pub struct ServerboundInteract {
pub entity_id: MinecraftEntityId,
pub action: ActionType,
pub using_secondary_action: bool,
}
Fields§
§entity_id: MinecraftEntityId
§action: ActionType
§using_secondary_action: bool
Whether the player is sneaking
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ServerboundInteract
impl AzaleaRead for ServerboundInteract
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ServerboundInteract
impl AzaleaWrite for ServerboundInteract
Source§impl Clone for ServerboundInteract
impl Clone for ServerboundInteract
Source§fn clone(&self) -> ServerboundInteract
fn clone(&self) -> ServerboundInteract
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ServerboundInteract
impl Debug for ServerboundInteract
Source§impl Packet<ServerboundGamePacket> for ServerboundInteract
impl Packet<ServerboundGamePacket> for ServerboundInteract
fn into_variant(self) -> ServerboundGamePacket
Auto Trait Implementations§
impl Freeze for ServerboundInteract
impl RefUnwindSafe for ServerboundInteract
impl Send for ServerboundInteract
impl Sync for ServerboundInteract
impl Unpin for ServerboundInteract
impl UnwindSafe for ServerboundInteract
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.