pub struct ClientboundRotateHead {
pub entity_id: MinecraftEntityId,
pub y_head_rot: i8,
}
Fields§
§entity_id: MinecraftEntityId
§y_head_rot: i8
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundRotateHead
impl AzaleaRead for ClientboundRotateHead
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ClientboundRotateHead
impl AzaleaWrite for ClientboundRotateHead
Source§impl Clone for ClientboundRotateHead
impl Clone for ClientboundRotateHead
Source§fn clone(&self) -> ClientboundRotateHead
fn clone(&self) -> ClientboundRotateHead
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundRotateHead
impl Debug for ClientboundRotateHead
Source§impl Packet<ClientboundGamePacket> for ClientboundRotateHead
impl Packet<ClientboundGamePacket> for ClientboundRotateHead
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundRotateHead
impl RefUnwindSafe for ClientboundRotateHead
impl Send for ClientboundRotateHead
impl Sync for ClientboundRotateHead
impl Unpin for ClientboundRotateHead
impl UnwindSafe for ClientboundRotateHead
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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