pub enum ServerboundGamePacket
where Self: Sized,
{
Show 58 variants AcceptTeleportation(ServerboundAcceptTeleportationPacket), BlockEntityTagQuery(ServerboundBlockEntityTagQueryPacket), ChangeDifficulty(ServerboundChangeDifficultyPacket), ChatAck(ServerboundChatAckPacket), ChatCommand(ServerboundChatCommandPacket), ChatCommandSigned(ServerboundChatCommandSignedPacket), Chat(ServerboundChatPacket), ChatSessionUpdate(ServerboundChatSessionUpdatePacket), ChunkBatchReceived(ServerboundChunkBatchReceivedPacket), ClientCommand(ServerboundClientCommandPacket), ClientInformation(ServerboundClientInformationPacket), CommandSuggestion(ServerboundCommandSuggestionPacket), ConfigurationAcknowledged(ServerboundConfigurationAcknowledgedPacket), ContainerButtonClick(ServerboundContainerButtonClickPacket), ContainerClick(ServerboundContainerClickPacket), ContainerClose(ServerboundContainerClosePacket), ContainerSlotStateChanged(ServerboundContainerSlotStateChangedPacket), CookieResponse(ServerboundCookieResponsePacket), CustomPayload(ServerboundCustomPayloadPacket), DebugSampleSubscription(ServerboundDebugSampleSubscription), EditBook(ServerboundEditBookPacket), EntityTagQuery(ServerboundEntityTagQueryPacket), Interact(ServerboundInteractPacket), JigsawGenerate(ServerboundJigsawGeneratePacket), KeepAlive(ServerboundKeepAlivePacket), LockDifficulty(ServerboundLockDifficultyPacket), MovePlayerPos(ServerboundMovePlayerPosPacket), MovePlayerPosRot(ServerboundMovePlayerPosRotPacket), MovePlayerRot(ServerboundMovePlayerRotPacket), MovePlayerStatusOnly(ServerboundMovePlayerStatusOnlyPacket), MoveVehicle(ServerboundMoveVehiclePacket), PaddleBoat(ServerboundPaddleBoatPacket), PickItem(ServerboundPickItemPacket), PingRequest(ServerboundPingRequestPacket), PlaceRecipe(ServerboundPlaceRecipePacket), PlayerAbilities(ServerboundPlayerAbilitiesPacket), PlayerAction(ServerboundPlayerActionPacket), PlayerCommand(ServerboundPlayerCommandPacket), PlayerInput(ServerboundPlayerInputPacket), Pong(ServerboundPongPacket), RecipeBookChangeSettings(ServerboundRecipeBookChangeSettingsPacket), RecipeBookSeenRecipe(ServerboundRecipeBookSeenRecipePacket), RenameItem(ServerboundRenameItemPacket), ResourcePack(ServerboundResourcePackPacket), SeenAdvancements(ServerboundSeenAdvancementsPacket), SelectTrade(ServerboundSelectTradePacket), SetBeacon(ServerboundSetBeaconPacket), SetCarriedItem(ServerboundSetCarriedItemPacket), SetCommandBlock(ServerboundSetCommandBlockPacket), SetCommandMinecart(ServerboundSetCommandMinecartPacket), SetCreativeModeSlot(ServerboundSetCreativeModeSlotPacket), SetJigsawBlock(ServerboundSetJigsawBlockPacket), SetStructureBlock(ServerboundSetStructureBlockPacket), SignUpdate(ServerboundSignUpdatePacket), Swing(ServerboundSwingPacket), TeleportToEntity(ServerboundTeleportToEntityPacket), UseItemOn(ServerboundUseItemOnPacket), UseItem(ServerboundUseItemPacket),
}

Variants§

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AcceptTeleportation(ServerboundAcceptTeleportationPacket)

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BlockEntityTagQuery(ServerboundBlockEntityTagQueryPacket)

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ChangeDifficulty(ServerboundChangeDifficultyPacket)

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ChatAck(ServerboundChatAckPacket)

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ChatCommand(ServerboundChatCommandPacket)

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ChatCommandSigned(ServerboundChatCommandSignedPacket)

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Chat(ServerboundChatPacket)

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ChatSessionUpdate(ServerboundChatSessionUpdatePacket)

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ChunkBatchReceived(ServerboundChunkBatchReceivedPacket)

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ClientCommand(ServerboundClientCommandPacket)

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ClientInformation(ServerboundClientInformationPacket)

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CommandSuggestion(ServerboundCommandSuggestionPacket)

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ConfigurationAcknowledged(ServerboundConfigurationAcknowledgedPacket)

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ContainerButtonClick(ServerboundContainerButtonClickPacket)

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ContainerClick(ServerboundContainerClickPacket)

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ContainerClose(ServerboundContainerClosePacket)

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ContainerSlotStateChanged(ServerboundContainerSlotStateChangedPacket)

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CookieResponse(ServerboundCookieResponsePacket)

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CustomPayload(ServerboundCustomPayloadPacket)

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DebugSampleSubscription(ServerboundDebugSampleSubscription)

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EditBook(ServerboundEditBookPacket)

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EntityTagQuery(ServerboundEntityTagQueryPacket)

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Interact(ServerboundInteractPacket)

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JigsawGenerate(ServerboundJigsawGeneratePacket)

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KeepAlive(ServerboundKeepAlivePacket)

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LockDifficulty(ServerboundLockDifficultyPacket)

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MovePlayerPos(ServerboundMovePlayerPosPacket)

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MovePlayerPosRot(ServerboundMovePlayerPosRotPacket)

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MovePlayerRot(ServerboundMovePlayerRotPacket)

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MovePlayerStatusOnly(ServerboundMovePlayerStatusOnlyPacket)

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MoveVehicle(ServerboundMoveVehiclePacket)

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PaddleBoat(ServerboundPaddleBoatPacket)

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PickItem(ServerboundPickItemPacket)

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PingRequest(ServerboundPingRequestPacket)

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PlaceRecipe(ServerboundPlaceRecipePacket)

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PlayerAbilities(ServerboundPlayerAbilitiesPacket)

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PlayerAction(ServerboundPlayerActionPacket)

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PlayerCommand(ServerboundPlayerCommandPacket)

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PlayerInput(ServerboundPlayerInputPacket)

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Pong(ServerboundPongPacket)

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RecipeBookChangeSettings(ServerboundRecipeBookChangeSettingsPacket)

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RecipeBookSeenRecipe(ServerboundRecipeBookSeenRecipePacket)

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RenameItem(ServerboundRenameItemPacket)

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ResourcePack(ServerboundResourcePackPacket)

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SeenAdvancements(ServerboundSeenAdvancementsPacket)

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SelectTrade(ServerboundSelectTradePacket)

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SetBeacon(ServerboundSetBeaconPacket)

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SetCarriedItem(ServerboundSetCarriedItemPacket)

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SetCommandBlock(ServerboundSetCommandBlockPacket)

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SetCommandMinecart(ServerboundSetCommandMinecartPacket)

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SetCreativeModeSlot(ServerboundSetCreativeModeSlotPacket)

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SetJigsawBlock(ServerboundSetJigsawBlockPacket)

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SetStructureBlock(ServerboundSetStructureBlockPacket)

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SignUpdate(ServerboundSignUpdatePacket)

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Swing(ServerboundSwingPacket)

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TeleportToEntity(ServerboundTeleportToEntityPacket)

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UseItemOn(ServerboundUseItemOnPacket)

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UseItem(ServerboundUseItemPacket)

Trait Implementations§

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impl Clone for ServerboundGamePacket
where Self: Sized,

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fn clone(&self) -> ServerboundGamePacket

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerboundGamePacket
where Self: Sized,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl ProtocolPacket for ServerboundGamePacket

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fn read( id: u32, buf: &mut Cursor<&[u8]> ) -> Result<ServerboundGamePacket, Box<ReadPacketError>>
where Self: Sized,

Read a packet by its id, ConnectionProtocol, and flow

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fn id(&self) -> u32

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fn write(&self, buf: &mut impl Write) -> Result<(), Error>

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