pub struct ShoulderRight(pub NbtCompound);
Tuple Fields§
§0: NbtCompound
Methods from Deref<Target = NbtCompound>§
pub fn write(&self, data: &mut Vec<u8>)
pub fn get(&self, name: &str) -> Option<&NbtTag>
pub fn get_mut(&mut self, name: &str) -> Option<&mut NbtTag>
pub fn take(&mut self, name: &str) -> Option<NbtTag>
pub fn take(&mut self, name: &str) -> Option<NbtTag>
Get an owned tag from the compound by swapping it with a dummy tag.
pub fn byte(&self, name: &str) -> Option<i8>
pub fn byte_mut(&mut self, name: &str) -> Option<&mut i8>
pub fn short(&self, name: &str) -> Option<i16>
pub fn short_mut(&mut self, name: &str) -> Option<&mut i16>
pub fn int(&self, name: &str) -> Option<i32>
pub fn int_mut(&mut self, name: &str) -> Option<&mut i32>
pub fn long(&self, name: &str) -> Option<i64>
pub fn long_mut(&mut self, name: &str) -> Option<&mut i64>
pub fn float(&self, name: &str) -> Option<f32>
pub fn float_mut(&mut self, name: &str) -> Option<&mut f32>
pub fn double(&self, name: &str) -> Option<f64>
pub fn double_mut(&mut self, name: &str) -> Option<&mut f64>
pub fn byte_array(&self, name: &str) -> Option<&[u8]>
pub fn byte_array_mut(&mut self, name: &str) -> Option<&mut Vec<u8>>
pub fn string(&self, name: &str) -> Option<&Mutf8Str>
pub fn string_mut(&mut self, name: &str) -> Option<&mut Mutf8String>
pub fn list(&self, name: &str) -> Option<&NbtList>
pub fn list_mut(&mut self, name: &str) -> Option<&mut NbtList>
pub fn compound(&self, name: &str) -> Option<&NbtCompound>
pub fn compound_mut(&mut self, name: &str) -> Option<&mut NbtCompound>
pub fn int_array(&self, name: &str) -> Option<&[i32]>
pub fn int_array_mut(&mut self, name: &str) -> Option<&mut Vec<i32>>
pub fn long_array(&self, name: &str) -> Option<&[i64]>
pub fn long_array_mut(&mut self, name: &str) -> Option<&mut Vec<i64>>
pub fn iter(&self) -> impl Iterator<Item = (&Mutf8Str, &NbtTag)>
pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Mutf8Str, &mut NbtTag)>
pub fn len(&self) -> usize
pub fn is_empty(&self) -> bool
pub fn keys(&self) -> impl Iterator<Item = &Mutf8Str>
pub fn keys_mut(&mut self) -> impl Iterator<Item = &mut Mutf8String>
pub fn values(&self) -> impl Iterator<Item = &NbtTag>
pub fn values_mut(&mut self) -> impl Iterator<Item = &mut NbtTag>
pub fn clear(&mut self)
pub fn insert(&mut self, name: impl Into<Mutf8String>, tag: impl ToNbtTag)
pub fn extend( &mut self, other: impl IntoIterator<Item = (impl Into<Mutf8String>, impl ToNbtTag)>, )
pub fn remove(&mut self, name: &str) -> Option<NbtTag>
Trait Implementations§
Source§impl Clone for ShoulderRight
impl Clone for ShoulderRight
Source§fn clone(&self) -> ShoulderRight
fn clone(&self) -> ShoulderRight
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for ShoulderRight
impl Component for ShoulderRight
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have [
Component<Mutability = Mutable>
],
while immutable components will instead have [Component<Mutability = Immutable>
]. Read moreSource§fn register_required_components(
requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
)
fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Registers required components.
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
👎Deprecated since 0.16.0: Use the individual hook methods instead (e.g.,
Component::on_add
, etc.)Called when registering this component, allowing mutable access to its [
ComponentHooks
].§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the
on_add
[ComponentHook
] for this [Component
] if one is defined.§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the
on_insert
[ComponentHook
] for this [Component
] if one is defined.§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the
on_replace
[ComponentHook
] for this [Component
] if one is defined.§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the
on_remove
[ComponentHook
] for this [Component
] if one is defined.§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Gets the
on_despawn
[ComponentHook
] for this [Component
] if one is defined.§fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
Maps the entities on this component using the given [
EntityMapper
]. This is used to remap entities in contexts like scenes and entity cloning.
When deriving [Component
], this is populated by annotating fields containing entities with #[entities]
Read moreSource§impl Deref for ShoulderRight
impl Deref for ShoulderRight
Auto Trait Implementations§
impl Freeze for ShoulderRight
impl RefUnwindSafe for ShoulderRight
impl Send for ShoulderRight
impl Sync for ShoulderRight
impl Unpin for ShoulderRight
impl UnwindSafe for ShoulderRight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )
§fn register_required_components(
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this [
Bundle
].§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Gets this [
Bundle
]’s component ids. This will be None
if the component has not been registered.§impl<C> BundleFromComponents for Cwhere
C: Component,
impl<C> BundleFromComponents for Cwhere
C: Component,
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.