pub struct PositionMoveRotation {
pub pos: Vec3,
pub delta: Vec3,
pub look_direction: LookDirection,
}
Expand description
The updated position, velocity, and rotations for an entity.
Often, this field comes alongside a RelativeMovements
field, which
specifies which parts of this struct should be treated as relative.
Fields§
§pos: Vec3
§delta: Vec3
The updated delta movement (velocity).
look_direction: LookDirection
Trait Implementations§
Source§impl AzaleaRead for PositionMoveRotation
impl AzaleaRead for PositionMoveRotation
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for PositionMoveRotation
impl AzaleaWrite for PositionMoveRotation
Source§impl Clone for PositionMoveRotation
impl Clone for PositionMoveRotation
Source§fn clone(&self) -> PositionMoveRotation
fn clone(&self) -> PositionMoveRotation
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for PositionMoveRotation
impl RefUnwindSafe for PositionMoveRotation
impl Send for PositionMoveRotation
impl Sync for PositionMoveRotation
impl Unpin for PositionMoveRotation
impl UnwindSafe for PositionMoveRotation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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) to Box<dyn Any>
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where ConcreteType
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Convert
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) to Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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