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SoundEvent

Enum SoundEvent 

Source
#[repr(u32)]
pub enum SoundEvent {
Show 1902 variants EntityAllayAmbientWithItem = 0, EntityAllayAmbientWithoutItem = 1, EntityAllayDeath = 2, EntityAllayHurt = 3, EntityAllayItemGiven = 4, EntityAllayItemTaken = 5, EntityAllayItemThrown = 6, AmbientCave = 7, AmbientBasaltDeltasAdditions = 8, AmbientBasaltDeltasLoop = 9, AmbientBasaltDeltasMood = 10, AmbientCrimsonForestAdditions = 11, AmbientCrimsonForestLoop = 12, AmbientCrimsonForestMood = 13, AmbientNetherWastesAdditions = 14, AmbientNetherWastesLoop = 15, AmbientNetherWastesMood = 16, AmbientSoulSandValleyAdditions = 17, AmbientSoulSandValleyLoop = 18, AmbientSoulSandValleyMood = 19, AmbientWarpedForestAdditions = 20, AmbientWarpedForestLoop = 21, AmbientWarpedForestMood = 22, AmbientUnderwaterEnter = 23, AmbientUnderwaterExit = 24, AmbientUnderwaterLoop = 25, AmbientUnderwaterLoopAdditions = 26, AmbientUnderwaterLoopAdditionsRare = 27, AmbientUnderwaterLoopAdditionsUltraRare = 28, BlockAmethystBlockBreak = 29, BlockAmethystBlockChime = 30, BlockAmethystBlockFall = 31, BlockAmethystBlockHit = 32, BlockAmethystBlockPlace = 33, BlockAmethystBlockResonate = 34, BlockAmethystBlockStep = 35, BlockAmethystClusterBreak = 36, BlockAmethystClusterFall = 37, BlockAmethystClusterHit = 38, BlockAmethystClusterPlace = 39, BlockAmethystClusterStep = 40, BlockAncientDebrisBreak = 41, BlockAncientDebrisStep = 42, BlockAncientDebrisPlace = 43, BlockAncientDebrisHit = 44, BlockAncientDebrisFall = 45, BlockAnvilBreak = 46, BlockAnvilDestroy = 47, BlockAnvilFall = 48, BlockAnvilHit = 49, BlockAnvilLand = 50, BlockAnvilPlace = 51, BlockAnvilStep = 52, BlockAnvilUse = 53, EntityArmadilloEat = 54, EntityArmadilloHurt = 55, EntityArmadilloHurtReduced = 56, EntityArmadilloAmbient = 57, EntityArmadilloStep = 58, EntityArmadilloDeath = 59, EntityArmadilloRoll = 60, EntityArmadilloLand = 61, EntityArmadilloScuteDrop = 62, EntityArmadilloUnrollFinish = 63, EntityArmadilloPeek = 64, EntityArmadilloUnrollStart = 65, EntityArmadilloBrush = 66, ItemArmorEquipChain = 67, ItemArmorEquipDiamond = 68, ItemArmorEquipElytra = 69, ItemArmorEquipGeneric = 70, ItemArmorEquipGold = 71, ItemArmorEquipIron = 72, ItemArmorEquipLeather = 73, ItemArmorEquipCopper = 74, ItemArmorEquipNetherite = 75, ItemArmorEquipTurtle = 76, ItemArmorEquipWolf = 77, ItemArmorUnequipWolf = 78, ItemArmorEquipNautilus = 79, ItemArmorUnequipNautilus = 80, EntityArmorStandBreak = 81, EntityArmorStandFall = 82, EntityArmorStandHit = 83, EntityArmorStandPlace = 84, EntityArrowHit = 85, EntityArrowHitPlayer = 86, EntityArrowShoot = 87, ItemAxeStrip = 88, ItemAxeScrape = 89, ItemAxeWaxOff = 90, EntityAxolotlAttack = 91, EntityAxolotlDeath = 92, EntityAxolotlHurt = 93, EntityAxolotlIdleAir = 94, EntityAxolotlIdleWater = 95, EntityAxolotlSplash = 96, EntityAxolotlSwim = 97, BlockAzaleaBreak = 98, BlockAzaleaFall = 99, BlockAzaleaHit = 100, BlockAzaleaPlace = 101, BlockAzaleaStep = 102, BlockAzaleaLeavesBreak = 103, BlockAzaleaLeavesFall = 104, BlockAzaleaLeavesHit = 105, BlockAzaleaLeavesPlace = 106, BlockAzaleaLeavesStep = 107, EntityBabyNautilusAmbient = 108, EntityBabyNautilusAmbientLand = 109, EntityBabyNautilusDeath = 110, EntityBabyNautilusDeathLand = 111, EntityBabyNautilusEat = 112, EntityBabyNautilusHurt = 113, EntityBabyNautilusHurtLand = 114, EntityNautilusRiding = 115, EntityBabyNautilusSwim = 116, BlockBambooBreak = 117, BlockBambooFall = 118, BlockBambooHit = 119, BlockBambooPlace = 120, BlockBambooStep = 121, BlockBambooSaplingBreak = 122, BlockBambooSaplingHit = 123, BlockBambooSaplingPlace = 124, BlockBambooWoodBreak = 125, BlockBambooWoodFall = 126, BlockBambooWoodHit = 127, BlockBambooWoodPlace = 128, BlockBambooWoodStep = 129, BlockBambooWoodDoorClose = 130, BlockBambooWoodDoorOpen = 131, BlockBambooWoodTrapdoorClose = 132, BlockBambooWoodTrapdoorOpen = 133, BlockBambooWoodButtonClickOff = 134, BlockBambooWoodButtonClickOn = 135, BlockBambooWoodPressurePlateClickOff = 136, BlockBambooWoodPressurePlateClickOn = 137, BlockBambooWoodFenceGateClose = 138, BlockBambooWoodFenceGateOpen = 139, BlockBarrelClose = 140, BlockBarrelOpen = 141, BlockBasaltBreak = 142, BlockBasaltStep = 143, BlockBasaltPlace = 144, BlockBasaltHit = 145, BlockBasaltFall = 146, EntityBatAmbient = 147, EntityBatDeath = 148, EntityBatHurt = 149, EntityBatLoop = 150, EntityBatTakeoff = 151, BlockBeaconActivate = 152, BlockBeaconAmbient = 153, BlockBeaconDeactivate = 154, BlockBeaconPowerSelect = 155, EntityBeeDeath = 156, EntityBeeHurt = 157, EntityBeeLoopAggressive = 158, EntityBeeLoop = 159, EntityBeeSting = 160, EntityBeePollinate = 161, BlockBeehiveDrip = 162, BlockBeehiveEnter = 163, BlockBeehiveExit = 164, BlockBeehiveShear = 165, BlockBeehiveWork = 166, BlockBellUse = 167, BlockBellResonate = 168, BlockBigDripleafBreak = 169, BlockBigDripleafFall = 170, BlockBigDripleafHit = 171, BlockBigDripleafPlace = 172, BlockBigDripleafStep = 173, EntityBlazeAmbient = 174, EntityBlazeBurn = 175, EntityBlazeDeath = 176, EntityBlazeHurt = 177, EntityBlazeShoot = 178, EntityBoatPaddleLand = 179, EntityBoatPaddleWater = 180, EntityBoggedAmbient = 181, EntityBoggedDeath = 182, EntityBoggedHurt = 183, EntityBoggedShear = 184, EntityBoggedStep = 185, BlockBoneBlockBreak = 186, BlockBoneBlockFall = 187, BlockBoneBlockHit = 188, BlockBoneBlockPlace = 189, BlockBoneBlockStep = 190, ItemBoneMealUse = 191, ItemBookPageTurn = 192, ItemBookPut = 193, BlockBlastfurnaceFireCrackle = 194, ItemBottleEmpty = 195, ItemBottleFill = 196, ItemBottleFillDragonbreath = 197, EntityBreezeCharge = 198, EntityBreezeDeflect = 199, EntityBreezeInhale = 200, EntityBreezeIdleGround = 201, EntityBreezeIdleAir = 202, EntityBreezeShoot = 203, EntityBreezeJump = 204, EntityBreezeLand = 205, EntityBreezeSlide = 206, EntityBreezeDeath = 207, EntityBreezeHurt = 208, EntityBreezeWhirl = 209, EntityBreezeWindBurst = 210, BlockBrewingStandBrew = 211, ItemBrushBrushingGeneric = 212, ItemBrushBrushingSand = 213, ItemBrushBrushingGravel = 214, ItemBrushBrushingSandComplete = 215, ItemBrushBrushingGravelComplete = 216, BlockBubbleColumnBubblePop = 217, BlockBubbleColumnUpwardsAmbient = 218, BlockBubbleColumnUpwardsInside = 219, BlockBubbleColumnWhirlpoolAmbient = 220, BlockBubbleColumnWhirlpoolInside = 221, UiHudBubblePop = 222, ItemBucketEmpty = 223, ItemBucketEmptyAxolotl = 224, ItemBucketEmptyFish = 225, ItemBucketEmptyLava = 226, ItemBucketEmptyPowderSnow = 227, ItemBucketEmptyTadpole = 228, ItemBucketFill = 229, ItemBucketFillAxolotl = 230, ItemBucketFillFish = 231, ItemBucketFillLava = 232, ItemBucketFillPowderSnow = 233, ItemBucketFillTadpole = 234, ItemBundleDropContents = 235, ItemBundleInsert = 236, ItemBundleInsertFail = 237, ItemBundleRemoveOne = 238, BlockCactusFlowerBreak = 239, BlockCactusFlowerPlace = 240, BlockCakeAddCandle = 241, BlockCalciteBreak = 242, BlockCalciteStep = 243, BlockCalcitePlace = 244, BlockCalciteHit = 245, BlockCalciteFall = 246, EntityCamelHuskAmbient = 247, EntityCamelHuskDash = 248, EntityCamelHuskDashReady = 249, EntityCamelHuskDeath = 250, EntityCamelHuskEat = 251, EntityCamelHuskHurt = 252, EntityCamelHuskSaddle = 253, EntityCamelHuskSit = 254, EntityCamelHuskStand = 255, EntityCamelHuskStep = 256, EntityCamelHuskStepSand = 257, EntityCamelAmbient = 258, EntityCamelDash = 259, EntityCamelDashReady = 260, EntityCamelDeath = 261, EntityCamelEat = 262, EntityCamelHurt = 263, EntityCamelSaddle = 264, EntityCamelSit = 265, EntityCamelStand = 266, EntityCamelStep = 267, EntityCamelStepSand = 268, BlockCampfireCrackle = 269, BlockCandleAmbient = 270, BlockCandleBreak = 271, BlockCandleExtinguish = 272, BlockCandleFall = 273, BlockCandleHit = 274, BlockCandlePlace = 275, BlockCandleStep = 276, EntityBabyCatAmbient = 277, EntityBabyCatStrayAmbient = 278, EntityBabyCatDeath = 279, EntityBabyCatEat = 280, EntityBabyCatHiss = 281, EntityBabyCatBegForFood = 282, EntityBabyCatHurt = 283, EntityBabyCatPurr = 284, EntityBabyCatPurreow = 285, EntityCatAmbient = 286, EntityCatStrayAmbient = 287, EntityCatHiss = 288, EntityCatHurt = 289, EntityCatDeath = 290, EntityCatEat = 291, EntityCatBegForFood = 292, EntityCatPurr = 293, EntityCatPurreow = 294, EntityCatRoyalAmbient = 295, EntityCatRoyalStrayAmbient = 296, EntityCatRoyalHiss = 297, EntityCatRoyalHurt = 298, EntityCatRoyalDeath = 299, EntityCatRoyalEat = 300, EntityCatRoyalBegForFood = 301, EntityCatRoyalPurr = 302, EntityCatRoyalPurreow = 303, BlockCaveVinesBreak = 304, BlockCaveVinesFall = 305, BlockCaveVinesHit = 306, BlockCaveVinesPlace = 307, BlockCaveVinesStep = 308, BlockCaveVinesPickBerries = 309, BlockChainBreak = 310, BlockChainFall = 311, BlockChainHit = 312, BlockChainPlace = 313, BlockChainStep = 314, BlockCherryWoodBreak = 315, BlockCherryWoodFall = 316, BlockCherryWoodHit = 317, BlockCherryWoodPlace = 318, BlockCherryWoodStep = 319, BlockCherrySaplingBreak = 320, BlockCherrySaplingFall = 321, BlockCherrySaplingHit = 322, BlockCherrySaplingPlace = 323, BlockCherrySaplingStep = 324, BlockCherryLeavesBreak = 325, BlockCherryLeavesFall = 326, BlockCherryLeavesHit = 327, BlockCherryLeavesPlace = 328, BlockCherryLeavesStep = 329, BlockCherryWoodHangingSignStep = 330, BlockCherryWoodHangingSignBreak = 331, BlockCherryWoodHangingSignFall = 332, BlockCherryWoodHangingSignHit = 333, BlockCherryWoodHangingSignPlace = 334, BlockCherryWoodDoorClose = 335, BlockCherryWoodDoorOpen = 336, BlockCherryWoodTrapdoorClose = 337, BlockCherryWoodTrapdoorOpen = 338, BlockCherryWoodButtonClickOff = 339, BlockCherryWoodButtonClickOn = 340, BlockCherryWoodPressurePlateClickOff = 341, BlockCherryWoodPressurePlateClickOn = 342, BlockCherryWoodFenceGateClose = 343, BlockCherryWoodFenceGateOpen = 344, BlockChestClose = 345, BlockChestLocked = 346, BlockChestOpen = 347, EntityBabyChickenAmbient = 348, EntityBabyChickenDeath = 349, EntityChickenEgg = 350, EntityBabyChickenHurt = 351, EntityChickenStep = 352, EntityBabyChickenStep = 353, EntityChickenAmbient = 354, EntityChickenHurt = 355, EntityChickenDeath = 356, EntityChickenPickyAmbient = 357, EntityChickenPickyHurt = 358, EntityChickenPickyDeath = 359, BlockChiseledBookshelfBreak = 360, BlockChiseledBookshelfFall = 361, BlockChiseledBookshelfHit = 362, BlockChiseledBookshelfInsert = 363, BlockChiseledBookshelfInsertEnchanted = 364, BlockChiseledBookshelfStep = 365, BlockChiseledBookshelfPickup = 366, BlockChiseledBookshelfPickupEnchanted = 367, BlockChiseledBookshelfPlace = 368, BlockChorusFlowerDeath = 369, BlockChorusFlowerGrow = 370, ItemChorusFruitTeleport = 371, BlockCobwebBreak = 372, BlockCobwebStep = 373, BlockCobwebPlace = 374, BlockCobwebHit = 375, BlockCobwebFall = 376, EntityCodAmbient = 377, EntityCodDeath = 378, EntityCodFlop = 379, EntityCodHurt = 380, BlockComparatorClick = 381, BlockComposterEmpty = 382, BlockComposterFill = 383, BlockComposterFillSuccess = 384, BlockComposterReady = 385, BlockConduitActivate = 386, BlockConduitAmbient = 387, BlockConduitAmbientShort = 388, BlockConduitAttackTarget = 389, BlockConduitDeactivate = 390, BlockCopperBulbBreak = 391, BlockCopperBulbStep = 392, BlockCopperBulbPlace = 393, BlockCopperBulbHit = 394, BlockCopperBulbFall = 395, BlockCopperBulbTurnOn = 396, BlockCopperBulbTurnOff = 397, BlockCopperBreak = 398, BlockCopperStep = 399, BlockCopperPlace = 400, BlockCopperHit = 401, BlockCopperFall = 402, BlockCopperChestClose = 403, BlockCopperChestOpen = 404, BlockCopperChestWeatheredClose = 405, BlockCopperChestWeatheredOpen = 406, BlockCopperChestOxidizedClose = 407, BlockCopperChestOxidizedOpen = 408, BlockCopperDoorClose = 409, BlockCopperDoorOpen = 410, EntityCopperGolemStep = 411, EntityCopperGolemHurt = 412, EntityCopperGolemDeath = 413, EntityCopperGolemWeatheredStep = 414, EntityCopperGolemWeatheredHurt = 415, EntityCopperGolemWeatheredDeath = 416, EntityCopperGolemOxidizedStep = 417, EntityCopperGolemOxidizedHurt = 418, EntityCopperGolemOxidizedDeath = 419, EntityCopperGolemSpin = 420, EntityCopperGolemWeatheredSpin = 421, EntityCopperGolemOxidizedSpin = 422, EntityCopperGolemNoItemGet = 423, EntityCopperGolemNoItemNoGet = 424, EntityCopperGolemItemDrop = 425, EntityCopperGolemItemNoDrop = 426, EntityCopperGolemBecomeStatue = 427, BlockCopperGolemStatueBreak = 428, BlockCopperGolemStatuePlace = 429, BlockCopperGolemStatueHit = 430, BlockCopperGolemStatueStep = 431, BlockCopperGolemStatueFall = 432, EntityCopperGolemSpawn = 433, EntityCopperGolemShear = 434, BlockCopperGrateBreak = 435, BlockCopperGrateStep = 436, BlockCopperGratePlace = 437, BlockCopperGrateHit = 438, BlockCopperGrateFall = 439, BlockCopperTrapdoorClose = 440, BlockCopperTrapdoorOpen = 441, BlockCoralBlockBreak = 442, BlockCoralBlockFall = 443, BlockCoralBlockHit = 444, BlockCoralBlockPlace = 445, BlockCoralBlockStep = 446, EntityCowMilk = 447, EntityCowAmbient = 448, EntityCowHurt = 449, EntityCowDeath = 450, EntityCowStep = 451, EntityCowMoodyAmbient = 452, EntityCowMoodyHurt = 453, EntityCowMoodyDeath = 454, EntityCowMoodyStep = 455, BlockCrafterCraft = 456, BlockCrafterFail = 457, EntityCreakingAmbient = 458, EntityCreakingActivate = 459, EntityCreakingDeactivate = 460, EntityCreakingAttack = 461, EntityCreakingDeath = 462, EntityCreakingStep = 463, EntityCreakingFreeze = 464, EntityCreakingUnfreeze = 465, EntityCreakingSpawn = 466, EntityCreakingSway = 467, EntityCreakingTwitch = 468, BlockCreakingHeartBreak = 469, BlockCreakingHeartFall = 470, BlockCreakingHeartHit = 471, BlockCreakingHeartHurt = 472, BlockCreakingHeartPlace = 473, BlockCreakingHeartStep = 474, BlockCreakingHeartIdle = 475, BlockCreakingHeartSpawn = 476, EntityCreeperDeath = 477, EntityCreeperHurt = 478, EntityCreeperPrimed = 479, BlockCropBreak = 480, ItemCropPlant = 481, ItemCrossbowHit = 482, ItemCrossbowLoadingEnd = 483, ItemCrossbowLoadingMiddle = 484, ItemCrossbowLoadingStart = 485, ItemCrossbowQuickCharge1 = 486, ItemCrossbowQuickCharge2 = 487, ItemCrossbowQuickCharge3 = 488, ItemCrossbowShoot = 489, BlockDeadbushIdle = 490, BlockDecoratedPotBreak = 491, BlockDecoratedPotFall = 492, BlockDecoratedPotHit = 493, BlockDecoratedPotInsert = 494, BlockDecoratedPotInsertFail = 495, BlockDecoratedPotStep = 496, BlockDecoratedPotPlace = 497, BlockDecoratedPotShatter = 498, BlockDeepslateBricksBreak = 499, BlockDeepslateBricksFall = 500, BlockDeepslateBricksHit = 501, BlockDeepslateBricksPlace = 502, BlockDeepslateBricksStep = 503, BlockDeepslateBreak = 504, BlockDeepslateFall = 505, BlockDeepslateHit = 506, BlockDeepslatePlace = 507, BlockDeepslateStep = 508, BlockDeepslateTilesBreak = 509, BlockDeepslateTilesFall = 510, BlockDeepslateTilesHit = 511, BlockDeepslateTilesPlace = 512, BlockDeepslateTilesStep = 513, BlockDispenserDispense = 514, BlockDispenserFail = 515, BlockDispenserLaunch = 516, EntityDolphinAmbient = 517, EntityDolphinAmbientWater = 518, EntityDolphinAttack = 519, EntityDolphinDeath = 520, EntityDolphinEat = 521, EntityDolphinHurt = 522, EntityDolphinJump = 523, EntityDolphinPlay = 524, EntityDolphinSplash = 525, EntityDolphinSwim = 526, EntityDonkeyAmbient = 527, EntityDonkeyAngry = 528, EntityDonkeyChest = 529, EntityDonkeyDeath = 530, EntityDonkeyEat = 531, EntityDonkeyHurt = 532, EntityDonkeyJump = 533, BlockDriedGhastBreak = 534, BlockDriedGhastStep = 535, BlockDriedGhastFall = 536, BlockDriedGhastAmbient = 537, BlockDriedGhastAmbientWater = 538, BlockDriedGhastPlace = 539, BlockDriedGhastPlaceInWater = 540, BlockDriedGhastTransition = 541, BlockDripstoneBlockBreak = 542, BlockDripstoneBlockStep = 543, BlockDripstoneBlockPlace = 544, BlockDripstoneBlockHit = 545, BlockDripstoneBlockFall = 546, BlockDryGrassAmbient = 547, BlockPointedDripstoneBreak = 548, BlockPointedDripstoneStep = 549, BlockPointedDripstonePlace = 550, BlockPointedDripstoneHit = 551, BlockPointedDripstoneFall = 552, BlockPointedDripstoneLand = 553, BlockPointedDripstoneDripLava = 554, BlockPointedDripstoneDripWater = 555, BlockPointedDripstoneDripLavaIntoCauldron = 556, BlockPointedDripstoneDripWaterIntoCauldron = 557, BlockBigDripleafTiltDown = 558, BlockBigDripleafTiltUp = 559, EntityDrownedAmbient = 560, EntityDrownedAmbientWater = 561, EntityDrownedDeath = 562, EntityDrownedDeathWater = 563, EntityDrownedHurt = 564, EntityDrownedHurtWater = 565, EntityDrownedShoot = 566, EntityDrownedStep = 567, EntityDrownedSwim = 568, ItemDyeUse = 569, EntityEggThrow = 570, EntityElderGuardianAmbient = 571, EntityElderGuardianAmbientLand = 572, EntityElderGuardianCurse = 573, EntityElderGuardianDeath = 574, EntityElderGuardianDeathLand = 575, EntityElderGuardianFlop = 576, EntityElderGuardianHurt = 577, EntityElderGuardianHurtLand = 578, ItemElytraFlying = 579, BlockEnchantmentTableUse = 580, BlockEnderChestClose = 581, BlockEnderChestOpen = 582, EntityEnderDragonAmbient = 583, EntityEnderDragonDeath = 584, EntityDragonFireballExplode = 585, EntityEnderDragonFlap = 586, EntityEnderDragonGrowl = 587, EntityEnderDragonHurt = 588, EntityEnderDragonShoot = 589, EntityEnderEyeDeath = 590, EntityEnderEyeLaunch = 591, EntityEndermanAmbient = 592, EntityEndermanDeath = 593, EntityEndermanHurt = 594, EntityEndermanScream = 595, EntityEndermanStare = 596, EntityEndermanTeleport = 597, EntityEndermiteAmbient = 598, EntityEndermiteDeath = 599, EntityEndermiteHurt = 600, EntityEndermiteStep = 601, EntityEnderPearlThrow = 602, BlockEndGatewaySpawn = 603, BlockEndPortalFrameFill = 604, BlockEndPortalSpawn = 605, EntityEvokerAmbient = 606, EntityEvokerCastSpell = 607, EntityEvokerCelebrate = 608, EntityEvokerDeath = 609, EntityEvokerFangsAttack = 610, EntityEvokerHurt = 611, EntityEvokerPrepareAttack = 612, EntityEvokerPrepareSummon = 613, EntityEvokerPrepareWololo = 614, EntityExperienceBottleThrow = 615, EntityExperienceOrbPickup = 616, BlockEyeblossomOpenLong = 617, BlockEyeblossomOpen = 618, BlockEyeblossomCloseLong = 619, BlockEyeblossomClose = 620, BlockEyeblossomIdle = 621, BlockFenceGateClose = 622, BlockFenceGateOpen = 623, ItemFirechargeUse = 624, BlockFireflyBushIdle = 625, EntityFireworkRocketBlast = 626, EntityFireworkRocketBlastFar = 627, EntityFireworkRocketLargeBlast = 628, EntityFireworkRocketLargeBlastFar = 629, EntityFireworkRocketLaunch = 630, EntityFireworkRocketShoot = 631, EntityFireworkRocketTwinkle = 632, EntityFireworkRocketTwinkleFar = 633, BlockFireAmbient = 634, BlockFireExtinguish = 635, EntityFishSwim = 636, EntityFishingBobberRetrieve = 637, EntityFishingBobberSplash = 638, EntityFishingBobberThrow = 639, ItemFlintandsteelUse = 640, BlockFloweringAzaleaBreak = 641, BlockFloweringAzaleaFall = 642, BlockFloweringAzaleaHit = 643, BlockFloweringAzaleaPlace = 644, BlockFloweringAzaleaStep = 645, EntityFoxAggro = 646, EntityFoxAmbient = 647, EntityFoxBite = 648, EntityFoxDeath = 649, EntityFoxEat = 650, EntityFoxHurt = 651, EntityFoxScreech = 652, EntityFoxSleep = 653, EntityFoxSniff = 654, EntityFoxSpit = 655, EntityFoxTeleport = 656, BlockSuspiciousSandBreak = 657, BlockSuspiciousSandStep = 658, BlockSuspiciousSandPlace = 659, BlockSuspiciousSandHit = 660, BlockSuspiciousSandFall = 661, BlockSuspiciousGravelBreak = 662, BlockSuspiciousGravelStep = 663, BlockSuspiciousGravelPlace = 664, BlockSuspiciousGravelHit = 665, BlockSuspiciousGravelFall = 666, BlockFroglightBreak = 667, BlockFroglightFall = 668, BlockFroglightHit = 669, BlockFroglightPlace = 670, BlockFroglightStep = 671, BlockFrogspawnStep = 672, BlockFrogspawnBreak = 673, BlockFrogspawnFall = 674, BlockFrogspawnHatch = 675, BlockFrogspawnHit = 676, BlockFrogspawnPlace = 677, EntityFrogAmbient = 678, EntityFrogDeath = 679, EntityFrogEat = 680, EntityFrogHurt = 681, EntityFrogLaySpawn = 682, EntityFrogLongJump = 683, EntityFrogStep = 684, EntityFrogTongue = 685, BlockRootsBreak = 686, BlockRootsStep = 687, BlockRootsPlace = 688, BlockRootsHit = 689, BlockRootsFall = 690, BlockFurnaceFireCrackle = 691, EntityGenericBigFall = 692, EntityGenericBurn = 693, EntityGenericDeath = 694, EntityGenericDrink = 695, EntityGenericEat = 696, EntityGenericExplode = 697, EntityGenericExtinguishFire = 698, EntityGenericHurt = 699, EntityGenericSmallFall = 700, EntityGenericSplash = 701, EntityGenericSwim = 702, EntityGhastAmbient = 703, EntityGhastDeath = 704, EntityGhastHurt = 705, EntityGhastScream = 706, EntityGhastShoot = 707, EntityGhastWarn = 708, EntityGhastlingAmbient = 709, EntityGhastlingDeath = 710, EntityGhastlingHurt = 711, EntityGhastlingSpawn = 712, BlockGildedBlackstoneBreak = 713, BlockGildedBlackstoneFall = 714, BlockGildedBlackstoneHit = 715, BlockGildedBlackstonePlace = 716, BlockGildedBlackstoneStep = 717, BlockGlassBreak = 718, BlockGlassFall = 719, BlockGlassHit = 720, BlockGlassPlace = 721, BlockGlassStep = 722, ItemGlowInkSacUse = 723, EntityGlowItemFrameAddItem = 724, EntityGlowItemFrameBreak = 725, EntityGlowItemFramePlace = 726, EntityGlowItemFrameRemoveItem = 727, EntityGlowItemFrameRotateItem = 728, EntityGlowSquidAmbient = 729, EntityGlowSquidDeath = 730, EntityGlowSquidHurt = 731, EntityGlowSquidSquirt = 732, EntityGoatAmbient = 733, EntityGoatDeath = 734, EntityGoatEat = 735, EntityGoatHurt = 736, EntityGoatLongJump = 737, EntityGoatMilk = 738, EntityGoatPrepareRam = 739, EntityGoatRamImpact = 740, EntityGoatHornBreak = 741, EntityGoatScreamingAmbient = 742, EntityGoatScreamingDeath = 743, EntityGoatScreamingEat = 744, EntityGoatScreamingHurt = 745, EntityGoatScreamingLongJump = 746, EntityGoatScreamingMilk = 747, EntityGoatScreamingPrepareRam = 748, EntityGoatScreamingRamImpact = 749, EntityGoatStep = 750, ItemGoldenDandelionUse = 751, ItemGoldenDandelionUnuse = 752, BlockGrassBreak = 753, BlockGrassFall = 754, BlockGrassHit = 755, BlockGrassPlace = 756, BlockGrassStep = 757, BlockGravelBreak = 758, BlockGravelFall = 759, BlockGravelHit = 760, BlockGravelPlace = 761, BlockGravelStep = 762, BlockGrindstoneUse = 763, BlockGrowingPlantCrop = 764, EntityGuardianAmbient = 765, EntityGuardianAmbientLand = 766, EntityGuardianAttack = 767, EntityGuardianDeath = 768, EntityGuardianDeathLand = 769, EntityGuardianFlop = 770, EntityGuardianHurt = 771, EntityGuardianHurtLand = 772, BlockHangingRootsBreak = 773, BlockHangingRootsFall = 774, BlockHangingRootsHit = 775, BlockHangingRootsPlace = 776, BlockHangingRootsStep = 777, BlockHangingSignStep = 778, BlockHangingSignBreak = 779, BlockHangingSignFall = 780, BlockHangingSignHit = 781, BlockHangingSignPlace = 782, EntityHappyGhastAmbient = 783, EntityHappyGhastDeath = 784, EntityHappyGhastHurt = 785, EntityHappyGhastRiding = 786, BlockHeavyCoreBreak = 787, BlockHeavyCoreFall = 788, BlockHeavyCoreHit = 789, BlockHeavyCorePlace = 790, BlockHeavyCoreStep = 791, BlockNetherWoodHangingSignStep = 792, BlockNetherWoodHangingSignBreak = 793, BlockNetherWoodHangingSignFall = 794, BlockNetherWoodHangingSignHit = 795, BlockNetherWoodHangingSignPlace = 796, BlockBambooWoodHangingSignStep = 797, BlockBambooWoodHangingSignBreak = 798, BlockBambooWoodHangingSignFall = 799, BlockBambooWoodHangingSignHit = 800, BlockBambooWoodHangingSignPlace = 801, BlockTrialSpawnerBreak = 802, BlockTrialSpawnerStep = 803, BlockTrialSpawnerPlace = 804, BlockTrialSpawnerHit = 805, BlockTrialSpawnerFall = 806, BlockTrialSpawnerSpawnMob = 807, BlockTrialSpawnerAboutToSpawnItem = 808, BlockTrialSpawnerSpawnItem = 809, BlockTrialSpawnerSpawnItemBegin = 810, BlockTrialSpawnerDetectPlayer = 811, BlockTrialSpawnerOminousActivate = 812, BlockTrialSpawnerAmbient = 813, BlockTrialSpawnerAmbientOminous = 814, BlockTrialSpawnerOpenShutter = 815, BlockTrialSpawnerCloseShutter = 816, BlockTrialSpawnerEjectItem = 817, EntityHappyGhastEquip = 818, EntityHappyGhastUnequip = 819, EntityHappyGhastHarnessGogglesUp = 820, EntityHappyGhastHarnessGogglesDown = 821, ItemHoeTill = 822, EntityHoglinAmbient = 823, EntityHoglinAngry = 824, EntityHoglinAttack = 825, EntityHoglinConvertedToZombified = 826, EntityHoglinDeath = 827, EntityHoglinHurt = 828, EntityHoglinRetreat = 829, EntityHoglinStep = 830, BlockHoneyBlockBreak = 831, BlockHoneyBlockFall = 832, BlockHoneyBlockHit = 833, BlockHoneyBlockPlace = 834, BlockHoneyBlockSlide = 835, BlockHoneyBlockStep = 836, ItemHoneycombWaxOn = 837, ItemHoneyBottleDrink = 838, ItemGoatHornSound0 = 839, ItemGoatHornSound1 = 840, ItemGoatHornSound2 = 841, ItemGoatHornSound3 = 842, ItemGoatHornSound4 = 843, ItemGoatHornSound5 = 844, ItemGoatHornSound6 = 845, ItemGoatHornSound7 = 846, EntityHorseAmbient = 847, EntityBabyHorseAmbient = 848, EntityHorseAngry = 849, EntityBabyHorseAngry = 850, EntityHorseArmor = 851, ItemHorseArmorUnequip = 852, EntityHorseBreathe = 853, EntityBabyHorseBreathe = 854, EntityHorseDeath = 855, EntityBabyHorseDeath = 856, EntityHorseEat = 857, EntityBabyHorseEat = 858, EntityHorseGallop = 859, EntityHorseHurt = 860, EntityBabyHorseHurt = 861, EntityHorseJump = 862, EntityHorseLand = 863, EntityBabyHorseLand = 864, EntityHorseSaddle = 865, EntityHorseStep = 866, EntityBabyHorseStep = 867, EntityHorseStepWood = 868, EntityHostileBigFall = 869, EntityHostileDeath = 870, EntityHostileHurt = 871, EntityHostileSmallFall = 872, EntityHostileSplash = 873, EntityHostileSwim = 874, EntityHuskAmbient = 875, EntityHuskConvertedToZombie = 876, EntityHuskDeath = 877, EntityHuskHurt = 878, EntityHuskStep = 879, EntityIllusionerAmbient = 880, EntityIllusionerCastSpell = 881, EntityIllusionerDeath = 882, EntityIllusionerHurt = 883, EntityIllusionerMirrorMove = 884, EntityIllusionerPrepareBlindness = 885, EntityIllusionerPrepareMirror = 886, ItemInkSacUse = 887, BlockIronBreak = 888, BlockIronStep = 889, BlockIronPlace = 890, BlockIronHit = 891, BlockIronFall = 892, BlockIronDoorClose = 893, BlockIronDoorOpen = 894, EntityIronGolemAttack = 895, EntityIronGolemDamage = 896, EntityIronGolemDeath = 897, EntityIronGolemHurt = 898, EntityIronGolemRepair = 899, EntityIronGolemStep = 900, BlockIronTrapdoorClose = 901, BlockIronTrapdoorOpen = 902, EntityItemFrameAddItem = 903, EntityItemFrameBreak = 904, EntityItemFramePlace = 905, EntityItemFrameRemoveItem = 906, EntityItemFrameRotateItem = 907, EntityItemBreak = 908, EntityItemPickup = 909, BlockLadderBreak = 910, BlockLadderFall = 911, BlockLadderHit = 912, BlockLadderPlace = 913, BlockLadderStep = 914, BlockLanternBreak = 915, BlockLanternFall = 916, BlockLanternHit = 917, BlockLanternPlace = 918, BlockLanternStep = 919, BlockLargeAmethystBudBreak = 920, BlockLargeAmethystBudPlace = 921, BlockLavaAmbient = 922, BlockLavaExtinguish = 923, BlockLavaPop = 924, BlockLeafLitterBreak = 925, BlockLeafLitterStep = 926, BlockLeafLitterPlace = 927, BlockLeafLitterHit = 928, BlockLeafLitterFall = 929, ItemLeadUntied = 930, ItemLeadTied = 931, ItemLeadBreak = 932, BlockLeverClick = 933, EntityLightningBoltImpact = 934, EntityLightningBoltThunder = 935, EntityLingeringPotionThrow = 936, EntityLlamaAmbient = 937, EntityLlamaAngry = 938, EntityLlamaChest = 939, EntityLlamaDeath = 940, EntityLlamaEat = 941, EntityLlamaHurt = 942, EntityLlamaSpit = 943, EntityLlamaStep = 944, EntityLlamaSwag = 945, ItemLlamaCarpetUnequip = 946, EntityMagmaCubeDeathSmall = 947, BlockLodestoneBreak = 948, BlockLodestoneStep = 949, BlockLodestonePlace = 950, BlockLodestoneHit = 951, BlockLodestoneFall = 952, ItemLodestoneCompassLock = 953, ItemSpearLunge1 = 954, ItemSpearLunge2 = 955, ItemSpearLunge3 = 956, ItemMaceSmashAir = 957, ItemMaceSmashGround = 958, ItemMaceSmashGroundHeavy = 959, EntityMagmaCubeDeath = 960, EntityMagmaCubeHurt = 961, EntityMagmaCubeHurtSmall = 962, EntityMagmaCubeJump = 963, EntityMagmaCubeSquish = 964, EntityMagmaCubeSquishSmall = 965, BlockMangroveRootsBreak = 966, BlockMangroveRootsFall = 967, BlockMangroveRootsHit = 968, BlockMangroveRootsPlace = 969, BlockMangroveRootsStep = 970, BlockMediumAmethystBudBreak = 971, BlockMediumAmethystBudPlace = 972, BlockMetalBreak = 973, BlockMetalFall = 974, BlockMetalHit = 975, BlockMetalPlace = 976, BlockMetalPressurePlateClickOff = 977, BlockMetalPressurePlateClickOn = 978, BlockMetalStep = 979, EntityMinecartInsideUnderwater = 980, EntityMinecartInside = 981, EntityMinecartRiding = 982, EntityMooshroomConvert = 983, EntityMooshroomEat = 984, EntityMooshroomMilk = 985, EntityMooshroomSuspiciousMilk = 986, EntityMooshroomShear = 987, BlockMossCarpetBreak = 988, BlockMossCarpetFall = 989, BlockMossCarpetHit = 990, BlockMossCarpetPlace = 991, BlockMossCarpetStep = 992, BlockPinkPetalsBreak = 993, BlockPinkPetalsFall = 994, BlockPinkPetalsHit = 995, BlockPinkPetalsPlace = 996, BlockPinkPetalsStep = 997, BlockMossBreak = 998, BlockMossFall = 999, BlockMossHit = 1_000, BlockMossPlace = 1_001, BlockMossStep = 1_002, BlockMudBreak = 1_003, BlockMudFall = 1_004, BlockMudHit = 1_005, BlockMudPlace = 1_006, BlockMudStep = 1_007, BlockMudBricksBreak = 1_008, BlockMudBricksFall = 1_009, BlockMudBricksHit = 1_010, BlockMudBricksPlace = 1_011, BlockMudBricksStep = 1_012, BlockMuddyMangroveRootsBreak = 1_013, BlockMuddyMangroveRootsFall = 1_014, BlockMuddyMangroveRootsHit = 1_015, BlockMuddyMangroveRootsPlace = 1_016, BlockMuddyMangroveRootsStep = 1_017, EntityMuleAmbient = 1_018, EntityMuleAngry = 1_019, EntityMuleChest = 1_020, EntityMuleDeath = 1_021, EntityMuleEat = 1_022, EntityMuleHurt = 1_023, EntityMuleJump = 1_024, MusicCreative = 1_025, MusicCredits = 1_026, MusicDisc5 = 1_027, MusicDisc11 = 1_028, MusicDisc13 = 1_029, MusicDiscBlocks = 1_030, MusicDiscCat = 1_031, MusicDiscChirp = 1_032, MusicDiscFar = 1_033, MusicDiscLavaChicken = 1_034, MusicDiscMall = 1_035, MusicDiscMellohi = 1_036, MusicDiscPigstep = 1_037, MusicDiscStal = 1_038, MusicDiscStrad = 1_039, MusicDiscWait = 1_040, MusicDiscWard = 1_041, MusicDiscOtherside = 1_042, MusicDiscRelic = 1_043, MusicDiscCreator = 1_044, MusicDiscCreatorMusicBox = 1_045, MusicDiscPrecipice = 1_046, MusicDiscTears = 1_047, MusicDragon = 1_048, MusicEnd = 1_049, MusicGame = 1_050, MusicMenu = 1_051, MusicNetherBasaltDeltas = 1_052, MusicNetherCrimsonForest = 1_053, MusicOverworldDeepDark = 1_054, MusicOverworldDripstoneCaves = 1_055, MusicOverworldGrove = 1_056, MusicOverworldJaggedPeaks = 1_057, MusicOverworldLushCaves = 1_058, MusicOverworldSwamp = 1_059, MusicOverworldForest = 1_060, MusicOverworldOldGrowthTaiga = 1_061, MusicOverworldMeadow = 1_062, MusicOverworldCherryGrove = 1_063, MusicNetherNetherWastes = 1_064, MusicOverworldFrozenPeaks = 1_065, MusicOverworldSnowySlopes = 1_066, MusicNetherSoulSandValley = 1_067, MusicOverworldStonyPeaks = 1_068, MusicNetherWarpedForest = 1_069, MusicOverworldFlowerForest = 1_070, MusicOverworldDesert = 1_071, MusicOverworldBadlands = 1_072, MusicOverworldJungle = 1_073, MusicOverworldSparseJungle = 1_074, MusicOverworldBambooJungle = 1_075, MusicUnderWater = 1_076, EntityNautilusAmbient = 1_077, EntityNautilusAmbientLand = 1_078, EntityNautilusDash = 1_079, EntityNautilusDashLand = 1_080, EntityNautilusDashReady = 1_081, EntityNautilusDashReadyLand = 1_082, EntityNautilusDeath = 1_083, EntityNautilusDeathLand = 1_084, EntityNautilusEat = 1_085, EntityNautilusHurt = 1_086, EntityNautilusHurtLand = 1_087, EntityNautilusSwim = 1_088, BlockNetherBricksBreak = 1_089, BlockNetherBricksStep = 1_090, BlockNetherBricksPlace = 1_091, BlockNetherBricksHit = 1_092, BlockNetherBricksFall = 1_093, BlockNetherWartBreak = 1_094, ItemNetherWartPlant = 1_095, BlockNetherWoodBreak = 1_096, BlockNetherWoodFall = 1_097, BlockNetherWoodHit = 1_098, BlockNetherWoodPlace = 1_099, BlockNetherWoodStep = 1_100, BlockNetherWoodDoorClose = 1_101, BlockNetherWoodDoorOpen = 1_102, BlockNetherWoodTrapdoorClose = 1_103, BlockNetherWoodTrapdoorOpen = 1_104, BlockNetherWoodButtonClickOff = 1_105, BlockNetherWoodButtonClickOn = 1_106, BlockNetherWoodPressurePlateClickOff = 1_107, BlockNetherWoodPressurePlateClickOn = 1_108, BlockNetherWoodFenceGateClose = 1_109, BlockNetherWoodFenceGateOpen = 1_110, IntentionallyEmpty = 1_111, BlockPackedMudBreak = 1_112, BlockPackedMudFall = 1_113, BlockPackedMudHit = 1_114, BlockPackedMudPlace = 1_115, BlockPackedMudStep = 1_116, BlockStemBreak = 1_117, BlockStemStep = 1_118, BlockStemPlace = 1_119, BlockStemHit = 1_120, BlockStemFall = 1_121, BlockNyliumBreak = 1_122, BlockNyliumStep = 1_123, BlockNyliumPlace = 1_124, BlockNyliumHit = 1_125, BlockNyliumFall = 1_126, BlockNetherSproutsBreak = 1_127, BlockNetherSproutsStep = 1_128, BlockNetherSproutsPlace = 1_129, BlockNetherSproutsHit = 1_130, BlockNetherSproutsFall = 1_131, BlockFungusBreak = 1_132, BlockFungusStep = 1_133, BlockFungusPlace = 1_134, BlockFungusHit = 1_135, BlockFungusFall = 1_136, BlockWeepingVinesBreak = 1_137, BlockWeepingVinesStep = 1_138, BlockWeepingVinesPlace = 1_139, BlockWeepingVinesHit = 1_140, BlockWeepingVinesFall = 1_141, BlockWartBlockBreak = 1_142, BlockWartBlockStep = 1_143, BlockWartBlockPlace = 1_144, BlockWartBlockHit = 1_145, BlockWartBlockFall = 1_146, BlockNetheriteBlockBreak = 1_147, BlockNetheriteBlockStep = 1_148, BlockNetheriteBlockPlace = 1_149, BlockNetheriteBlockHit = 1_150, BlockNetheriteBlockFall = 1_151, BlockNetherrackBreak = 1_152, BlockNetherrackStep = 1_153, BlockNetherrackPlace = 1_154, BlockNetherrackHit = 1_155, BlockNetherrackFall = 1_156, BlockNoteBlockBasedrum = 1_157, BlockNoteBlockBass = 1_158, BlockNoteBlockBell = 1_159, BlockNoteBlockChime = 1_160, BlockNoteBlockFlute = 1_161, BlockNoteBlockGuitar = 1_162, BlockNoteBlockHarp = 1_163, BlockNoteBlockHat = 1_164, BlockNoteBlockPling = 1_165, BlockNoteBlockSnare = 1_166, BlockNoteBlockTrumpet = 1_167, BlockNoteBlockTrumpetExposed = 1_168, BlockNoteBlockTrumpetOxidized = 1_169, BlockNoteBlockTrumpetWeathered = 1_170, BlockNoteBlockXylophone = 1_171, BlockNoteBlockIronXylophone = 1_172, BlockNoteBlockCowBell = 1_173, BlockNoteBlockDidgeridoo = 1_174, BlockNoteBlockBit = 1_175, BlockNoteBlockBanjo = 1_176, BlockNoteBlockImitateZombie = 1_177, BlockNoteBlockImitateSkeleton = 1_178, BlockNoteBlockImitateCreeper = 1_179, BlockNoteBlockImitateEnderDragon = 1_180, BlockNoteBlockImitateWitherSkeleton = 1_181, BlockNoteBlockImitatePiglin = 1_182, EntityOcelotHurt = 1_183, EntityOcelotAmbient = 1_184, EntityOcelotDeath = 1_185, ItemOminousBottleDispose = 1_186, EntityPaintingBreak = 1_187, EntityPaintingPlace = 1_188, BlockPaleHangingMossIdle = 1_189, EntityPandaPreSneeze = 1_190, EntityPandaSneeze = 1_191, EntityPandaAmbient = 1_192, EntityPandaDeath = 1_193, EntityPandaEat = 1_194, EntityPandaStep = 1_195, EntityPandaCantBreed = 1_196, EntityPandaAggressiveAmbient = 1_197, EntityPandaWorriedAmbient = 1_198, EntityPandaHurt = 1_199, EntityPandaBite = 1_200, EntityParchedAmbient = 1_201, EntityParchedDeath = 1_202, EntityParchedHurt = 1_203, EntityParchedStep = 1_204, EntityParrotAmbient = 1_205, EntityParrotDeath = 1_206, EntityParrotEat = 1_207, EntityParrotFly = 1_208, EntityParrotHurt = 1_209, EntityParrotImitateBlaze = 1_210, EntityParrotImitateBogged = 1_211, EntityParrotImitateBreeze = 1_212, EntityParrotImitateCamelHusk = 1_213, EntityParrotImitateCreaking = 1_214, EntityParrotImitateCreeper = 1_215, EntityParrotImitateDrowned = 1_216, EntityParrotImitateElderGuardian = 1_217, EntityParrotImitateEnderDragon = 1_218, EntityParrotImitateEndermite = 1_219, EntityParrotImitateEvoker = 1_220, EntityParrotImitateGhast = 1_221, EntityParrotImitateGuardian = 1_222, EntityParrotImitateHoglin = 1_223, EntityParrotImitateHusk = 1_224, EntityParrotImitateIllusioner = 1_225, EntityParrotImitateMagmaCube = 1_226, EntityParrotImitatePhantom = 1_227, EntityParrotImitateParched = 1_228, EntityParrotImitatePiglin = 1_229, EntityParrotImitatePiglinBrute = 1_230, EntityParrotImitatePillager = 1_231, EntityParrotImitateRavager = 1_232, EntityParrotImitateShulker = 1_233, EntityParrotImitateSilverfish = 1_234, EntityParrotImitateSkeleton = 1_235, EntityParrotImitateSlime = 1_236, EntityParrotImitateSpider = 1_237, EntityParrotImitateStray = 1_238, EntityParrotImitateVex = 1_239, EntityParrotImitateVindicator = 1_240, EntityParrotImitateWarden = 1_241, EntityParrotImitateWitch = 1_242, EntityParrotImitateWither = 1_243, EntityParrotImitateWitherSkeleton = 1_244, EntityParrotImitateZoglin = 1_245, EntityParrotImitateZombie = 1_246, EntityParrotImitateZombieHorse = 1_247, EntityParrotImitateZombieNautilus = 1_248, EntityParrotImitateZombieVillager = 1_249, EntityParrotStep = 1_250, EntityPhantomAmbient = 1_251, EntityPhantomBite = 1_252, EntityPhantomDeath = 1_253, EntityPhantomFlap = 1_254, EntityPhantomHurt = 1_255, EntityPhantomSwoop = 1_256, EntityPigSaddle = 1_257, EntityPigStep = 1_258, EntityBabyPigStep = 1_259, EntityBabyPigAmbient = 1_260, EntityBabyPigEat = 1_261, EntityBabyPigHurt = 1_262, EntityBabyPigDeath = 1_263, EntityPigAmbient = 1_264, EntityPigHurt = 1_265, EntityPigDeath = 1_266, EntityPigEat = 1_267, EntityPigMiniAmbient = 1_268, EntityPigMiniHurt = 1_269, EntityPigMiniDeath = 1_270, EntityPigMiniEat = 1_271, EntityPigBigAmbient = 1_272, EntityPigBigHurt = 1_273, EntityPigBigDeath = 1_274, EntityPigBigEat = 1_275, EntityPiglinAdmiringItem = 1_276, EntityPiglinAmbient = 1_277, EntityPiglinAngry = 1_278, EntityPiglinCelebrate = 1_279, EntityPiglinDeath = 1_280, EntityPiglinJealous = 1_281, EntityPiglinHurt = 1_282, EntityPiglinRetreat = 1_283, EntityPiglinStep = 1_284, EntityPiglinConvertedToZombified = 1_285, EntityPiglinBruteAmbient = 1_286, EntityPiglinBruteAngry = 1_287, EntityPiglinBruteDeath = 1_288, EntityPiglinBruteHurt = 1_289, EntityPiglinBruteStep = 1_290, EntityPiglinBruteConvertedToZombified = 1_291, EntityPillagerAmbient = 1_292, EntityPillagerCelebrate = 1_293, EntityPillagerDeath = 1_294, EntityPillagerHurt = 1_295, BlockPistonContract = 1_296, BlockPistonExtend = 1_297, EntityPlayerAttackCrit = 1_298, EntityPlayerAttackKnockback = 1_299, EntityPlayerAttackNodamage = 1_300, EntityPlayerAttackStrong = 1_301, EntityPlayerAttackSweep = 1_302, EntityPlayerAttackWeak = 1_303, EntityPlayerBigFall = 1_304, EntityPlayerBreath = 1_305, EntityPlayerBurp = 1_306, EntityPlayerDeath = 1_307, EntityPlayerHurt = 1_308, EntityPlayerHurtDrown = 1_309, EntityPlayerHurtFreeze = 1_310, EntityPlayerHurtOnFire = 1_311, EntityPlayerHurtSweetBerryBush = 1_312, EntityPlayerLevelup = 1_313, EntityPlayerSmallFall = 1_314, EntityPlayerSplash = 1_315, EntityPlayerSplashHighSpeed = 1_316, EntityPlayerSwim = 1_317, EntityPlayerTeleport = 1_318, EntityPolarBearAmbient = 1_319, EntityPolarBearAmbientBaby = 1_320, EntityPolarBearDeath = 1_321, EntityPolarBearHurt = 1_322, EntityPolarBearStep = 1_323, EntityPolarBearWarning = 1_324, BlockPolishedDeepslateBreak = 1_325, BlockPolishedDeepslateFall = 1_326, BlockPolishedDeepslateHit = 1_327, BlockPolishedDeepslatePlace = 1_328, BlockPolishedDeepslateStep = 1_329, BlockPortalAmbient = 1_330, BlockPortalTravel = 1_331, BlockPortalTrigger = 1_332, BlockPowderSnowBreak = 1_333, BlockPowderSnowFall = 1_334, BlockPowderSnowHit = 1_335, BlockPowderSnowPlace = 1_336, BlockPowderSnowStep = 1_337, EntityPufferFishBlowOut = 1_338, EntityPufferFishBlowUp = 1_339, EntityPufferFishDeath = 1_340, EntityPufferFishFlop = 1_341, EntityPufferFishHurt = 1_342, EntityPufferFishSting = 1_343, BlockPumpkinCarve = 1_344, EntityRabbitAmbient = 1_345, EntityRabbitAttack = 1_346, EntityRabbitDeath = 1_347, EntityRabbitHurt = 1_348, EntityRabbitJump = 1_349, EventRaidHorn = 1_350, EntityRavagerAmbient = 1_351, EntityRavagerAttack = 1_352, EntityRavagerCelebrate = 1_353, EntityRavagerDeath = 1_354, EntityRavagerHurt = 1_355, EntityRavagerStep = 1_356, EntityRavagerStunned = 1_357, EntityRavagerRoar = 1_358, BlockNetherGoldOreBreak = 1_359, BlockNetherGoldOreFall = 1_360, BlockNetherGoldOreHit = 1_361, BlockNetherGoldOrePlace = 1_362, BlockNetherGoldOreStep = 1_363, BlockNetherOreBreak = 1_364, BlockNetherOreFall = 1_365, BlockNetherOreHit = 1_366, BlockNetherOrePlace = 1_367, BlockNetherOreStep = 1_368, BlockRedstoneTorchBurnout = 1_369, BlockResinBreak = 1_370, BlockResinFall = 1_371, BlockResinPlace = 1_372, BlockResinStep = 1_373, BlockResinBricksBreak = 1_374, BlockResinBricksFall = 1_375, BlockResinBricksHit = 1_376, BlockResinBricksPlace = 1_377, BlockResinBricksStep = 1_378, BlockRespawnAnchorAmbient = 1_379, BlockRespawnAnchorCharge = 1_380, BlockRespawnAnchorDeplete = 1_381, BlockRespawnAnchorSetSpawn = 1_382, BlockRootedDirtBreak = 1_383, BlockRootedDirtFall = 1_384, BlockRootedDirtHit = 1_385, BlockRootedDirtPlace = 1_386, BlockRootedDirtStep = 1_387, EntitySalmonAmbient = 1_388, EntitySalmonDeath = 1_389, EntitySalmonFlop = 1_390, EntitySalmonHurt = 1_391, BlockSandBreak = 1_392, BlockSandFall = 1_393, BlockSandHit = 1_394, BlockSandPlace = 1_395, BlockSandStep = 1_396, BlockSandIdle = 1_397, BlockScaffoldingBreak = 1_398, BlockScaffoldingFall = 1_399, BlockScaffoldingHit = 1_400, BlockScaffoldingPlace = 1_401, BlockScaffoldingStep = 1_402, BlockSculkSpread = 1_403, BlockSculkCharge = 1_404, BlockSculkBreak = 1_405, BlockSculkFall = 1_406, BlockSculkHit = 1_407, BlockSculkPlace = 1_408, BlockSculkStep = 1_409, BlockSculkCatalystBloom = 1_410, BlockSculkCatalystBreak = 1_411, BlockSculkCatalystFall = 1_412, BlockSculkCatalystHit = 1_413, BlockSculkCatalystPlace = 1_414, BlockSculkCatalystStep = 1_415, BlockSculkSensorClicking = 1_416, BlockSculkSensorClickingStop = 1_417, BlockSculkSensorBreak = 1_418, BlockSculkSensorFall = 1_419, BlockSculkSensorHit = 1_420, BlockSculkSensorPlace = 1_421, BlockSculkSensorStep = 1_422, BlockSculkShriekerBreak = 1_423, BlockSculkShriekerFall = 1_424, BlockSculkShriekerHit = 1_425, BlockSculkShriekerPlace = 1_426, BlockSculkShriekerShriek = 1_427, BlockSculkShriekerStep = 1_428, BlockSculkVeinBreak = 1_429, BlockSculkVeinFall = 1_430, BlockSculkVeinHit = 1_431, BlockSculkVeinPlace = 1_432, BlockSculkVeinStep = 1_433, EntitySheepAmbient = 1_434, EntitySheepDeath = 1_435, EntitySheepHurt = 1_436, EntitySheepShear = 1_437, EntitySheepStep = 1_438, ItemShearsSnip = 1_439, BlockShelfActivate = 1_440, BlockShelfBreak = 1_441, BlockShelfDeactivate = 1_442, BlockShelfFall = 1_443, BlockShelfHit = 1_444, BlockShelfMultiSwap = 1_445, BlockShelfPlace = 1_446, BlockShelfPlaceItem = 1_447, BlockShelfSingleSwap = 1_448, BlockShelfStep = 1_449, BlockShelfTakeItem = 1_450, ItemShieldBlock = 1_451, ItemShieldBreak = 1_452, BlockShroomlightBreak = 1_453, BlockShroomlightStep = 1_454, BlockShroomlightPlace = 1_455, BlockShroomlightHit = 1_456, BlockShroomlightFall = 1_457, ItemShovelFlatten = 1_458, EntityShulkerAmbient = 1_459, BlockShulkerBoxClose = 1_460, BlockShulkerBoxOpen = 1_461, EntityShulkerBulletHit = 1_462, EntityShulkerBulletHurt = 1_463, EntityShulkerClose = 1_464, EntityShulkerDeath = 1_465, EntityShulkerHurt = 1_466, EntityShulkerHurtClosed = 1_467, EntityShulkerOpen = 1_468, EntityShulkerShoot = 1_469, EntityShulkerTeleport = 1_470, EntitySilverfishAmbient = 1_471, EntitySilverfishDeath = 1_472, EntitySilverfishHurt = 1_473, EntitySilverfishStep = 1_474, EntitySkeletonAmbient = 1_475, EntitySkeletonConvertedToStray = 1_476, EntitySkeletonDeath = 1_477, EntitySkeletonHorseAmbient = 1_478, EntitySkeletonHorseDeath = 1_479, EntitySkeletonHorseHurt = 1_480, EntitySkeletonHorseSwim = 1_481, EntitySkeletonHorseAmbientWater = 1_482, EntitySkeletonHorseGallopWater = 1_483, EntitySkeletonHorseJumpWater = 1_484, EntitySkeletonHorseStepWater = 1_485, EntitySkeletonHurt = 1_486, EntitySkeletonShoot = 1_487, EntitySkeletonStep = 1_488, EntitySlimeAttack = 1_489, EntitySlimeDeath = 1_490, EntitySlimeHurt = 1_491, EntitySlimeJump = 1_492, EntitySlimeSquish = 1_493, BlockSlimeBlockBreak = 1_494, BlockSlimeBlockFall = 1_495, BlockSlimeBlockHit = 1_496, BlockSlimeBlockPlace = 1_497, BlockSlimeBlockStep = 1_498, BlockSmallAmethystBudBreak = 1_499, BlockSmallAmethystBudPlace = 1_500, BlockSmallDripleafBreak = 1_501, BlockSmallDripleafFall = 1_502, BlockSmallDripleafHit = 1_503, BlockSmallDripleafPlace = 1_504, BlockSmallDripleafStep = 1_505, BlockSoulSandBreak = 1_506, BlockSoulSandStep = 1_507, BlockSoulSandPlace = 1_508, BlockSoulSandHit = 1_509, BlockSoulSandFall = 1_510, BlockSoulSoilBreak = 1_511, BlockSoulSoilStep = 1_512, BlockSoulSoilPlace = 1_513, BlockSoulSoilHit = 1_514, BlockSoulSoilFall = 1_515, ParticleSoulEscape = 1_516, BlockSpawnerBreak = 1_517, BlockSpawnerFall = 1_518, BlockSpawnerHit = 1_519, BlockSpawnerPlace = 1_520, BlockSpawnerStep = 1_521, ItemSpearUse = 1_522, ItemSpearHit = 1_523, ItemSpearAttack = 1_524, ItemSpearWoodUse = 1_525, ItemSpearWoodHit = 1_526, ItemSpearWoodAttack = 1_527, BlockSporeBlossomBreak = 1_528, BlockSporeBlossomFall = 1_529, BlockSporeBlossomHit = 1_530, BlockSporeBlossomPlace = 1_531, BlockSporeBlossomStep = 1_532, EntityStriderAmbient = 1_533, EntityStriderHappy = 1_534, EntityStriderRetreat = 1_535, EntityStriderDeath = 1_536, EntityStriderHurt = 1_537, EntityStriderStep = 1_538, EntityStriderStepLava = 1_539, EntityStriderEat = 1_540, EntityStriderSaddle = 1_541, EntitySlimeDeathSmall = 1_542, EntitySlimeHurtSmall = 1_543, EntitySlimeJumpSmall = 1_544, EntitySlimeSquishSmall = 1_545, BlockSmithingTableUse = 1_546, BlockSmokerSmoke = 1_547, EntitySnifferStep = 1_548, EntitySnifferEat = 1_549, EntitySnifferIdle = 1_550, EntitySnifferHurt = 1_551, EntitySnifferDeath = 1_552, EntitySnifferDropSeed = 1_553, EntitySnifferScenting = 1_554, EntitySnifferSniffing = 1_555, EntitySnifferSearching = 1_556, EntitySnifferDigging = 1_557, EntitySnifferDiggingStop = 1_558, EntitySnifferHappy = 1_559, BlockSnifferEggPlop = 1_560, BlockSnifferEggCrack = 1_561, BlockSnifferEggHatch = 1_562, EntitySnowballThrow = 1_563, BlockSnowBreak = 1_564, BlockSnowFall = 1_565, EntitySnowGolemAmbient = 1_566, EntitySnowGolemDeath = 1_567, EntitySnowGolemHurt = 1_568, EntitySnowGolemShoot = 1_569, EntitySnowGolemShear = 1_570, BlockSnowHit = 1_571, BlockSnowPlace = 1_572, BlockSnowStep = 1_573, EntitySpiderAmbient = 1_574, EntitySpiderDeath = 1_575, EntitySpiderHurt = 1_576, EntitySpiderStep = 1_577, EntitySplashPotionBreak = 1_578, EntitySplashPotionThrow = 1_579, BlockSpongeBreak = 1_580, BlockSpongeFall = 1_581, BlockSpongeHit = 1_582, BlockSpongePlace = 1_583, BlockSpongeStep = 1_584, BlockSpongeAbsorb = 1_585, ItemSpyglassUse = 1_586, ItemSpyglassStopUsing = 1_587, EntitySquidAmbient = 1_588, EntitySquidDeath = 1_589, EntitySquidHurt = 1_590, EntitySquidSquirt = 1_591, BlockStoneBreak = 1_592, BlockStoneButtonClickOff = 1_593, BlockStoneButtonClickOn = 1_594, BlockStoneFall = 1_595, BlockStoneHit = 1_596, BlockStonePlace = 1_597, BlockStonePressurePlateClickOff = 1_598, BlockStonePressurePlateClickOn = 1_599, BlockStoneStep = 1_600, EntityStrayAmbient = 1_601, EntityStrayDeath = 1_602, EntityStrayHurt = 1_603, EntityStrayStep = 1_604, BlockSweetBerryBushBreak = 1_605, BlockSweetBerryBushPlace = 1_606, BlockSweetBerryBushPickBerries = 1_607, EntityTadpoleDeath = 1_608, EntityTadpoleFlop = 1_609, EntityTadpoleGrowUp = 1_610, EntityTadpoleHurt = 1_611, EnchantThornsHit = 1_612, EntityTntPrimed = 1_613, ItemTotemUse = 1_614, ItemTridentHit = 1_615, ItemTridentHitGround = 1_616, ItemTridentReturn = 1_617, ItemTridentRiptide1 = 1_618, ItemTridentRiptide2 = 1_619, ItemTridentRiptide3 = 1_620, ItemTridentThrow = 1_621, ItemTridentThunder = 1_622, BlockTripwireAttach = 1_623, BlockTripwireClickOff = 1_624, BlockTripwireClickOn = 1_625, BlockTripwireDetach = 1_626, EntityTropicalFishAmbient = 1_627, EntityTropicalFishDeath = 1_628, EntityTropicalFishFlop = 1_629, EntityTropicalFishHurt = 1_630, BlockTuffBreak = 1_631, BlockTuffStep = 1_632, BlockTuffPlace = 1_633, BlockTuffHit = 1_634, BlockTuffFall = 1_635, BlockTuffBricksBreak = 1_636, BlockTuffBricksFall = 1_637, BlockTuffBricksHit = 1_638, BlockTuffBricksPlace = 1_639, BlockTuffBricksStep = 1_640, BlockPolishedTuffBreak = 1_641, BlockPolishedTuffFall = 1_642, BlockPolishedTuffHit = 1_643, BlockPolishedTuffPlace = 1_644, BlockPolishedTuffStep = 1_645, EntityTurtleAmbientLand = 1_646, EntityTurtleDeath = 1_647, EntityTurtleDeathBaby = 1_648, EntityTurtleEggBreak = 1_649, EntityTurtleEggCrack = 1_650, EntityTurtleEggHatch = 1_651, EntityTurtleHurt = 1_652, EntityTurtleHurtBaby = 1_653, EntityTurtleLayEgg = 1_654, EntityTurtleShamble = 1_655, EntityTurtleShambleBaby = 1_656, EntityTurtleSwim = 1_657, UiButtonClick = 1_658, UiLoomSelectPattern = 1_659, UiLoomTakeResult = 1_660, UiCartographyTableTakeResult = 1_661, UiStonecutterTakeResult = 1_662, UiStonecutterSelectRecipe = 1_663, UiToastChallengeComplete = 1_664, UiToastIn = 1_665, UiToastOut = 1_666, BlockVaultActivate = 1_667, BlockVaultAmbient = 1_668, BlockVaultBreak = 1_669, BlockVaultCloseShutter = 1_670, BlockVaultDeactivate = 1_671, BlockVaultEjectItem = 1_672, BlockVaultRejectRewardedPlayer = 1_673, BlockVaultFall = 1_674, BlockVaultHit = 1_675, BlockVaultInsertItem = 1_676, BlockVaultInsertItemFail = 1_677, BlockVaultOpenShutter = 1_678, BlockVaultPlace = 1_679, BlockVaultStep = 1_680, EntityVexAmbient = 1_681, EntityVexCharge = 1_682, EntityVexDeath = 1_683, EntityVexHurt = 1_684, EntityVillagerAmbient = 1_685, EntityVillagerCelebrate = 1_686, EntityVillagerDeath = 1_687, EntityVillagerHurt = 1_688, EntityVillagerNo = 1_689, EntityVillagerTrade = 1_690, EntityVillagerYes = 1_691, EntityVillagerWorkArmorer = 1_692, EntityVillagerWorkButcher = 1_693, EntityVillagerWorkCartographer = 1_694, EntityVillagerWorkCleric = 1_695, EntityVillagerWorkFarmer = 1_696, EntityVillagerWorkFisherman = 1_697, EntityVillagerWorkFletcher = 1_698, EntityVillagerWorkLeatherworker = 1_699, EntityVillagerWorkLibrarian = 1_700, EntityVillagerWorkMason = 1_701, EntityVillagerWorkShepherd = 1_702, EntityVillagerWorkToolsmith = 1_703, EntityVillagerWorkWeaponsmith = 1_704, EntityVindicatorAmbient = 1_705, EntityVindicatorCelebrate = 1_706, EntityVindicatorDeath = 1_707, EntityVindicatorHurt = 1_708, BlockVineBreak = 1_709, BlockVineFall = 1_710, BlockVineHit = 1_711, BlockVinePlace = 1_712, BlockVineStep = 1_713, BlockLilyPadPlace = 1_714, EntityWanderingTraderAmbient = 1_715, EntityWanderingTraderDeath = 1_716, EntityWanderingTraderDisappeared = 1_717, EntityWanderingTraderDrinkMilk = 1_718, EntityWanderingTraderDrinkPotion = 1_719, EntityWanderingTraderHurt = 1_720, EntityWanderingTraderNo = 1_721, EntityWanderingTraderReappeared = 1_722, EntityWanderingTraderTrade = 1_723, EntityWanderingTraderYes = 1_724, EntityWardenAgitated = 1_725, EntityWardenAmbient = 1_726, EntityWardenAngry = 1_727, EntityWardenAttackImpact = 1_728, EntityWardenDeath = 1_729, EntityWardenDig = 1_730, EntityWardenEmerge = 1_731, EntityWardenHeartbeat = 1_732, EntityWardenHurt = 1_733, EntityWardenListening = 1_734, EntityWardenListeningAngry = 1_735, EntityWardenNearbyClose = 1_736, EntityWardenNearbyCloser = 1_737, EntityWardenNearbyClosest = 1_738, EntityWardenRoar = 1_739, EntityWardenSniff = 1_740, EntityWardenSonicBoom = 1_741, EntityWardenSonicCharge = 1_742, EntityWardenStep = 1_743, EntityWardenTendrilClicks = 1_744, BlockHangingSignWaxedInteractFail = 1_745, BlockSignWaxedInteractFail = 1_746, BlockWaterAmbient = 1_747, WeatherEndFlash = 1_748, WeatherRain = 1_749, WeatherRainAbove = 1_750, BlockWetGrassBreak = 1_751, BlockWetGrassFall = 1_752, BlockWetGrassHit = 1_753, BlockWetGrassPlace = 1_754, BlockWetGrassStep = 1_755, BlockWetSpongeBreak = 1_756, BlockWetSpongeDries = 1_757, BlockWetSpongeFall = 1_758, BlockWetSpongeHit = 1_759, BlockWetSpongePlace = 1_760, BlockWetSpongeStep = 1_761, EntityWindChargeWindBurst = 1_762, EntityWindChargeThrow = 1_763, EntityWitchAmbient = 1_764, EntityWitchCelebrate = 1_765, EntityWitchDeath = 1_766, EntityWitchDrink = 1_767, EntityWitchHurt = 1_768, EntityWitchThrow = 1_769, EntityWitherAmbient = 1_770, EntityWitherBreakBlock = 1_771, EntityWitherDeath = 1_772, EntityWitherHurt = 1_773, EntityWitherShoot = 1_774, EntityWitherSkeletonAmbient = 1_775, EntityWitherSkeletonDeath = 1_776, EntityWitherSkeletonHurt = 1_777, EntityWitherSkeletonStep = 1_778, EntityWitherSpawn = 1_779, ItemWolfArmorBreak = 1_780, EntityBabyWolfAmbient = 1_781, ItemWolfArmorCrack = 1_782, ItemWolfArmorDamage = 1_783, ItemWolfArmorRepair = 1_784, EntityBabyWolfDeath = 1_785, EntityBabyWolfGrowl = 1_786, EntityBabyWolfHurt = 1_787, EntityBabyWolfPant = 1_788, EntityWolfShake = 1_789, EntityWolfStep = 1_790, EntityBabyWolfStep = 1_791, EntityBabyWolfWhine = 1_792, EntityWolfAmbient = 1_793, EntityWolfDeath = 1_794, EntityWolfGrowl = 1_795, EntityWolfHurt = 1_796, EntityWolfPant = 1_797, EntityWolfWhine = 1_798, EntityWolfPuglinAmbient = 1_799, EntityWolfPuglinDeath = 1_800, EntityWolfPuglinGrowl = 1_801, EntityWolfPuglinHurt = 1_802, EntityWolfPuglinPant = 1_803, EntityWolfPuglinWhine = 1_804, EntityWolfSadAmbient = 1_805, EntityWolfSadDeath = 1_806, EntityWolfSadGrowl = 1_807, EntityWolfSadHurt = 1_808, EntityWolfSadPant = 1_809, EntityWolfSadWhine = 1_810, EntityWolfAngryAmbient = 1_811, EntityWolfAngryDeath = 1_812, EntityWolfAngryGrowl = 1_813, EntityWolfAngryHurt = 1_814, EntityWolfAngryPant = 1_815, EntityWolfAngryWhine = 1_816, EntityWolfGrumpyAmbient = 1_817, EntityWolfGrumpyDeath = 1_818, EntityWolfGrumpyGrowl = 1_819, EntityWolfGrumpyHurt = 1_820, EntityWolfGrumpyPant = 1_821, EntityWolfGrumpyWhine = 1_822, EntityWolfBigAmbient = 1_823, EntityWolfBigDeath = 1_824, EntityWolfBigGrowl = 1_825, EntityWolfBigHurt = 1_826, EntityWolfBigPant = 1_827, EntityWolfBigWhine = 1_828, EntityWolfCuteAmbient = 1_829, EntityWolfCuteDeath = 1_830, EntityWolfCuteGrowl = 1_831, EntityWolfCuteHurt = 1_832, EntityWolfCutePant = 1_833, EntityWolfCuteWhine = 1_834, BlockWoodenDoorClose = 1_835, BlockWoodenDoorOpen = 1_836, BlockWoodenTrapdoorClose = 1_837, BlockWoodenTrapdoorOpen = 1_838, BlockWoodenButtonClickOff = 1_839, BlockWoodenButtonClickOn = 1_840, BlockWoodenPressurePlateClickOff = 1_841, BlockWoodenPressurePlateClickOn = 1_842, BlockWoodBreak = 1_843, BlockWoodFall = 1_844, BlockWoodHit = 1_845, BlockWoodPlace = 1_846, BlockWoodStep = 1_847, BlockWoolBreak = 1_848, BlockWoolFall = 1_849, BlockWoolHit = 1_850, BlockWoolPlace = 1_851, BlockWoolStep = 1_852, EntityZoglinAmbient = 1_853, EntityZoglinAngry = 1_854, EntityZoglinAttack = 1_855, EntityZoglinDeath = 1_856, EntityZoglinHurt = 1_857, EntityZoglinStep = 1_858, EntityZombieAmbient = 1_859, EntityZombieAttackWoodenDoor = 1_860, EntityZombieAttackIronDoor = 1_861, EntityZombieBreakWoodenDoor = 1_862, EntityZombieConvertedToDrowned = 1_863, EntityZombieDeath = 1_864, EntityZombieDestroyEgg = 1_865, EntityZombieHorseAmbient = 1_866, EntityZombieHorseAngry = 1_867, EntityZombieHorseDeath = 1_868, EntityZombieHorseEat = 1_869, EntityZombieHorseHurt = 1_870, EntityZombieHurt = 1_871, EntityZombieInfect = 1_872, EntityZombieNautilusAmbient = 1_873, EntityZombieNautilusAmbientLand = 1_874, EntityZombieNautilusDash = 1_875, EntityZombieNautilusDashLand = 1_876, EntityZombieNautilusDashReady = 1_877, EntityZombieNautilusDashReadyLand = 1_878, EntityZombieNautilusDeath = 1_879, EntityZombieNautilusDeathLand = 1_880, EntityZombieNautilusEat = 1_881, EntityZombieNautilusHurt = 1_882, EntityZombieNautilusHurtLand = 1_883, EntityZombieNautilusSwim = 1_884, EntityZombifiedPiglinAmbient = 1_885, EntityZombifiedPiglinAngry = 1_886, EntityZombifiedPiglinDeath = 1_887, EntityZombifiedPiglinHurt = 1_888, EntityZombieStep = 1_889, EntityZombieVillagerAmbient = 1_890, EntityZombieVillagerConverted = 1_891, EntityZombieVillagerCure = 1_892, EntityZombieVillagerDeath = 1_893, EntityZombieVillagerHurt = 1_894, EntityZombieVillagerStep = 1_895, EventMobEffectBadOmen = 1_896, EventMobEffectTrialOmen = 1_897, EventMobEffectRaidOmen = 1_898, ItemSaddleUnequip = 1_899, ItemNautilusSaddleUnderwaterEquip = 1_900, ItemNautilusSaddleEquip = 1_901,
}
Expand description

A known type of sound in Minecraft.

If you need to support custom sounds from resource packs, you should use azalea_registry::Holder<SoundEvent, azalea_core::sound::CustomSound> instead.

Variants§

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EntityAllayAmbientWithItem = 0

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EntityAllayAmbientWithoutItem = 1

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EntityAllayDeath = 2

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EntityAllayHurt = 3

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EntityAllayItemGiven = 4

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EntityAllayItemTaken = 5

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EntityAllayItemThrown = 6

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AmbientCave = 7

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AmbientBasaltDeltasAdditions = 8

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AmbientBasaltDeltasLoop = 9

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AmbientBasaltDeltasMood = 10

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AmbientCrimsonForestAdditions = 11

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AmbientCrimsonForestLoop = 12

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AmbientCrimsonForestMood = 13

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AmbientNetherWastesAdditions = 14

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AmbientNetherWastesLoop = 15

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AmbientNetherWastesMood = 16

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AmbientSoulSandValleyAdditions = 17

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AmbientSoulSandValleyLoop = 18

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AmbientSoulSandValleyMood = 19

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AmbientWarpedForestAdditions = 20

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AmbientWarpedForestLoop = 21

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AmbientWarpedForestMood = 22

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AmbientUnderwaterEnter = 23

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AmbientUnderwaterExit = 24

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AmbientUnderwaterLoop = 25

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AmbientUnderwaterLoopAdditions = 26

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AmbientUnderwaterLoopAdditionsRare = 27

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AmbientUnderwaterLoopAdditionsUltraRare = 28

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BlockAmethystBlockBreak = 29

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BlockAmethystBlockChime = 30

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BlockAmethystBlockFall = 31

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BlockAmethystBlockHit = 32

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BlockAmethystBlockPlace = 33

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BlockAmethystBlockResonate = 34

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BlockAmethystBlockStep = 35

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BlockAmethystClusterBreak = 36

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BlockAmethystClusterFall = 37

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BlockAmethystClusterHit = 38

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BlockAmethystClusterPlace = 39

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BlockAmethystClusterStep = 40

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BlockAncientDebrisBreak = 41

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BlockAncientDebrisStep = 42

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BlockAncientDebrisPlace = 43

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BlockAncientDebrisHit = 44

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BlockAncientDebrisFall = 45

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BlockAnvilBreak = 46

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BlockAnvilDestroy = 47

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BlockAnvilFall = 48

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BlockAnvilHit = 49

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BlockAnvilLand = 50

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BlockAnvilPlace = 51

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BlockAnvilStep = 52

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BlockAnvilUse = 53

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EntityArmadilloEat = 54

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EntityArmadilloHurt = 55

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EntityArmadilloHurtReduced = 56

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EntityArmadilloAmbient = 57

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EntityArmadilloStep = 58

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EntityArmadilloDeath = 59

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EntityArmadilloRoll = 60

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EntityArmadilloLand = 61

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EntityArmadilloScuteDrop = 62

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EntityArmadilloUnrollFinish = 63

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EntityArmadilloPeek = 64

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EntityArmadilloUnrollStart = 65

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EntityArmadilloBrush = 66

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ItemArmorEquipChain = 67

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ItemArmorEquipDiamond = 68

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ItemArmorEquipElytra = 69

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ItemArmorEquipGeneric = 70

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ItemArmorEquipGold = 71

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ItemArmorEquipIron = 72

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ItemArmorEquipLeather = 73

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ItemArmorEquipCopper = 74

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ItemArmorEquipNetherite = 75

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ItemArmorEquipTurtle = 76

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ItemArmorEquipWolf = 77

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ItemArmorUnequipWolf = 78

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ItemArmorEquipNautilus = 79

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ItemArmorUnequipNautilus = 80

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EntityArmorStandBreak = 81

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EntityArmorStandFall = 82

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EntityArmorStandHit = 83

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EntityArmorStandPlace = 84

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EntityArrowHit = 85

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EntityArrowHitPlayer = 86

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EntityArrowShoot = 87

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ItemAxeStrip = 88

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ItemAxeScrape = 89

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ItemAxeWaxOff = 90

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EntityAxolotlAttack = 91

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EntityAxolotlDeath = 92

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EntityAxolotlHurt = 93

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EntityAxolotlIdleAir = 94

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EntityAxolotlIdleWater = 95

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EntityAxolotlSplash = 96

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EntityAxolotlSwim = 97

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BlockAzaleaBreak = 98

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BlockAzaleaFall = 99

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BlockAzaleaHit = 100

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BlockAzaleaPlace = 101

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BlockAzaleaStep = 102

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BlockAzaleaLeavesBreak = 103

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BlockAzaleaLeavesFall = 104

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BlockAzaleaLeavesHit = 105

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BlockAzaleaLeavesPlace = 106

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BlockAzaleaLeavesStep = 107

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EntityBabyNautilusAmbient = 108

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EntityBabyNautilusAmbientLand = 109

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EntityBabyNautilusDeath = 110

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EntityBabyNautilusDeathLand = 111

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EntityBabyNautilusEat = 112

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EntityBabyNautilusHurt = 113

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EntityBabyNautilusHurtLand = 114

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EntityNautilusRiding = 115

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EntityBabyNautilusSwim = 116

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BlockBambooBreak = 117

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BlockBambooFall = 118

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BlockBambooHit = 119

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BlockBambooPlace = 120

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BlockBambooStep = 121

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BlockBambooSaplingBreak = 122

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BlockBambooSaplingHit = 123

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BlockBambooSaplingPlace = 124

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BlockBambooWoodBreak = 125

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BlockBambooWoodFall = 126

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BlockBambooWoodHit = 127

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BlockBambooWoodPlace = 128

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BlockBambooWoodStep = 129

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BlockBambooWoodDoorClose = 130

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BlockBambooWoodDoorOpen = 131

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BlockBambooWoodTrapdoorClose = 132

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BlockBambooWoodTrapdoorOpen = 133

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BlockBambooWoodButtonClickOff = 134

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BlockBambooWoodButtonClickOn = 135

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BlockBambooWoodPressurePlateClickOff = 136

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BlockBambooWoodPressurePlateClickOn = 137

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BlockBambooWoodFenceGateClose = 138

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BlockBambooWoodFenceGateOpen = 139

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BlockBarrelClose = 140

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BlockBarrelOpen = 141

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BlockBasaltBreak = 142

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BlockBasaltStep = 143

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BlockBasaltPlace = 144

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BlockBasaltHit = 145

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BlockBasaltFall = 146

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EntityBatAmbient = 147

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EntityBatDeath = 148

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EntityBatHurt = 149

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EntityBatLoop = 150

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EntityBatTakeoff = 151

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BlockBeaconActivate = 152

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BlockBeaconAmbient = 153

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BlockBeaconDeactivate = 154

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BlockBeaconPowerSelect = 155

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EntityBeeDeath = 156

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EntityBeeHurt = 157

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EntityBeeLoopAggressive = 158

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EntityBeeLoop = 159

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EntityBeeSting = 160

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EntityBeePollinate = 161

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BlockBeehiveDrip = 162

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BlockBeehiveEnter = 163

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BlockBeehiveExit = 164

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BlockBeehiveShear = 165

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BlockBeehiveWork = 166

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BlockBellUse = 167

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BlockBellResonate = 168

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BlockBigDripleafBreak = 169

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BlockBigDripleafFall = 170

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BlockBigDripleafHit = 171

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BlockBigDripleafPlace = 172

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BlockBigDripleafStep = 173

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EntityBlazeAmbient = 174

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EntityBlazeBurn = 175

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EntityBlazeDeath = 176

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EntityBlazeHurt = 177

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EntityBlazeShoot = 178

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EntityBoatPaddleLand = 179

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EntityBoatPaddleWater = 180

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EntityBoggedAmbient = 181

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EntityBoggedDeath = 182

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EntityBoggedHurt = 183

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EntityBoggedShear = 184

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EntityBoggedStep = 185

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BlockBoneBlockBreak = 186

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BlockBoneBlockFall = 187

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BlockBoneBlockHit = 188

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BlockBoneBlockPlace = 189

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BlockBoneBlockStep = 190

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ItemBoneMealUse = 191

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ItemBookPageTurn = 192

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ItemBookPut = 193

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BlockBlastfurnaceFireCrackle = 194

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ItemBottleEmpty = 195

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ItemBottleFill = 196

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ItemBottleFillDragonbreath = 197

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EntityBreezeCharge = 198

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EntityBreezeDeflect = 199

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EntityBreezeInhale = 200

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EntityBreezeIdleGround = 201

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EntityBreezeIdleAir = 202

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EntityBreezeShoot = 203

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EntityBreezeJump = 204

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EntityBreezeLand = 205

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EntityBreezeSlide = 206

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EntityBreezeDeath = 207

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EntityBreezeHurt = 208

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EntityBreezeWhirl = 209

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EntityBreezeWindBurst = 210

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BlockBrewingStandBrew = 211

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ItemBrushBrushingGeneric = 212

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ItemBrushBrushingSand = 213

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ItemBrushBrushingGravel = 214

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ItemBrushBrushingSandComplete = 215

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ItemBrushBrushingGravelComplete = 216

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BlockBubbleColumnBubblePop = 217

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BlockBubbleColumnUpwardsAmbient = 218

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BlockBubbleColumnUpwardsInside = 219

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BlockBubbleColumnWhirlpoolAmbient = 220

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BlockBubbleColumnWhirlpoolInside = 221

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UiHudBubblePop = 222

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ItemBucketEmpty = 223

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ItemBucketEmptyAxolotl = 224

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ItemBucketEmptyFish = 225

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ItemBucketEmptyLava = 226

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ItemBucketEmptyPowderSnow = 227

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ItemBucketEmptyTadpole = 228

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ItemBucketFill = 229

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ItemBucketFillAxolotl = 230

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ItemBucketFillFish = 231

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ItemBucketFillLava = 232

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ItemBucketFillPowderSnow = 233

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ItemBucketFillTadpole = 234

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ItemBundleDropContents = 235

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ItemBundleInsert = 236

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ItemBundleInsertFail = 237

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ItemBundleRemoveOne = 238

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BlockCactusFlowerBreak = 239

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BlockCactusFlowerPlace = 240

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BlockCakeAddCandle = 241

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BlockCalciteBreak = 242

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BlockCalciteStep = 243

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BlockCalcitePlace = 244

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BlockCalciteHit = 245

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BlockCalciteFall = 246

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EntityCamelHuskAmbient = 247

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EntityCamelHuskDash = 248

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EntityCamelHuskDashReady = 249

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EntityCamelHuskDeath = 250

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EntityCamelHuskEat = 251

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EntityCamelHuskHurt = 252

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EntityCamelHuskSaddle = 253

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EntityCamelHuskSit = 254

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EntityCamelHuskStand = 255

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EntityCamelHuskStep = 256

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EntityCamelHuskStepSand = 257

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EntityCamelAmbient = 258

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EntityCamelDash = 259

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EntityCamelDashReady = 260

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EntityCamelDeath = 261

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EntityCamelEat = 262

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EntityCamelHurt = 263

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EntityCamelSaddle = 264

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EntityCamelSit = 265

§

EntityCamelStand = 266

§

EntityCamelStep = 267

§

EntityCamelStepSand = 268

§

BlockCampfireCrackle = 269

§

BlockCandleAmbient = 270

§

BlockCandleBreak = 271

§

BlockCandleExtinguish = 272

§

BlockCandleFall = 273

§

BlockCandleHit = 274

§

BlockCandlePlace = 275

§

BlockCandleStep = 276

§

EntityBabyCatAmbient = 277

§

EntityBabyCatStrayAmbient = 278

§

EntityBabyCatDeath = 279

§

EntityBabyCatEat = 280

§

EntityBabyCatHiss = 281

§

EntityBabyCatBegForFood = 282

§

EntityBabyCatHurt = 283

§

EntityBabyCatPurr = 284

§

EntityBabyCatPurreow = 285

§

EntityCatAmbient = 286

§

EntityCatStrayAmbient = 287

§

EntityCatHiss = 288

§

EntityCatHurt = 289

§

EntityCatDeath = 290

§

EntityCatEat = 291

§

EntityCatBegForFood = 292

§

EntityCatPurr = 293

§

EntityCatPurreow = 294

§

EntityCatRoyalAmbient = 295

§

EntityCatRoyalStrayAmbient = 296

§

EntityCatRoyalHiss = 297

§

EntityCatRoyalHurt = 298

§

EntityCatRoyalDeath = 299

§

EntityCatRoyalEat = 300

§

EntityCatRoyalBegForFood = 301

§

EntityCatRoyalPurr = 302

§

EntityCatRoyalPurreow = 303

§

BlockCaveVinesBreak = 304

§

BlockCaveVinesFall = 305

§

BlockCaveVinesHit = 306

§

BlockCaveVinesPlace = 307

§

BlockCaveVinesStep = 308

§

BlockCaveVinesPickBerries = 309

§

BlockChainBreak = 310

§

BlockChainFall = 311

§

BlockChainHit = 312

§

BlockChainPlace = 313

§

BlockChainStep = 314

§

BlockCherryWoodBreak = 315

§

BlockCherryWoodFall = 316

§

BlockCherryWoodHit = 317

§

BlockCherryWoodPlace = 318

§

BlockCherryWoodStep = 319

§

BlockCherrySaplingBreak = 320

§

BlockCherrySaplingFall = 321

§

BlockCherrySaplingHit = 322

§

BlockCherrySaplingPlace = 323

§

BlockCherrySaplingStep = 324

§

BlockCherryLeavesBreak = 325

§

BlockCherryLeavesFall = 326

§

BlockCherryLeavesHit = 327

§

BlockCherryLeavesPlace = 328

§

BlockCherryLeavesStep = 329

§

BlockCherryWoodHangingSignStep = 330

§

BlockCherryWoodHangingSignBreak = 331

§

BlockCherryWoodHangingSignFall = 332

§

BlockCherryWoodHangingSignHit = 333

§

BlockCherryWoodHangingSignPlace = 334

§

BlockCherryWoodDoorClose = 335

§

BlockCherryWoodDoorOpen = 336

§

BlockCherryWoodTrapdoorClose = 337

§

BlockCherryWoodTrapdoorOpen = 338

§

BlockCherryWoodButtonClickOff = 339

§

BlockCherryWoodButtonClickOn = 340

§

BlockCherryWoodPressurePlateClickOff = 341

§

BlockCherryWoodPressurePlateClickOn = 342

§

BlockCherryWoodFenceGateClose = 343

§

BlockCherryWoodFenceGateOpen = 344

§

BlockChestClose = 345

§

BlockChestLocked = 346

§

BlockChestOpen = 347

§

EntityBabyChickenAmbient = 348

§

EntityBabyChickenDeath = 349

§

EntityChickenEgg = 350

§

EntityBabyChickenHurt = 351

§

EntityChickenStep = 352

§

EntityBabyChickenStep = 353

§

EntityChickenAmbient = 354

§

EntityChickenHurt = 355

§

EntityChickenDeath = 356

§

EntityChickenPickyAmbient = 357

§

EntityChickenPickyHurt = 358

§

EntityChickenPickyDeath = 359

§

BlockChiseledBookshelfBreak = 360

§

BlockChiseledBookshelfFall = 361

§

BlockChiseledBookshelfHit = 362

§

BlockChiseledBookshelfInsert = 363

§

BlockChiseledBookshelfInsertEnchanted = 364

§

BlockChiseledBookshelfStep = 365

§

BlockChiseledBookshelfPickup = 366

§

BlockChiseledBookshelfPickupEnchanted = 367

§

BlockChiseledBookshelfPlace = 368

§

BlockChorusFlowerDeath = 369

§

BlockChorusFlowerGrow = 370

§

ItemChorusFruitTeleport = 371

§

BlockCobwebBreak = 372

§

BlockCobwebStep = 373

§

BlockCobwebPlace = 374

§

BlockCobwebHit = 375

§

BlockCobwebFall = 376

§

EntityCodAmbient = 377

§

EntityCodDeath = 378

§

EntityCodFlop = 379

§

EntityCodHurt = 380

§

BlockComparatorClick = 381

§

BlockComposterEmpty = 382

§

BlockComposterFill = 383

§

BlockComposterFillSuccess = 384

§

BlockComposterReady = 385

§

BlockConduitActivate = 386

§

BlockConduitAmbient = 387

§

BlockConduitAmbientShort = 388

§

BlockConduitAttackTarget = 389

§

BlockConduitDeactivate = 390

§

BlockCopperBulbBreak = 391

§

BlockCopperBulbStep = 392

§

BlockCopperBulbPlace = 393

§

BlockCopperBulbHit = 394

§

BlockCopperBulbFall = 395

§

BlockCopperBulbTurnOn = 396

§

BlockCopperBulbTurnOff = 397

§

BlockCopperBreak = 398

§

BlockCopperStep = 399

§

BlockCopperPlace = 400

§

BlockCopperHit = 401

§

BlockCopperFall = 402

§

BlockCopperChestClose = 403

§

BlockCopperChestOpen = 404

§

BlockCopperChestWeatheredClose = 405

§

BlockCopperChestWeatheredOpen = 406

§

BlockCopperChestOxidizedClose = 407

§

BlockCopperChestOxidizedOpen = 408

§

BlockCopperDoorClose = 409

§

BlockCopperDoorOpen = 410

§

EntityCopperGolemStep = 411

§

EntityCopperGolemHurt = 412

§

EntityCopperGolemDeath = 413

§

EntityCopperGolemWeatheredStep = 414

§

EntityCopperGolemWeatheredHurt = 415

§

EntityCopperGolemWeatheredDeath = 416

§

EntityCopperGolemOxidizedStep = 417

§

EntityCopperGolemOxidizedHurt = 418

§

EntityCopperGolemOxidizedDeath = 419

§

EntityCopperGolemSpin = 420

§

EntityCopperGolemWeatheredSpin = 421

§

EntityCopperGolemOxidizedSpin = 422

§

EntityCopperGolemNoItemGet = 423

§

EntityCopperGolemNoItemNoGet = 424

§

EntityCopperGolemItemDrop = 425

§

EntityCopperGolemItemNoDrop = 426

§

EntityCopperGolemBecomeStatue = 427

§

BlockCopperGolemStatueBreak = 428

§

BlockCopperGolemStatuePlace = 429

§

BlockCopperGolemStatueHit = 430

§

BlockCopperGolemStatueStep = 431

§

BlockCopperGolemStatueFall = 432

§

EntityCopperGolemSpawn = 433

§

EntityCopperGolemShear = 434

§

BlockCopperGrateBreak = 435

§

BlockCopperGrateStep = 436

§

BlockCopperGratePlace = 437

§

BlockCopperGrateHit = 438

§

BlockCopperGrateFall = 439

§

BlockCopperTrapdoorClose = 440

§

BlockCopperTrapdoorOpen = 441

§

BlockCoralBlockBreak = 442

§

BlockCoralBlockFall = 443

§

BlockCoralBlockHit = 444

§

BlockCoralBlockPlace = 445

§

BlockCoralBlockStep = 446

§

EntityCowMilk = 447

§

EntityCowAmbient = 448

§

EntityCowHurt = 449

§

EntityCowDeath = 450

§

EntityCowStep = 451

§

EntityCowMoodyAmbient = 452

§

EntityCowMoodyHurt = 453

§

EntityCowMoodyDeath = 454

§

EntityCowMoodyStep = 455

§

BlockCrafterCraft = 456

§

BlockCrafterFail = 457

§

EntityCreakingAmbient = 458

§

EntityCreakingActivate = 459

§

EntityCreakingDeactivate = 460

§

EntityCreakingAttack = 461

§

EntityCreakingDeath = 462

§

EntityCreakingStep = 463

§

EntityCreakingFreeze = 464

§

EntityCreakingUnfreeze = 465

§

EntityCreakingSpawn = 466

§

EntityCreakingSway = 467

§

EntityCreakingTwitch = 468

§

BlockCreakingHeartBreak = 469

§

BlockCreakingHeartFall = 470

§

BlockCreakingHeartHit = 471

§

BlockCreakingHeartHurt = 472

§

BlockCreakingHeartPlace = 473

§

BlockCreakingHeartStep = 474

§

BlockCreakingHeartIdle = 475

§

BlockCreakingHeartSpawn = 476

§

EntityCreeperDeath = 477

§

EntityCreeperHurt = 478

§

EntityCreeperPrimed = 479

§

BlockCropBreak = 480

§

ItemCropPlant = 481

§

ItemCrossbowHit = 482

§

ItemCrossbowLoadingEnd = 483

§

ItemCrossbowLoadingMiddle = 484

§

ItemCrossbowLoadingStart = 485

§

ItemCrossbowQuickCharge1 = 486

§

ItemCrossbowQuickCharge2 = 487

§

ItemCrossbowQuickCharge3 = 488

§

ItemCrossbowShoot = 489

§

BlockDeadbushIdle = 490

§

BlockDecoratedPotBreak = 491

§

BlockDecoratedPotFall = 492

§

BlockDecoratedPotHit = 493

§

BlockDecoratedPotInsert = 494

§

BlockDecoratedPotInsertFail = 495

§

BlockDecoratedPotStep = 496

§

BlockDecoratedPotPlace = 497

§

BlockDecoratedPotShatter = 498

§

BlockDeepslateBricksBreak = 499

§

BlockDeepslateBricksFall = 500

§

BlockDeepslateBricksHit = 501

§

BlockDeepslateBricksPlace = 502

§

BlockDeepslateBricksStep = 503

§

BlockDeepslateBreak = 504

§

BlockDeepslateFall = 505

§

BlockDeepslateHit = 506

§

BlockDeepslatePlace = 507

§

BlockDeepslateStep = 508

§

BlockDeepslateTilesBreak = 509

§

BlockDeepslateTilesFall = 510

§

BlockDeepslateTilesHit = 511

§

BlockDeepslateTilesPlace = 512

§

BlockDeepslateTilesStep = 513

§

BlockDispenserDispense = 514

§

BlockDispenserFail = 515

§

BlockDispenserLaunch = 516

§

EntityDolphinAmbient = 517

§

EntityDolphinAmbientWater = 518

§

EntityDolphinAttack = 519

§

EntityDolphinDeath = 520

§

EntityDolphinEat = 521

§

EntityDolphinHurt = 522

§

EntityDolphinJump = 523

§

EntityDolphinPlay = 524

§

EntityDolphinSplash = 525

§

EntityDolphinSwim = 526

§

EntityDonkeyAmbient = 527

§

EntityDonkeyAngry = 528

§

EntityDonkeyChest = 529

§

EntityDonkeyDeath = 530

§

EntityDonkeyEat = 531

§

EntityDonkeyHurt = 532

§

EntityDonkeyJump = 533

§

BlockDriedGhastBreak = 534

§

BlockDriedGhastStep = 535

§

BlockDriedGhastFall = 536

§

BlockDriedGhastAmbient = 537

§

BlockDriedGhastAmbientWater = 538

§

BlockDriedGhastPlace = 539

§

BlockDriedGhastPlaceInWater = 540

§

BlockDriedGhastTransition = 541

§

BlockDripstoneBlockBreak = 542

§

BlockDripstoneBlockStep = 543

§

BlockDripstoneBlockPlace = 544

§

BlockDripstoneBlockHit = 545

§

BlockDripstoneBlockFall = 546

§

BlockDryGrassAmbient = 547

§

BlockPointedDripstoneBreak = 548

§

BlockPointedDripstoneStep = 549

§

BlockPointedDripstonePlace = 550

§

BlockPointedDripstoneHit = 551

§

BlockPointedDripstoneFall = 552

§

BlockPointedDripstoneLand = 553

§

BlockPointedDripstoneDripLava = 554

§

BlockPointedDripstoneDripWater = 555

§

BlockPointedDripstoneDripLavaIntoCauldron = 556

§

BlockPointedDripstoneDripWaterIntoCauldron = 557

§

BlockBigDripleafTiltDown = 558

§

BlockBigDripleafTiltUp = 559

§

EntityDrownedAmbient = 560

§

EntityDrownedAmbientWater = 561

§

EntityDrownedDeath = 562

§

EntityDrownedDeathWater = 563

§

EntityDrownedHurt = 564

§

EntityDrownedHurtWater = 565

§

EntityDrownedShoot = 566

§

EntityDrownedStep = 567

§

EntityDrownedSwim = 568

§

ItemDyeUse = 569

§

EntityEggThrow = 570

§

EntityElderGuardianAmbient = 571

§

EntityElderGuardianAmbientLand = 572

§

EntityElderGuardianCurse = 573

§

EntityElderGuardianDeath = 574

§

EntityElderGuardianDeathLand = 575

§

EntityElderGuardianFlop = 576

§

EntityElderGuardianHurt = 577

§

EntityElderGuardianHurtLand = 578

§

ItemElytraFlying = 579

§

BlockEnchantmentTableUse = 580

§

BlockEnderChestClose = 581

§

BlockEnderChestOpen = 582

§

EntityEnderDragonAmbient = 583

§

EntityEnderDragonDeath = 584

§

EntityDragonFireballExplode = 585

§

EntityEnderDragonFlap = 586

§

EntityEnderDragonGrowl = 587

§

EntityEnderDragonHurt = 588

§

EntityEnderDragonShoot = 589

§

EntityEnderEyeDeath = 590

§

EntityEnderEyeLaunch = 591

§

EntityEndermanAmbient = 592

§

EntityEndermanDeath = 593

§

EntityEndermanHurt = 594

§

EntityEndermanScream = 595

§

EntityEndermanStare = 596

§

EntityEndermanTeleport = 597

§

EntityEndermiteAmbient = 598

§

EntityEndermiteDeath = 599

§

EntityEndermiteHurt = 600

§

EntityEndermiteStep = 601

§

EntityEnderPearlThrow = 602

§

BlockEndGatewaySpawn = 603

§

BlockEndPortalFrameFill = 604

§

BlockEndPortalSpawn = 605

§

EntityEvokerAmbient = 606

§

EntityEvokerCastSpell = 607

§

EntityEvokerCelebrate = 608

§

EntityEvokerDeath = 609

§

EntityEvokerFangsAttack = 610

§

EntityEvokerHurt = 611

§

EntityEvokerPrepareAttack = 612

§

EntityEvokerPrepareSummon = 613

§

EntityEvokerPrepareWololo = 614

§

EntityExperienceBottleThrow = 615

§

EntityExperienceOrbPickup = 616

§

BlockEyeblossomOpenLong = 617

§

BlockEyeblossomOpen = 618

§

BlockEyeblossomCloseLong = 619

§

BlockEyeblossomClose = 620

§

BlockEyeblossomIdle = 621

§

BlockFenceGateClose = 622

§

BlockFenceGateOpen = 623

§

ItemFirechargeUse = 624

§

BlockFireflyBushIdle = 625

§

EntityFireworkRocketBlast = 626

§

EntityFireworkRocketBlastFar = 627

§

EntityFireworkRocketLargeBlast = 628

§

EntityFireworkRocketLargeBlastFar = 629

§

EntityFireworkRocketLaunch = 630

§

EntityFireworkRocketShoot = 631

§

EntityFireworkRocketTwinkle = 632

§

EntityFireworkRocketTwinkleFar = 633

§

BlockFireAmbient = 634

§

BlockFireExtinguish = 635

§

EntityFishSwim = 636

§

EntityFishingBobberRetrieve = 637

§

EntityFishingBobberSplash = 638

§

EntityFishingBobberThrow = 639

§

ItemFlintandsteelUse = 640

§

BlockFloweringAzaleaBreak = 641

§

BlockFloweringAzaleaFall = 642

§

BlockFloweringAzaleaHit = 643

§

BlockFloweringAzaleaPlace = 644

§

BlockFloweringAzaleaStep = 645

§

EntityFoxAggro = 646

§

EntityFoxAmbient = 647

§

EntityFoxBite = 648

§

EntityFoxDeath = 649

§

EntityFoxEat = 650

§

EntityFoxHurt = 651

§

EntityFoxScreech = 652

§

EntityFoxSleep = 653

§

EntityFoxSniff = 654

§

EntityFoxSpit = 655

§

EntityFoxTeleport = 656

§

BlockSuspiciousSandBreak = 657

§

BlockSuspiciousSandStep = 658

§

BlockSuspiciousSandPlace = 659

§

BlockSuspiciousSandHit = 660

§

BlockSuspiciousSandFall = 661

§

BlockSuspiciousGravelBreak = 662

§

BlockSuspiciousGravelStep = 663

§

BlockSuspiciousGravelPlace = 664

§

BlockSuspiciousGravelHit = 665

§

BlockSuspiciousGravelFall = 666

§

BlockFroglightBreak = 667

§

BlockFroglightFall = 668

§

BlockFroglightHit = 669

§

BlockFroglightPlace = 670

§

BlockFroglightStep = 671

§

BlockFrogspawnStep = 672

§

BlockFrogspawnBreak = 673

§

BlockFrogspawnFall = 674

§

BlockFrogspawnHatch = 675

§

BlockFrogspawnHit = 676

§

BlockFrogspawnPlace = 677

§

EntityFrogAmbient = 678

§

EntityFrogDeath = 679

§

EntityFrogEat = 680

§

EntityFrogHurt = 681

§

EntityFrogLaySpawn = 682

§

EntityFrogLongJump = 683

§

EntityFrogStep = 684

§

EntityFrogTongue = 685

§

BlockRootsBreak = 686

§

BlockRootsStep = 687

§

BlockRootsPlace = 688

§

BlockRootsHit = 689

§

BlockRootsFall = 690

§

BlockFurnaceFireCrackle = 691

§

EntityGenericBigFall = 692

§

EntityGenericBurn = 693

§

EntityGenericDeath = 694

§

EntityGenericDrink = 695

§

EntityGenericEat = 696

§

EntityGenericExplode = 697

§

EntityGenericExtinguishFire = 698

§

EntityGenericHurt = 699

§

EntityGenericSmallFall = 700

§

EntityGenericSplash = 701

§

EntityGenericSwim = 702

§

EntityGhastAmbient = 703

§

EntityGhastDeath = 704

§

EntityGhastHurt = 705

§

EntityGhastScream = 706

§

EntityGhastShoot = 707

§

EntityGhastWarn = 708

§

EntityGhastlingAmbient = 709

§

EntityGhastlingDeath = 710

§

EntityGhastlingHurt = 711

§

EntityGhastlingSpawn = 712

§

BlockGildedBlackstoneBreak = 713

§

BlockGildedBlackstoneFall = 714

§

BlockGildedBlackstoneHit = 715

§

BlockGildedBlackstonePlace = 716

§

BlockGildedBlackstoneStep = 717

§

BlockGlassBreak = 718

§

BlockGlassFall = 719

§

BlockGlassHit = 720

§

BlockGlassPlace = 721

§

BlockGlassStep = 722

§

ItemGlowInkSacUse = 723

§

EntityGlowItemFrameAddItem = 724

§

EntityGlowItemFrameBreak = 725

§

EntityGlowItemFramePlace = 726

§

EntityGlowItemFrameRemoveItem = 727

§

EntityGlowItemFrameRotateItem = 728

§

EntityGlowSquidAmbient = 729

§

EntityGlowSquidDeath = 730

§

EntityGlowSquidHurt = 731

§

EntityGlowSquidSquirt = 732

§

EntityGoatAmbient = 733

§

EntityGoatDeath = 734

§

EntityGoatEat = 735

§

EntityGoatHurt = 736

§

EntityGoatLongJump = 737

§

EntityGoatMilk = 738

§

EntityGoatPrepareRam = 739

§

EntityGoatRamImpact = 740

§

EntityGoatHornBreak = 741

§

EntityGoatScreamingAmbient = 742

§

EntityGoatScreamingDeath = 743

§

EntityGoatScreamingEat = 744

§

EntityGoatScreamingHurt = 745

§

EntityGoatScreamingLongJump = 746

§

EntityGoatScreamingMilk = 747

§

EntityGoatScreamingPrepareRam = 748

§

EntityGoatScreamingRamImpact = 749

§

EntityGoatStep = 750

§

ItemGoldenDandelionUse = 751

§

ItemGoldenDandelionUnuse = 752

§

BlockGrassBreak = 753

§

BlockGrassFall = 754

§

BlockGrassHit = 755

§

BlockGrassPlace = 756

§

BlockGrassStep = 757

§

BlockGravelBreak = 758

§

BlockGravelFall = 759

§

BlockGravelHit = 760

§

BlockGravelPlace = 761

§

BlockGravelStep = 762

§

BlockGrindstoneUse = 763

§

BlockGrowingPlantCrop = 764

§

EntityGuardianAmbient = 765

§

EntityGuardianAmbientLand = 766

§

EntityGuardianAttack = 767

§

EntityGuardianDeath = 768

§

EntityGuardianDeathLand = 769

§

EntityGuardianFlop = 770

§

EntityGuardianHurt = 771

§

EntityGuardianHurtLand = 772

§

BlockHangingRootsBreak = 773

§

BlockHangingRootsFall = 774

§

BlockHangingRootsHit = 775

§

BlockHangingRootsPlace = 776

§

BlockHangingRootsStep = 777

§

BlockHangingSignStep = 778

§

BlockHangingSignBreak = 779

§

BlockHangingSignFall = 780

§

BlockHangingSignHit = 781

§

BlockHangingSignPlace = 782

§

EntityHappyGhastAmbient = 783

§

EntityHappyGhastDeath = 784

§

EntityHappyGhastHurt = 785

§

EntityHappyGhastRiding = 786

§

BlockHeavyCoreBreak = 787

§

BlockHeavyCoreFall = 788

§

BlockHeavyCoreHit = 789

§

BlockHeavyCorePlace = 790

§

BlockHeavyCoreStep = 791

§

BlockNetherWoodHangingSignStep = 792

§

BlockNetherWoodHangingSignBreak = 793

§

BlockNetherWoodHangingSignFall = 794

§

BlockNetherWoodHangingSignHit = 795

§

BlockNetherWoodHangingSignPlace = 796

§

BlockBambooWoodHangingSignStep = 797

§

BlockBambooWoodHangingSignBreak = 798

§

BlockBambooWoodHangingSignFall = 799

§

BlockBambooWoodHangingSignHit = 800

§

BlockBambooWoodHangingSignPlace = 801

§

BlockTrialSpawnerBreak = 802

§

BlockTrialSpawnerStep = 803

§

BlockTrialSpawnerPlace = 804

§

BlockTrialSpawnerHit = 805

§

BlockTrialSpawnerFall = 806

§

BlockTrialSpawnerSpawnMob = 807

§

BlockTrialSpawnerAboutToSpawnItem = 808

§

BlockTrialSpawnerSpawnItem = 809

§

BlockTrialSpawnerSpawnItemBegin = 810

§

BlockTrialSpawnerDetectPlayer = 811

§

BlockTrialSpawnerOminousActivate = 812

§

BlockTrialSpawnerAmbient = 813

§

BlockTrialSpawnerAmbientOminous = 814

§

BlockTrialSpawnerOpenShutter = 815

§

BlockTrialSpawnerCloseShutter = 816

§

BlockTrialSpawnerEjectItem = 817

§

EntityHappyGhastEquip = 818

§

EntityHappyGhastUnequip = 819

§

EntityHappyGhastHarnessGogglesUp = 820

§

EntityHappyGhastHarnessGogglesDown = 821

§

ItemHoeTill = 822

§

EntityHoglinAmbient = 823

§

EntityHoglinAngry = 824

§

EntityHoglinAttack = 825

§

EntityHoglinConvertedToZombified = 826

§

EntityHoglinDeath = 827

§

EntityHoglinHurt = 828

§

EntityHoglinRetreat = 829

§

EntityHoglinStep = 830

§

BlockHoneyBlockBreak = 831

§

BlockHoneyBlockFall = 832

§

BlockHoneyBlockHit = 833

§

BlockHoneyBlockPlace = 834

§

BlockHoneyBlockSlide = 835

§

BlockHoneyBlockStep = 836

§

ItemHoneycombWaxOn = 837

§

ItemHoneyBottleDrink = 838

§

ItemGoatHornSound0 = 839

§

ItemGoatHornSound1 = 840

§

ItemGoatHornSound2 = 841

§

ItemGoatHornSound3 = 842

§

ItemGoatHornSound4 = 843

§

ItemGoatHornSound5 = 844

§

ItemGoatHornSound6 = 845

§

ItemGoatHornSound7 = 846

§

EntityHorseAmbient = 847

§

EntityBabyHorseAmbient = 848

§

EntityHorseAngry = 849

§

EntityBabyHorseAngry = 850

§

EntityHorseArmor = 851

§

ItemHorseArmorUnequip = 852

§

EntityHorseBreathe = 853

§

EntityBabyHorseBreathe = 854

§

EntityHorseDeath = 855

§

EntityBabyHorseDeath = 856

§

EntityHorseEat = 857

§

EntityBabyHorseEat = 858

§

EntityHorseGallop = 859

§

EntityHorseHurt = 860

§

EntityBabyHorseHurt = 861

§

EntityHorseJump = 862

§

EntityHorseLand = 863

§

EntityBabyHorseLand = 864

§

EntityHorseSaddle = 865

§

EntityHorseStep = 866

§

EntityBabyHorseStep = 867

§

EntityHorseStepWood = 868

§

EntityHostileBigFall = 869

§

EntityHostileDeath = 870

§

EntityHostileHurt = 871

§

EntityHostileSmallFall = 872

§

EntityHostileSplash = 873

§

EntityHostileSwim = 874

§

EntityHuskAmbient = 875

§

EntityHuskConvertedToZombie = 876

§

EntityHuskDeath = 877

§

EntityHuskHurt = 878

§

EntityHuskStep = 879

§

EntityIllusionerAmbient = 880

§

EntityIllusionerCastSpell = 881

§

EntityIllusionerDeath = 882

§

EntityIllusionerHurt = 883

§

EntityIllusionerMirrorMove = 884

§

EntityIllusionerPrepareBlindness = 885

§

EntityIllusionerPrepareMirror = 886

§

ItemInkSacUse = 887

§

BlockIronBreak = 888

§

BlockIronStep = 889

§

BlockIronPlace = 890

§

BlockIronHit = 891

§

BlockIronFall = 892

§

BlockIronDoorClose = 893

§

BlockIronDoorOpen = 894

§

EntityIronGolemAttack = 895

§

EntityIronGolemDamage = 896

§

EntityIronGolemDeath = 897

§

EntityIronGolemHurt = 898

§

EntityIronGolemRepair = 899

§

EntityIronGolemStep = 900

§

BlockIronTrapdoorClose = 901

§

BlockIronTrapdoorOpen = 902

§

EntityItemFrameAddItem = 903

§

EntityItemFrameBreak = 904

§

EntityItemFramePlace = 905

§

EntityItemFrameRemoveItem = 906

§

EntityItemFrameRotateItem = 907

§

EntityItemBreak = 908

§

EntityItemPickup = 909

§

BlockLadderBreak = 910

§

BlockLadderFall = 911

§

BlockLadderHit = 912

§

BlockLadderPlace = 913

§

BlockLadderStep = 914

§

BlockLanternBreak = 915

§

BlockLanternFall = 916

§

BlockLanternHit = 917

§

BlockLanternPlace = 918

§

BlockLanternStep = 919

§

BlockLargeAmethystBudBreak = 920

§

BlockLargeAmethystBudPlace = 921

§

BlockLavaAmbient = 922

§

BlockLavaExtinguish = 923

§

BlockLavaPop = 924

§

BlockLeafLitterBreak = 925

§

BlockLeafLitterStep = 926

§

BlockLeafLitterPlace = 927

§

BlockLeafLitterHit = 928

§

BlockLeafLitterFall = 929

§

ItemLeadUntied = 930

§

ItemLeadTied = 931

§

ItemLeadBreak = 932

§

BlockLeverClick = 933

§

EntityLightningBoltImpact = 934

§

EntityLightningBoltThunder = 935

§

EntityLingeringPotionThrow = 936

§

EntityLlamaAmbient = 937

§

EntityLlamaAngry = 938

§

EntityLlamaChest = 939

§

EntityLlamaDeath = 940

§

EntityLlamaEat = 941

§

EntityLlamaHurt = 942

§

EntityLlamaSpit = 943

§

EntityLlamaStep = 944

§

EntityLlamaSwag = 945

§

ItemLlamaCarpetUnequip = 946

§

EntityMagmaCubeDeathSmall = 947

§

BlockLodestoneBreak = 948

§

BlockLodestoneStep = 949

§

BlockLodestonePlace = 950

§

BlockLodestoneHit = 951

§

BlockLodestoneFall = 952

§

ItemLodestoneCompassLock = 953

§

ItemSpearLunge1 = 954

§

ItemSpearLunge2 = 955

§

ItemSpearLunge3 = 956

§

ItemMaceSmashAir = 957

§

ItemMaceSmashGround = 958

§

ItemMaceSmashGroundHeavy = 959

§

EntityMagmaCubeDeath = 960

§

EntityMagmaCubeHurt = 961

§

EntityMagmaCubeHurtSmall = 962

§

EntityMagmaCubeJump = 963

§

EntityMagmaCubeSquish = 964

§

EntityMagmaCubeSquishSmall = 965

§

BlockMangroveRootsBreak = 966

§

BlockMangroveRootsFall = 967

§

BlockMangroveRootsHit = 968

§

BlockMangroveRootsPlace = 969

§

BlockMangroveRootsStep = 970

§

BlockMediumAmethystBudBreak = 971

§

BlockMediumAmethystBudPlace = 972

§

BlockMetalBreak = 973

§

BlockMetalFall = 974

§

BlockMetalHit = 975

§

BlockMetalPlace = 976

§

BlockMetalPressurePlateClickOff = 977

§

BlockMetalPressurePlateClickOn = 978

§

BlockMetalStep = 979

§

EntityMinecartInsideUnderwater = 980

§

EntityMinecartInside = 981

§

EntityMinecartRiding = 982

§

EntityMooshroomConvert = 983

§

EntityMooshroomEat = 984

§

EntityMooshroomMilk = 985

§

EntityMooshroomSuspiciousMilk = 986

§

EntityMooshroomShear = 987

§

BlockMossCarpetBreak = 988

§

BlockMossCarpetFall = 989

§

BlockMossCarpetHit = 990

§

BlockMossCarpetPlace = 991

§

BlockMossCarpetStep = 992

§

BlockPinkPetalsBreak = 993

§

BlockPinkPetalsFall = 994

§

BlockPinkPetalsHit = 995

§

BlockPinkPetalsPlace = 996

§

BlockPinkPetalsStep = 997

§

BlockMossBreak = 998

§

BlockMossFall = 999

§

BlockMossHit = 1_000

§

BlockMossPlace = 1_001

§

BlockMossStep = 1_002

§

BlockMudBreak = 1_003

§

BlockMudFall = 1_004

§

BlockMudHit = 1_005

§

BlockMudPlace = 1_006

§

BlockMudStep = 1_007

§

BlockMudBricksBreak = 1_008

§

BlockMudBricksFall = 1_009

§

BlockMudBricksHit = 1_010

§

BlockMudBricksPlace = 1_011

§

BlockMudBricksStep = 1_012

§

BlockMuddyMangroveRootsBreak = 1_013

§

BlockMuddyMangroveRootsFall = 1_014

§

BlockMuddyMangroveRootsHit = 1_015

§

BlockMuddyMangroveRootsPlace = 1_016

§

BlockMuddyMangroveRootsStep = 1_017

§

EntityMuleAmbient = 1_018

§

EntityMuleAngry = 1_019

§

EntityMuleChest = 1_020

§

EntityMuleDeath = 1_021

§

EntityMuleEat = 1_022

§

EntityMuleHurt = 1_023

§

EntityMuleJump = 1_024

§

MusicCreative = 1_025

§

MusicCredits = 1_026

§

MusicDisc5 = 1_027

§

MusicDisc11 = 1_028

§

MusicDisc13 = 1_029

§

MusicDiscBlocks = 1_030

§

MusicDiscCat = 1_031

§

MusicDiscChirp = 1_032

§

MusicDiscFar = 1_033

§

MusicDiscLavaChicken = 1_034

§

MusicDiscMall = 1_035

§

MusicDiscMellohi = 1_036

§

MusicDiscPigstep = 1_037

§

MusicDiscStal = 1_038

§

MusicDiscStrad = 1_039

§

MusicDiscWait = 1_040

§

MusicDiscWard = 1_041

§

MusicDiscOtherside = 1_042

§

MusicDiscRelic = 1_043

§

MusicDiscCreator = 1_044

§

MusicDiscCreatorMusicBox = 1_045

§

MusicDiscPrecipice = 1_046

§

MusicDiscTears = 1_047

§

MusicDragon = 1_048

§

MusicEnd = 1_049

§

MusicGame = 1_050

§

MusicMenu = 1_051

§

MusicNetherBasaltDeltas = 1_052

§

MusicNetherCrimsonForest = 1_053

§

MusicOverworldDeepDark = 1_054

§

MusicOverworldDripstoneCaves = 1_055

§

MusicOverworldGrove = 1_056

§

MusicOverworldJaggedPeaks = 1_057

§

MusicOverworldLushCaves = 1_058

§

MusicOverworldSwamp = 1_059

§

MusicOverworldForest = 1_060

§

MusicOverworldOldGrowthTaiga = 1_061

§

MusicOverworldMeadow = 1_062

§

MusicOverworldCherryGrove = 1_063

§

MusicNetherNetherWastes = 1_064

§

MusicOverworldFrozenPeaks = 1_065

§

MusicOverworldSnowySlopes = 1_066

§

MusicNetherSoulSandValley = 1_067

§

MusicOverworldStonyPeaks = 1_068

§

MusicNetherWarpedForest = 1_069

§

MusicOverworldFlowerForest = 1_070

§

MusicOverworldDesert = 1_071

§

MusicOverworldBadlands = 1_072

§

MusicOverworldJungle = 1_073

§

MusicOverworldSparseJungle = 1_074

§

MusicOverworldBambooJungle = 1_075

§

MusicUnderWater = 1_076

§

EntityNautilusAmbient = 1_077

§

EntityNautilusAmbientLand = 1_078

§

EntityNautilusDash = 1_079

§

EntityNautilusDashLand = 1_080

§

EntityNautilusDashReady = 1_081

§

EntityNautilusDashReadyLand = 1_082

§

EntityNautilusDeath = 1_083

§

EntityNautilusDeathLand = 1_084

§

EntityNautilusEat = 1_085

§

EntityNautilusHurt = 1_086

§

EntityNautilusHurtLand = 1_087

§

EntityNautilusSwim = 1_088

§

BlockNetherBricksBreak = 1_089

§

BlockNetherBricksStep = 1_090

§

BlockNetherBricksPlace = 1_091

§

BlockNetherBricksHit = 1_092

§

BlockNetherBricksFall = 1_093

§

BlockNetherWartBreak = 1_094

§

ItemNetherWartPlant = 1_095

§

BlockNetherWoodBreak = 1_096

§

BlockNetherWoodFall = 1_097

§

BlockNetherWoodHit = 1_098

§

BlockNetherWoodPlace = 1_099

§

BlockNetherWoodStep = 1_100

§

BlockNetherWoodDoorClose = 1_101

§

BlockNetherWoodDoorOpen = 1_102

§

BlockNetherWoodTrapdoorClose = 1_103

§

BlockNetherWoodTrapdoorOpen = 1_104

§

BlockNetherWoodButtonClickOff = 1_105

§

BlockNetherWoodButtonClickOn = 1_106

§

BlockNetherWoodPressurePlateClickOff = 1_107

§

BlockNetherWoodPressurePlateClickOn = 1_108

§

BlockNetherWoodFenceGateClose = 1_109

§

BlockNetherWoodFenceGateOpen = 1_110

§

IntentionallyEmpty = 1_111

§

BlockPackedMudBreak = 1_112

§

BlockPackedMudFall = 1_113

§

BlockPackedMudHit = 1_114

§

BlockPackedMudPlace = 1_115

§

BlockPackedMudStep = 1_116

§

BlockStemBreak = 1_117

§

BlockStemStep = 1_118

§

BlockStemPlace = 1_119

§

BlockStemHit = 1_120

§

BlockStemFall = 1_121

§

BlockNyliumBreak = 1_122

§

BlockNyliumStep = 1_123

§

BlockNyliumPlace = 1_124

§

BlockNyliumHit = 1_125

§

BlockNyliumFall = 1_126

§

BlockNetherSproutsBreak = 1_127

§

BlockNetherSproutsStep = 1_128

§

BlockNetherSproutsPlace = 1_129

§

BlockNetherSproutsHit = 1_130

§

BlockNetherSproutsFall = 1_131

§

BlockFungusBreak = 1_132

§

BlockFungusStep = 1_133

§

BlockFungusPlace = 1_134

§

BlockFungusHit = 1_135

§

BlockFungusFall = 1_136

§

BlockWeepingVinesBreak = 1_137

§

BlockWeepingVinesStep = 1_138

§

BlockWeepingVinesPlace = 1_139

§

BlockWeepingVinesHit = 1_140

§

BlockWeepingVinesFall = 1_141

§

BlockWartBlockBreak = 1_142

§

BlockWartBlockStep = 1_143

§

BlockWartBlockPlace = 1_144

§

BlockWartBlockHit = 1_145

§

BlockWartBlockFall = 1_146

§

BlockNetheriteBlockBreak = 1_147

§

BlockNetheriteBlockStep = 1_148

§

BlockNetheriteBlockPlace = 1_149

§

BlockNetheriteBlockHit = 1_150

§

BlockNetheriteBlockFall = 1_151

§

BlockNetherrackBreak = 1_152

§

BlockNetherrackStep = 1_153

§

BlockNetherrackPlace = 1_154

§

BlockNetherrackHit = 1_155

§

BlockNetherrackFall = 1_156

§

BlockNoteBlockBasedrum = 1_157

§

BlockNoteBlockBass = 1_158

§

BlockNoteBlockBell = 1_159

§

BlockNoteBlockChime = 1_160

§

BlockNoteBlockFlute = 1_161

§

BlockNoteBlockGuitar = 1_162

§

BlockNoteBlockHarp = 1_163

§

BlockNoteBlockHat = 1_164

§

BlockNoteBlockPling = 1_165

§

BlockNoteBlockSnare = 1_166

§

BlockNoteBlockTrumpet = 1_167

§

BlockNoteBlockTrumpetExposed = 1_168

§

BlockNoteBlockTrumpetOxidized = 1_169

§

BlockNoteBlockTrumpetWeathered = 1_170

§

BlockNoteBlockXylophone = 1_171

§

BlockNoteBlockIronXylophone = 1_172

§

BlockNoteBlockCowBell = 1_173

§

BlockNoteBlockDidgeridoo = 1_174

§

BlockNoteBlockBit = 1_175

§

BlockNoteBlockBanjo = 1_176

§

BlockNoteBlockImitateZombie = 1_177

§

BlockNoteBlockImitateSkeleton = 1_178

§

BlockNoteBlockImitateCreeper = 1_179

§

BlockNoteBlockImitateEnderDragon = 1_180

§

BlockNoteBlockImitateWitherSkeleton = 1_181

§

BlockNoteBlockImitatePiglin = 1_182

§

EntityOcelotHurt = 1_183

§

EntityOcelotAmbient = 1_184

§

EntityOcelotDeath = 1_185

§

ItemOminousBottleDispose = 1_186

§

EntityPaintingBreak = 1_187

§

EntityPaintingPlace = 1_188

§

BlockPaleHangingMossIdle = 1_189

§

EntityPandaPreSneeze = 1_190

§

EntityPandaSneeze = 1_191

§

EntityPandaAmbient = 1_192

§

EntityPandaDeath = 1_193

§

EntityPandaEat = 1_194

§

EntityPandaStep = 1_195

§

EntityPandaCantBreed = 1_196

§

EntityPandaAggressiveAmbient = 1_197

§

EntityPandaWorriedAmbient = 1_198

§

EntityPandaHurt = 1_199

§

EntityPandaBite = 1_200

§

EntityParchedAmbient = 1_201

§

EntityParchedDeath = 1_202

§

EntityParchedHurt = 1_203

§

EntityParchedStep = 1_204

§

EntityParrotAmbient = 1_205

§

EntityParrotDeath = 1_206

§

EntityParrotEat = 1_207

§

EntityParrotFly = 1_208

§

EntityParrotHurt = 1_209

§

EntityParrotImitateBlaze = 1_210

§

EntityParrotImitateBogged = 1_211

§

EntityParrotImitateBreeze = 1_212

§

EntityParrotImitateCamelHusk = 1_213

§

EntityParrotImitateCreaking = 1_214

§

EntityParrotImitateCreeper = 1_215

§

EntityParrotImitateDrowned = 1_216

§

EntityParrotImitateElderGuardian = 1_217

§

EntityParrotImitateEnderDragon = 1_218

§

EntityParrotImitateEndermite = 1_219

§

EntityParrotImitateEvoker = 1_220

§

EntityParrotImitateGhast = 1_221

§

EntityParrotImitateGuardian = 1_222

§

EntityParrotImitateHoglin = 1_223

§

EntityParrotImitateHusk = 1_224

§

EntityParrotImitateIllusioner = 1_225

§

EntityParrotImitateMagmaCube = 1_226

§

EntityParrotImitatePhantom = 1_227

§

EntityParrotImitateParched = 1_228

§

EntityParrotImitatePiglin = 1_229

§

EntityParrotImitatePiglinBrute = 1_230

§

EntityParrotImitatePillager = 1_231

§

EntityParrotImitateRavager = 1_232

§

EntityParrotImitateShulker = 1_233

§

EntityParrotImitateSilverfish = 1_234

§

EntityParrotImitateSkeleton = 1_235

§

EntityParrotImitateSlime = 1_236

§

EntityParrotImitateSpider = 1_237

§

EntityParrotImitateStray = 1_238

§

EntityParrotImitateVex = 1_239

§

EntityParrotImitateVindicator = 1_240

§

EntityParrotImitateWarden = 1_241

§

EntityParrotImitateWitch = 1_242

§

EntityParrotImitateWither = 1_243

§

EntityParrotImitateWitherSkeleton = 1_244

§

EntityParrotImitateZoglin = 1_245

§

EntityParrotImitateZombie = 1_246

§

EntityParrotImitateZombieHorse = 1_247

§

EntityParrotImitateZombieNautilus = 1_248

§

EntityParrotImitateZombieVillager = 1_249

§

EntityParrotStep = 1_250

§

EntityPhantomAmbient = 1_251

§

EntityPhantomBite = 1_252

§

EntityPhantomDeath = 1_253

§

EntityPhantomFlap = 1_254

§

EntityPhantomHurt = 1_255

§

EntityPhantomSwoop = 1_256

§

EntityPigSaddle = 1_257

§

EntityPigStep = 1_258

§

EntityBabyPigStep = 1_259

§

EntityBabyPigAmbient = 1_260

§

EntityBabyPigEat = 1_261

§

EntityBabyPigHurt = 1_262

§

EntityBabyPigDeath = 1_263

§

EntityPigAmbient = 1_264

§

EntityPigHurt = 1_265

§

EntityPigDeath = 1_266

§

EntityPigEat = 1_267

§

EntityPigMiniAmbient = 1_268

§

EntityPigMiniHurt = 1_269

§

EntityPigMiniDeath = 1_270

§

EntityPigMiniEat = 1_271

§

EntityPigBigAmbient = 1_272

§

EntityPigBigHurt = 1_273

§

EntityPigBigDeath = 1_274

§

EntityPigBigEat = 1_275

§

EntityPiglinAdmiringItem = 1_276

§

EntityPiglinAmbient = 1_277

§

EntityPiglinAngry = 1_278

§

EntityPiglinCelebrate = 1_279

§

EntityPiglinDeath = 1_280

§

EntityPiglinJealous = 1_281

§

EntityPiglinHurt = 1_282

§

EntityPiglinRetreat = 1_283

§

EntityPiglinStep = 1_284

§

EntityPiglinConvertedToZombified = 1_285

§

EntityPiglinBruteAmbient = 1_286

§

EntityPiglinBruteAngry = 1_287

§

EntityPiglinBruteDeath = 1_288

§

EntityPiglinBruteHurt = 1_289

§

EntityPiglinBruteStep = 1_290

§

EntityPiglinBruteConvertedToZombified = 1_291

§

EntityPillagerAmbient = 1_292

§

EntityPillagerCelebrate = 1_293

§

EntityPillagerDeath = 1_294

§

EntityPillagerHurt = 1_295

§

BlockPistonContract = 1_296

§

BlockPistonExtend = 1_297

§

EntityPlayerAttackCrit = 1_298

§

EntityPlayerAttackKnockback = 1_299

§

EntityPlayerAttackNodamage = 1_300

§

EntityPlayerAttackStrong = 1_301

§

EntityPlayerAttackSweep = 1_302

§

EntityPlayerAttackWeak = 1_303

§

EntityPlayerBigFall = 1_304

§

EntityPlayerBreath = 1_305

§

EntityPlayerBurp = 1_306

§

EntityPlayerDeath = 1_307

§

EntityPlayerHurt = 1_308

§

EntityPlayerHurtDrown = 1_309

§

EntityPlayerHurtFreeze = 1_310

§

EntityPlayerHurtOnFire = 1_311

§

EntityPlayerHurtSweetBerryBush = 1_312

§

EntityPlayerLevelup = 1_313

§

EntityPlayerSmallFall = 1_314

§

EntityPlayerSplash = 1_315

§

EntityPlayerSplashHighSpeed = 1_316

§

EntityPlayerSwim = 1_317

§

EntityPlayerTeleport = 1_318

§

EntityPolarBearAmbient = 1_319

§

EntityPolarBearAmbientBaby = 1_320

§

EntityPolarBearDeath = 1_321

§

EntityPolarBearHurt = 1_322

§

EntityPolarBearStep = 1_323

§

EntityPolarBearWarning = 1_324

§

BlockPolishedDeepslateBreak = 1_325

§

BlockPolishedDeepslateFall = 1_326

§

BlockPolishedDeepslateHit = 1_327

§

BlockPolishedDeepslatePlace = 1_328

§

BlockPolishedDeepslateStep = 1_329

§

BlockPortalAmbient = 1_330

§

BlockPortalTravel = 1_331

§

BlockPortalTrigger = 1_332

§

BlockPowderSnowBreak = 1_333

§

BlockPowderSnowFall = 1_334

§

BlockPowderSnowHit = 1_335

§

BlockPowderSnowPlace = 1_336

§

BlockPowderSnowStep = 1_337

§

EntityPufferFishBlowOut = 1_338

§

EntityPufferFishBlowUp = 1_339

§

EntityPufferFishDeath = 1_340

§

EntityPufferFishFlop = 1_341

§

EntityPufferFishHurt = 1_342

§

EntityPufferFishSting = 1_343

§

BlockPumpkinCarve = 1_344

§

EntityRabbitAmbient = 1_345

§

EntityRabbitAttack = 1_346

§

EntityRabbitDeath = 1_347

§

EntityRabbitHurt = 1_348

§

EntityRabbitJump = 1_349

§

EventRaidHorn = 1_350

§

EntityRavagerAmbient = 1_351

§

EntityRavagerAttack = 1_352

§

EntityRavagerCelebrate = 1_353

§

EntityRavagerDeath = 1_354

§

EntityRavagerHurt = 1_355

§

EntityRavagerStep = 1_356

§

EntityRavagerStunned = 1_357

§

EntityRavagerRoar = 1_358

§

BlockNetherGoldOreBreak = 1_359

§

BlockNetherGoldOreFall = 1_360

§

BlockNetherGoldOreHit = 1_361

§

BlockNetherGoldOrePlace = 1_362

§

BlockNetherGoldOreStep = 1_363

§

BlockNetherOreBreak = 1_364

§

BlockNetherOreFall = 1_365

§

BlockNetherOreHit = 1_366

§

BlockNetherOrePlace = 1_367

§

BlockNetherOreStep = 1_368

§

BlockRedstoneTorchBurnout = 1_369

§

BlockResinBreak = 1_370

§

BlockResinFall = 1_371

§

BlockResinPlace = 1_372

§

BlockResinStep = 1_373

§

BlockResinBricksBreak = 1_374

§

BlockResinBricksFall = 1_375

§

BlockResinBricksHit = 1_376

§

BlockResinBricksPlace = 1_377

§

BlockResinBricksStep = 1_378

§

BlockRespawnAnchorAmbient = 1_379

§

BlockRespawnAnchorCharge = 1_380

§

BlockRespawnAnchorDeplete = 1_381

§

BlockRespawnAnchorSetSpawn = 1_382

§

BlockRootedDirtBreak = 1_383

§

BlockRootedDirtFall = 1_384

§

BlockRootedDirtHit = 1_385

§

BlockRootedDirtPlace = 1_386

§

BlockRootedDirtStep = 1_387

§

EntitySalmonAmbient = 1_388

§

EntitySalmonDeath = 1_389

§

EntitySalmonFlop = 1_390

§

EntitySalmonHurt = 1_391

§

BlockSandBreak = 1_392

§

BlockSandFall = 1_393

§

BlockSandHit = 1_394

§

BlockSandPlace = 1_395

§

BlockSandStep = 1_396

§

BlockSandIdle = 1_397

§

BlockScaffoldingBreak = 1_398

§

BlockScaffoldingFall = 1_399

§

BlockScaffoldingHit = 1_400

§

BlockScaffoldingPlace = 1_401

§

BlockScaffoldingStep = 1_402

§

BlockSculkSpread = 1_403

§

BlockSculkCharge = 1_404

§

BlockSculkBreak = 1_405

§

BlockSculkFall = 1_406

§

BlockSculkHit = 1_407

§

BlockSculkPlace = 1_408

§

BlockSculkStep = 1_409

§

BlockSculkCatalystBloom = 1_410

§

BlockSculkCatalystBreak = 1_411

§

BlockSculkCatalystFall = 1_412

§

BlockSculkCatalystHit = 1_413

§

BlockSculkCatalystPlace = 1_414

§

BlockSculkCatalystStep = 1_415

§

BlockSculkSensorClicking = 1_416

§

BlockSculkSensorClickingStop = 1_417

§

BlockSculkSensorBreak = 1_418

§

BlockSculkSensorFall = 1_419

§

BlockSculkSensorHit = 1_420

§

BlockSculkSensorPlace = 1_421

§

BlockSculkSensorStep = 1_422

§

BlockSculkShriekerBreak = 1_423

§

BlockSculkShriekerFall = 1_424

§

BlockSculkShriekerHit = 1_425

§

BlockSculkShriekerPlace = 1_426

§

BlockSculkShriekerShriek = 1_427

§

BlockSculkShriekerStep = 1_428

§

BlockSculkVeinBreak = 1_429

§

BlockSculkVeinFall = 1_430

§

BlockSculkVeinHit = 1_431

§

BlockSculkVeinPlace = 1_432

§

BlockSculkVeinStep = 1_433

§

EntitySheepAmbient = 1_434

§

EntitySheepDeath = 1_435

§

EntitySheepHurt = 1_436

§

EntitySheepShear = 1_437

§

EntitySheepStep = 1_438

§

ItemShearsSnip = 1_439

§

BlockShelfActivate = 1_440

§

BlockShelfBreak = 1_441

§

BlockShelfDeactivate = 1_442

§

BlockShelfFall = 1_443

§

BlockShelfHit = 1_444

§

BlockShelfMultiSwap = 1_445

§

BlockShelfPlace = 1_446

§

BlockShelfPlaceItem = 1_447

§

BlockShelfSingleSwap = 1_448

§

BlockShelfStep = 1_449

§

BlockShelfTakeItem = 1_450

§

ItemShieldBlock = 1_451

§

ItemShieldBreak = 1_452

§

BlockShroomlightBreak = 1_453

§

BlockShroomlightStep = 1_454

§

BlockShroomlightPlace = 1_455

§

BlockShroomlightHit = 1_456

§

BlockShroomlightFall = 1_457

§

ItemShovelFlatten = 1_458

§

EntityShulkerAmbient = 1_459

§

BlockShulkerBoxClose = 1_460

§

BlockShulkerBoxOpen = 1_461

§

EntityShulkerBulletHit = 1_462

§

EntityShulkerBulletHurt = 1_463

§

EntityShulkerClose = 1_464

§

EntityShulkerDeath = 1_465

§

EntityShulkerHurt = 1_466

§

EntityShulkerHurtClosed = 1_467

§

EntityShulkerOpen = 1_468

§

EntityShulkerShoot = 1_469

§

EntityShulkerTeleport = 1_470

§

EntitySilverfishAmbient = 1_471

§

EntitySilverfishDeath = 1_472

§

EntitySilverfishHurt = 1_473

§

EntitySilverfishStep = 1_474

§

EntitySkeletonAmbient = 1_475

§

EntitySkeletonConvertedToStray = 1_476

§

EntitySkeletonDeath = 1_477

§

EntitySkeletonHorseAmbient = 1_478

§

EntitySkeletonHorseDeath = 1_479

§

EntitySkeletonHorseHurt = 1_480

§

EntitySkeletonHorseSwim = 1_481

§

EntitySkeletonHorseAmbientWater = 1_482

§

EntitySkeletonHorseGallopWater = 1_483

§

EntitySkeletonHorseJumpWater = 1_484

§

EntitySkeletonHorseStepWater = 1_485

§

EntitySkeletonHurt = 1_486

§

EntitySkeletonShoot = 1_487

§

EntitySkeletonStep = 1_488

§

EntitySlimeAttack = 1_489

§

EntitySlimeDeath = 1_490

§

EntitySlimeHurt = 1_491

§

EntitySlimeJump = 1_492

§

EntitySlimeSquish = 1_493

§

BlockSlimeBlockBreak = 1_494

§

BlockSlimeBlockFall = 1_495

§

BlockSlimeBlockHit = 1_496

§

BlockSlimeBlockPlace = 1_497

§

BlockSlimeBlockStep = 1_498

§

BlockSmallAmethystBudBreak = 1_499

§

BlockSmallAmethystBudPlace = 1_500

§

BlockSmallDripleafBreak = 1_501

§

BlockSmallDripleafFall = 1_502

§

BlockSmallDripleafHit = 1_503

§

BlockSmallDripleafPlace = 1_504

§

BlockSmallDripleafStep = 1_505

§

BlockSoulSandBreak = 1_506

§

BlockSoulSandStep = 1_507

§

BlockSoulSandPlace = 1_508

§

BlockSoulSandHit = 1_509

§

BlockSoulSandFall = 1_510

§

BlockSoulSoilBreak = 1_511

§

BlockSoulSoilStep = 1_512

§

BlockSoulSoilPlace = 1_513

§

BlockSoulSoilHit = 1_514

§

BlockSoulSoilFall = 1_515

§

ParticleSoulEscape = 1_516

§

BlockSpawnerBreak = 1_517

§

BlockSpawnerFall = 1_518

§

BlockSpawnerHit = 1_519

§

BlockSpawnerPlace = 1_520

§

BlockSpawnerStep = 1_521

§

ItemSpearUse = 1_522

§

ItemSpearHit = 1_523

§

ItemSpearAttack = 1_524

§

ItemSpearWoodUse = 1_525

§

ItemSpearWoodHit = 1_526

§

ItemSpearWoodAttack = 1_527

§

BlockSporeBlossomBreak = 1_528

§

BlockSporeBlossomFall = 1_529

§

BlockSporeBlossomHit = 1_530

§

BlockSporeBlossomPlace = 1_531

§

BlockSporeBlossomStep = 1_532

§

EntityStriderAmbient = 1_533

§

EntityStriderHappy = 1_534

§

EntityStriderRetreat = 1_535

§

EntityStriderDeath = 1_536

§

EntityStriderHurt = 1_537

§

EntityStriderStep = 1_538

§

EntityStriderStepLava = 1_539

§

EntityStriderEat = 1_540

§

EntityStriderSaddle = 1_541

§

EntitySlimeDeathSmall = 1_542

§

EntitySlimeHurtSmall = 1_543

§

EntitySlimeJumpSmall = 1_544

§

EntitySlimeSquishSmall = 1_545

§

BlockSmithingTableUse = 1_546

§

BlockSmokerSmoke = 1_547

§

EntitySnifferStep = 1_548

§

EntitySnifferEat = 1_549

§

EntitySnifferIdle = 1_550

§

EntitySnifferHurt = 1_551

§

EntitySnifferDeath = 1_552

§

EntitySnifferDropSeed = 1_553

§

EntitySnifferScenting = 1_554

§

EntitySnifferSniffing = 1_555

§

EntitySnifferSearching = 1_556

§

EntitySnifferDigging = 1_557

§

EntitySnifferDiggingStop = 1_558

§

EntitySnifferHappy = 1_559

§

BlockSnifferEggPlop = 1_560

§

BlockSnifferEggCrack = 1_561

§

BlockSnifferEggHatch = 1_562

§

EntitySnowballThrow = 1_563

§

BlockSnowBreak = 1_564

§

BlockSnowFall = 1_565

§

EntitySnowGolemAmbient = 1_566

§

EntitySnowGolemDeath = 1_567

§

EntitySnowGolemHurt = 1_568

§

EntitySnowGolemShoot = 1_569

§

EntitySnowGolemShear = 1_570

§

BlockSnowHit = 1_571

§

BlockSnowPlace = 1_572

§

BlockSnowStep = 1_573

§

EntitySpiderAmbient = 1_574

§

EntitySpiderDeath = 1_575

§

EntitySpiderHurt = 1_576

§

EntitySpiderStep = 1_577

§

EntitySplashPotionBreak = 1_578

§

EntitySplashPotionThrow = 1_579

§

BlockSpongeBreak = 1_580

§

BlockSpongeFall = 1_581

§

BlockSpongeHit = 1_582

§

BlockSpongePlace = 1_583

§

BlockSpongeStep = 1_584

§

BlockSpongeAbsorb = 1_585

§

ItemSpyglassUse = 1_586

§

ItemSpyglassStopUsing = 1_587

§

EntitySquidAmbient = 1_588

§

EntitySquidDeath = 1_589

§

EntitySquidHurt = 1_590

§

EntitySquidSquirt = 1_591

§

BlockStoneBreak = 1_592

§

BlockStoneButtonClickOff = 1_593

§

BlockStoneButtonClickOn = 1_594

§

BlockStoneFall = 1_595

§

BlockStoneHit = 1_596

§

BlockStonePlace = 1_597

§

BlockStonePressurePlateClickOff = 1_598

§

BlockStonePressurePlateClickOn = 1_599

§

BlockStoneStep = 1_600

§

EntityStrayAmbient = 1_601

§

EntityStrayDeath = 1_602

§

EntityStrayHurt = 1_603

§

EntityStrayStep = 1_604

§

BlockSweetBerryBushBreak = 1_605

§

BlockSweetBerryBushPlace = 1_606

§

BlockSweetBerryBushPickBerries = 1_607

§

EntityTadpoleDeath = 1_608

§

EntityTadpoleFlop = 1_609

§

EntityTadpoleGrowUp = 1_610

§

EntityTadpoleHurt = 1_611

§

EnchantThornsHit = 1_612

§

EntityTntPrimed = 1_613

§

ItemTotemUse = 1_614

§

ItemTridentHit = 1_615

§

ItemTridentHitGround = 1_616

§

ItemTridentReturn = 1_617

§

ItemTridentRiptide1 = 1_618

§

ItemTridentRiptide2 = 1_619

§

ItemTridentRiptide3 = 1_620

§

ItemTridentThrow = 1_621

§

ItemTridentThunder = 1_622

§

BlockTripwireAttach = 1_623

§

BlockTripwireClickOff = 1_624

§

BlockTripwireClickOn = 1_625

§

BlockTripwireDetach = 1_626

§

EntityTropicalFishAmbient = 1_627

§

EntityTropicalFishDeath = 1_628

§

EntityTropicalFishFlop = 1_629

§

EntityTropicalFishHurt = 1_630

§

BlockTuffBreak = 1_631

§

BlockTuffStep = 1_632

§

BlockTuffPlace = 1_633

§

BlockTuffHit = 1_634

§

BlockTuffFall = 1_635

§

BlockTuffBricksBreak = 1_636

§

BlockTuffBricksFall = 1_637

§

BlockTuffBricksHit = 1_638

§

BlockTuffBricksPlace = 1_639

§

BlockTuffBricksStep = 1_640

§

BlockPolishedTuffBreak = 1_641

§

BlockPolishedTuffFall = 1_642

§

BlockPolishedTuffHit = 1_643

§

BlockPolishedTuffPlace = 1_644

§

BlockPolishedTuffStep = 1_645

§

EntityTurtleAmbientLand = 1_646

§

EntityTurtleDeath = 1_647

§

EntityTurtleDeathBaby = 1_648

§

EntityTurtleEggBreak = 1_649

§

EntityTurtleEggCrack = 1_650

§

EntityTurtleEggHatch = 1_651

§

EntityTurtleHurt = 1_652

§

EntityTurtleHurtBaby = 1_653

§

EntityTurtleLayEgg = 1_654

§

EntityTurtleShamble = 1_655

§

EntityTurtleShambleBaby = 1_656

§

EntityTurtleSwim = 1_657

§

UiButtonClick = 1_658

§

UiLoomSelectPattern = 1_659

§

UiLoomTakeResult = 1_660

§

UiCartographyTableTakeResult = 1_661

§

UiStonecutterTakeResult = 1_662

§

UiStonecutterSelectRecipe = 1_663

§

UiToastChallengeComplete = 1_664

§

UiToastIn = 1_665

§

UiToastOut = 1_666

§

BlockVaultActivate = 1_667

§

BlockVaultAmbient = 1_668

§

BlockVaultBreak = 1_669

§

BlockVaultCloseShutter = 1_670

§

BlockVaultDeactivate = 1_671

§

BlockVaultEjectItem = 1_672

§

BlockVaultRejectRewardedPlayer = 1_673

§

BlockVaultFall = 1_674

§

BlockVaultHit = 1_675

§

BlockVaultInsertItem = 1_676

§

BlockVaultInsertItemFail = 1_677

§

BlockVaultOpenShutter = 1_678

§

BlockVaultPlace = 1_679

§

BlockVaultStep = 1_680

§

EntityVexAmbient = 1_681

§

EntityVexCharge = 1_682

§

EntityVexDeath = 1_683

§

EntityVexHurt = 1_684

§

EntityVillagerAmbient = 1_685

§

EntityVillagerCelebrate = 1_686

§

EntityVillagerDeath = 1_687

§

EntityVillagerHurt = 1_688

§

EntityVillagerNo = 1_689

§

EntityVillagerTrade = 1_690

§

EntityVillagerYes = 1_691

§

EntityVillagerWorkArmorer = 1_692

§

EntityVillagerWorkButcher = 1_693

§

EntityVillagerWorkCartographer = 1_694

§

EntityVillagerWorkCleric = 1_695

§

EntityVillagerWorkFarmer = 1_696

§

EntityVillagerWorkFisherman = 1_697

§

EntityVillagerWorkFletcher = 1_698

§

EntityVillagerWorkLeatherworker = 1_699

§

EntityVillagerWorkLibrarian = 1_700

§

EntityVillagerWorkMason = 1_701

§

EntityVillagerWorkShepherd = 1_702

§

EntityVillagerWorkToolsmith = 1_703

§

EntityVillagerWorkWeaponsmith = 1_704

§

EntityVindicatorAmbient = 1_705

§

EntityVindicatorCelebrate = 1_706

§

EntityVindicatorDeath = 1_707

§

EntityVindicatorHurt = 1_708

§

BlockVineBreak = 1_709

§

BlockVineFall = 1_710

§

BlockVineHit = 1_711

§

BlockVinePlace = 1_712

§

BlockVineStep = 1_713

§

BlockLilyPadPlace = 1_714

§

EntityWanderingTraderAmbient = 1_715

§

EntityWanderingTraderDeath = 1_716

§

EntityWanderingTraderDisappeared = 1_717

§

EntityWanderingTraderDrinkMilk = 1_718

§

EntityWanderingTraderDrinkPotion = 1_719

§

EntityWanderingTraderHurt = 1_720

§

EntityWanderingTraderNo = 1_721

§

EntityWanderingTraderReappeared = 1_722

§

EntityWanderingTraderTrade = 1_723

§

EntityWanderingTraderYes = 1_724

§

EntityWardenAgitated = 1_725

§

EntityWardenAmbient = 1_726

§

EntityWardenAngry = 1_727

§

EntityWardenAttackImpact = 1_728

§

EntityWardenDeath = 1_729

§

EntityWardenDig = 1_730

§

EntityWardenEmerge = 1_731

§

EntityWardenHeartbeat = 1_732

§

EntityWardenHurt = 1_733

§

EntityWardenListening = 1_734

§

EntityWardenListeningAngry = 1_735

§

EntityWardenNearbyClose = 1_736

§

EntityWardenNearbyCloser = 1_737

§

EntityWardenNearbyClosest = 1_738

§

EntityWardenRoar = 1_739

§

EntityWardenSniff = 1_740

§

EntityWardenSonicBoom = 1_741

§

EntityWardenSonicCharge = 1_742

§

EntityWardenStep = 1_743

§

EntityWardenTendrilClicks = 1_744

§

BlockHangingSignWaxedInteractFail = 1_745

§

BlockSignWaxedInteractFail = 1_746

§

BlockWaterAmbient = 1_747

§

WeatherEndFlash = 1_748

§

WeatherRain = 1_749

§

WeatherRainAbove = 1_750

§

BlockWetGrassBreak = 1_751

§

BlockWetGrassFall = 1_752

§

BlockWetGrassHit = 1_753

§

BlockWetGrassPlace = 1_754

§

BlockWetGrassStep = 1_755

§

BlockWetSpongeBreak = 1_756

§

BlockWetSpongeDries = 1_757

§

BlockWetSpongeFall = 1_758

§

BlockWetSpongeHit = 1_759

§

BlockWetSpongePlace = 1_760

§

BlockWetSpongeStep = 1_761

§

EntityWindChargeWindBurst = 1_762

§

EntityWindChargeThrow = 1_763

§

EntityWitchAmbient = 1_764

§

EntityWitchCelebrate = 1_765

§

EntityWitchDeath = 1_766

§

EntityWitchDrink = 1_767

§

EntityWitchHurt = 1_768

§

EntityWitchThrow = 1_769

§

EntityWitherAmbient = 1_770

§

EntityWitherBreakBlock = 1_771

§

EntityWitherDeath = 1_772

§

EntityWitherHurt = 1_773

§

EntityWitherShoot = 1_774

§

EntityWitherSkeletonAmbient = 1_775

§

EntityWitherSkeletonDeath = 1_776

§

EntityWitherSkeletonHurt = 1_777

§

EntityWitherSkeletonStep = 1_778

§

EntityWitherSpawn = 1_779

§

ItemWolfArmorBreak = 1_780

§

EntityBabyWolfAmbient = 1_781

§

ItemWolfArmorCrack = 1_782

§

ItemWolfArmorDamage = 1_783

§

ItemWolfArmorRepair = 1_784

§

EntityBabyWolfDeath = 1_785

§

EntityBabyWolfGrowl = 1_786

§

EntityBabyWolfHurt = 1_787

§

EntityBabyWolfPant = 1_788

§

EntityWolfShake = 1_789

§

EntityWolfStep = 1_790

§

EntityBabyWolfStep = 1_791

§

EntityBabyWolfWhine = 1_792

§

EntityWolfAmbient = 1_793

§

EntityWolfDeath = 1_794

§

EntityWolfGrowl = 1_795

§

EntityWolfHurt = 1_796

§

EntityWolfPant = 1_797

§

EntityWolfWhine = 1_798

§

EntityWolfPuglinAmbient = 1_799

§

EntityWolfPuglinDeath = 1_800

§

EntityWolfPuglinGrowl = 1_801

§

EntityWolfPuglinHurt = 1_802

§

EntityWolfPuglinPant = 1_803

§

EntityWolfPuglinWhine = 1_804

§

EntityWolfSadAmbient = 1_805

§

EntityWolfSadDeath = 1_806

§

EntityWolfSadGrowl = 1_807

§

EntityWolfSadHurt = 1_808

§

EntityWolfSadPant = 1_809

§

EntityWolfSadWhine = 1_810

§

EntityWolfAngryAmbient = 1_811

§

EntityWolfAngryDeath = 1_812

§

EntityWolfAngryGrowl = 1_813

§

EntityWolfAngryHurt = 1_814

§

EntityWolfAngryPant = 1_815

§

EntityWolfAngryWhine = 1_816

§

EntityWolfGrumpyAmbient = 1_817

§

EntityWolfGrumpyDeath = 1_818

§

EntityWolfGrumpyGrowl = 1_819

§

EntityWolfGrumpyHurt = 1_820

§

EntityWolfGrumpyPant = 1_821

§

EntityWolfGrumpyWhine = 1_822

§

EntityWolfBigAmbient = 1_823

§

EntityWolfBigDeath = 1_824

§

EntityWolfBigGrowl = 1_825

§

EntityWolfBigHurt = 1_826

§

EntityWolfBigPant = 1_827

§

EntityWolfBigWhine = 1_828

§

EntityWolfCuteAmbient = 1_829

§

EntityWolfCuteDeath = 1_830

§

EntityWolfCuteGrowl = 1_831

§

EntityWolfCuteHurt = 1_832

§

EntityWolfCutePant = 1_833

§

EntityWolfCuteWhine = 1_834

§

BlockWoodenDoorClose = 1_835

§

BlockWoodenDoorOpen = 1_836

§

BlockWoodenTrapdoorClose = 1_837

§

BlockWoodenTrapdoorOpen = 1_838

§

BlockWoodenButtonClickOff = 1_839

§

BlockWoodenButtonClickOn = 1_840

§

BlockWoodenPressurePlateClickOff = 1_841

§

BlockWoodenPressurePlateClickOn = 1_842

§

BlockWoodBreak = 1_843

§

BlockWoodFall = 1_844

§

BlockWoodHit = 1_845

§

BlockWoodPlace = 1_846

§

BlockWoodStep = 1_847

§

BlockWoolBreak = 1_848

§

BlockWoolFall = 1_849

§

BlockWoolHit = 1_850

§

BlockWoolPlace = 1_851

§

BlockWoolStep = 1_852

§

EntityZoglinAmbient = 1_853

§

EntityZoglinAngry = 1_854

§

EntityZoglinAttack = 1_855

§

EntityZoglinDeath = 1_856

§

EntityZoglinHurt = 1_857

§

EntityZoglinStep = 1_858

§

EntityZombieAmbient = 1_859

§

EntityZombieAttackWoodenDoor = 1_860

§

EntityZombieAttackIronDoor = 1_861

§

EntityZombieBreakWoodenDoor = 1_862

§

EntityZombieConvertedToDrowned = 1_863

§

EntityZombieDeath = 1_864

§

EntityZombieDestroyEgg = 1_865

§

EntityZombieHorseAmbient = 1_866

§

EntityZombieHorseAngry = 1_867

§

EntityZombieHorseDeath = 1_868

§

EntityZombieHorseEat = 1_869

§

EntityZombieHorseHurt = 1_870

§

EntityZombieHurt = 1_871

§

EntityZombieInfect = 1_872

§

EntityZombieNautilusAmbient = 1_873

§

EntityZombieNautilusAmbientLand = 1_874

§

EntityZombieNautilusDash = 1_875

§

EntityZombieNautilusDashLand = 1_876

§

EntityZombieNautilusDashReady = 1_877

§

EntityZombieNautilusDashReadyLand = 1_878

§

EntityZombieNautilusDeath = 1_879

§

EntityZombieNautilusDeathLand = 1_880

§

EntityZombieNautilusEat = 1_881

§

EntityZombieNautilusHurt = 1_882

§

EntityZombieNautilusHurtLand = 1_883

§

EntityZombieNautilusSwim = 1_884

§

EntityZombifiedPiglinAmbient = 1_885

§

EntityZombifiedPiglinAngry = 1_886

§

EntityZombifiedPiglinDeath = 1_887

§

EntityZombifiedPiglinHurt = 1_888

§

EntityZombieStep = 1_889

§

EntityZombieVillagerAmbient = 1_890

§

EntityZombieVillagerConverted = 1_891

§

EntityZombieVillagerCure = 1_892

§

EntityZombieVillagerDeath = 1_893

§

EntityZombieVillagerHurt = 1_894

§

EntityZombieVillagerStep = 1_895

§

EventMobEffectBadOmen = 1_896

§

EventMobEffectTrialOmen = 1_897

§

EventMobEffectRaidOmen = 1_898

§

ItemSaddleUnequip = 1_899

§

ItemNautilusSaddleUnderwaterEquip = 1_900

§

ItemNautilusSaddleEquip = 1_901

Implementations§

Source§

impl SoundEvent

Source

pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a SoundEvent.

§Safety

The id should be at most 1901.

Source

pub const fn is_valid_id(id: u32) -> bool

Source§

impl SoundEvent

Source

pub fn to_str(&self) -> &'static str

Convert the value to a stringified identifier, formatted like "minecraft:air".

Trait Implementations§

Source§

impl AzBuf for SoundEvent

Source§

fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>

Source§

fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

Source§

impl Clone for SoundEvent

Source§

fn clone(&self) -> SoundEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SoundEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for SoundEvent

Available on crate feature serde only.
Source§

fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for SoundEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Convert the value to a stringified identifier, formatted like "minecraft:air".

Source§

impl<'a> From<SoundEvent> for Identifier

Source§

fn from(value: SoundEvent) -> Self

Converts to this type from the input type.
Source§

impl FromNbtTag for SoundEvent

Source§

fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

§

fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

Source§

impl FromStr for SoundEvent

Parse the value from a stringified identifier, formatted like either "air" or "minecraft:air".

Source§

type Err = ()

The associated error which can be returned from parsing.
Source§

fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
Source§

impl Hash for SoundEvent

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Ord for SoundEvent

Source§

fn cmp(&self, other: &SoundEvent) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl PartialEq for SoundEvent

Source§

fn eq(&self, other: &SoundEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialOrd for SoundEvent

Source§

fn partial_cmp(&self, other: &SoundEvent) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Registry for SoundEvent

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fn from_u32(value: u32) -> Option<Self>

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fn to_u32(&self) -> u32

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impl Serialize for SoundEvent

Available on crate feature serde only.
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ToNbtTag for SoundEvent

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fn to_nbt_tag(self) -> NbtTag

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fn to_optional_nbt_tag(self) -> Option<NbtTag>

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impl<'a> TryFrom<&'a Identifier> for SoundEvent

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(ident: &'a Identifier) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<u32> for SoundEvent

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fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a SoundEvent.

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type Error = ()

The type returned in the event of a conversion error.
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impl Copy for SoundEvent

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impl Eq for SoundEvent

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impl StructuralPartialEq for SoundEvent

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,