pub struct ClientboundPlayerAbilities {
pub flags: PlayerAbilitiesFlags,
pub flying_speed: f32,
pub walking_speed: f32,
}
Fields§
§flags: PlayerAbilitiesFlags
§flying_speed: f32
§walking_speed: f32
Used for the fov
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundPlayerAbilities
impl AzaleaRead for ClientboundPlayerAbilities
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundPlayerAbilities
impl Clone for ClientboundPlayerAbilities
Source§fn clone(&self) -> ClientboundPlayerAbilities
fn clone(&self) -> ClientboundPlayerAbilities
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundPlayerAbilities
impl Debug for ClientboundPlayerAbilities
Source§impl Packet<ClientboundGamePacket> for ClientboundPlayerAbilities
impl Packet<ClientboundGamePacket> for ClientboundPlayerAbilities
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundPlayerAbilities
impl RefUnwindSafe for ClientboundPlayerAbilities
impl Send for ClientboundPlayerAbilities
impl Sync for ClientboundPlayerAbilities
impl Unpin for ClientboundPlayerAbilities
impl UnwindSafe for ClientboundPlayerAbilities
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
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where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.