MemoryModuleKind

Enum MemoryModuleKind 

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#[repr(u32)]
pub enum MemoryModuleKind {
Show 117 variants Dummy = 0, Home = 1, JobSite = 2, PotentialJobSite = 3, MeetingPoint = 4, SecondaryJobSite = 5, Mobs = 6, VisibleMobs = 7, VisibleVillagerBabies = 8, NearestPlayers = 9, NearestVisiblePlayer = 10, NearestVisibleTargetablePlayer = 11, NearestVisibleTargetablePlayers = 12, WalkTarget = 13, LookTarget = 14, AttackTarget = 15, AttackCoolingDown = 16, InteractionTarget = 17, BreedTarget = 18, RideTarget = 19, Path = 20, InteractableDoors = 21, DoorsToClose = 22, NearestBed = 23, HurtBy = 24, HurtByEntity = 25, AvoidTarget = 26, NearestHostile = 27, NearestAttackable = 28, HidingPlace = 29, HeardBellTime = 30, CantReachWalkTargetSince = 31, GolemDetectedRecently = 32, DangerDetectedRecently = 33, LastSlept = 34, LastWoken = 35, LastWorkedAtPoi = 36, NearestVisibleAdult = 37, NearestVisibleWantedItem = 38, NearestVisibleNemesis = 39, PlayDeadTicks = 40, TemptingPlayer = 41, TemptationCooldownTicks = 42, GazeCooldownTicks = 43, IsTempted = 44, LongJumpCoolingDown = 45, LongJumpMidJump = 46, HasHuntingCooldown = 47, RamCooldownTicks = 48, RamTarget = 49, IsInWater = 50, IsPregnant = 51, IsPanicking = 52, UnreachableTongueTargets = 53, VisitedBlockPositions = 54, UnreachableTransportBlockPositions = 55, TransportItemsCooldownTicks = 56, ChargeCooldownTicks = 57, AttackTargetCooldown = 58, SpearFleeingTime = 59, SpearFleeingPosition = 60, SpearChargePosition = 61, SpearEngageTime = 62, SpearStatus = 63, AngryAt = 64, UniversalAnger = 65, AdmiringItem = 66, TimeTryingToReachAdmireItem = 67, DisableWalkToAdmireItem = 68, AdmiringDisabled = 69, HuntedRecently = 70, CelebrateLocation = 71, Dancing = 72, NearestVisibleHuntableHoglin = 73, NearestVisibleBabyHoglin = 74, NearestTargetablePlayerNotWearingGold = 75, NearbyAdultPiglins = 76, NearestVisibleAdultPiglins = 77, NearestVisibleAdultHoglins = 78, NearestVisibleAdultPiglin = 79, NearestVisibleZombified = 80, VisibleAdultPiglinCount = 81, VisibleAdultHoglinCount = 82, NearestPlayerHoldingWantedItem = 83, AteRecently = 84, NearestRepellent = 85, Pacified = 86, RoarTarget = 87, DisturbanceLocation = 88, RecentProjectile = 89, IsSniffing = 90, IsEmerging = 91, RoarSoundDelay = 92, DigCooldown = 93, RoarSoundCooldown = 94, SniffCooldown = 95, TouchCooldown = 96, VibrationCooldown = 97, SonicBoomCooldown = 98, SonicBoomSoundCooldown = 99, SonicBoomSoundDelay = 100, LikedPlayer = 101, LikedNoteblock = 102, LikedNoteblockCooldownTicks = 103, ItemPickupCooldownTicks = 104, SnifferExploredPositions = 105, SnifferSniffingTarget = 106, SnifferDigging = 107, SnifferHappy = 108, BreezeJumpCooldown = 109, BreezeShoot = 110, BreezeShootCharging = 111, BreezeShootRecover = 112, BreezeShootCooldown = 113, BreezeJumpInhaling = 114, BreezeJumpTarget = 115, BreezeLeavingWater = 116,
}

Variants§

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Dummy = 0

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Home = 1

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JobSite = 2

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PotentialJobSite = 3

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MeetingPoint = 4

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SecondaryJobSite = 5

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Mobs = 6

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VisibleMobs = 7

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VisibleVillagerBabies = 8

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NearestPlayers = 9

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NearestVisiblePlayer = 10

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NearestVisibleTargetablePlayer = 11

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NearestVisibleTargetablePlayers = 12

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WalkTarget = 13

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LookTarget = 14

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AttackTarget = 15

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AttackCoolingDown = 16

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InteractionTarget = 17

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BreedTarget = 18

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RideTarget = 19

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Path = 20

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InteractableDoors = 21

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DoorsToClose = 22

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NearestBed = 23

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HurtBy = 24

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HurtByEntity = 25

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AvoidTarget = 26

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NearestHostile = 27

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NearestAttackable = 28

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HidingPlace = 29

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HeardBellTime = 30

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CantReachWalkTargetSince = 31

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GolemDetectedRecently = 32

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DangerDetectedRecently = 33

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LastSlept = 34

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LastWoken = 35

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LastWorkedAtPoi = 36

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NearestVisibleAdult = 37

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NearestVisibleWantedItem = 38

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NearestVisibleNemesis = 39

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PlayDeadTicks = 40

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TemptingPlayer = 41

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TemptationCooldownTicks = 42

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GazeCooldownTicks = 43

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IsTempted = 44

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LongJumpCoolingDown = 45

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LongJumpMidJump = 46

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HasHuntingCooldown = 47

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RamCooldownTicks = 48

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RamTarget = 49

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IsInWater = 50

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IsPregnant = 51

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IsPanicking = 52

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UnreachableTongueTargets = 53

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VisitedBlockPositions = 54

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UnreachableTransportBlockPositions = 55

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TransportItemsCooldownTicks = 56

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ChargeCooldownTicks = 57

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AttackTargetCooldown = 58

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SpearFleeingTime = 59

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SpearFleeingPosition = 60

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SpearChargePosition = 61

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SpearEngageTime = 62

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SpearStatus = 63

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AngryAt = 64

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UniversalAnger = 65

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AdmiringItem = 66

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TimeTryingToReachAdmireItem = 67

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DisableWalkToAdmireItem = 68

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AdmiringDisabled = 69

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HuntedRecently = 70

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CelebrateLocation = 71

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Dancing = 72

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NearestVisibleHuntableHoglin = 73

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NearestVisibleBabyHoglin = 74

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NearestTargetablePlayerNotWearingGold = 75

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NearbyAdultPiglins = 76

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NearestVisibleAdultPiglins = 77

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NearestVisibleAdultHoglins = 78

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NearestVisibleAdultPiglin = 79

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NearestVisibleZombified = 80

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VisibleAdultPiglinCount = 81

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VisibleAdultHoglinCount = 82

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NearestPlayerHoldingWantedItem = 83

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AteRecently = 84

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NearestRepellent = 85

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Pacified = 86

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RoarTarget = 87

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DisturbanceLocation = 88

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RecentProjectile = 89

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IsSniffing = 90

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IsEmerging = 91

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RoarSoundDelay = 92

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DigCooldown = 93

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RoarSoundCooldown = 94

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SniffCooldown = 95

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TouchCooldown = 96

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VibrationCooldown = 97

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SonicBoomCooldown = 98

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SonicBoomSoundCooldown = 99

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SonicBoomSoundDelay = 100

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LikedPlayer = 101

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LikedNoteblock = 102

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LikedNoteblockCooldownTicks = 103

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ItemPickupCooldownTicks = 104

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SnifferExploredPositions = 105

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SnifferSniffingTarget = 106

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SnifferDigging = 107

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SnifferHappy = 108

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BreezeJumpCooldown = 109

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BreezeShoot = 110

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BreezeShootCharging = 111

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BreezeShootRecover = 112

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BreezeShootCooldown = 113

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BreezeJumpInhaling = 114

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BreezeJumpTarget = 115

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BreezeLeavingWater = 116

Implementations§

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impl MemoryModuleKind

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pub fn azalea_read_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>

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impl MemoryModuleKind

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pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a MemoryModuleKind.

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The id should be at most 116.

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pub fn is_valid_id(id: u32) -> bool

Trait Implementations§

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impl AzaleaRead for MemoryModuleKind

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fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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impl AzaleaWrite for MemoryModuleKind

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fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>

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impl Clone for MemoryModuleKind

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fn clone(&self) -> MemoryModuleKind

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MemoryModuleKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MemoryModuleKind

Available on crate feature serde only.
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for MemoryModuleKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromNbtTag for MemoryModuleKind

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fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

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fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

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impl FromStr for MemoryModuleKind

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type Err = String

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for MemoryModuleKind

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for MemoryModuleKind

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fn cmp(&self, other: &MemoryModuleKind) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for MemoryModuleKind

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fn eq(&self, other: &MemoryModuleKind) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for MemoryModuleKind

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fn partial_cmp(&self, other: &MemoryModuleKind) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Registry for MemoryModuleKind

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fn from_u32(value: u32) -> Option<Self>

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fn to_u32(&self) -> u32

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impl Serialize for MemoryModuleKind

Available on crate feature serde only.
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ToNbtTag for MemoryModuleKind

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fn to_nbt_tag(self) -> NbtTag

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fn to_optional_nbt_tag(self) -> Option<NbtTag>

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impl TryFrom<u32> for MemoryModuleKind

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fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a MemoryModuleKind.

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type Error = ()

The type returned in the event of a conversion error.
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impl Copy for MemoryModuleKind

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impl Eq for MemoryModuleKind

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impl StructuralPartialEq for MemoryModuleKind

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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type Output = T

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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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type Error = Infallible

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Performs the conversion.
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Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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where T: for<'de> Deserialize<'de>,