pub enum ServerboundGamePacketwhere
Self: Sized,{
Show 60 variants
AcceptTeleportation(ServerboundAcceptTeleportationPacket),
BlockEntityTagQuery(ServerboundBlockEntityTagQueryPacket),
SelectBundleItem(ServerboundSelectBundleItemPacket),
ChangeDifficulty(ServerboundChangeDifficultyPacket),
ChatAck(ServerboundChatAckPacket),
ChatCommand(ServerboundChatCommandPacket),
ChatCommandSigned(ServerboundChatCommandSignedPacket),
Chat(ServerboundChatPacket),
ChatSessionUpdate(ServerboundChatSessionUpdatePacket),
ChunkBatchReceived(ServerboundChunkBatchReceivedPacket),
ClientCommand(ServerboundClientCommandPacket),
TickEnd(ServerboundTickEndPacket),
ClientInformation(ServerboundClientInformationPacket),
CommandSuggestion(ServerboundCommandSuggestionPacket),
ConfigurationAcknowledged(ServerboundConfigurationAcknowledgedPacket),
ContainerButtonClick(ServerboundContainerButtonClickPacket),
ContainerClick(ServerboundContainerClickPacket),
ContainerClose(ServerboundContainerClosePacket),
ContainerSlotStateChanged(ServerboundContainerSlotStateChangedPacket),
CookieResponse(ServerboundCookieResponsePacket),
CustomPayload(ServerboundCustomPayloadPacket),
DebugSampleSubscription(ServerboundDebugSampleSubscription),
EditBook(ServerboundEditBookPacket),
EntityTagQuery(ServerboundEntityTagQueryPacket),
Interact(ServerboundInteractPacket),
JigsawGenerate(ServerboundJigsawGeneratePacket),
KeepAlive(ServerboundKeepAlivePacket),
LockDifficulty(ServerboundLockDifficultyPacket),
MovePlayerPos(ServerboundMovePlayerPosPacket),
MovePlayerPosRot(ServerboundMovePlayerPosRotPacket),
MovePlayerRot(ServerboundMovePlayerRotPacket),
MovePlayerStatusOnly(ServerboundMovePlayerStatusOnlyPacket),
MoveVehicle(ServerboundMoveVehiclePacket),
PaddleBoat(ServerboundPaddleBoatPacket),
PickItem(ServerboundPickItemPacket),
PingRequest(ServerboundPingRequestPacket),
PlaceRecipe(ServerboundPlaceRecipePacket),
PlayerAbilities(ServerboundPlayerAbilitiesPacket),
PlayerAction(ServerboundPlayerActionPacket),
PlayerCommand(ServerboundPlayerCommandPacket),
PlayerInput(ServerboundPlayerInputPacket),
Pong(ServerboundPongPacket),
RecipeBookChangeSettings(ServerboundRecipeBookChangeSettingsPacket),
RecipeBookSeenRecipe(ServerboundRecipeBookSeenRecipePacket),
RenameItem(ServerboundRenameItemPacket),
ResourcePack(ServerboundResourcePackPacket),
SeenAdvancements(ServerboundSeenAdvancementsPacket),
SelectTrade(ServerboundSelectTradePacket),
SetBeacon(ServerboundSetBeaconPacket),
SetCarriedItem(ServerboundSetCarriedItemPacket),
SetCommandBlock(ServerboundSetCommandBlockPacket),
SetCommandMinecart(ServerboundSetCommandMinecartPacket),
SetCreativeModeSlot(ServerboundSetCreativeModeSlotPacket),
SetJigsawBlock(ServerboundSetJigsawBlockPacket),
SetStructureBlock(ServerboundSetStructureBlockPacket),
SignUpdate(ServerboundSignUpdatePacket),
Swing(ServerboundSwingPacket),
TeleportToEntity(ServerboundTeleportToEntityPacket),
UseItemOn(ServerboundUseItemOnPacket),
UseItem(ServerboundUseItemPacket),
}
Variants§
AcceptTeleportation(ServerboundAcceptTeleportationPacket)
BlockEntityTagQuery(ServerboundBlockEntityTagQueryPacket)
SelectBundleItem(ServerboundSelectBundleItemPacket)
ChangeDifficulty(ServerboundChangeDifficultyPacket)
ChatAck(ServerboundChatAckPacket)
ChatCommand(ServerboundChatCommandPacket)
ChatCommandSigned(ServerboundChatCommandSignedPacket)
Chat(ServerboundChatPacket)
ChatSessionUpdate(ServerboundChatSessionUpdatePacket)
ChunkBatchReceived(ServerboundChunkBatchReceivedPacket)
ClientCommand(ServerboundClientCommandPacket)
TickEnd(ServerboundTickEndPacket)
ClientInformation(ServerboundClientInformationPacket)
CommandSuggestion(ServerboundCommandSuggestionPacket)
ConfigurationAcknowledged(ServerboundConfigurationAcknowledgedPacket)
ContainerButtonClick(ServerboundContainerButtonClickPacket)
ContainerClick(ServerboundContainerClickPacket)
ContainerClose(ServerboundContainerClosePacket)
ContainerSlotStateChanged(ServerboundContainerSlotStateChangedPacket)
CookieResponse(ServerboundCookieResponsePacket)
CustomPayload(ServerboundCustomPayloadPacket)
DebugSampleSubscription(ServerboundDebugSampleSubscription)
EditBook(ServerboundEditBookPacket)
EntityTagQuery(ServerboundEntityTagQueryPacket)
Interact(ServerboundInteractPacket)
JigsawGenerate(ServerboundJigsawGeneratePacket)
KeepAlive(ServerboundKeepAlivePacket)
LockDifficulty(ServerboundLockDifficultyPacket)
MovePlayerPos(ServerboundMovePlayerPosPacket)
MovePlayerPosRot(ServerboundMovePlayerPosRotPacket)
MovePlayerRot(ServerboundMovePlayerRotPacket)
MovePlayerStatusOnly(ServerboundMovePlayerStatusOnlyPacket)
MoveVehicle(ServerboundMoveVehiclePacket)
PaddleBoat(ServerboundPaddleBoatPacket)
PickItem(ServerboundPickItemPacket)
PingRequest(ServerboundPingRequestPacket)
PlaceRecipe(ServerboundPlaceRecipePacket)
PlayerAbilities(ServerboundPlayerAbilitiesPacket)
PlayerAction(ServerboundPlayerActionPacket)
PlayerCommand(ServerboundPlayerCommandPacket)
PlayerInput(ServerboundPlayerInputPacket)
Pong(ServerboundPongPacket)
RecipeBookChangeSettings(ServerboundRecipeBookChangeSettingsPacket)
RecipeBookSeenRecipe(ServerboundRecipeBookSeenRecipePacket)
RenameItem(ServerboundRenameItemPacket)
ResourcePack(ServerboundResourcePackPacket)
SeenAdvancements(ServerboundSeenAdvancementsPacket)
SelectTrade(ServerboundSelectTradePacket)
SetBeacon(ServerboundSetBeaconPacket)
SetCarriedItem(ServerboundSetCarriedItemPacket)
SetCommandBlock(ServerboundSetCommandBlockPacket)
SetCommandMinecart(ServerboundSetCommandMinecartPacket)
SetCreativeModeSlot(ServerboundSetCreativeModeSlotPacket)
SetJigsawBlock(ServerboundSetJigsawBlockPacket)
SetStructureBlock(ServerboundSetStructureBlockPacket)
SignUpdate(ServerboundSignUpdatePacket)
Swing(ServerboundSwingPacket)
TeleportToEntity(ServerboundTeleportToEntityPacket)
UseItemOn(ServerboundUseItemOnPacket)
UseItem(ServerboundUseItemPacket)
Trait Implementations§
Source§impl Clone for ServerboundGamePacketwhere
Self: Sized,
impl Clone for ServerboundGamePacketwhere
Self: Sized,
Source§fn clone(&self) -> ServerboundGamePacket
fn clone(&self) -> ServerboundGamePacket
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ServerboundGamePacketwhere
Self: Sized,
impl Debug for ServerboundGamePacketwhere
Self: Sized,
Auto Trait Implementations§
impl Freeze for ServerboundGamePacketwhere
ServerboundGamePacket: Sized,
impl !RefUnwindSafe for ServerboundGamePacket
impl Send for ServerboundGamePacketwhere
ServerboundGamePacket: Sized,
impl Sync for ServerboundGamePacketwhere
ServerboundGamePacket: Sized,
impl Unpin for ServerboundGamePacketwhere
ServerboundGamePacket: Sized,
impl !UnwindSafe for ServerboundGamePacket
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: AsAny + ?Sized,
impl<T> Downcast for Twhere
T: AsAny + ?Sized,
§fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
Forward to the method defined on the type
Any
.§fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: AsAny,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: AsAny,
Forward to the method defined on the type
Any
.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.