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§Azalea Registry
Minecraft has a concept called “registries”, which are primarily used to determine ids in the protocol. The contents of this crate are automatically generated using Minecraft’s built-in data generator.
Modules§
Structs§
- A registry that might not be present. This is transmitted as a single varint in the protocol.
Enums§
- The AI code that’s currently being executed for the entity.
- An enum of every type of block in the game. To represent a block state, use
azalea_block::BlockState
or theazalea_block::Block
trait. - An enum that contains every type of block entity. A block entity is a block that contains data that can’t be represented as just a block state, like how chests store items.
- A registry that will either take an ID or a resource location.
- An enum that contains every type of entity.