pub struct ServerboundSwing {
pub hand: InteractionHand,
}
Fields§
§hand: InteractionHand
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ServerboundSwing
impl AzaleaRead for ServerboundSwing
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ServerboundSwing
impl AzaleaWrite for ServerboundSwing
Source§impl Clone for ServerboundSwing
impl Clone for ServerboundSwing
Source§fn clone(&self) -> ServerboundSwing
fn clone(&self) -> ServerboundSwing
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ServerboundSwing
impl Debug for ServerboundSwing
Source§impl Packet<ServerboundGamePacket> for ServerboundSwing
impl Packet<ServerboundGamePacket> for ServerboundSwing
fn into_variant(self) -> ServerboundGamePacket
Auto Trait Implementations§
impl Freeze for ServerboundSwing
impl RefUnwindSafe for ServerboundSwing
impl Send for ServerboundSwing
impl Sync for ServerboundSwing
impl Unpin for ServerboundSwing
impl UnwindSafe for ServerboundSwing
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
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’s vtable from &mut Trait
’s.