pub struct ClientboundRemoveMobEffect {
pub entity_id: MinecraftEntityId,
pub effect: MobEffect,
}
Fields§
§entity_id: MinecraftEntityId
§effect: MobEffect
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundRemoveMobEffect
impl AzaleaRead for ClientboundRemoveMobEffect
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundRemoveMobEffect
impl Clone for ClientboundRemoveMobEffect
Source§fn clone(&self) -> ClientboundRemoveMobEffect
fn clone(&self) -> ClientboundRemoveMobEffect
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundRemoveMobEffect
impl Debug for ClientboundRemoveMobEffect
Source§impl Packet<ClientboundGamePacket> for ClientboundRemoveMobEffect
impl Packet<ClientboundGamePacket> for ClientboundRemoveMobEffect
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundRemoveMobEffect
impl RefUnwindSafe for ClientboundRemoveMobEffect
impl Send for ClientboundRemoveMobEffect
impl Sync for ClientboundRemoveMobEffect
impl Unpin for ClientboundRemoveMobEffect
impl UnwindSafe for ClientboundRemoveMobEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any(&self) -> &(dyn Any + 'static)
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Convert
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