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SoundEvent

Enum SoundEvent 

Source
#[repr(u32)]
pub enum SoundEvent {
Show 1968 variants EntityAllayAmbientWithItem = 0, EntityAllayAmbientWithoutItem = 1, EntityAllayDeath = 2, EntityAllayHurt = 3, EntityAllayItemGiven = 4, EntityAllayItemTaken = 5, EntityAllayItemThrown = 6, AmbientCave = 7, AmbientBasaltDeltasAdditions = 8, AmbientBasaltDeltasLoop = 9, AmbientBasaltDeltasMood = 10, AmbientCrimsonForestAdditions = 11, AmbientCrimsonForestLoop = 12, AmbientCrimsonForestMood = 13, AmbientNetherWastesAdditions = 14, AmbientNetherWastesLoop = 15, AmbientNetherWastesMood = 16, AmbientSoulSandValleyAdditions = 17, AmbientSoulSandValleyLoop = 18, AmbientSoulSandValleyMood = 19, AmbientWarpedForestAdditions = 20, AmbientWarpedForestLoop = 21, AmbientWarpedForestMood = 22, AmbientUnderwaterEnter = 23, AmbientUnderwaterExit = 24, AmbientUnderwaterLoop = 25, AmbientUnderwaterLoopAdditions = 26, AmbientUnderwaterLoopAdditionsRare = 27, AmbientUnderwaterLoopAdditionsUltraRare = 28, BlockAmethystBlockBreak = 29, BlockAmethystBlockChime = 30, BlockAmethystBlockFall = 31, BlockAmethystBlockHit = 32, BlockAmethystBlockPlace = 33, BlockAmethystBlockResonate = 34, BlockAmethystBlockStep = 35, BlockAmethystClusterBreak = 36, BlockAmethystClusterFall = 37, BlockAmethystClusterHit = 38, BlockAmethystClusterPlace = 39, BlockAmethystClusterStep = 40, BlockAncientDebrisBreak = 41, BlockAncientDebrisStep = 42, BlockAncientDebrisPlace = 43, BlockAncientDebrisHit = 44, BlockAncientDebrisFall = 45, BlockAnvilBreak = 46, BlockAnvilDestroy = 47, BlockAnvilFall = 48, BlockAnvilHit = 49, BlockAnvilLand = 50, BlockAnvilPlace = 51, BlockAnvilStep = 52, BlockAnvilUse = 53, EntityArmadilloEat = 54, EntityArmadilloHurt = 55, EntityArmadilloHurtReduced = 56, EntityArmadilloAmbient = 57, EntityArmadilloStep = 58, EntityArmadilloDeath = 59, EntityArmadilloRoll = 60, EntityArmadilloLand = 61, EntityArmadilloScuteDrop = 62, EntityArmadilloUnrollFinish = 63, EntityArmadilloPeek = 64, EntityArmadilloUnrollStart = 65, EntityArmadilloBrush = 66, ItemArmorEquipChain = 67, ItemArmorEquipDiamond = 68, ItemArmorEquipElytra = 69, ItemArmorEquipGeneric = 70, ItemArmorEquipGold = 71, ItemArmorEquipIron = 72, ItemArmorEquipLeather = 73, ItemArmorEquipCopper = 74, ItemArmorEquipNetherite = 75, ItemArmorEquipTurtle = 76, ItemArmorEquipWolf = 77, ItemArmorUnequipWolf = 78, ItemArmorEquipNautilus = 79, ItemArmorUnequipNautilus = 80, EntityArmorStandBreak = 81, EntityArmorStandFall = 82, EntityArmorStandHit = 83, EntityArmorStandPlace = 84, EntityArrowHit = 85, EntityArrowHitPlayer = 86, EntityArrowShoot = 87, ItemAxeStrip = 88, ItemAxeScrape = 89, ItemAxeWaxOff = 90, EntityAxolotlAttack = 91, EntityAxolotlDeath = 92, EntityAxolotlHurt = 93, EntityAxolotlIdleAir = 94, EntityAxolotlIdleWater = 95, EntityAxolotlSplash = 96, EntityAxolotlSwim = 97, BlockAzaleaBreak = 98, BlockAzaleaFall = 99, BlockAzaleaHit = 100, BlockAzaleaPlace = 101, BlockAzaleaStep = 102, BlockAzaleaLeavesBreak = 103, BlockAzaleaLeavesFall = 104, BlockAzaleaLeavesHit = 105, BlockAzaleaLeavesPlace = 106, BlockAzaleaLeavesStep = 107, EntityBabyNautilusAmbient = 108, EntityBabyNautilusAmbientLand = 109, EntityBabyNautilusDeath = 110, EntityBabyNautilusDeathLand = 111, EntityBabyNautilusEat = 112, EntityBabyNautilusHurt = 113, EntityBabyNautilusHurtLand = 114, EntityNautilusRiding = 115, EntityBabyNautilusSwim = 116, BlockBambooBreak = 117, BlockBambooFall = 118, BlockBambooHit = 119, BlockBambooPlace = 120, BlockBambooStep = 121, BlockBambooSaplingBreak = 122, BlockBambooSaplingHit = 123, BlockBambooSaplingPlace = 124, BlockBambooWoodBreak = 125, BlockBambooWoodFall = 126, BlockBambooWoodHit = 127, BlockBambooWoodPlace = 128, BlockBambooWoodStep = 129, BlockBambooWoodDoorClose = 130, BlockBambooWoodDoorOpen = 131, BlockBambooWoodTrapdoorClose = 132, BlockBambooWoodTrapdoorOpen = 133, BlockBambooWoodButtonClickOff = 134, BlockBambooWoodButtonClickOn = 135, BlockBambooWoodPressurePlateClickOff = 136, BlockBambooWoodPressurePlateClickOn = 137, BlockBambooWoodFenceGateClose = 138, BlockBambooWoodFenceGateOpen = 139, BlockBarrelClose = 140, BlockBarrelOpen = 141, BlockBasaltBreak = 142, BlockBasaltStep = 143, BlockBasaltPlace = 144, BlockBasaltHit = 145, BlockBasaltFall = 146, EntityBatAmbient = 147, EntityBatDeath = 148, EntityBatHurt = 149, EntityBatLoop = 150, EntityBatTakeoff = 151, BlockBeaconActivate = 152, BlockBeaconAmbient = 153, BlockBeaconDeactivate = 154, BlockBeaconPowerSelect = 155, EntityBeeDeath = 156, EntityBeeHurt = 157, EntityBeeLoopAggressive = 158, EntityBeeLoop = 159, EntityBeeSting = 160, EntityBeePollinate = 161, BlockBeehiveDrip = 162, BlockBeehiveEnter = 163, BlockBeehiveExit = 164, BlockBeehiveShear = 165, BlockBeehiveWork = 166, BlockBellUse = 167, BlockBellResonate = 168, BlockBigDripleafBreak = 169, BlockBigDripleafFall = 170, BlockBigDripleafHit = 171, BlockBigDripleafPlace = 172, BlockBigDripleafStep = 173, EntityBlazeAmbient = 174, EntityBlazeBurn = 175, EntityBlazeDeath = 176, EntityBlazeHurt = 177, EntityBlazeShoot = 178, EntityBoatPaddleLand = 179, EntityBoatPaddleWater = 180, EntityBoggedAmbient = 181, EntityBoggedDeath = 182, EntityBoggedHurt = 183, EntityBoggedShear = 184, EntityBoggedStep = 185, BlockBoneBlockBreak = 186, BlockBoneBlockFall = 187, BlockBoneBlockHit = 188, BlockBoneBlockPlace = 189, BlockBoneBlockStep = 190, ItemBoneMealUse = 191, ItemBookPageTurn = 192, ItemBookPut = 193, BlockBlastfurnaceFireCrackle = 194, ItemBottleEmpty = 195, ItemBottleFill = 196, ItemBottleFillDragonbreath = 197, EntityBreezeCharge = 198, EntityBreezeDeflect = 199, EntityBreezeInhale = 200, EntityBreezeIdleGround = 201, EntityBreezeIdleAir = 202, EntityBreezeShoot = 203, EntityBreezeJump = 204, EntityBreezeLand = 205, EntityBreezeSlide = 206, EntityBreezeDeath = 207, EntityBreezeHurt = 208, EntityBreezeWhirl = 209, EntityBreezeWindBurst = 210, BlockBrewingStandBrew = 211, ItemBrushBrushingGeneric = 212, ItemBrushBrushingSand = 213, ItemBrushBrushingGravel = 214, ItemBrushBrushingSandComplete = 215, ItemBrushBrushingGravelComplete = 216, BlockBubbleColumnBubblePop = 217, BlockBubbleColumnUpwardsAmbient = 218, BlockBubbleColumnUpwardsInside = 219, BlockBubbleColumnWhirlpoolAmbient = 220, BlockBubbleColumnWhirlpoolInside = 221, UiHudBubblePop = 222, ItemBucketEmpty = 223, ItemBucketEmptyAxolotl = 224, ItemBucketEmptyFish = 225, ItemBucketEmptyLava = 226, ItemBucketEmptyPowderSnow = 227, ItemBucketEmptySulfurCube = 228, ItemBucketEmptyTadpole = 229, ItemBucketFill = 230, ItemBucketFillAxolotl = 231, ItemBucketFillFish = 232, ItemBucketFillLava = 233, ItemBucketFillPowderSnow = 234, ItemBucketFillSulfurCube = 235, ItemBucketFillTadpole = 236, ItemBundleDropContents = 237, ItemBundleInsert = 238, ItemBundleInsertFail = 239, ItemBundleRemoveOne = 240, BlockCactusFlowerBreak = 241, BlockCactusFlowerPlace = 242, BlockCakeAddCandle = 243, BlockCalciteBreak = 244, BlockCalciteStep = 245, BlockCalcitePlace = 246, BlockCalciteHit = 247, BlockCalciteFall = 248, EntityCamelHuskAmbient = 249, EntityCamelHuskDash = 250, EntityCamelHuskDashReady = 251, EntityCamelHuskDeath = 252, EntityCamelHuskEat = 253, EntityCamelHuskHurt = 254, EntityCamelHuskSaddle = 255, EntityCamelHuskSit = 256, EntityCamelHuskStand = 257, EntityCamelHuskStep = 258, EntityCamelHuskStepSand = 259, EntityCamelAmbient = 260, EntityCamelDash = 261, EntityCamelDashReady = 262, EntityCamelDeath = 263, EntityCamelEat = 264, EntityCamelHurt = 265, EntityCamelSaddle = 266, EntityCamelSit = 267, EntityCamelStand = 268, EntityCamelStep = 269, EntityCamelStepSand = 270, BlockCampfireCrackle = 271, BlockCandleAmbient = 272, BlockCandleBreak = 273, BlockCandleExtinguish = 274, BlockCandleFall = 275, BlockCandleHit = 276, BlockCandlePlace = 277, BlockCandleStep = 278, EntityBabyCatAmbient = 279, EntityBabyCatStrayAmbient = 280, EntityBabyCatDeath = 281, EntityBabyCatEat = 282, EntityBabyCatHiss = 283, EntityBabyCatBegForFood = 284, EntityBabyCatHurt = 285, EntityBabyCatPurr = 286, EntityBabyCatPurreow = 287, EntityCatAmbient = 288, EntityCatStrayAmbient = 289, EntityCatHiss = 290, EntityCatHurt = 291, EntityCatDeath = 292, EntityCatEat = 293, EntityCatBegForFood = 294, EntityCatPurr = 295, EntityCatPurreow = 296, EntityCatRoyalAmbient = 297, EntityCatRoyalStrayAmbient = 298, EntityCatRoyalHiss = 299, EntityCatRoyalHurt = 300, EntityCatRoyalDeath = 301, EntityCatRoyalEat = 302, EntityCatRoyalBegForFood = 303, EntityCatRoyalPurr = 304, EntityCatRoyalPurreow = 305, BlockCaveVinesBreak = 306, BlockCaveVinesFall = 307, BlockCaveVinesHit = 308, BlockCaveVinesPlace = 309, BlockCaveVinesStep = 310, BlockCaveVinesPickBerries = 311, BlockChainBreak = 312, BlockChainFall = 313, BlockChainHit = 314, BlockChainPlace = 315, BlockChainStep = 316, BlockCherryWoodBreak = 317, BlockCherryWoodFall = 318, BlockCherryWoodHit = 319, BlockCherryWoodPlace = 320, BlockCherryWoodStep = 321, BlockCherrySaplingBreak = 322, BlockCherrySaplingFall = 323, BlockCherrySaplingHit = 324, BlockCherrySaplingPlace = 325, BlockCherrySaplingStep = 326, BlockCherryLeavesBreak = 327, BlockCherryLeavesFall = 328, BlockCherryLeavesHit = 329, BlockCherryLeavesPlace = 330, BlockCherryLeavesStep = 331, BlockCherryWoodHangingSignStep = 332, BlockCherryWoodHangingSignBreak = 333, BlockCherryWoodHangingSignFall = 334, BlockCherryWoodHangingSignHit = 335, BlockCherryWoodHangingSignPlace = 336, BlockCherryWoodDoorClose = 337, BlockCherryWoodDoorOpen = 338, BlockCherryWoodTrapdoorClose = 339, BlockCherryWoodTrapdoorOpen = 340, BlockCherryWoodButtonClickOff = 341, BlockCherryWoodButtonClickOn = 342, BlockCherryWoodPressurePlateClickOff = 343, BlockCherryWoodPressurePlateClickOn = 344, BlockCherryWoodFenceGateClose = 345, BlockCherryWoodFenceGateOpen = 346, BlockChestClose = 347, BlockChestLocked = 348, BlockChestOpen = 349, EntityBabyChickenAmbient = 350, EntityBabyChickenDeath = 351, EntityChickenEgg = 352, EntityBabyChickenHurt = 353, EntityChickenStep = 354, EntityBabyChickenStep = 355, EntityChickenAmbient = 356, EntityChickenHurt = 357, EntityChickenDeath = 358, EntityChickenPickyAmbient = 359, EntityChickenPickyHurt = 360, EntityChickenPickyDeath = 361, BlockChiseledBookshelfBreak = 362, BlockChiseledBookshelfFall = 363, BlockChiseledBookshelfHit = 364, BlockChiseledBookshelfInsert = 365, BlockChiseledBookshelfInsertEnchanted = 366, BlockChiseledBookshelfStep = 367, BlockChiseledBookshelfPickup = 368, BlockChiseledBookshelfPickupEnchanted = 369, BlockChiseledBookshelfPlace = 370, BlockChorusFlowerDeath = 371, BlockChorusFlowerGrow = 372, ItemChorusFruitTeleport = 373, BlockCobwebBreak = 374, BlockCobwebStep = 375, BlockCobwebPlace = 376, BlockCobwebHit = 377, BlockCobwebFall = 378, EntityCodAmbient = 379, EntityCodDeath = 380, EntityCodFlop = 381, EntityCodHurt = 382, BlockComparatorClick = 383, BlockComposterEmpty = 384, BlockComposterFill = 385, BlockComposterFillSuccess = 386, BlockComposterReady = 387, BlockConduitActivate = 388, BlockConduitAmbient = 389, BlockConduitAmbientShort = 390, BlockConduitAttackTarget = 391, BlockConduitDeactivate = 392, BlockCopperBulbBreak = 393, BlockCopperBulbStep = 394, BlockCopperBulbPlace = 395, BlockCopperBulbHit = 396, BlockCopperBulbFall = 397, BlockCopperBulbTurnOn = 398, BlockCopperBulbTurnOff = 399, BlockCopperBreak = 400, BlockCopperStep = 401, BlockCopperPlace = 402, BlockCopperHit = 403, BlockCopperFall = 404, BlockCopperChestClose = 405, BlockCopperChestOpen = 406, BlockCopperChestWeatheredClose = 407, BlockCopperChestWeatheredOpen = 408, BlockCopperChestOxidizedClose = 409, BlockCopperChestOxidizedOpen = 410, BlockCopperDoorClose = 411, BlockCopperDoorOpen = 412, EntityCopperGolemStep = 413, EntityCopperGolemHurt = 414, EntityCopperGolemDeath = 415, EntityCopperGolemWeatheredStep = 416, EntityCopperGolemWeatheredHurt = 417, EntityCopperGolemWeatheredDeath = 418, EntityCopperGolemOxidizedStep = 419, EntityCopperGolemOxidizedHurt = 420, EntityCopperGolemOxidizedDeath = 421, EntityCopperGolemSpin = 422, EntityCopperGolemWeatheredSpin = 423, EntityCopperGolemOxidizedSpin = 424, EntityCopperGolemNoItemGet = 425, EntityCopperGolemNoItemNoGet = 426, EntityCopperGolemItemDrop = 427, EntityCopperGolemItemNoDrop = 428, EntityCopperGolemBecomeStatue = 429, BlockCopperGolemStatueBreak = 430, BlockCopperGolemStatuePlace = 431, BlockCopperGolemStatueHit = 432, BlockCopperGolemStatueStep = 433, BlockCopperGolemStatueFall = 434, EntityCopperGolemSpawn = 435, EntityCopperGolemShear = 436, BlockCopperGrateBreak = 437, BlockCopperGrateStep = 438, BlockCopperGratePlace = 439, BlockCopperGrateHit = 440, BlockCopperGrateFall = 441, BlockCopperTrapdoorClose = 442, BlockCopperTrapdoorOpen = 443, BlockCoralBlockBreak = 444, BlockCoralBlockFall = 445, BlockCoralBlockHit = 446, BlockCoralBlockPlace = 447, BlockCoralBlockStep = 448, EntityCowMilk = 449, EntityCowAmbient = 450, EntityCowHurt = 451, EntityCowDeath = 452, EntityCowStep = 453, EntityCowMoodyAmbient = 454, EntityCowMoodyHurt = 455, EntityCowMoodyDeath = 456, EntityCowMoodyStep = 457, BlockCrafterCraft = 458, BlockCrafterFail = 459, EntityCreakingAmbient = 460, EntityCreakingActivate = 461, EntityCreakingDeactivate = 462, EntityCreakingAttack = 463, EntityCreakingDeath = 464, EntityCreakingStep = 465, EntityCreakingFreeze = 466, EntityCreakingUnfreeze = 467, EntityCreakingSpawn = 468, EntityCreakingSway = 469, EntityCreakingTwitch = 470, BlockCreakingHeartBreak = 471, BlockCreakingHeartFall = 472, BlockCreakingHeartHit = 473, BlockCreakingHeartHurt = 474, BlockCreakingHeartPlace = 475, BlockCreakingHeartStep = 476, BlockCreakingHeartIdle = 477, BlockCreakingHeartSpawn = 478, EntityCreeperDeath = 479, EntityCreeperHurt = 480, EntityCreeperPrimed = 481, BlockCropBreak = 482, ItemCropPlant = 483, ItemCrossbowHit = 484, ItemCrossbowLoadingEnd = 485, ItemCrossbowLoadingMiddle = 486, ItemCrossbowLoadingStart = 487, ItemCrossbowQuickCharge1 = 488, ItemCrossbowQuickCharge2 = 489, ItemCrossbowQuickCharge3 = 490, ItemCrossbowShoot = 491, BlockDeadbushIdle = 492, BlockDecoratedPotBreak = 493, BlockDecoratedPotFall = 494, BlockDecoratedPotHit = 495, BlockDecoratedPotInsert = 496, BlockDecoratedPotInsertFail = 497, BlockDecoratedPotStep = 498, BlockDecoratedPotPlace = 499, BlockDecoratedPotShatter = 500, BlockDeepslateBricksBreak = 501, BlockDeepslateBricksFall = 502, BlockDeepslateBricksHit = 503, BlockDeepslateBricksPlace = 504, BlockDeepslateBricksStep = 505, BlockDeepslateBreak = 506, BlockDeepslateFall = 507, BlockDeepslateHit = 508, BlockDeepslatePlace = 509, BlockDeepslateStep = 510, BlockDeepslateTilesBreak = 511, BlockDeepslateTilesFall = 512, BlockDeepslateTilesHit = 513, BlockDeepslateTilesPlace = 514, BlockDeepslateTilesStep = 515, BlockDispenserDispense = 516, BlockDispenserFail = 517, BlockDispenserLaunch = 518, EntityDolphinAmbient = 519, EntityDolphinAmbientWater = 520, EntityDolphinAttack = 521, EntityDolphinDeath = 522, EntityDolphinEat = 523, EntityDolphinHurt = 524, EntityDolphinJump = 525, EntityDolphinPlay = 526, EntityDolphinSplash = 527, EntityDolphinSwim = 528, EntityDonkeyAmbient = 529, EntityDonkeyAngry = 530, EntityDonkeyChest = 531, EntityDonkeyDeath = 532, EntityDonkeyEat = 533, EntityDonkeyHurt = 534, EntityDonkeyJump = 535, BlockDriedGhastBreak = 536, BlockDriedGhastStep = 537, BlockDriedGhastFall = 538, BlockDriedGhastAmbient = 539, BlockDriedGhastAmbientWater = 540, BlockDriedGhastPlace = 541, BlockDriedGhastPlaceInWater = 542, BlockDriedGhastTransition = 543, BlockDripstoneBlockBreak = 544, BlockDripstoneBlockStep = 545, BlockDripstoneBlockPlace = 546, BlockDripstoneBlockHit = 547, BlockDripstoneBlockFall = 548, BlockDryGrassAmbient = 549, BlockPointedDripstoneBreak = 550, BlockPointedDripstoneStep = 551, BlockPointedDripstonePlace = 552, BlockPointedDripstoneHit = 553, BlockPointedDripstoneFall = 554, BlockPointedDripstoneLand = 555, BlockPointedDripstoneDripLava = 556, BlockPointedDripstoneDripWater = 557, BlockPointedDripstoneDripLavaIntoCauldron = 558, BlockPointedDripstoneDripWaterIntoCauldron = 559, BlockBigDripleafTiltDown = 560, BlockBigDripleafTiltUp = 561, EntityDrownedAmbient = 562, EntityDrownedAmbientWater = 563, EntityDrownedDeath = 564, EntityDrownedDeathWater = 565, EntityDrownedHurt = 566, EntityDrownedHurtWater = 567, EntityDrownedShoot = 568, EntityDrownedStep = 569, EntityDrownedSwim = 570, ItemDyeUse = 571, EntityEggThrow = 572, EntityElderGuardianAmbient = 573, EntityElderGuardianAmbientLand = 574, EntityElderGuardianCurse = 575, EntityElderGuardianDeath = 576, EntityElderGuardianDeathLand = 577, EntityElderGuardianFlop = 578, EntityElderGuardianHurt = 579, EntityElderGuardianHurtLand = 580, ItemElytraFlying = 581, BlockEnchantmentTableUse = 582, BlockEnderChestClose = 583, BlockEnderChestOpen = 584, EntityEnderDragonAmbient = 585, EntityEnderDragonDeath = 586, EntityDragonFireballExplode = 587, EntityEnderDragonFlap = 588, EntityEnderDragonGrowl = 589, EntityEnderDragonHurt = 590, EntityEnderDragonShoot = 591, EntityEnderEyeDeath = 592, EntityEnderEyeLaunch = 593, EntityEndermanAmbient = 594, EntityEndermanDeath = 595, EntityEndermanHurt = 596, EntityEndermanScream = 597, EntityEndermanStare = 598, EntityEndermanTeleport = 599, EntityEndermiteAmbient = 600, EntityEndermiteDeath = 601, EntityEndermiteHurt = 602, EntityEndermiteStep = 603, EntityEnderPearlThrow = 604, BlockEndGatewaySpawn = 605, BlockEndPortalFrameFill = 606, BlockEndPortalSpawn = 607, EntityEvokerAmbient = 608, EntityEvokerCastSpell = 609, EntityEvokerCelebrate = 610, EntityEvokerDeath = 611, EntityEvokerFangsAttack = 612, EntityEvokerHurt = 613, EntityEvokerPrepareAttack = 614, EntityEvokerPrepareSummon = 615, EntityEvokerPrepareWololo = 616, EntityExperienceBottleThrow = 617, EntityExperienceOrbPickup = 618, BlockEyeblossomOpenLong = 619, BlockEyeblossomOpen = 620, BlockEyeblossomCloseLong = 621, BlockEyeblossomClose = 622, BlockEyeblossomIdle = 623, BlockFenceGateClose = 624, BlockFenceGateOpen = 625, ItemFirechargeUse = 626, BlockFireflyBushIdle = 627, EntityFireworkRocketBlast = 628, EntityFireworkRocketBlastFar = 629, EntityFireworkRocketLargeBlast = 630, EntityFireworkRocketLargeBlastFar = 631, EntityFireworkRocketLaunch = 632, EntityFireworkRocketShoot = 633, EntityFireworkRocketTwinkle = 634, EntityFireworkRocketTwinkleFar = 635, BlockFireAmbient = 636, BlockFireExtinguish = 637, EntityFishSwim = 638, EntityFishingBobberRetrieve = 639, EntityFishingBobberSplash = 640, EntityFishingBobberThrow = 641, ItemFlintandsteelUse = 642, BlockFloweringAzaleaBreak = 643, BlockFloweringAzaleaFall = 644, BlockFloweringAzaleaHit = 645, BlockFloweringAzaleaPlace = 646, BlockFloweringAzaleaStep = 647, EntityFoxAggro = 648, EntityFoxAmbient = 649, EntityFoxBite = 650, EntityFoxDeath = 651, EntityFoxEat = 652, EntityFoxHurt = 653, EntityFoxScreech = 654, EntityFoxSleep = 655, EntityFoxSniff = 656, EntityFoxSpit = 657, EntityFoxTeleport = 658, BlockSuspiciousSandBreak = 659, BlockSuspiciousSandStep = 660, BlockSuspiciousSandPlace = 661, BlockSuspiciousSandHit = 662, BlockSuspiciousSandFall = 663, BlockSuspiciousGravelBreak = 664, BlockSuspiciousGravelStep = 665, BlockSuspiciousGravelPlace = 666, BlockSuspiciousGravelHit = 667, BlockSuspiciousGravelFall = 668, BlockFroglightBreak = 669, BlockFroglightFall = 670, BlockFroglightHit = 671, BlockFroglightPlace = 672, BlockFroglightStep = 673, BlockFrogspawnStep = 674, BlockFrogspawnBreak = 675, BlockFrogspawnFall = 676, BlockFrogspawnHatch = 677, BlockFrogspawnHit = 678, BlockFrogspawnPlace = 679, EntityFrogAmbient = 680, EntityFrogDeath = 681, EntityFrogEat = 682, EntityFrogHurt = 683, EntityFrogLaySpawn = 684, EntityFrogLongJump = 685, EntityFrogStep = 686, EntityFrogTongue = 687, BlockRootsBreak = 688, BlockRootsStep = 689, BlockRootsPlace = 690, BlockRootsHit = 691, BlockRootsFall = 692, BlockFurnaceFireCrackle = 693, EntityGenericBigFall = 694, EntityGenericBurn = 695, EntityGenericDeath = 696, EntityGenericDrink = 697, EntityGenericEat = 698, EntityGenericExplode = 699, EntityGenericExtinguishFire = 700, EntityGenericHurt = 701, EntityGenericSmallFall = 702, EntityGenericSplash = 703, EntityGenericSwim = 704, EntityGhastAmbient = 705, EntityGhastDeath = 706, EntityGhastHurt = 707, EntityGhastScream = 708, EntityGhastShoot = 709, EntityGhastWarn = 710, EntityGhastlingAmbient = 711, EntityGhastlingDeath = 712, EntityGhastlingHurt = 713, EntityGhastlingSpawn = 714, BlockGildedBlackstoneBreak = 715, BlockGildedBlackstoneFall = 716, BlockGildedBlackstoneHit = 717, BlockGildedBlackstonePlace = 718, BlockGildedBlackstoneStep = 719, BlockGlassBreak = 720, BlockGlassFall = 721, BlockGlassHit = 722, BlockGlassPlace = 723, BlockGlassStep = 724, ItemGlowInkSacUse = 725, EntityGlowItemFrameAddItem = 726, EntityGlowItemFrameBreak = 727, EntityGlowItemFramePlace = 728, EntityGlowItemFrameRemoveItem = 729, EntityGlowItemFrameRotateItem = 730, EntityGlowSquidAmbient = 731, EntityGlowSquidDeath = 732, EntityGlowSquidHurt = 733, EntityGlowSquidSquirt = 734, EntityGoatAmbient = 735, EntityGoatDeath = 736, EntityGoatEat = 737, EntityGoatHurt = 738, EntityGoatLongJump = 739, EntityGoatMilk = 740, EntityGoatPrepareRam = 741, EntityGoatRamImpact = 742, EntityGoatHornBreak = 743, EntityGoatScreamingAmbient = 744, EntityGoatScreamingDeath = 745, EntityGoatScreamingEat = 746, EntityGoatScreamingHurt = 747, EntityGoatScreamingLongJump = 748, EntityGoatScreamingMilk = 749, EntityGoatScreamingPrepareRam = 750, EntityGoatScreamingRamImpact = 751, EntityGoatStep = 752, ItemGoldenDandelionUse = 753, ItemGoldenDandelionUnuse = 754, BlockGrassBreak = 755, BlockGrassFall = 756, BlockGrassHit = 757, BlockGrassPlace = 758, BlockGrassStep = 759, BlockGravelBreak = 760, BlockGravelFall = 761, BlockGravelHit = 762, BlockGravelPlace = 763, BlockGravelStep = 764, BlockGrindstoneUse = 765, BlockGrowingPlantCrop = 766, EntityGuardianAmbient = 767, EntityGuardianAmbientLand = 768, EntityGuardianAttack = 769, EntityGuardianDeath = 770, EntityGuardianDeathLand = 771, EntityGuardianFlop = 772, EntityGuardianHurt = 773, EntityGuardianHurtLand = 774, BlockHangingRootsBreak = 775, BlockHangingRootsFall = 776, BlockHangingRootsHit = 777, BlockHangingRootsPlace = 778, BlockHangingRootsStep = 779, BlockHangingSignStep = 780, BlockHangingSignBreak = 781, BlockHangingSignFall = 782, BlockHangingSignHit = 783, BlockHangingSignPlace = 784, EntityHappyGhastAmbient = 785, EntityHappyGhastDeath = 786, EntityHappyGhastHurt = 787, EntityHappyGhastRiding = 788, BlockHeavyCoreBreak = 789, BlockHeavyCoreFall = 790, BlockHeavyCoreHit = 791, BlockHeavyCorePlace = 792, BlockHeavyCoreStep = 793, BlockNetherWoodHangingSignStep = 794, BlockNetherWoodHangingSignBreak = 795, BlockNetherWoodHangingSignFall = 796, BlockNetherWoodHangingSignHit = 797, BlockNetherWoodHangingSignPlace = 798, BlockBambooWoodHangingSignStep = 799, BlockBambooWoodHangingSignBreak = 800, BlockBambooWoodHangingSignFall = 801, BlockBambooWoodHangingSignHit = 802, BlockBambooWoodHangingSignPlace = 803, BlockTrialSpawnerBreak = 804, BlockTrialSpawnerStep = 805, BlockTrialSpawnerPlace = 806, BlockTrialSpawnerHit = 807, BlockTrialSpawnerFall = 808, BlockTrialSpawnerSpawnMob = 809, BlockTrialSpawnerAboutToSpawnItem = 810, BlockTrialSpawnerSpawnItem = 811, BlockTrialSpawnerSpawnItemBegin = 812, BlockTrialSpawnerDetectPlayer = 813, BlockTrialSpawnerOminousActivate = 814, BlockTrialSpawnerAmbient = 815, BlockTrialSpawnerAmbientOminous = 816, BlockTrialSpawnerOpenShutter = 817, BlockTrialSpawnerCloseShutter = 818, BlockTrialSpawnerEjectItem = 819, EntityHappyGhastEquip = 820, EntityHappyGhastUnequip = 821, EntityHappyGhastHarnessGogglesUp = 822, EntityHappyGhastHarnessGogglesDown = 823, ItemHoeTill = 824, EntityHoglinAmbient = 825, EntityHoglinAngry = 826, EntityHoglinAttack = 827, EntityHoglinConvertedToZombified = 828, EntityHoglinDeath = 829, EntityHoglinHurt = 830, EntityHoglinRetreat = 831, EntityHoglinStep = 832, BlockHoneyBlockBreak = 833, BlockHoneyBlockFall = 834, BlockHoneyBlockHit = 835, BlockHoneyBlockPlace = 836, BlockHoneyBlockSlide = 837, BlockHoneyBlockStep = 838, ItemHoneycombWaxOn = 839, ItemHoneyBottleDrink = 840, ItemGoatHornSound0 = 841, ItemGoatHornSound1 = 842, ItemGoatHornSound2 = 843, ItemGoatHornSound3 = 844, ItemGoatHornSound4 = 845, ItemGoatHornSound5 = 846, ItemGoatHornSound6 = 847, ItemGoatHornSound7 = 848, EntityHorseAmbient = 849, EntityBabyHorseAmbient = 850, EntityHorseAngry = 851, EntityBabyHorseAngry = 852, EntityHorseArmor = 853, ItemHorseArmorUnequip = 854, EntityHorseBreathe = 855, EntityBabyHorseBreathe = 856, EntityHorseDeath = 857, EntityBabyHorseDeath = 858, EntityHorseEat = 859, EntityBabyHorseEat = 860, EntityHorseGallop = 861, EntityHorseHurt = 862, EntityBabyHorseHurt = 863, EntityHorseJump = 864, EntityHorseLand = 865, EntityBabyHorseLand = 866, EntityHorseSaddle = 867, EntityHorseStep = 868, EntityBabyHorseStep = 869, EntityHorseStepWood = 870, EntityHostileBigFall = 871, EntityHostileDeath = 872, EntityHostileHurt = 873, EntityHostileSmallFall = 874, EntityHostileSplash = 875, EntityHostileSwim = 876, EntityHuskAmbient = 877, EntityHuskConvertedToZombie = 878, EntityHuskDeath = 879, EntityHuskHurt = 880, EntityHuskStep = 881, EntityIllusionerAmbient = 882, EntityIllusionerCastSpell = 883, EntityIllusionerDeath = 884, EntityIllusionerHurt = 885, EntityIllusionerMirrorMove = 886, EntityIllusionerPrepareBlindness = 887, EntityIllusionerPrepareMirror = 888, ItemInkSacUse = 889, BlockIronBreak = 890, BlockIronStep = 891, BlockIronPlace = 892, BlockIronHit = 893, BlockIronFall = 894, BlockIronDoorClose = 895, BlockIronDoorOpen = 896, EntityIronGolemAttack = 897, EntityIronGolemDamage = 898, EntityIronGolemDeath = 899, EntityIronGolemHurt = 900, EntityIronGolemRepair = 901, EntityIronGolemStep = 902, BlockIronTrapdoorClose = 903, BlockIronTrapdoorOpen = 904, EntityItemFrameAddItem = 905, EntityItemFrameBreak = 906, EntityItemFramePlace = 907, EntityItemFrameRemoveItem = 908, EntityItemFrameRotateItem = 909, EntityItemBreak = 910, EntityItemPickup = 911, BlockLadderBreak = 912, BlockLadderFall = 913, BlockLadderHit = 914, BlockLadderPlace = 915, BlockLadderStep = 916, BlockLanternBreak = 917, BlockLanternFall = 918, BlockLanternHit = 919, BlockLanternPlace = 920, BlockLanternStep = 921, BlockLargeAmethystBudBreak = 922, BlockLargeAmethystBudPlace = 923, BlockLavaAmbient = 924, BlockLavaExtinguish = 925, BlockLavaPop = 926, BlockLeafLitterBreak = 927, BlockLeafLitterStep = 928, BlockLeafLitterPlace = 929, BlockLeafLitterHit = 930, BlockLeafLitterFall = 931, ItemLeadUntied = 932, ItemLeadTied = 933, ItemLeadBreak = 934, BlockLeverClick = 935, EntityLightningBoltImpact = 936, EntityLightningBoltThunder = 937, EntityLingeringPotionThrow = 938, EntityLlamaAmbient = 939, EntityLlamaAngry = 940, EntityLlamaChest = 941, EntityLlamaDeath = 942, EntityLlamaEat = 943, EntityLlamaHurt = 944, EntityLlamaSpit = 945, EntityLlamaStep = 946, EntityLlamaSwag = 947, ItemLlamaCarpetUnequip = 948, EntityMagmaCubeDeathSmall = 949, BlockLodestoneBreak = 950, BlockLodestoneStep = 951, BlockLodestonePlace = 952, BlockLodestoneHit = 953, BlockLodestoneFall = 954, ItemLodestoneCompassLock = 955, ItemSpearLunge1 = 956, ItemSpearLunge2 = 957, ItemSpearLunge3 = 958, ItemMaceSmashAir = 959, ItemMaceSmashGround = 960, ItemMaceSmashGroundHeavy = 961, EntityMagmaCubeDeath = 962, EntityMagmaCubeHurt = 963, EntityMagmaCubeHurtSmall = 964, EntityMagmaCubeJump = 965, EntityMagmaCubeSquish = 966, EntityMagmaCubeSquishSmall = 967, BlockMangroveRootsBreak = 968, BlockMangroveRootsFall = 969, BlockMangroveRootsHit = 970, BlockMangroveRootsPlace = 971, BlockMangroveRootsStep = 972, BlockMediumAmethystBudBreak = 973, BlockMediumAmethystBudPlace = 974, BlockMetalBreak = 975, BlockMetalFall = 976, BlockMetalHit = 977, BlockMetalPlace = 978, BlockMetalPressurePlateClickOff = 979, BlockMetalPressurePlateClickOn = 980, BlockMetalStep = 981, EntityMinecartInsideUnderwater = 982, EntityMinecartInside = 983, EntityMinecartRiding = 984, EntityMooshroomConvert = 985, EntityMooshroomEat = 986, EntityMooshroomMilk = 987, EntityMooshroomSuspiciousMilk = 988, EntityMooshroomShear = 989, BlockMossCarpetBreak = 990, BlockMossCarpetFall = 991, BlockMossCarpetHit = 992, BlockMossCarpetPlace = 993, BlockMossCarpetStep = 994, BlockPinkPetalsBreak = 995, BlockPinkPetalsFall = 996, BlockPinkPetalsHit = 997, BlockPinkPetalsPlace = 998, BlockPinkPetalsStep = 999, BlockMossBreak = 1_000, BlockMossFall = 1_001, BlockMossHit = 1_002, BlockMossPlace = 1_003, BlockMossStep = 1_004, BlockMudBreak = 1_005, BlockMudFall = 1_006, BlockMudHit = 1_007, BlockMudPlace = 1_008, BlockMudStep = 1_009, BlockMudBricksBreak = 1_010, BlockMudBricksFall = 1_011, BlockMudBricksHit = 1_012, BlockMudBricksPlace = 1_013, BlockMudBricksStep = 1_014, BlockMuddyMangroveRootsBreak = 1_015, BlockMuddyMangroveRootsFall = 1_016, BlockMuddyMangroveRootsHit = 1_017, BlockMuddyMangroveRootsPlace = 1_018, BlockMuddyMangroveRootsStep = 1_019, EntityMuleAmbient = 1_020, EntityMuleAngry = 1_021, EntityMuleChest = 1_022, EntityMuleDeath = 1_023, EntityMuleEat = 1_024, EntityMuleHurt = 1_025, EntityMuleJump = 1_026, MusicCreative = 1_027, MusicCredits = 1_028, MusicDisc5 = 1_029, MusicDisc11 = 1_030, MusicDisc13 = 1_031, MusicDiscBlocks = 1_032, MusicDiscBounce = 1_033, MusicDiscCat = 1_034, MusicDiscChirp = 1_035, MusicDiscFar = 1_036, MusicDiscLavaChicken = 1_037, MusicDiscMall = 1_038, MusicDiscMellohi = 1_039, MusicDiscPigstep = 1_040, MusicDiscStal = 1_041, MusicDiscStrad = 1_042, MusicDiscWait = 1_043, MusicDiscWard = 1_044, MusicDiscOtherside = 1_045, MusicDiscRelic = 1_046, MusicDiscCreator = 1_047, MusicDiscCreatorMusicBox = 1_048, MusicDiscPrecipice = 1_049, MusicDiscTears = 1_050, MusicDragon = 1_051, MusicEnd = 1_052, MusicGame = 1_053, MusicMenu = 1_054, MusicNetherBasaltDeltas = 1_055, MusicNetherCrimsonForest = 1_056, MusicOverworldDeepDark = 1_057, MusicOverworldDripstoneCaves = 1_058, MusicOverworldGrove = 1_059, MusicOverworldJaggedPeaks = 1_060, MusicOverworldLushCaves = 1_061, MusicOverworldSwamp = 1_062, MusicOverworldForest = 1_063, MusicOverworldOldGrowthTaiga = 1_064, MusicOverworldMeadow = 1_065, MusicOverworldCherryGrove = 1_066, MusicNetherNetherWastes = 1_067, MusicOverworldFrozenPeaks = 1_068, MusicOverworldSnowySlopes = 1_069, MusicNetherSoulSandValley = 1_070, MusicOverworldStonyPeaks = 1_071, MusicNetherWarpedForest = 1_072, MusicOverworldFlowerForest = 1_073, MusicOverworldDesert = 1_074, MusicOverworldBadlands = 1_075, MusicOverworldJungle = 1_076, MusicOverworldSparseJungle = 1_077, MusicOverworldBambooJungle = 1_078, MusicOverworldSulfurCaves = 1_079, MusicUnderWater = 1_080, EntityNautilusAmbient = 1_081, EntityNautilusAmbientLand = 1_082, EntityNautilusDash = 1_083, EntityNautilusDashLand = 1_084, EntityNautilusDashReady = 1_085, EntityNautilusDashReadyLand = 1_086, EntityNautilusDeath = 1_087, EntityNautilusDeathLand = 1_088, EntityNautilusEat = 1_089, EntityNautilusHurt = 1_090, EntityNautilusHurtLand = 1_091, EntityNautilusSwim = 1_092, BlockNetherBricksBreak = 1_093, BlockNetherBricksStep = 1_094, BlockNetherBricksPlace = 1_095, BlockNetherBricksHit = 1_096, BlockNetherBricksFall = 1_097, BlockNetherWartBreak = 1_098, ItemNetherWartPlant = 1_099, BlockNetherWoodBreak = 1_100, BlockNetherWoodFall = 1_101, BlockNetherWoodHit = 1_102, BlockNetherWoodPlace = 1_103, BlockNetherWoodStep = 1_104, BlockNetherWoodDoorClose = 1_105, BlockNetherWoodDoorOpen = 1_106, BlockNetherWoodTrapdoorClose = 1_107, BlockNetherWoodTrapdoorOpen = 1_108, BlockNetherWoodButtonClickOff = 1_109, BlockNetherWoodButtonClickOn = 1_110, BlockNetherWoodPressurePlateClickOff = 1_111, BlockNetherWoodPressurePlateClickOn = 1_112, BlockNetherWoodFenceGateClose = 1_113, BlockNetherWoodFenceGateOpen = 1_114, IntentionallyEmpty = 1_115, BlockPackedMudBreak = 1_116, BlockPackedMudFall = 1_117, BlockPackedMudHit = 1_118, BlockPackedMudPlace = 1_119, BlockPackedMudStep = 1_120, BlockStemBreak = 1_121, BlockStemStep = 1_122, BlockStemPlace = 1_123, BlockStemHit = 1_124, BlockStemFall = 1_125, BlockNyliumBreak = 1_126, BlockNyliumStep = 1_127, BlockNyliumPlace = 1_128, BlockNyliumHit = 1_129, BlockNyliumFall = 1_130, BlockNetherSproutsBreak = 1_131, BlockNetherSproutsStep = 1_132, BlockNetherSproutsPlace = 1_133, BlockNetherSproutsHit = 1_134, BlockNetherSproutsFall = 1_135, BlockFungusBreak = 1_136, BlockFungusStep = 1_137, BlockFungusPlace = 1_138, BlockFungusHit = 1_139, BlockFungusFall = 1_140, BlockWeepingVinesBreak = 1_141, BlockWeepingVinesStep = 1_142, BlockWeepingVinesPlace = 1_143, BlockWeepingVinesHit = 1_144, BlockWeepingVinesFall = 1_145, BlockWartBlockBreak = 1_146, BlockWartBlockStep = 1_147, BlockWartBlockPlace = 1_148, BlockWartBlockHit = 1_149, BlockWartBlockFall = 1_150, BlockNetheriteBlockBreak = 1_151, BlockNetheriteBlockStep = 1_152, BlockNetheriteBlockPlace = 1_153, BlockNetheriteBlockHit = 1_154, BlockNetheriteBlockFall = 1_155, BlockNetherrackBreak = 1_156, BlockNetherrackStep = 1_157, BlockNetherrackPlace = 1_158, BlockNetherrackHit = 1_159, BlockNetherrackFall = 1_160, BlockNoteBlockBasedrum = 1_161, BlockNoteBlockBass = 1_162, BlockNoteBlockBell = 1_163, BlockNoteBlockChime = 1_164, BlockNoteBlockFlute = 1_165, BlockNoteBlockGuitar = 1_166, BlockNoteBlockHarp = 1_167, BlockNoteBlockHat = 1_168, BlockNoteBlockPling = 1_169, BlockNoteBlockSnare = 1_170, BlockNoteBlockTrumpet = 1_171, BlockNoteBlockTrumpetExposed = 1_172, BlockNoteBlockTrumpetOxidized = 1_173, BlockNoteBlockTrumpetWeathered = 1_174, BlockNoteBlockXylophone = 1_175, BlockNoteBlockIronXylophone = 1_176, BlockNoteBlockCowBell = 1_177, BlockNoteBlockDidgeridoo = 1_178, BlockNoteBlockBit = 1_179, BlockNoteBlockBanjo = 1_180, BlockNoteBlockImitateZombie = 1_181, BlockNoteBlockImitateSkeleton = 1_182, BlockNoteBlockImitateCreeper = 1_183, BlockNoteBlockImitateEnderDragon = 1_184, BlockNoteBlockImitateWitherSkeleton = 1_185, BlockNoteBlockImitatePiglin = 1_186, EntityOcelotHurt = 1_187, EntityOcelotAmbient = 1_188, EntityOcelotDeath = 1_189, ItemOminousBottleDispose = 1_190, EntityPaintingBreak = 1_191, EntityPaintingPlace = 1_192, BlockPaleHangingMossIdle = 1_193, EntityPandaPreSneeze = 1_194, EntityPandaSneeze = 1_195, EntityPandaAmbient = 1_196, EntityPandaDeath = 1_197, EntityPandaEat = 1_198, EntityPandaStep = 1_199, EntityPandaCantBreed = 1_200, EntityPandaAggressiveAmbient = 1_201, EntityPandaWorriedAmbient = 1_202, EntityPandaHurt = 1_203, EntityPandaBite = 1_204, EntityParchedAmbient = 1_205, EntityParchedDeath = 1_206, EntityParchedHurt = 1_207, EntityParchedStep = 1_208, EntityParrotAmbient = 1_209, EntityParrotDeath = 1_210, EntityParrotEat = 1_211, EntityParrotFly = 1_212, EntityParrotHurt = 1_213, EntityParrotImitateBlaze = 1_214, EntityParrotImitateBogged = 1_215, EntityParrotImitateBreeze = 1_216, EntityParrotImitateCamelHusk = 1_217, EntityParrotImitateCreaking = 1_218, EntityParrotImitateCreeper = 1_219, EntityParrotImitateDrowned = 1_220, EntityParrotImitateElderGuardian = 1_221, EntityParrotImitateEnderDragon = 1_222, EntityParrotImitateEndermite = 1_223, EntityParrotImitateEvoker = 1_224, EntityParrotImitateGhast = 1_225, EntityParrotImitateGuardian = 1_226, EntityParrotImitateHoglin = 1_227, EntityParrotImitateHusk = 1_228, EntityParrotImitateIllusioner = 1_229, EntityParrotImitateMagmaCube = 1_230, EntityParrotImitatePhantom = 1_231, EntityParrotImitateParched = 1_232, EntityParrotImitatePiglin = 1_233, EntityParrotImitatePiglinBrute = 1_234, EntityParrotImitatePillager = 1_235, EntityParrotImitateRavager = 1_236, EntityParrotImitateShulker = 1_237, EntityParrotImitateSilverfish = 1_238, EntityParrotImitateSkeleton = 1_239, EntityParrotImitateSlime = 1_240, EntityParrotImitateSpider = 1_241, EntityParrotImitateStray = 1_242, EntityParrotImitateVex = 1_243, EntityParrotImitateVindicator = 1_244, EntityParrotImitateWarden = 1_245, EntityParrotImitateWitch = 1_246, EntityParrotImitateWither = 1_247, EntityParrotImitateWitherSkeleton = 1_248, EntityParrotImitateZoglin = 1_249, EntityParrotImitateZombie = 1_250, EntityParrotImitateZombieHorse = 1_251, EntityParrotImitateZombieNautilus = 1_252, EntityParrotImitateZombieVillager = 1_253, EntityParrotStep = 1_254, EntityPhantomAmbient = 1_255, EntityPhantomBite = 1_256, EntityPhantomDeath = 1_257, EntityPhantomFlap = 1_258, EntityPhantomHurt = 1_259, EntityPhantomSwoop = 1_260, EntityPigSaddle = 1_261, EntityPigStep = 1_262, EntityBabyPigStep = 1_263, EntityBabyPigAmbient = 1_264, EntityBabyPigEat = 1_265, EntityBabyPigHurt = 1_266, EntityBabyPigDeath = 1_267, EntityPigAmbient = 1_268, EntityPigHurt = 1_269, EntityPigDeath = 1_270, EntityPigEat = 1_271, EntityPigMiniAmbient = 1_272, EntityPigMiniHurt = 1_273, EntityPigMiniDeath = 1_274, EntityPigMiniEat = 1_275, EntityPigBigAmbient = 1_276, EntityPigBigHurt = 1_277, EntityPigBigDeath = 1_278, EntityPigBigEat = 1_279, EntityPiglinAdmiringItem = 1_280, EntityPiglinAmbient = 1_281, EntityPiglinAngry = 1_282, EntityPiglinCelebrate = 1_283, EntityPiglinDeath = 1_284, EntityPiglinJealous = 1_285, EntityPiglinHurt = 1_286, EntityPiglinRetreat = 1_287, EntityPiglinStep = 1_288, EntityPiglinConvertedToZombified = 1_289, EntityPiglinBruteAmbient = 1_290, EntityPiglinBruteAngry = 1_291, EntityPiglinBruteDeath = 1_292, EntityPiglinBruteHurt = 1_293, EntityPiglinBruteStep = 1_294, EntityPiglinBruteConvertedToZombified = 1_295, EntityPillagerAmbient = 1_296, EntityPillagerCelebrate = 1_297, EntityPillagerDeath = 1_298, EntityPillagerHurt = 1_299, BlockPistonContract = 1_300, BlockPistonExtend = 1_301, EntityPlayerAttackCrit = 1_302, EntityPlayerAttackKnockback = 1_303, EntityPlayerAttackNodamage = 1_304, EntityPlayerAttackStrong = 1_305, EntityPlayerAttackSweep = 1_306, EntityPlayerAttackWeak = 1_307, EntityPlayerBigFall = 1_308, EntityPlayerBreath = 1_309, EntityPlayerBurp = 1_310, EntityPlayerDeath = 1_311, EntityPlayerHurt = 1_312, EntityPlayerHurtDrown = 1_313, EntityPlayerHurtFreeze = 1_314, EntityPlayerHurtOnFire = 1_315, EntityPlayerHurtSweetBerryBush = 1_316, EntityPlayerLevelup = 1_317, EntityPlayerSmallFall = 1_318, EntityPlayerSplash = 1_319, EntityPlayerSplashHighSpeed = 1_320, EntityPlayerSwim = 1_321, EntityPlayerTeleport = 1_322, EntityPolarBearAmbient = 1_323, EntityPolarBearAmbientBaby = 1_324, EntityPolarBearDeath = 1_325, EntityPolarBearHurt = 1_326, EntityPolarBearStep = 1_327, EntityPolarBearWarning = 1_328, BlockPolishedDeepslateBreak = 1_329, BlockPolishedDeepslateFall = 1_330, BlockPolishedDeepslateHit = 1_331, BlockPolishedDeepslatePlace = 1_332, BlockPolishedDeepslateStep = 1_333, BlockPortalAmbient = 1_334, BlockPortalTravel = 1_335, BlockPortalTrigger = 1_336, BlockPowderSnowBreak = 1_337, BlockPowderSnowFall = 1_338, BlockPowderSnowHit = 1_339, BlockPowderSnowPlace = 1_340, BlockPowderSnowStep = 1_341, EntityPufferFishBlowOut = 1_342, EntityPufferFishBlowUp = 1_343, EntityPufferFishDeath = 1_344, EntityPufferFishFlop = 1_345, EntityPufferFishHurt = 1_346, EntityPufferFishSting = 1_347, BlockPumpkinCarve = 1_348, EntityRabbitAmbient = 1_349, EntityRabbitAttack = 1_350, EntityRabbitDeath = 1_351, EntityRabbitHurt = 1_352, EntityRabbitJump = 1_353, EventRaidHorn = 1_354, EntityRavagerAmbient = 1_355, EntityRavagerAttack = 1_356, EntityRavagerCelebrate = 1_357, EntityRavagerDeath = 1_358, EntityRavagerHurt = 1_359, EntityRavagerStep = 1_360, EntityRavagerStunned = 1_361, EntityRavagerRoar = 1_362, BlockNetherGoldOreBreak = 1_363, BlockNetherGoldOreFall = 1_364, BlockNetherGoldOreHit = 1_365, BlockNetherGoldOrePlace = 1_366, BlockNetherGoldOreStep = 1_367, BlockNetherOreBreak = 1_368, BlockNetherOreFall = 1_369, BlockNetherOreHit = 1_370, BlockNetherOrePlace = 1_371, BlockNetherOreStep = 1_372, BlockRedstoneTorchBurnout = 1_373, BlockResinBreak = 1_374, BlockResinFall = 1_375, BlockResinPlace = 1_376, BlockResinStep = 1_377, BlockResinBricksBreak = 1_378, BlockResinBricksFall = 1_379, BlockResinBricksHit = 1_380, BlockResinBricksPlace = 1_381, BlockResinBricksStep = 1_382, BlockRespawnAnchorAmbient = 1_383, BlockRespawnAnchorCharge = 1_384, BlockRespawnAnchorDeplete = 1_385, BlockRespawnAnchorSetSpawn = 1_386, BlockRootedDirtBreak = 1_387, BlockRootedDirtFall = 1_388, BlockRootedDirtHit = 1_389, BlockRootedDirtPlace = 1_390, BlockRootedDirtStep = 1_391, EntitySalmonAmbient = 1_392, EntitySalmonDeath = 1_393, EntitySalmonFlop = 1_394, EntitySalmonHurt = 1_395, BlockSandBreak = 1_396, BlockSandFall = 1_397, BlockSandHit = 1_398, BlockSandPlace = 1_399, BlockSandStep = 1_400, BlockSandIdle = 1_401, BlockScaffoldingBreak = 1_402, BlockScaffoldingFall = 1_403, BlockScaffoldingHit = 1_404, BlockScaffoldingPlace = 1_405, BlockScaffoldingStep = 1_406, BlockSculkSpread = 1_407, BlockSculkCharge = 1_408, BlockSculkBreak = 1_409, BlockSculkFall = 1_410, BlockSculkHit = 1_411, BlockSculkPlace = 1_412, BlockSculkStep = 1_413, BlockSculkCatalystBloom = 1_414, BlockSculkCatalystBreak = 1_415, BlockSculkCatalystFall = 1_416, BlockSculkCatalystHit = 1_417, BlockSculkCatalystPlace = 1_418, BlockSculkCatalystStep = 1_419, BlockSculkSensorClicking = 1_420, BlockSculkSensorClickingStop = 1_421, BlockSculkSensorBreak = 1_422, BlockSculkSensorFall = 1_423, BlockSculkSensorHit = 1_424, BlockSculkSensorPlace = 1_425, BlockSculkSensorStep = 1_426, BlockSculkShriekerBreak = 1_427, BlockSculkShriekerFall = 1_428, BlockSculkShriekerHit = 1_429, BlockSculkShriekerPlace = 1_430, BlockSculkShriekerShriek = 1_431, BlockSculkShriekerStep = 1_432, BlockSculkVeinBreak = 1_433, BlockSculkVeinFall = 1_434, BlockSculkVeinHit = 1_435, BlockSculkVeinPlace = 1_436, BlockSculkVeinStep = 1_437, EntitySheepAmbient = 1_438, EntitySheepDeath = 1_439, EntitySheepHurt = 1_440, EntitySheepShear = 1_441, EntitySheepStep = 1_442, ItemShearsSnip = 1_443, BlockShelfActivate = 1_444, BlockShelfBreak = 1_445, BlockShelfDeactivate = 1_446, BlockShelfFall = 1_447, BlockShelfHit = 1_448, BlockShelfMultiSwap = 1_449, BlockShelfPlace = 1_450, BlockShelfPlaceItem = 1_451, BlockShelfSingleSwap = 1_452, BlockShelfStep = 1_453, BlockShelfTakeItem = 1_454, ItemShieldBlock = 1_455, ItemShieldBreak = 1_456, BlockShroomlightBreak = 1_457, BlockShroomlightStep = 1_458, BlockShroomlightPlace = 1_459, BlockShroomlightHit = 1_460, BlockShroomlightFall = 1_461, ItemShovelFlatten = 1_462, EntityShulkerAmbient = 1_463, BlockShulkerBoxClose = 1_464, BlockShulkerBoxOpen = 1_465, EntityShulkerBulletHit = 1_466, EntityShulkerBulletHurt = 1_467, EntityShulkerClose = 1_468, EntityShulkerDeath = 1_469, EntityShulkerHurt = 1_470, EntityShulkerHurtClosed = 1_471, EntityShulkerOpen = 1_472, EntityShulkerShoot = 1_473, EntityShulkerTeleport = 1_474, EntitySilverfishAmbient = 1_475, EntitySilverfishDeath = 1_476, EntitySilverfishHurt = 1_477, EntitySilverfishStep = 1_478, EntitySkeletonAmbient = 1_479, EntitySkeletonConvertedToStray = 1_480, EntitySkeletonDeath = 1_481, EntitySkeletonHorseAmbient = 1_482, EntitySkeletonHorseDeath = 1_483, EntitySkeletonHorseHurt = 1_484, EntitySkeletonHorseSwim = 1_485, EntitySkeletonHorseAmbientWater = 1_486, EntitySkeletonHorseGallopWater = 1_487, EntitySkeletonHorseJumpWater = 1_488, EntitySkeletonHorseStepWater = 1_489, EntitySkeletonHurt = 1_490, EntitySkeletonShoot = 1_491, EntitySkeletonStep = 1_492, EntitySlimeAttack = 1_493, EntitySlimeDeath = 1_494, EntitySlimeHurt = 1_495, EntitySlimeJump = 1_496, EntitySlimeSquish = 1_497, BlockSlimeBlockBreak = 1_498, BlockSlimeBlockFall = 1_499, BlockSlimeBlockHit = 1_500, BlockSlimeBlockPlace = 1_501, BlockSlimeBlockStep = 1_502, BlockSmallAmethystBudBreak = 1_503, BlockSmallAmethystBudPlace = 1_504, BlockSmallDripleafBreak = 1_505, BlockSmallDripleafFall = 1_506, BlockSmallDripleafHit = 1_507, BlockSmallDripleafPlace = 1_508, BlockSmallDripleafStep = 1_509, BlockSoulSandBreak = 1_510, BlockSoulSandStep = 1_511, BlockSoulSandPlace = 1_512, BlockSoulSandHit = 1_513, BlockSoulSandFall = 1_514, BlockSoulSoilBreak = 1_515, BlockSoulSoilStep = 1_516, BlockSoulSoilPlace = 1_517, BlockSoulSoilHit = 1_518, BlockSoulSoilFall = 1_519, ParticleSoulEscape = 1_520, BlockSpawnerBreak = 1_521, BlockSpawnerFall = 1_522, BlockSpawnerHit = 1_523, BlockSpawnerPlace = 1_524, BlockSpawnerStep = 1_525, ItemSpearUse = 1_526, ItemSpearHit = 1_527, ItemSpearAttack = 1_528, ItemSpearWoodUse = 1_529, ItemSpearWoodHit = 1_530, ItemSpearWoodAttack = 1_531, BlockSporeBlossomBreak = 1_532, BlockSporeBlossomFall = 1_533, BlockSporeBlossomHit = 1_534, BlockSporeBlossomPlace = 1_535, BlockSporeBlossomStep = 1_536, EntityStriderAmbient = 1_537, EntityStriderHappy = 1_538, EntityStriderRetreat = 1_539, EntityStriderDeath = 1_540, EntityStriderHurt = 1_541, EntityStriderStep = 1_542, EntityStriderStepLava = 1_543, EntityStriderEat = 1_544, EntityStriderSaddle = 1_545, EntitySlimeDeathSmall = 1_546, EntitySlimeHurtSmall = 1_547, EntitySlimeJumpSmall = 1_548, EntitySlimeSquishSmall = 1_549, BlockSmithingTableUse = 1_550, BlockSmokerSmoke = 1_551, EntitySnifferStep = 1_552, EntitySnifferEat = 1_553, EntitySnifferIdle = 1_554, EntitySnifferHurt = 1_555, EntitySnifferDeath = 1_556, EntitySnifferDropSeed = 1_557, EntitySnifferScenting = 1_558, EntitySnifferSniffing = 1_559, EntitySnifferSearching = 1_560, EntitySnifferDigging = 1_561, EntitySnifferDiggingStop = 1_562, EntitySnifferHappy = 1_563, BlockSnifferEggPlop = 1_564, BlockSnifferEggCrack = 1_565, BlockSnifferEggHatch = 1_566, EntitySnowballThrow = 1_567, BlockSnowBreak = 1_568, BlockSnowFall = 1_569, EntitySnowGolemAmbient = 1_570, EntitySnowGolemDeath = 1_571, EntitySnowGolemHurt = 1_572, EntitySnowGolemShoot = 1_573, EntitySnowGolemShear = 1_574, BlockSnowHit = 1_575, BlockSnowPlace = 1_576, BlockSnowStep = 1_577, EntitySpiderAmbient = 1_578, EntitySpiderDeath = 1_579, EntitySpiderHurt = 1_580, EntitySpiderStep = 1_581, EntitySplashPotionBreak = 1_582, EntitySplashPotionThrow = 1_583, BlockSpongeBreak = 1_584, BlockSpongeFall = 1_585, BlockSpongeHit = 1_586, BlockSpongePlace = 1_587, BlockSpongeStep = 1_588, BlockSpongeAbsorb = 1_589, ItemSpyglassUse = 1_590, ItemSpyglassStopUsing = 1_591, EntitySquidAmbient = 1_592, EntitySquidDeath = 1_593, EntitySquidHurt = 1_594, EntitySquidSquirt = 1_595, BlockStoneBreak = 1_596, BlockStoneButtonClickOff = 1_597, BlockStoneButtonClickOn = 1_598, BlockStoneFall = 1_599, BlockStoneHit = 1_600, BlockStonePlace = 1_601, BlockStonePressurePlateClickOff = 1_602, BlockStonePressurePlateClickOn = 1_603, BlockStoneStep = 1_604, EntityStrayAmbient = 1_605, EntityStrayDeath = 1_606, EntityStrayHurt = 1_607, EntityStrayStep = 1_608, BlockSulfurSpikeBreak = 1_609, BlockSulfurSpikeStep = 1_610, BlockSulfurSpikePlace = 1_611, BlockSulfurSpikeHit = 1_612, BlockSulfurSpikeFall = 1_613, BlockSulfurSpikeLand = 1_614, BlockSweetBerryBushBreak = 1_615, BlockSweetBerryBushPlace = 1_616, BlockSweetBerryBushPickBerries = 1_617, EntityTadpoleDeath = 1_618, EntityTadpoleFlop = 1_619, EntityTadpoleGrowUp = 1_620, EntityTadpoleHurt = 1_621, EnchantThornsHit = 1_622, EntityTntPrimed = 1_623, ItemTotemUse = 1_624, ItemTridentHit = 1_625, ItemTridentHitGround = 1_626, ItemTridentReturn = 1_627, ItemTridentRiptide1 = 1_628, ItemTridentRiptide2 = 1_629, ItemTridentRiptide3 = 1_630, ItemTridentThrow = 1_631, ItemTridentThunder = 1_632, BlockTripwireAttach = 1_633, BlockTripwireClickOff = 1_634, BlockTripwireClickOn = 1_635, BlockTripwireDetach = 1_636, EntityTropicalFishAmbient = 1_637, EntityTropicalFishDeath = 1_638, EntityTropicalFishFlop = 1_639, EntityTropicalFishHurt = 1_640, BlockTuffBreak = 1_641, BlockTuffStep = 1_642, BlockTuffPlace = 1_643, BlockTuffHit = 1_644, BlockTuffFall = 1_645, BlockTuffBricksBreak = 1_646, BlockTuffBricksFall = 1_647, BlockTuffBricksHit = 1_648, BlockTuffBricksPlace = 1_649, BlockTuffBricksStep = 1_650, BlockPolishedTuffBreak = 1_651, BlockPolishedTuffFall = 1_652, BlockPolishedTuffHit = 1_653, BlockPolishedTuffPlace = 1_654, BlockPolishedTuffStep = 1_655, EntityTurtleAmbientLand = 1_656, EntityTurtleDeath = 1_657, EntityTurtleDeathBaby = 1_658, EntityTurtleEggBreak = 1_659, EntityTurtleEggCrack = 1_660, EntityTurtleEggHatch = 1_661, EntityTurtleHurt = 1_662, EntityTurtleHurtBaby = 1_663, EntityTurtleLayEgg = 1_664, EntityTurtleShamble = 1_665, EntityTurtleShambleBaby = 1_666, EntityTurtleSwim = 1_667, UiButtonClick = 1_668, UiLoomSelectPattern = 1_669, UiLoomTakeResult = 1_670, UiCartographyTableTakeResult = 1_671, UiStonecutterTakeResult = 1_672, UiStonecutterSelectRecipe = 1_673, UiToastChallengeComplete = 1_674, UiToastIn = 1_675, UiToastOut = 1_676, BlockVaultActivate = 1_677, BlockVaultAmbient = 1_678, BlockVaultBreak = 1_679, BlockVaultCloseShutter = 1_680, BlockVaultDeactivate = 1_681, BlockVaultEjectItem = 1_682, BlockVaultRejectRewardedPlayer = 1_683, BlockVaultFall = 1_684, BlockVaultHit = 1_685, BlockVaultInsertItem = 1_686, BlockVaultInsertItemFail = 1_687, BlockVaultOpenShutter = 1_688, BlockVaultPlace = 1_689, BlockVaultStep = 1_690, EntityVexAmbient = 1_691, EntityVexCharge = 1_692, EntityVexDeath = 1_693, EntityVexHurt = 1_694, EntityVillagerAmbient = 1_695, EntityVillagerCelebrate = 1_696, EntityVillagerDeath = 1_697, EntityVillagerHurt = 1_698, EntityVillagerNo = 1_699, EntityVillagerTrade = 1_700, EntityVillagerYes = 1_701, EntityVillagerWorkArmorer = 1_702, EntityVillagerWorkButcher = 1_703, EntityVillagerWorkCartographer = 1_704, EntityVillagerWorkCleric = 1_705, EntityVillagerWorkFarmer = 1_706, EntityVillagerWorkFisherman = 1_707, EntityVillagerWorkFletcher = 1_708, EntityVillagerWorkLeatherworker = 1_709, EntityVillagerWorkLibrarian = 1_710, EntityVillagerWorkMason = 1_711, EntityVillagerWorkShepherd = 1_712, EntityVillagerWorkToolsmith = 1_713, EntityVillagerWorkWeaponsmith = 1_714, EntityVindicatorAmbient = 1_715, EntityVindicatorCelebrate = 1_716, EntityVindicatorDeath = 1_717, EntityVindicatorHurt = 1_718, BlockVineBreak = 1_719, BlockVineFall = 1_720, BlockVineHit = 1_721, BlockVinePlace = 1_722, BlockVineStep = 1_723, BlockLilyPadPlace = 1_724, EntityWanderingTraderAmbient = 1_725, EntityWanderingTraderDeath = 1_726, EntityWanderingTraderDisappeared = 1_727, EntityWanderingTraderDrinkMilk = 1_728, EntityWanderingTraderDrinkPotion = 1_729, EntityWanderingTraderHurt = 1_730, EntityWanderingTraderNo = 1_731, EntityWanderingTraderReappeared = 1_732, EntityWanderingTraderTrade = 1_733, EntityWanderingTraderYes = 1_734, EntityWardenAgitated = 1_735, EntityWardenAmbient = 1_736, EntityWardenAngry = 1_737, EntityWardenAttackImpact = 1_738, EntityWardenDeath = 1_739, EntityWardenDig = 1_740, EntityWardenEmerge = 1_741, EntityWardenHeartbeat = 1_742, EntityWardenHurt = 1_743, EntityWardenListening = 1_744, EntityWardenListeningAngry = 1_745, EntityWardenNearbyClose = 1_746, EntityWardenNearbyCloser = 1_747, EntityWardenNearbyClosest = 1_748, EntityWardenRoar = 1_749, EntityWardenSniff = 1_750, EntityWardenSonicBoom = 1_751, EntityWardenSonicCharge = 1_752, EntityWardenStep = 1_753, EntityWardenTendrilClicks = 1_754, BlockHangingSignWaxedInteractFail = 1_755, BlockSignWaxedInteractFail = 1_756, BlockWaterAmbient = 1_757, WeatherEndFlash = 1_758, WeatherRain = 1_759, WeatherRainAbove = 1_760, BlockWetGrassBreak = 1_761, BlockWetGrassFall = 1_762, BlockWetGrassHit = 1_763, BlockWetGrassPlace = 1_764, BlockWetGrassStep = 1_765, BlockWetSpongeBreak = 1_766, BlockWetSpongeDries = 1_767, BlockWetSpongeFall = 1_768, BlockWetSpongeHit = 1_769, BlockWetSpongePlace = 1_770, BlockWetSpongeStep = 1_771, EntityWindChargeWindBurst = 1_772, EntityWindChargeThrow = 1_773, EntityWitchAmbient = 1_774, EntityWitchCelebrate = 1_775, EntityWitchDeath = 1_776, EntityWitchDrink = 1_777, EntityWitchHurt = 1_778, EntityWitchThrow = 1_779, EntityWitherAmbient = 1_780, EntityWitherBreakBlock = 1_781, EntityWitherDeath = 1_782, EntityWitherHurt = 1_783, EntityWitherShoot = 1_784, EntityWitherSkeletonAmbient = 1_785, EntityWitherSkeletonDeath = 1_786, EntityWitherSkeletonHurt = 1_787, EntityWitherSkeletonStep = 1_788, EntityWitherSpawn = 1_789, ItemWolfArmorBreak = 1_790, EntityBabyWolfAmbient = 1_791, ItemWolfArmorCrack = 1_792, ItemWolfArmorDamage = 1_793, ItemWolfArmorRepair = 1_794, EntityBabyWolfDeath = 1_795, EntityBabyWolfGrowl = 1_796, EntityBabyWolfHurt = 1_797, EntityBabyWolfPant = 1_798, EntityWolfShake = 1_799, EntityWolfStep = 1_800, EntityBabyWolfStep = 1_801, EntityBabyWolfWhine = 1_802, EntityWolfAmbient = 1_803, EntityWolfDeath = 1_804, EntityWolfGrowl = 1_805, EntityWolfHurt = 1_806, EntityWolfPant = 1_807, EntityWolfWhine = 1_808, EntityWolfPuglinAmbient = 1_809, EntityWolfPuglinDeath = 1_810, EntityWolfPuglinGrowl = 1_811, EntityWolfPuglinHurt = 1_812, EntityWolfPuglinPant = 1_813, EntityWolfPuglinWhine = 1_814, EntityWolfSadAmbient = 1_815, EntityWolfSadDeath = 1_816, EntityWolfSadGrowl = 1_817, EntityWolfSadHurt = 1_818, EntityWolfSadPant = 1_819, EntityWolfSadWhine = 1_820, EntityWolfAngryAmbient = 1_821, EntityWolfAngryDeath = 1_822, EntityWolfAngryGrowl = 1_823, EntityWolfAngryHurt = 1_824, EntityWolfAngryPant = 1_825, EntityWolfAngryWhine = 1_826, EntityWolfGrumpyAmbient = 1_827, EntityWolfGrumpyDeath = 1_828, EntityWolfGrumpyGrowl = 1_829, EntityWolfGrumpyHurt = 1_830, EntityWolfGrumpyPant = 1_831, EntityWolfGrumpyWhine = 1_832, EntityWolfBigAmbient = 1_833, EntityWolfBigDeath = 1_834, EntityWolfBigGrowl = 1_835, EntityWolfBigHurt = 1_836, EntityWolfBigPant = 1_837, EntityWolfBigWhine = 1_838, EntityWolfCuteAmbient = 1_839, EntityWolfCuteDeath = 1_840, EntityWolfCuteGrowl = 1_841, EntityWolfCuteHurt = 1_842, EntityWolfCutePant = 1_843, EntityWolfCuteWhine = 1_844, BlockWoodenDoorClose = 1_845, BlockWoodenDoorOpen = 1_846, BlockWoodenTrapdoorClose = 1_847, BlockWoodenTrapdoorOpen = 1_848, BlockWoodenButtonClickOff = 1_849, BlockWoodenButtonClickOn = 1_850, BlockWoodenPressurePlateClickOff = 1_851, BlockWoodenPressurePlateClickOn = 1_852, BlockWoodBreak = 1_853, BlockWoodFall = 1_854, BlockWoodHit = 1_855, BlockWoodPlace = 1_856, BlockWoodStep = 1_857, BlockWoolBreak = 1_858, BlockWoolFall = 1_859, BlockWoolHit = 1_860, BlockWoolPlace = 1_861, BlockWoolStep = 1_862, EntityZoglinAmbient = 1_863, EntityZoglinAngry = 1_864, EntityZoglinAttack = 1_865, EntityZoglinDeath = 1_866, EntityZoglinHurt = 1_867, EntityZoglinStep = 1_868, EntityZombieAmbient = 1_869, EntityZombieAttackWoodenDoor = 1_870, EntityZombieAttackIronDoor = 1_871, EntityZombieBreakWoodenDoor = 1_872, EntityZombieConvertedToDrowned = 1_873, EntityZombieDeath = 1_874, EntityZombieDestroyEgg = 1_875, EntityZombieHorseAmbient = 1_876, EntityZombieHorseAngry = 1_877, EntityZombieHorseDeath = 1_878, EntityZombieHorseEat = 1_879, EntityZombieHorseHurt = 1_880, EntityZombieHurt = 1_881, EntityZombieInfect = 1_882, EntityZombieNautilusAmbient = 1_883, EntityZombieNautilusAmbientLand = 1_884, EntityZombieNautilusDash = 1_885, EntityZombieNautilusDashLand = 1_886, EntityZombieNautilusDashReady = 1_887, EntityZombieNautilusDashReadyLand = 1_888, EntityZombieNautilusDeath = 1_889, EntityZombieNautilusDeathLand = 1_890, EntityZombieNautilusEat = 1_891, EntityZombieNautilusHurt = 1_892, EntityZombieNautilusHurtLand = 1_893, EntityZombieNautilusSwim = 1_894, EntityZombifiedPiglinAmbient = 1_895, EntityZombifiedPiglinAngry = 1_896, EntityZombifiedPiglinDeath = 1_897, EntityZombifiedPiglinHurt = 1_898, EntityZombieStep = 1_899, EntityZombieVillagerAmbient = 1_900, EntityZombieVillagerConverted = 1_901, EntityZombieVillagerCure = 1_902, EntityZombieVillagerDeath = 1_903, EntityZombieVillagerHurt = 1_904, EntityZombieVillagerStep = 1_905, EventMobEffectBadOmen = 1_906, EventMobEffectTrialOmen = 1_907, EventMobEffectRaidOmen = 1_908, ItemSaddleUnequip = 1_909, ItemNautilusSaddleUnderwaterEquip = 1_910, ItemNautilusSaddleEquip = 1_911, BlockSulfurBreak = 1_912, BlockSulfurStep = 1_913, BlockSulfurPlace = 1_914, BlockSulfurHit = 1_915, BlockSulfurFall = 1_916, BlockPotentSulfurBreak = 1_917, BlockPotentSulfurStep = 1_918, BlockPotentSulfurPlace = 1_919, BlockPotentSulfurHit = 1_920, BlockPotentSulfurFall = 1_921, BlockPotentSulfurGeyserEruption = 1_922, BlockPotentSulfurGeyserEruptionActive = 1_923, BlockPotentSulfurGeyserContinuousEruption = 1_924, BlockPotentSulfurGeyserContinuousEruptionActive = 1_925, BlockCinnabarBreak = 1_926, BlockCinnabarStep = 1_927, BlockCinnabarPlace = 1_928, BlockCinnabarHit = 1_929, BlockCinnabarFall = 1_930, EntitySulfurCubeAbsorb = 1_931, EntitySulfurCubeBounce = 1_932, EntitySulfurCubeDeath = 1_933, EntitySulfurCubeEject = 1_934, EntitySulfurCubeHurt = 1_935, EntitySulfurCubeJump = 1_936, EntitySulfurCubeRegularHit = 1_937, EntitySulfurCubeRegularPush = 1_938, EntitySulfurCubeBouncyHit = 1_939, EntitySulfurCubeBouncyPush = 1_940, EntitySulfurCubeSlowBouncyHit = 1_941, EntitySulfurCubeSlowBouncyPush = 1_942, EntitySulfurCubeSlowFlatHit = 1_943, EntitySulfurCubeSlowFlatPush = 1_944, EntitySulfurCubeFastFlatHit = 1_945, EntitySulfurCubeFastFlatPush = 1_946, EntitySulfurCubeLightHit = 1_947, EntitySulfurCubeLightPush = 1_948, EntitySulfurCubeFastSlidingHit = 1_949, EntitySulfurCubeFastSlidingPush = 1_950, EntitySulfurCubeSlowSlidingHit = 1_951, EntitySulfurCubeSlowSlidingPush = 1_952, EntitySulfurCubeStickyHit = 1_953, EntitySulfurCubeStickyPush = 1_954, EntitySulfurCubeHighResistanceHit = 1_955, EntitySulfurCubeHighResistancePush = 1_956, EntitySulfurCubeExplosiveHit = 1_957, EntitySulfurCubeExplosivePush = 1_958, EntitySulfurCubeHotHit = 1_959, EntitySulfurCubeHotPush = 1_960, EntitySulfurCubeSquish = 1_961, BlockPotentSulfurNoxiousGas = 1_962, EntitySmallSulfurCubeDeath = 1_963, EntitySmallSulfurCubeHurt = 1_964, EntitySmallSulfurCubeJump = 1_965, EntitySmallSulfurCubeSquish = 1_966, EntitySmallSulfurCubeEat = 1_967,
}
Expand description

A known type of sound in Minecraft.

If you need to support custom sounds from resource packs, you should use azalea_registry::Holder<SoundEvent, azalea_core::sound::CustomSound> instead.

Variants§

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EntityAllayAmbientWithItem = 0

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EntityAllayAmbientWithoutItem = 1

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EntityAllayDeath = 2

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EntityAllayHurt = 3

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EntityAllayItemGiven = 4

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EntityAllayItemTaken = 5

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EntityAllayItemThrown = 6

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AmbientCave = 7

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AmbientBasaltDeltasAdditions = 8

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AmbientBasaltDeltasLoop = 9

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AmbientBasaltDeltasMood = 10

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AmbientCrimsonForestAdditions = 11

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AmbientCrimsonForestLoop = 12

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AmbientCrimsonForestMood = 13

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AmbientNetherWastesAdditions = 14

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AmbientNetherWastesLoop = 15

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AmbientNetherWastesMood = 16

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AmbientSoulSandValleyAdditions = 17

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AmbientSoulSandValleyLoop = 18

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AmbientSoulSandValleyMood = 19

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AmbientWarpedForestAdditions = 20

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AmbientWarpedForestLoop = 21

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AmbientWarpedForestMood = 22

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AmbientUnderwaterEnter = 23

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AmbientUnderwaterExit = 24

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AmbientUnderwaterLoop = 25

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AmbientUnderwaterLoopAdditions = 26

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AmbientUnderwaterLoopAdditionsRare = 27

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AmbientUnderwaterLoopAdditionsUltraRare = 28

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BlockAmethystBlockBreak = 29

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BlockAmethystBlockChime = 30

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BlockAmethystBlockFall = 31

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BlockAmethystBlockHit = 32

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BlockAmethystBlockPlace = 33

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BlockAmethystBlockResonate = 34

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BlockAmethystBlockStep = 35

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BlockAmethystClusterBreak = 36

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BlockAmethystClusterFall = 37

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BlockAmethystClusterHit = 38

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BlockAmethystClusterPlace = 39

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BlockAmethystClusterStep = 40

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BlockAncientDebrisBreak = 41

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BlockAncientDebrisStep = 42

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BlockAncientDebrisPlace = 43

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BlockAncientDebrisHit = 44

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BlockAncientDebrisFall = 45

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BlockAnvilBreak = 46

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BlockAnvilDestroy = 47

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BlockAnvilFall = 48

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BlockAnvilHit = 49

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BlockAnvilLand = 50

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BlockAnvilPlace = 51

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BlockAnvilStep = 52

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BlockAnvilUse = 53

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EntityArmadilloEat = 54

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EntityArmadilloHurt = 55

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EntityArmadilloHurtReduced = 56

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EntityArmadilloAmbient = 57

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EntityArmadilloStep = 58

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EntityArmadilloDeath = 59

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EntityArmadilloRoll = 60

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EntityArmadilloLand = 61

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EntityArmadilloScuteDrop = 62

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EntityArmadilloUnrollFinish = 63

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EntityArmadilloPeek = 64

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EntityArmadilloUnrollStart = 65

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EntityArmadilloBrush = 66

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ItemArmorEquipChain = 67

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ItemArmorEquipDiamond = 68

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ItemArmorEquipElytra = 69

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ItemArmorEquipGeneric = 70

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ItemArmorEquipGold = 71

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ItemArmorEquipIron = 72

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ItemArmorEquipLeather = 73

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ItemArmorEquipCopper = 74

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ItemArmorEquipNetherite = 75

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ItemArmorEquipTurtle = 76

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ItemArmorEquipWolf = 77

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ItemArmorUnequipWolf = 78

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ItemArmorEquipNautilus = 79

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ItemArmorUnequipNautilus = 80

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EntityArmorStandBreak = 81

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EntityArmorStandFall = 82

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EntityArmorStandHit = 83

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EntityArmorStandPlace = 84

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EntityArrowHit = 85

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EntityArrowHitPlayer = 86

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EntityArrowShoot = 87

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ItemAxeStrip = 88

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ItemAxeScrape = 89

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ItemAxeWaxOff = 90

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EntityAxolotlAttack = 91

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EntityAxolotlDeath = 92

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EntityAxolotlHurt = 93

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EntityAxolotlIdleAir = 94

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EntityAxolotlIdleWater = 95

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EntityAxolotlSplash = 96

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EntityAxolotlSwim = 97

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BlockAzaleaBreak = 98

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BlockAzaleaFall = 99

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BlockAzaleaHit = 100

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BlockAzaleaPlace = 101

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BlockAzaleaStep = 102

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BlockAzaleaLeavesBreak = 103

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BlockAzaleaLeavesFall = 104

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BlockAzaleaLeavesHit = 105

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BlockAzaleaLeavesPlace = 106

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BlockAzaleaLeavesStep = 107

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EntityBabyNautilusAmbient = 108

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EntityBabyNautilusAmbientLand = 109

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EntityBabyNautilusDeath = 110

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EntityBabyNautilusDeathLand = 111

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EntityBabyNautilusEat = 112

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EntityBabyNautilusHurt = 113

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EntityBabyNautilusHurtLand = 114

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EntityNautilusRiding = 115

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EntityBabyNautilusSwim = 116

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BlockBambooBreak = 117

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BlockBambooFall = 118

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BlockBambooHit = 119

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BlockBambooPlace = 120

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BlockBambooStep = 121

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BlockBambooSaplingBreak = 122

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BlockBambooSaplingHit = 123

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BlockBambooSaplingPlace = 124

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BlockBambooWoodBreak = 125

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BlockBambooWoodFall = 126

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BlockBambooWoodHit = 127

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BlockBambooWoodPlace = 128

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BlockBambooWoodStep = 129

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BlockBambooWoodDoorClose = 130

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BlockBambooWoodDoorOpen = 131

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BlockBambooWoodTrapdoorClose = 132

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BlockBambooWoodTrapdoorOpen = 133

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BlockBambooWoodButtonClickOff = 134

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BlockBambooWoodButtonClickOn = 135

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BlockBambooWoodPressurePlateClickOff = 136

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BlockBambooWoodPressurePlateClickOn = 137

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BlockBambooWoodFenceGateClose = 138

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BlockBambooWoodFenceGateOpen = 139

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BlockBarrelClose = 140

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BlockBarrelOpen = 141

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BlockBasaltBreak = 142

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BlockBasaltStep = 143

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BlockBasaltPlace = 144

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BlockBasaltHit = 145

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BlockBasaltFall = 146

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EntityBatAmbient = 147

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EntityBatDeath = 148

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EntityBatHurt = 149

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EntityBatLoop = 150

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EntityBatTakeoff = 151

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BlockBeaconActivate = 152

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BlockBeaconAmbient = 153

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BlockBeaconDeactivate = 154

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BlockBeaconPowerSelect = 155

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EntityBeeDeath = 156

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EntityBeeHurt = 157

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EntityBeeLoopAggressive = 158

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EntityBeeLoop = 159

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EntityBeeSting = 160

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EntityBeePollinate = 161

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BlockBeehiveDrip = 162

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BlockBeehiveEnter = 163

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BlockBeehiveExit = 164

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BlockBeehiveShear = 165

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BlockBeehiveWork = 166

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BlockBellUse = 167

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BlockBellResonate = 168

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BlockBigDripleafBreak = 169

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BlockBigDripleafFall = 170

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BlockBigDripleafHit = 171

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BlockBigDripleafPlace = 172

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BlockBigDripleafStep = 173

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EntityBlazeAmbient = 174

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EntityBlazeBurn = 175

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EntityBlazeDeath = 176

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EntityBlazeHurt = 177

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EntityBlazeShoot = 178

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EntityBoatPaddleLand = 179

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EntityBoatPaddleWater = 180

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EntityBoggedAmbient = 181

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EntityBoggedDeath = 182

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EntityBoggedHurt = 183

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EntityBoggedShear = 184

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EntityBoggedStep = 185

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BlockBoneBlockBreak = 186

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BlockBoneBlockFall = 187

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BlockBoneBlockHit = 188

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BlockBoneBlockPlace = 189

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BlockBoneBlockStep = 190

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ItemBoneMealUse = 191

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ItemBookPageTurn = 192

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ItemBookPut = 193

§

BlockBlastfurnaceFireCrackle = 194

§

ItemBottleEmpty = 195

§

ItemBottleFill = 196

§

ItemBottleFillDragonbreath = 197

§

EntityBreezeCharge = 198

§

EntityBreezeDeflect = 199

§

EntityBreezeInhale = 200

§

EntityBreezeIdleGround = 201

§

EntityBreezeIdleAir = 202

§

EntityBreezeShoot = 203

§

EntityBreezeJump = 204

§

EntityBreezeLand = 205

§

EntityBreezeSlide = 206

§

EntityBreezeDeath = 207

§

EntityBreezeHurt = 208

§

EntityBreezeWhirl = 209

§

EntityBreezeWindBurst = 210

§

BlockBrewingStandBrew = 211

§

ItemBrushBrushingGeneric = 212

§

ItemBrushBrushingSand = 213

§

ItemBrushBrushingGravel = 214

§

ItemBrushBrushingSandComplete = 215

§

ItemBrushBrushingGravelComplete = 216

§

BlockBubbleColumnBubblePop = 217

§

BlockBubbleColumnUpwardsAmbient = 218

§

BlockBubbleColumnUpwardsInside = 219

§

BlockBubbleColumnWhirlpoolAmbient = 220

§

BlockBubbleColumnWhirlpoolInside = 221

§

UiHudBubblePop = 222

§

ItemBucketEmpty = 223

§

ItemBucketEmptyAxolotl = 224

§

ItemBucketEmptyFish = 225

§

ItemBucketEmptyLava = 226

§

ItemBucketEmptyPowderSnow = 227

§

ItemBucketEmptySulfurCube = 228

§

ItemBucketEmptyTadpole = 229

§

ItemBucketFill = 230

§

ItemBucketFillAxolotl = 231

§

ItemBucketFillFish = 232

§

ItemBucketFillLava = 233

§

ItemBucketFillPowderSnow = 234

§

ItemBucketFillSulfurCube = 235

§

ItemBucketFillTadpole = 236

§

ItemBundleDropContents = 237

§

ItemBundleInsert = 238

§

ItemBundleInsertFail = 239

§

ItemBundleRemoveOne = 240

§

BlockCactusFlowerBreak = 241

§

BlockCactusFlowerPlace = 242

§

BlockCakeAddCandle = 243

§

BlockCalciteBreak = 244

§

BlockCalciteStep = 245

§

BlockCalcitePlace = 246

§

BlockCalciteHit = 247

§

BlockCalciteFall = 248

§

EntityCamelHuskAmbient = 249

§

EntityCamelHuskDash = 250

§

EntityCamelHuskDashReady = 251

§

EntityCamelHuskDeath = 252

§

EntityCamelHuskEat = 253

§

EntityCamelHuskHurt = 254

§

EntityCamelHuskSaddle = 255

§

EntityCamelHuskSit = 256

§

EntityCamelHuskStand = 257

§

EntityCamelHuskStep = 258

§

EntityCamelHuskStepSand = 259

§

EntityCamelAmbient = 260

§

EntityCamelDash = 261

§

EntityCamelDashReady = 262

§

EntityCamelDeath = 263

§

EntityCamelEat = 264

§

EntityCamelHurt = 265

§

EntityCamelSaddle = 266

§

EntityCamelSit = 267

§

EntityCamelStand = 268

§

EntityCamelStep = 269

§

EntityCamelStepSand = 270

§

BlockCampfireCrackle = 271

§

BlockCandleAmbient = 272

§

BlockCandleBreak = 273

§

BlockCandleExtinguish = 274

§

BlockCandleFall = 275

§

BlockCandleHit = 276

§

BlockCandlePlace = 277

§

BlockCandleStep = 278

§

EntityBabyCatAmbient = 279

§

EntityBabyCatStrayAmbient = 280

§

EntityBabyCatDeath = 281

§

EntityBabyCatEat = 282

§

EntityBabyCatHiss = 283

§

EntityBabyCatBegForFood = 284

§

EntityBabyCatHurt = 285

§

EntityBabyCatPurr = 286

§

EntityBabyCatPurreow = 287

§

EntityCatAmbient = 288

§

EntityCatStrayAmbient = 289

§

EntityCatHiss = 290

§

EntityCatHurt = 291

§

EntityCatDeath = 292

§

EntityCatEat = 293

§

EntityCatBegForFood = 294

§

EntityCatPurr = 295

§

EntityCatPurreow = 296

§

EntityCatRoyalAmbient = 297

§

EntityCatRoyalStrayAmbient = 298

§

EntityCatRoyalHiss = 299

§

EntityCatRoyalHurt = 300

§

EntityCatRoyalDeath = 301

§

EntityCatRoyalEat = 302

§

EntityCatRoyalBegForFood = 303

§

EntityCatRoyalPurr = 304

§

EntityCatRoyalPurreow = 305

§

BlockCaveVinesBreak = 306

§

BlockCaveVinesFall = 307

§

BlockCaveVinesHit = 308

§

BlockCaveVinesPlace = 309

§

BlockCaveVinesStep = 310

§

BlockCaveVinesPickBerries = 311

§

BlockChainBreak = 312

§

BlockChainFall = 313

§

BlockChainHit = 314

§

BlockChainPlace = 315

§

BlockChainStep = 316

§

BlockCherryWoodBreak = 317

§

BlockCherryWoodFall = 318

§

BlockCherryWoodHit = 319

§

BlockCherryWoodPlace = 320

§

BlockCherryWoodStep = 321

§

BlockCherrySaplingBreak = 322

§

BlockCherrySaplingFall = 323

§

BlockCherrySaplingHit = 324

§

BlockCherrySaplingPlace = 325

§

BlockCherrySaplingStep = 326

§

BlockCherryLeavesBreak = 327

§

BlockCherryLeavesFall = 328

§

BlockCherryLeavesHit = 329

§

BlockCherryLeavesPlace = 330

§

BlockCherryLeavesStep = 331

§

BlockCherryWoodHangingSignStep = 332

§

BlockCherryWoodHangingSignBreak = 333

§

BlockCherryWoodHangingSignFall = 334

§

BlockCherryWoodHangingSignHit = 335

§

BlockCherryWoodHangingSignPlace = 336

§

BlockCherryWoodDoorClose = 337

§

BlockCherryWoodDoorOpen = 338

§

BlockCherryWoodTrapdoorClose = 339

§

BlockCherryWoodTrapdoorOpen = 340

§

BlockCherryWoodButtonClickOff = 341

§

BlockCherryWoodButtonClickOn = 342

§

BlockCherryWoodPressurePlateClickOff = 343

§

BlockCherryWoodPressurePlateClickOn = 344

§

BlockCherryWoodFenceGateClose = 345

§

BlockCherryWoodFenceGateOpen = 346

§

BlockChestClose = 347

§

BlockChestLocked = 348

§

BlockChestOpen = 349

§

EntityBabyChickenAmbient = 350

§

EntityBabyChickenDeath = 351

§

EntityChickenEgg = 352

§

EntityBabyChickenHurt = 353

§

EntityChickenStep = 354

§

EntityBabyChickenStep = 355

§

EntityChickenAmbient = 356

§

EntityChickenHurt = 357

§

EntityChickenDeath = 358

§

EntityChickenPickyAmbient = 359

§

EntityChickenPickyHurt = 360

§

EntityChickenPickyDeath = 361

§

BlockChiseledBookshelfBreak = 362

§

BlockChiseledBookshelfFall = 363

§

BlockChiseledBookshelfHit = 364

§

BlockChiseledBookshelfInsert = 365

§

BlockChiseledBookshelfInsertEnchanted = 366

§

BlockChiseledBookshelfStep = 367

§

BlockChiseledBookshelfPickup = 368

§

BlockChiseledBookshelfPickupEnchanted = 369

§

BlockChiseledBookshelfPlace = 370

§

BlockChorusFlowerDeath = 371

§

BlockChorusFlowerGrow = 372

§

ItemChorusFruitTeleport = 373

§

BlockCobwebBreak = 374

§

BlockCobwebStep = 375

§

BlockCobwebPlace = 376

§

BlockCobwebHit = 377

§

BlockCobwebFall = 378

§

EntityCodAmbient = 379

§

EntityCodDeath = 380

§

EntityCodFlop = 381

§

EntityCodHurt = 382

§

BlockComparatorClick = 383

§

BlockComposterEmpty = 384

§

BlockComposterFill = 385

§

BlockComposterFillSuccess = 386

§

BlockComposterReady = 387

§

BlockConduitActivate = 388

§

BlockConduitAmbient = 389

§

BlockConduitAmbientShort = 390

§

BlockConduitAttackTarget = 391

§

BlockConduitDeactivate = 392

§

BlockCopperBulbBreak = 393

§

BlockCopperBulbStep = 394

§

BlockCopperBulbPlace = 395

§

BlockCopperBulbHit = 396

§

BlockCopperBulbFall = 397

§

BlockCopperBulbTurnOn = 398

§

BlockCopperBulbTurnOff = 399

§

BlockCopperBreak = 400

§

BlockCopperStep = 401

§

BlockCopperPlace = 402

§

BlockCopperHit = 403

§

BlockCopperFall = 404

§

BlockCopperChestClose = 405

§

BlockCopperChestOpen = 406

§

BlockCopperChestWeatheredClose = 407

§

BlockCopperChestWeatheredOpen = 408

§

BlockCopperChestOxidizedClose = 409

§

BlockCopperChestOxidizedOpen = 410

§

BlockCopperDoorClose = 411

§

BlockCopperDoorOpen = 412

§

EntityCopperGolemStep = 413

§

EntityCopperGolemHurt = 414

§

EntityCopperGolemDeath = 415

§

EntityCopperGolemWeatheredStep = 416

§

EntityCopperGolemWeatheredHurt = 417

§

EntityCopperGolemWeatheredDeath = 418

§

EntityCopperGolemOxidizedStep = 419

§

EntityCopperGolemOxidizedHurt = 420

§

EntityCopperGolemOxidizedDeath = 421

§

EntityCopperGolemSpin = 422

§

EntityCopperGolemWeatheredSpin = 423

§

EntityCopperGolemOxidizedSpin = 424

§

EntityCopperGolemNoItemGet = 425

§

EntityCopperGolemNoItemNoGet = 426

§

EntityCopperGolemItemDrop = 427

§

EntityCopperGolemItemNoDrop = 428

§

EntityCopperGolemBecomeStatue = 429

§

BlockCopperGolemStatueBreak = 430

§

BlockCopperGolemStatuePlace = 431

§

BlockCopperGolemStatueHit = 432

§

BlockCopperGolemStatueStep = 433

§

BlockCopperGolemStatueFall = 434

§

EntityCopperGolemSpawn = 435

§

EntityCopperGolemShear = 436

§

BlockCopperGrateBreak = 437

§

BlockCopperGrateStep = 438

§

BlockCopperGratePlace = 439

§

BlockCopperGrateHit = 440

§

BlockCopperGrateFall = 441

§

BlockCopperTrapdoorClose = 442

§

BlockCopperTrapdoorOpen = 443

§

BlockCoralBlockBreak = 444

§

BlockCoralBlockFall = 445

§

BlockCoralBlockHit = 446

§

BlockCoralBlockPlace = 447

§

BlockCoralBlockStep = 448

§

EntityCowMilk = 449

§

EntityCowAmbient = 450

§

EntityCowHurt = 451

§

EntityCowDeath = 452

§

EntityCowStep = 453

§

EntityCowMoodyAmbient = 454

§

EntityCowMoodyHurt = 455

§

EntityCowMoodyDeath = 456

§

EntityCowMoodyStep = 457

§

BlockCrafterCraft = 458

§

BlockCrafterFail = 459

§

EntityCreakingAmbient = 460

§

EntityCreakingActivate = 461

§

EntityCreakingDeactivate = 462

§

EntityCreakingAttack = 463

§

EntityCreakingDeath = 464

§

EntityCreakingStep = 465

§

EntityCreakingFreeze = 466

§

EntityCreakingUnfreeze = 467

§

EntityCreakingSpawn = 468

§

EntityCreakingSway = 469

§

EntityCreakingTwitch = 470

§

BlockCreakingHeartBreak = 471

§

BlockCreakingHeartFall = 472

§

BlockCreakingHeartHit = 473

§

BlockCreakingHeartHurt = 474

§

BlockCreakingHeartPlace = 475

§

BlockCreakingHeartStep = 476

§

BlockCreakingHeartIdle = 477

§

BlockCreakingHeartSpawn = 478

§

EntityCreeperDeath = 479

§

EntityCreeperHurt = 480

§

EntityCreeperPrimed = 481

§

BlockCropBreak = 482

§

ItemCropPlant = 483

§

ItemCrossbowHit = 484

§

ItemCrossbowLoadingEnd = 485

§

ItemCrossbowLoadingMiddle = 486

§

ItemCrossbowLoadingStart = 487

§

ItemCrossbowQuickCharge1 = 488

§

ItemCrossbowQuickCharge2 = 489

§

ItemCrossbowQuickCharge3 = 490

§

ItemCrossbowShoot = 491

§

BlockDeadbushIdle = 492

§

BlockDecoratedPotBreak = 493

§

BlockDecoratedPotFall = 494

§

BlockDecoratedPotHit = 495

§

BlockDecoratedPotInsert = 496

§

BlockDecoratedPotInsertFail = 497

§

BlockDecoratedPotStep = 498

§

BlockDecoratedPotPlace = 499

§

BlockDecoratedPotShatter = 500

§

BlockDeepslateBricksBreak = 501

§

BlockDeepslateBricksFall = 502

§

BlockDeepslateBricksHit = 503

§

BlockDeepslateBricksPlace = 504

§

BlockDeepslateBricksStep = 505

§

BlockDeepslateBreak = 506

§

BlockDeepslateFall = 507

§

BlockDeepslateHit = 508

§

BlockDeepslatePlace = 509

§

BlockDeepslateStep = 510

§

BlockDeepslateTilesBreak = 511

§

BlockDeepslateTilesFall = 512

§

BlockDeepslateTilesHit = 513

§

BlockDeepslateTilesPlace = 514

§

BlockDeepslateTilesStep = 515

§

BlockDispenserDispense = 516

§

BlockDispenserFail = 517

§

BlockDispenserLaunch = 518

§

EntityDolphinAmbient = 519

§

EntityDolphinAmbientWater = 520

§

EntityDolphinAttack = 521

§

EntityDolphinDeath = 522

§

EntityDolphinEat = 523

§

EntityDolphinHurt = 524

§

EntityDolphinJump = 525

§

EntityDolphinPlay = 526

§

EntityDolphinSplash = 527

§

EntityDolphinSwim = 528

§

EntityDonkeyAmbient = 529

§

EntityDonkeyAngry = 530

§

EntityDonkeyChest = 531

§

EntityDonkeyDeath = 532

§

EntityDonkeyEat = 533

§

EntityDonkeyHurt = 534

§

EntityDonkeyJump = 535

§

BlockDriedGhastBreak = 536

§

BlockDriedGhastStep = 537

§

BlockDriedGhastFall = 538

§

BlockDriedGhastAmbient = 539

§

BlockDriedGhastAmbientWater = 540

§

BlockDriedGhastPlace = 541

§

BlockDriedGhastPlaceInWater = 542

§

BlockDriedGhastTransition = 543

§

BlockDripstoneBlockBreak = 544

§

BlockDripstoneBlockStep = 545

§

BlockDripstoneBlockPlace = 546

§

BlockDripstoneBlockHit = 547

§

BlockDripstoneBlockFall = 548

§

BlockDryGrassAmbient = 549

§

BlockPointedDripstoneBreak = 550

§

BlockPointedDripstoneStep = 551

§

BlockPointedDripstonePlace = 552

§

BlockPointedDripstoneHit = 553

§

BlockPointedDripstoneFall = 554

§

BlockPointedDripstoneLand = 555

§

BlockPointedDripstoneDripLava = 556

§

BlockPointedDripstoneDripWater = 557

§

BlockPointedDripstoneDripLavaIntoCauldron = 558

§

BlockPointedDripstoneDripWaterIntoCauldron = 559

§

BlockBigDripleafTiltDown = 560

§

BlockBigDripleafTiltUp = 561

§

EntityDrownedAmbient = 562

§

EntityDrownedAmbientWater = 563

§

EntityDrownedDeath = 564

§

EntityDrownedDeathWater = 565

§

EntityDrownedHurt = 566

§

EntityDrownedHurtWater = 567

§

EntityDrownedShoot = 568

§

EntityDrownedStep = 569

§

EntityDrownedSwim = 570

§

ItemDyeUse = 571

§

EntityEggThrow = 572

§

EntityElderGuardianAmbient = 573

§

EntityElderGuardianAmbientLand = 574

§

EntityElderGuardianCurse = 575

§

EntityElderGuardianDeath = 576

§

EntityElderGuardianDeathLand = 577

§

EntityElderGuardianFlop = 578

§

EntityElderGuardianHurt = 579

§

EntityElderGuardianHurtLand = 580

§

ItemElytraFlying = 581

§

BlockEnchantmentTableUse = 582

§

BlockEnderChestClose = 583

§

BlockEnderChestOpen = 584

§

EntityEnderDragonAmbient = 585

§

EntityEnderDragonDeath = 586

§

EntityDragonFireballExplode = 587

§

EntityEnderDragonFlap = 588

§

EntityEnderDragonGrowl = 589

§

EntityEnderDragonHurt = 590

§

EntityEnderDragonShoot = 591

§

EntityEnderEyeDeath = 592

§

EntityEnderEyeLaunch = 593

§

EntityEndermanAmbient = 594

§

EntityEndermanDeath = 595

§

EntityEndermanHurt = 596

§

EntityEndermanScream = 597

§

EntityEndermanStare = 598

§

EntityEndermanTeleport = 599

§

EntityEndermiteAmbient = 600

§

EntityEndermiteDeath = 601

§

EntityEndermiteHurt = 602

§

EntityEndermiteStep = 603

§

EntityEnderPearlThrow = 604

§

BlockEndGatewaySpawn = 605

§

BlockEndPortalFrameFill = 606

§

BlockEndPortalSpawn = 607

§

EntityEvokerAmbient = 608

§

EntityEvokerCastSpell = 609

§

EntityEvokerCelebrate = 610

§

EntityEvokerDeath = 611

§

EntityEvokerFangsAttack = 612

§

EntityEvokerHurt = 613

§

EntityEvokerPrepareAttack = 614

§

EntityEvokerPrepareSummon = 615

§

EntityEvokerPrepareWololo = 616

§

EntityExperienceBottleThrow = 617

§

EntityExperienceOrbPickup = 618

§

BlockEyeblossomOpenLong = 619

§

BlockEyeblossomOpen = 620

§

BlockEyeblossomCloseLong = 621

§

BlockEyeblossomClose = 622

§

BlockEyeblossomIdle = 623

§

BlockFenceGateClose = 624

§

BlockFenceGateOpen = 625

§

ItemFirechargeUse = 626

§

BlockFireflyBushIdle = 627

§

EntityFireworkRocketBlast = 628

§

EntityFireworkRocketBlastFar = 629

§

EntityFireworkRocketLargeBlast = 630

§

EntityFireworkRocketLargeBlastFar = 631

§

EntityFireworkRocketLaunch = 632

§

EntityFireworkRocketShoot = 633

§

EntityFireworkRocketTwinkle = 634

§

EntityFireworkRocketTwinkleFar = 635

§

BlockFireAmbient = 636

§

BlockFireExtinguish = 637

§

EntityFishSwim = 638

§

EntityFishingBobberRetrieve = 639

§

EntityFishingBobberSplash = 640

§

EntityFishingBobberThrow = 641

§

ItemFlintandsteelUse = 642

§

BlockFloweringAzaleaBreak = 643

§

BlockFloweringAzaleaFall = 644

§

BlockFloweringAzaleaHit = 645

§

BlockFloweringAzaleaPlace = 646

§

BlockFloweringAzaleaStep = 647

§

EntityFoxAggro = 648

§

EntityFoxAmbient = 649

§

EntityFoxBite = 650

§

EntityFoxDeath = 651

§

EntityFoxEat = 652

§

EntityFoxHurt = 653

§

EntityFoxScreech = 654

§

EntityFoxSleep = 655

§

EntityFoxSniff = 656

§

EntityFoxSpit = 657

§

EntityFoxTeleport = 658

§

BlockSuspiciousSandBreak = 659

§

BlockSuspiciousSandStep = 660

§

BlockSuspiciousSandPlace = 661

§

BlockSuspiciousSandHit = 662

§

BlockSuspiciousSandFall = 663

§

BlockSuspiciousGravelBreak = 664

§

BlockSuspiciousGravelStep = 665

§

BlockSuspiciousGravelPlace = 666

§

BlockSuspiciousGravelHit = 667

§

BlockSuspiciousGravelFall = 668

§

BlockFroglightBreak = 669

§

BlockFroglightFall = 670

§

BlockFroglightHit = 671

§

BlockFroglightPlace = 672

§

BlockFroglightStep = 673

§

BlockFrogspawnStep = 674

§

BlockFrogspawnBreak = 675

§

BlockFrogspawnFall = 676

§

BlockFrogspawnHatch = 677

§

BlockFrogspawnHit = 678

§

BlockFrogspawnPlace = 679

§

EntityFrogAmbient = 680

§

EntityFrogDeath = 681

§

EntityFrogEat = 682

§

EntityFrogHurt = 683

§

EntityFrogLaySpawn = 684

§

EntityFrogLongJump = 685

§

EntityFrogStep = 686

§

EntityFrogTongue = 687

§

BlockRootsBreak = 688

§

BlockRootsStep = 689

§

BlockRootsPlace = 690

§

BlockRootsHit = 691

§

BlockRootsFall = 692

§

BlockFurnaceFireCrackle = 693

§

EntityGenericBigFall = 694

§

EntityGenericBurn = 695

§

EntityGenericDeath = 696

§

EntityGenericDrink = 697

§

EntityGenericEat = 698

§

EntityGenericExplode = 699

§

EntityGenericExtinguishFire = 700

§

EntityGenericHurt = 701

§

EntityGenericSmallFall = 702

§

EntityGenericSplash = 703

§

EntityGenericSwim = 704

§

EntityGhastAmbient = 705

§

EntityGhastDeath = 706

§

EntityGhastHurt = 707

§

EntityGhastScream = 708

§

EntityGhastShoot = 709

§

EntityGhastWarn = 710

§

EntityGhastlingAmbient = 711

§

EntityGhastlingDeath = 712

§

EntityGhastlingHurt = 713

§

EntityGhastlingSpawn = 714

§

BlockGildedBlackstoneBreak = 715

§

BlockGildedBlackstoneFall = 716

§

BlockGildedBlackstoneHit = 717

§

BlockGildedBlackstonePlace = 718

§

BlockGildedBlackstoneStep = 719

§

BlockGlassBreak = 720

§

BlockGlassFall = 721

§

BlockGlassHit = 722

§

BlockGlassPlace = 723

§

BlockGlassStep = 724

§

ItemGlowInkSacUse = 725

§

EntityGlowItemFrameAddItem = 726

§

EntityGlowItemFrameBreak = 727

§

EntityGlowItemFramePlace = 728

§

EntityGlowItemFrameRemoveItem = 729

§

EntityGlowItemFrameRotateItem = 730

§

EntityGlowSquidAmbient = 731

§

EntityGlowSquidDeath = 732

§

EntityGlowSquidHurt = 733

§

EntityGlowSquidSquirt = 734

§

EntityGoatAmbient = 735

§

EntityGoatDeath = 736

§

EntityGoatEat = 737

§

EntityGoatHurt = 738

§

EntityGoatLongJump = 739

§

EntityGoatMilk = 740

§

EntityGoatPrepareRam = 741

§

EntityGoatRamImpact = 742

§

EntityGoatHornBreak = 743

§

EntityGoatScreamingAmbient = 744

§

EntityGoatScreamingDeath = 745

§

EntityGoatScreamingEat = 746

§

EntityGoatScreamingHurt = 747

§

EntityGoatScreamingLongJump = 748

§

EntityGoatScreamingMilk = 749

§

EntityGoatScreamingPrepareRam = 750

§

EntityGoatScreamingRamImpact = 751

§

EntityGoatStep = 752

§

ItemGoldenDandelionUse = 753

§

ItemGoldenDandelionUnuse = 754

§

BlockGrassBreak = 755

§

BlockGrassFall = 756

§

BlockGrassHit = 757

§

BlockGrassPlace = 758

§

BlockGrassStep = 759

§

BlockGravelBreak = 760

§

BlockGravelFall = 761

§

BlockGravelHit = 762

§

BlockGravelPlace = 763

§

BlockGravelStep = 764

§

BlockGrindstoneUse = 765

§

BlockGrowingPlantCrop = 766

§

EntityGuardianAmbient = 767

§

EntityGuardianAmbientLand = 768

§

EntityGuardianAttack = 769

§

EntityGuardianDeath = 770

§

EntityGuardianDeathLand = 771

§

EntityGuardianFlop = 772

§

EntityGuardianHurt = 773

§

EntityGuardianHurtLand = 774

§

BlockHangingRootsBreak = 775

§

BlockHangingRootsFall = 776

§

BlockHangingRootsHit = 777

§

BlockHangingRootsPlace = 778

§

BlockHangingRootsStep = 779

§

BlockHangingSignStep = 780

§

BlockHangingSignBreak = 781

§

BlockHangingSignFall = 782

§

BlockHangingSignHit = 783

§

BlockHangingSignPlace = 784

§

EntityHappyGhastAmbient = 785

§

EntityHappyGhastDeath = 786

§

EntityHappyGhastHurt = 787

§

EntityHappyGhastRiding = 788

§

BlockHeavyCoreBreak = 789

§

BlockHeavyCoreFall = 790

§

BlockHeavyCoreHit = 791

§

BlockHeavyCorePlace = 792

§

BlockHeavyCoreStep = 793

§

BlockNetherWoodHangingSignStep = 794

§

BlockNetherWoodHangingSignBreak = 795

§

BlockNetherWoodHangingSignFall = 796

§

BlockNetherWoodHangingSignHit = 797

§

BlockNetherWoodHangingSignPlace = 798

§

BlockBambooWoodHangingSignStep = 799

§

BlockBambooWoodHangingSignBreak = 800

§

BlockBambooWoodHangingSignFall = 801

§

BlockBambooWoodHangingSignHit = 802

§

BlockBambooWoodHangingSignPlace = 803

§

BlockTrialSpawnerBreak = 804

§

BlockTrialSpawnerStep = 805

§

BlockTrialSpawnerPlace = 806

§

BlockTrialSpawnerHit = 807

§

BlockTrialSpawnerFall = 808

§

BlockTrialSpawnerSpawnMob = 809

§

BlockTrialSpawnerAboutToSpawnItem = 810

§

BlockTrialSpawnerSpawnItem = 811

§

BlockTrialSpawnerSpawnItemBegin = 812

§

BlockTrialSpawnerDetectPlayer = 813

§

BlockTrialSpawnerOminousActivate = 814

§

BlockTrialSpawnerAmbient = 815

§

BlockTrialSpawnerAmbientOminous = 816

§

BlockTrialSpawnerOpenShutter = 817

§

BlockTrialSpawnerCloseShutter = 818

§

BlockTrialSpawnerEjectItem = 819

§

EntityHappyGhastEquip = 820

§

EntityHappyGhastUnequip = 821

§

EntityHappyGhastHarnessGogglesUp = 822

§

EntityHappyGhastHarnessGogglesDown = 823

§

ItemHoeTill = 824

§

EntityHoglinAmbient = 825

§

EntityHoglinAngry = 826

§

EntityHoglinAttack = 827

§

EntityHoglinConvertedToZombified = 828

§

EntityHoglinDeath = 829

§

EntityHoglinHurt = 830

§

EntityHoglinRetreat = 831

§

EntityHoglinStep = 832

§

BlockHoneyBlockBreak = 833

§

BlockHoneyBlockFall = 834

§

BlockHoneyBlockHit = 835

§

BlockHoneyBlockPlace = 836

§

BlockHoneyBlockSlide = 837

§

BlockHoneyBlockStep = 838

§

ItemHoneycombWaxOn = 839

§

ItemHoneyBottleDrink = 840

§

ItemGoatHornSound0 = 841

§

ItemGoatHornSound1 = 842

§

ItemGoatHornSound2 = 843

§

ItemGoatHornSound3 = 844

§

ItemGoatHornSound4 = 845

§

ItemGoatHornSound5 = 846

§

ItemGoatHornSound6 = 847

§

ItemGoatHornSound7 = 848

§

EntityHorseAmbient = 849

§

EntityBabyHorseAmbient = 850

§

EntityHorseAngry = 851

§

EntityBabyHorseAngry = 852

§

EntityHorseArmor = 853

§

ItemHorseArmorUnequip = 854

§

EntityHorseBreathe = 855

§

EntityBabyHorseBreathe = 856

§

EntityHorseDeath = 857

§

EntityBabyHorseDeath = 858

§

EntityHorseEat = 859

§

EntityBabyHorseEat = 860

§

EntityHorseGallop = 861

§

EntityHorseHurt = 862

§

EntityBabyHorseHurt = 863

§

EntityHorseJump = 864

§

EntityHorseLand = 865

§

EntityBabyHorseLand = 866

§

EntityHorseSaddle = 867

§

EntityHorseStep = 868

§

EntityBabyHorseStep = 869

§

EntityHorseStepWood = 870

§

EntityHostileBigFall = 871

§

EntityHostileDeath = 872

§

EntityHostileHurt = 873

§

EntityHostileSmallFall = 874

§

EntityHostileSplash = 875

§

EntityHostileSwim = 876

§

EntityHuskAmbient = 877

§

EntityHuskConvertedToZombie = 878

§

EntityHuskDeath = 879

§

EntityHuskHurt = 880

§

EntityHuskStep = 881

§

EntityIllusionerAmbient = 882

§

EntityIllusionerCastSpell = 883

§

EntityIllusionerDeath = 884

§

EntityIllusionerHurt = 885

§

EntityIllusionerMirrorMove = 886

§

EntityIllusionerPrepareBlindness = 887

§

EntityIllusionerPrepareMirror = 888

§

ItemInkSacUse = 889

§

BlockIronBreak = 890

§

BlockIronStep = 891

§

BlockIronPlace = 892

§

BlockIronHit = 893

§

BlockIronFall = 894

§

BlockIronDoorClose = 895

§

BlockIronDoorOpen = 896

§

EntityIronGolemAttack = 897

§

EntityIronGolemDamage = 898

§

EntityIronGolemDeath = 899

§

EntityIronGolemHurt = 900

§

EntityIronGolemRepair = 901

§

EntityIronGolemStep = 902

§

BlockIronTrapdoorClose = 903

§

BlockIronTrapdoorOpen = 904

§

EntityItemFrameAddItem = 905

§

EntityItemFrameBreak = 906

§

EntityItemFramePlace = 907

§

EntityItemFrameRemoveItem = 908

§

EntityItemFrameRotateItem = 909

§

EntityItemBreak = 910

§

EntityItemPickup = 911

§

BlockLadderBreak = 912

§

BlockLadderFall = 913

§

BlockLadderHit = 914

§

BlockLadderPlace = 915

§

BlockLadderStep = 916

§

BlockLanternBreak = 917

§

BlockLanternFall = 918

§

BlockLanternHit = 919

§

BlockLanternPlace = 920

§

BlockLanternStep = 921

§

BlockLargeAmethystBudBreak = 922

§

BlockLargeAmethystBudPlace = 923

§

BlockLavaAmbient = 924

§

BlockLavaExtinguish = 925

§

BlockLavaPop = 926

§

BlockLeafLitterBreak = 927

§

BlockLeafLitterStep = 928

§

BlockLeafLitterPlace = 929

§

BlockLeafLitterHit = 930

§

BlockLeafLitterFall = 931

§

ItemLeadUntied = 932

§

ItemLeadTied = 933

§

ItemLeadBreak = 934

§

BlockLeverClick = 935

§

EntityLightningBoltImpact = 936

§

EntityLightningBoltThunder = 937

§

EntityLingeringPotionThrow = 938

§

EntityLlamaAmbient = 939

§

EntityLlamaAngry = 940

§

EntityLlamaChest = 941

§

EntityLlamaDeath = 942

§

EntityLlamaEat = 943

§

EntityLlamaHurt = 944

§

EntityLlamaSpit = 945

§

EntityLlamaStep = 946

§

EntityLlamaSwag = 947

§

ItemLlamaCarpetUnequip = 948

§

EntityMagmaCubeDeathSmall = 949

§

BlockLodestoneBreak = 950

§

BlockLodestoneStep = 951

§

BlockLodestonePlace = 952

§

BlockLodestoneHit = 953

§

BlockLodestoneFall = 954

§

ItemLodestoneCompassLock = 955

§

ItemSpearLunge1 = 956

§

ItemSpearLunge2 = 957

§

ItemSpearLunge3 = 958

§

ItemMaceSmashAir = 959

§

ItemMaceSmashGround = 960

§

ItemMaceSmashGroundHeavy = 961

§

EntityMagmaCubeDeath = 962

§

EntityMagmaCubeHurt = 963

§

EntityMagmaCubeHurtSmall = 964

§

EntityMagmaCubeJump = 965

§

EntityMagmaCubeSquish = 966

§

EntityMagmaCubeSquishSmall = 967

§

BlockMangroveRootsBreak = 968

§

BlockMangroveRootsFall = 969

§

BlockMangroveRootsHit = 970

§

BlockMangroveRootsPlace = 971

§

BlockMangroveRootsStep = 972

§

BlockMediumAmethystBudBreak = 973

§

BlockMediumAmethystBudPlace = 974

§

BlockMetalBreak = 975

§

BlockMetalFall = 976

§

BlockMetalHit = 977

§

BlockMetalPlace = 978

§

BlockMetalPressurePlateClickOff = 979

§

BlockMetalPressurePlateClickOn = 980

§

BlockMetalStep = 981

§

EntityMinecartInsideUnderwater = 982

§

EntityMinecartInside = 983

§

EntityMinecartRiding = 984

§

EntityMooshroomConvert = 985

§

EntityMooshroomEat = 986

§

EntityMooshroomMilk = 987

§

EntityMooshroomSuspiciousMilk = 988

§

EntityMooshroomShear = 989

§

BlockMossCarpetBreak = 990

§

BlockMossCarpetFall = 991

§

BlockMossCarpetHit = 992

§

BlockMossCarpetPlace = 993

§

BlockMossCarpetStep = 994

§

BlockPinkPetalsBreak = 995

§

BlockPinkPetalsFall = 996

§

BlockPinkPetalsHit = 997

§

BlockPinkPetalsPlace = 998

§

BlockPinkPetalsStep = 999

§

BlockMossBreak = 1_000

§

BlockMossFall = 1_001

§

BlockMossHit = 1_002

§

BlockMossPlace = 1_003

§

BlockMossStep = 1_004

§

BlockMudBreak = 1_005

§

BlockMudFall = 1_006

§

BlockMudHit = 1_007

§

BlockMudPlace = 1_008

§

BlockMudStep = 1_009

§

BlockMudBricksBreak = 1_010

§

BlockMudBricksFall = 1_011

§

BlockMudBricksHit = 1_012

§

BlockMudBricksPlace = 1_013

§

BlockMudBricksStep = 1_014

§

BlockMuddyMangroveRootsBreak = 1_015

§

BlockMuddyMangroveRootsFall = 1_016

§

BlockMuddyMangroveRootsHit = 1_017

§

BlockMuddyMangroveRootsPlace = 1_018

§

BlockMuddyMangroveRootsStep = 1_019

§

EntityMuleAmbient = 1_020

§

EntityMuleAngry = 1_021

§

EntityMuleChest = 1_022

§

EntityMuleDeath = 1_023

§

EntityMuleEat = 1_024

§

EntityMuleHurt = 1_025

§

EntityMuleJump = 1_026

§

MusicCreative = 1_027

§

MusicCredits = 1_028

§

MusicDisc5 = 1_029

§

MusicDisc11 = 1_030

§

MusicDisc13 = 1_031

§

MusicDiscBlocks = 1_032

§

MusicDiscBounce = 1_033

§

MusicDiscCat = 1_034

§

MusicDiscChirp = 1_035

§

MusicDiscFar = 1_036

§

MusicDiscLavaChicken = 1_037

§

MusicDiscMall = 1_038

§

MusicDiscMellohi = 1_039

§

MusicDiscPigstep = 1_040

§

MusicDiscStal = 1_041

§

MusicDiscStrad = 1_042

§

MusicDiscWait = 1_043

§

MusicDiscWard = 1_044

§

MusicDiscOtherside = 1_045

§

MusicDiscRelic = 1_046

§

MusicDiscCreator = 1_047

§

MusicDiscCreatorMusicBox = 1_048

§

MusicDiscPrecipice = 1_049

§

MusicDiscTears = 1_050

§

MusicDragon = 1_051

§

MusicEnd = 1_052

§

MusicGame = 1_053

§

MusicMenu = 1_054

§

MusicNetherBasaltDeltas = 1_055

§

MusicNetherCrimsonForest = 1_056

§

MusicOverworldDeepDark = 1_057

§

MusicOverworldDripstoneCaves = 1_058

§

MusicOverworldGrove = 1_059

§

MusicOverworldJaggedPeaks = 1_060

§

MusicOverworldLushCaves = 1_061

§

MusicOverworldSwamp = 1_062

§

MusicOverworldForest = 1_063

§

MusicOverworldOldGrowthTaiga = 1_064

§

MusicOverworldMeadow = 1_065

§

MusicOverworldCherryGrove = 1_066

§

MusicNetherNetherWastes = 1_067

§

MusicOverworldFrozenPeaks = 1_068

§

MusicOverworldSnowySlopes = 1_069

§

MusicNetherSoulSandValley = 1_070

§

MusicOverworldStonyPeaks = 1_071

§

MusicNetherWarpedForest = 1_072

§

MusicOverworldFlowerForest = 1_073

§

MusicOverworldDesert = 1_074

§

MusicOverworldBadlands = 1_075

§

MusicOverworldJungle = 1_076

§

MusicOverworldSparseJungle = 1_077

§

MusicOverworldBambooJungle = 1_078

§

MusicOverworldSulfurCaves = 1_079

§

MusicUnderWater = 1_080

§

EntityNautilusAmbient = 1_081

§

EntityNautilusAmbientLand = 1_082

§

EntityNautilusDash = 1_083

§

EntityNautilusDashLand = 1_084

§

EntityNautilusDashReady = 1_085

§

EntityNautilusDashReadyLand = 1_086

§

EntityNautilusDeath = 1_087

§

EntityNautilusDeathLand = 1_088

§

EntityNautilusEat = 1_089

§

EntityNautilusHurt = 1_090

§

EntityNautilusHurtLand = 1_091

§

EntityNautilusSwim = 1_092

§

BlockNetherBricksBreak = 1_093

§

BlockNetherBricksStep = 1_094

§

BlockNetherBricksPlace = 1_095

§

BlockNetherBricksHit = 1_096

§

BlockNetherBricksFall = 1_097

§

BlockNetherWartBreak = 1_098

§

ItemNetherWartPlant = 1_099

§

BlockNetherWoodBreak = 1_100

§

BlockNetherWoodFall = 1_101

§

BlockNetherWoodHit = 1_102

§

BlockNetherWoodPlace = 1_103

§

BlockNetherWoodStep = 1_104

§

BlockNetherWoodDoorClose = 1_105

§

BlockNetherWoodDoorOpen = 1_106

§

BlockNetherWoodTrapdoorClose = 1_107

§

BlockNetherWoodTrapdoorOpen = 1_108

§

BlockNetherWoodButtonClickOff = 1_109

§

BlockNetherWoodButtonClickOn = 1_110

§

BlockNetherWoodPressurePlateClickOff = 1_111

§

BlockNetherWoodPressurePlateClickOn = 1_112

§

BlockNetherWoodFenceGateClose = 1_113

§

BlockNetherWoodFenceGateOpen = 1_114

§

IntentionallyEmpty = 1_115

§

BlockPackedMudBreak = 1_116

§

BlockPackedMudFall = 1_117

§

BlockPackedMudHit = 1_118

§

BlockPackedMudPlace = 1_119

§

BlockPackedMudStep = 1_120

§

BlockStemBreak = 1_121

§

BlockStemStep = 1_122

§

BlockStemPlace = 1_123

§

BlockStemHit = 1_124

§

BlockStemFall = 1_125

§

BlockNyliumBreak = 1_126

§

BlockNyliumStep = 1_127

§

BlockNyliumPlace = 1_128

§

BlockNyliumHit = 1_129

§

BlockNyliumFall = 1_130

§

BlockNetherSproutsBreak = 1_131

§

BlockNetherSproutsStep = 1_132

§

BlockNetherSproutsPlace = 1_133

§

BlockNetherSproutsHit = 1_134

§

BlockNetherSproutsFall = 1_135

§

BlockFungusBreak = 1_136

§

BlockFungusStep = 1_137

§

BlockFungusPlace = 1_138

§

BlockFungusHit = 1_139

§

BlockFungusFall = 1_140

§

BlockWeepingVinesBreak = 1_141

§

BlockWeepingVinesStep = 1_142

§

BlockWeepingVinesPlace = 1_143

§

BlockWeepingVinesHit = 1_144

§

BlockWeepingVinesFall = 1_145

§

BlockWartBlockBreak = 1_146

§

BlockWartBlockStep = 1_147

§

BlockWartBlockPlace = 1_148

§

BlockWartBlockHit = 1_149

§

BlockWartBlockFall = 1_150

§

BlockNetheriteBlockBreak = 1_151

§

BlockNetheriteBlockStep = 1_152

§

BlockNetheriteBlockPlace = 1_153

§

BlockNetheriteBlockHit = 1_154

§

BlockNetheriteBlockFall = 1_155

§

BlockNetherrackBreak = 1_156

§

BlockNetherrackStep = 1_157

§

BlockNetherrackPlace = 1_158

§

BlockNetherrackHit = 1_159

§

BlockNetherrackFall = 1_160

§

BlockNoteBlockBasedrum = 1_161

§

BlockNoteBlockBass = 1_162

§

BlockNoteBlockBell = 1_163

§

BlockNoteBlockChime = 1_164

§

BlockNoteBlockFlute = 1_165

§

BlockNoteBlockGuitar = 1_166

§

BlockNoteBlockHarp = 1_167

§

BlockNoteBlockHat = 1_168

§

BlockNoteBlockPling = 1_169

§

BlockNoteBlockSnare = 1_170

§

BlockNoteBlockTrumpet = 1_171

§

BlockNoteBlockTrumpetExposed = 1_172

§

BlockNoteBlockTrumpetOxidized = 1_173

§

BlockNoteBlockTrumpetWeathered = 1_174

§

BlockNoteBlockXylophone = 1_175

§

BlockNoteBlockIronXylophone = 1_176

§

BlockNoteBlockCowBell = 1_177

§

BlockNoteBlockDidgeridoo = 1_178

§

BlockNoteBlockBit = 1_179

§

BlockNoteBlockBanjo = 1_180

§

BlockNoteBlockImitateZombie = 1_181

§

BlockNoteBlockImitateSkeleton = 1_182

§

BlockNoteBlockImitateCreeper = 1_183

§

BlockNoteBlockImitateEnderDragon = 1_184

§

BlockNoteBlockImitateWitherSkeleton = 1_185

§

BlockNoteBlockImitatePiglin = 1_186

§

EntityOcelotHurt = 1_187

§

EntityOcelotAmbient = 1_188

§

EntityOcelotDeath = 1_189

§

ItemOminousBottleDispose = 1_190

§

EntityPaintingBreak = 1_191

§

EntityPaintingPlace = 1_192

§

BlockPaleHangingMossIdle = 1_193

§

EntityPandaPreSneeze = 1_194

§

EntityPandaSneeze = 1_195

§

EntityPandaAmbient = 1_196

§

EntityPandaDeath = 1_197

§

EntityPandaEat = 1_198

§

EntityPandaStep = 1_199

§

EntityPandaCantBreed = 1_200

§

EntityPandaAggressiveAmbient = 1_201

§

EntityPandaWorriedAmbient = 1_202

§

EntityPandaHurt = 1_203

§

EntityPandaBite = 1_204

§

EntityParchedAmbient = 1_205

§

EntityParchedDeath = 1_206

§

EntityParchedHurt = 1_207

§

EntityParchedStep = 1_208

§

EntityParrotAmbient = 1_209

§

EntityParrotDeath = 1_210

§

EntityParrotEat = 1_211

§

EntityParrotFly = 1_212

§

EntityParrotHurt = 1_213

§

EntityParrotImitateBlaze = 1_214

§

EntityParrotImitateBogged = 1_215

§

EntityParrotImitateBreeze = 1_216

§

EntityParrotImitateCamelHusk = 1_217

§

EntityParrotImitateCreaking = 1_218

§

EntityParrotImitateCreeper = 1_219

§

EntityParrotImitateDrowned = 1_220

§

EntityParrotImitateElderGuardian = 1_221

§

EntityParrotImitateEnderDragon = 1_222

§

EntityParrotImitateEndermite = 1_223

§

EntityParrotImitateEvoker = 1_224

§

EntityParrotImitateGhast = 1_225

§

EntityParrotImitateGuardian = 1_226

§

EntityParrotImitateHoglin = 1_227

§

EntityParrotImitateHusk = 1_228

§

EntityParrotImitateIllusioner = 1_229

§

EntityParrotImitateMagmaCube = 1_230

§

EntityParrotImitatePhantom = 1_231

§

EntityParrotImitateParched = 1_232

§

EntityParrotImitatePiglin = 1_233

§

EntityParrotImitatePiglinBrute = 1_234

§

EntityParrotImitatePillager = 1_235

§

EntityParrotImitateRavager = 1_236

§

EntityParrotImitateShulker = 1_237

§

EntityParrotImitateSilverfish = 1_238

§

EntityParrotImitateSkeleton = 1_239

§

EntityParrotImitateSlime = 1_240

§

EntityParrotImitateSpider = 1_241

§

EntityParrotImitateStray = 1_242

§

EntityParrotImitateVex = 1_243

§

EntityParrotImitateVindicator = 1_244

§

EntityParrotImitateWarden = 1_245

§

EntityParrotImitateWitch = 1_246

§

EntityParrotImitateWither = 1_247

§

EntityParrotImitateWitherSkeleton = 1_248

§

EntityParrotImitateZoglin = 1_249

§

EntityParrotImitateZombie = 1_250

§

EntityParrotImitateZombieHorse = 1_251

§

EntityParrotImitateZombieNautilus = 1_252

§

EntityParrotImitateZombieVillager = 1_253

§

EntityParrotStep = 1_254

§

EntityPhantomAmbient = 1_255

§

EntityPhantomBite = 1_256

§

EntityPhantomDeath = 1_257

§

EntityPhantomFlap = 1_258

§

EntityPhantomHurt = 1_259

§

EntityPhantomSwoop = 1_260

§

EntityPigSaddle = 1_261

§

EntityPigStep = 1_262

§

EntityBabyPigStep = 1_263

§

EntityBabyPigAmbient = 1_264

§

EntityBabyPigEat = 1_265

§

EntityBabyPigHurt = 1_266

§

EntityBabyPigDeath = 1_267

§

EntityPigAmbient = 1_268

§

EntityPigHurt = 1_269

§

EntityPigDeath = 1_270

§

EntityPigEat = 1_271

§

EntityPigMiniAmbient = 1_272

§

EntityPigMiniHurt = 1_273

§

EntityPigMiniDeath = 1_274

§

EntityPigMiniEat = 1_275

§

EntityPigBigAmbient = 1_276

§

EntityPigBigHurt = 1_277

§

EntityPigBigDeath = 1_278

§

EntityPigBigEat = 1_279

§

EntityPiglinAdmiringItem = 1_280

§

EntityPiglinAmbient = 1_281

§

EntityPiglinAngry = 1_282

§

EntityPiglinCelebrate = 1_283

§

EntityPiglinDeath = 1_284

§

EntityPiglinJealous = 1_285

§

EntityPiglinHurt = 1_286

§

EntityPiglinRetreat = 1_287

§

EntityPiglinStep = 1_288

§

EntityPiglinConvertedToZombified = 1_289

§

EntityPiglinBruteAmbient = 1_290

§

EntityPiglinBruteAngry = 1_291

§

EntityPiglinBruteDeath = 1_292

§

EntityPiglinBruteHurt = 1_293

§

EntityPiglinBruteStep = 1_294

§

EntityPiglinBruteConvertedToZombified = 1_295

§

EntityPillagerAmbient = 1_296

§

EntityPillagerCelebrate = 1_297

§

EntityPillagerDeath = 1_298

§

EntityPillagerHurt = 1_299

§

BlockPistonContract = 1_300

§

BlockPistonExtend = 1_301

§

EntityPlayerAttackCrit = 1_302

§

EntityPlayerAttackKnockback = 1_303

§

EntityPlayerAttackNodamage = 1_304

§

EntityPlayerAttackStrong = 1_305

§

EntityPlayerAttackSweep = 1_306

§

EntityPlayerAttackWeak = 1_307

§

EntityPlayerBigFall = 1_308

§

EntityPlayerBreath = 1_309

§

EntityPlayerBurp = 1_310

§

EntityPlayerDeath = 1_311

§

EntityPlayerHurt = 1_312

§

EntityPlayerHurtDrown = 1_313

§

EntityPlayerHurtFreeze = 1_314

§

EntityPlayerHurtOnFire = 1_315

§

EntityPlayerHurtSweetBerryBush = 1_316

§

EntityPlayerLevelup = 1_317

§

EntityPlayerSmallFall = 1_318

§

EntityPlayerSplash = 1_319

§

EntityPlayerSplashHighSpeed = 1_320

§

EntityPlayerSwim = 1_321

§

EntityPlayerTeleport = 1_322

§

EntityPolarBearAmbient = 1_323

§

EntityPolarBearAmbientBaby = 1_324

§

EntityPolarBearDeath = 1_325

§

EntityPolarBearHurt = 1_326

§

EntityPolarBearStep = 1_327

§

EntityPolarBearWarning = 1_328

§

BlockPolishedDeepslateBreak = 1_329

§

BlockPolishedDeepslateFall = 1_330

§

BlockPolishedDeepslateHit = 1_331

§

BlockPolishedDeepslatePlace = 1_332

§

BlockPolishedDeepslateStep = 1_333

§

BlockPortalAmbient = 1_334

§

BlockPortalTravel = 1_335

§

BlockPortalTrigger = 1_336

§

BlockPowderSnowBreak = 1_337

§

BlockPowderSnowFall = 1_338

§

BlockPowderSnowHit = 1_339

§

BlockPowderSnowPlace = 1_340

§

BlockPowderSnowStep = 1_341

§

EntityPufferFishBlowOut = 1_342

§

EntityPufferFishBlowUp = 1_343

§

EntityPufferFishDeath = 1_344

§

EntityPufferFishFlop = 1_345

§

EntityPufferFishHurt = 1_346

§

EntityPufferFishSting = 1_347

§

BlockPumpkinCarve = 1_348

§

EntityRabbitAmbient = 1_349

§

EntityRabbitAttack = 1_350

§

EntityRabbitDeath = 1_351

§

EntityRabbitHurt = 1_352

§

EntityRabbitJump = 1_353

§

EventRaidHorn = 1_354

§

EntityRavagerAmbient = 1_355

§

EntityRavagerAttack = 1_356

§

EntityRavagerCelebrate = 1_357

§

EntityRavagerDeath = 1_358

§

EntityRavagerHurt = 1_359

§

EntityRavagerStep = 1_360

§

EntityRavagerStunned = 1_361

§

EntityRavagerRoar = 1_362

§

BlockNetherGoldOreBreak = 1_363

§

BlockNetherGoldOreFall = 1_364

§

BlockNetherGoldOreHit = 1_365

§

BlockNetherGoldOrePlace = 1_366

§

BlockNetherGoldOreStep = 1_367

§

BlockNetherOreBreak = 1_368

§

BlockNetherOreFall = 1_369

§

BlockNetherOreHit = 1_370

§

BlockNetherOrePlace = 1_371

§

BlockNetherOreStep = 1_372

§

BlockRedstoneTorchBurnout = 1_373

§

BlockResinBreak = 1_374

§

BlockResinFall = 1_375

§

BlockResinPlace = 1_376

§

BlockResinStep = 1_377

§

BlockResinBricksBreak = 1_378

§

BlockResinBricksFall = 1_379

§

BlockResinBricksHit = 1_380

§

BlockResinBricksPlace = 1_381

§

BlockResinBricksStep = 1_382

§

BlockRespawnAnchorAmbient = 1_383

§

BlockRespawnAnchorCharge = 1_384

§

BlockRespawnAnchorDeplete = 1_385

§

BlockRespawnAnchorSetSpawn = 1_386

§

BlockRootedDirtBreak = 1_387

§

BlockRootedDirtFall = 1_388

§

BlockRootedDirtHit = 1_389

§

BlockRootedDirtPlace = 1_390

§

BlockRootedDirtStep = 1_391

§

EntitySalmonAmbient = 1_392

§

EntitySalmonDeath = 1_393

§

EntitySalmonFlop = 1_394

§

EntitySalmonHurt = 1_395

§

BlockSandBreak = 1_396

§

BlockSandFall = 1_397

§

BlockSandHit = 1_398

§

BlockSandPlace = 1_399

§

BlockSandStep = 1_400

§

BlockSandIdle = 1_401

§

BlockScaffoldingBreak = 1_402

§

BlockScaffoldingFall = 1_403

§

BlockScaffoldingHit = 1_404

§

BlockScaffoldingPlace = 1_405

§

BlockScaffoldingStep = 1_406

§

BlockSculkSpread = 1_407

§

BlockSculkCharge = 1_408

§

BlockSculkBreak = 1_409

§

BlockSculkFall = 1_410

§

BlockSculkHit = 1_411

§

BlockSculkPlace = 1_412

§

BlockSculkStep = 1_413

§

BlockSculkCatalystBloom = 1_414

§

BlockSculkCatalystBreak = 1_415

§

BlockSculkCatalystFall = 1_416

§

BlockSculkCatalystHit = 1_417

§

BlockSculkCatalystPlace = 1_418

§

BlockSculkCatalystStep = 1_419

§

BlockSculkSensorClicking = 1_420

§

BlockSculkSensorClickingStop = 1_421

§

BlockSculkSensorBreak = 1_422

§

BlockSculkSensorFall = 1_423

§

BlockSculkSensorHit = 1_424

§

BlockSculkSensorPlace = 1_425

§

BlockSculkSensorStep = 1_426

§

BlockSculkShriekerBreak = 1_427

§

BlockSculkShriekerFall = 1_428

§

BlockSculkShriekerHit = 1_429

§

BlockSculkShriekerPlace = 1_430

§

BlockSculkShriekerShriek = 1_431

§

BlockSculkShriekerStep = 1_432

§

BlockSculkVeinBreak = 1_433

§

BlockSculkVeinFall = 1_434

§

BlockSculkVeinHit = 1_435

§

BlockSculkVeinPlace = 1_436

§

BlockSculkVeinStep = 1_437

§

EntitySheepAmbient = 1_438

§

EntitySheepDeath = 1_439

§

EntitySheepHurt = 1_440

§

EntitySheepShear = 1_441

§

EntitySheepStep = 1_442

§

ItemShearsSnip = 1_443

§

BlockShelfActivate = 1_444

§

BlockShelfBreak = 1_445

§

BlockShelfDeactivate = 1_446

§

BlockShelfFall = 1_447

§

BlockShelfHit = 1_448

§

BlockShelfMultiSwap = 1_449

§

BlockShelfPlace = 1_450

§

BlockShelfPlaceItem = 1_451

§

BlockShelfSingleSwap = 1_452

§

BlockShelfStep = 1_453

§

BlockShelfTakeItem = 1_454

§

ItemShieldBlock = 1_455

§

ItemShieldBreak = 1_456

§

BlockShroomlightBreak = 1_457

§

BlockShroomlightStep = 1_458

§

BlockShroomlightPlace = 1_459

§

BlockShroomlightHit = 1_460

§

BlockShroomlightFall = 1_461

§

ItemShovelFlatten = 1_462

§

EntityShulkerAmbient = 1_463

§

BlockShulkerBoxClose = 1_464

§

BlockShulkerBoxOpen = 1_465

§

EntityShulkerBulletHit = 1_466

§

EntityShulkerBulletHurt = 1_467

§

EntityShulkerClose = 1_468

§

EntityShulkerDeath = 1_469

§

EntityShulkerHurt = 1_470

§

EntityShulkerHurtClosed = 1_471

§

EntityShulkerOpen = 1_472

§

EntityShulkerShoot = 1_473

§

EntityShulkerTeleport = 1_474

§

EntitySilverfishAmbient = 1_475

§

EntitySilverfishDeath = 1_476

§

EntitySilverfishHurt = 1_477

§

EntitySilverfishStep = 1_478

§

EntitySkeletonAmbient = 1_479

§

EntitySkeletonConvertedToStray = 1_480

§

EntitySkeletonDeath = 1_481

§

EntitySkeletonHorseAmbient = 1_482

§

EntitySkeletonHorseDeath = 1_483

§

EntitySkeletonHorseHurt = 1_484

§

EntitySkeletonHorseSwim = 1_485

§

EntitySkeletonHorseAmbientWater = 1_486

§

EntitySkeletonHorseGallopWater = 1_487

§

EntitySkeletonHorseJumpWater = 1_488

§

EntitySkeletonHorseStepWater = 1_489

§

EntitySkeletonHurt = 1_490

§

EntitySkeletonShoot = 1_491

§

EntitySkeletonStep = 1_492

§

EntitySlimeAttack = 1_493

§

EntitySlimeDeath = 1_494

§

EntitySlimeHurt = 1_495

§

EntitySlimeJump = 1_496

§

EntitySlimeSquish = 1_497

§

BlockSlimeBlockBreak = 1_498

§

BlockSlimeBlockFall = 1_499

§

BlockSlimeBlockHit = 1_500

§

BlockSlimeBlockPlace = 1_501

§

BlockSlimeBlockStep = 1_502

§

BlockSmallAmethystBudBreak = 1_503

§

BlockSmallAmethystBudPlace = 1_504

§

BlockSmallDripleafBreak = 1_505

§

BlockSmallDripleafFall = 1_506

§

BlockSmallDripleafHit = 1_507

§

BlockSmallDripleafPlace = 1_508

§

BlockSmallDripleafStep = 1_509

§

BlockSoulSandBreak = 1_510

§

BlockSoulSandStep = 1_511

§

BlockSoulSandPlace = 1_512

§

BlockSoulSandHit = 1_513

§

BlockSoulSandFall = 1_514

§

BlockSoulSoilBreak = 1_515

§

BlockSoulSoilStep = 1_516

§

BlockSoulSoilPlace = 1_517

§

BlockSoulSoilHit = 1_518

§

BlockSoulSoilFall = 1_519

§

ParticleSoulEscape = 1_520

§

BlockSpawnerBreak = 1_521

§

BlockSpawnerFall = 1_522

§

BlockSpawnerHit = 1_523

§

BlockSpawnerPlace = 1_524

§

BlockSpawnerStep = 1_525

§

ItemSpearUse = 1_526

§

ItemSpearHit = 1_527

§

ItemSpearAttack = 1_528

§

ItemSpearWoodUse = 1_529

§

ItemSpearWoodHit = 1_530

§

ItemSpearWoodAttack = 1_531

§

BlockSporeBlossomBreak = 1_532

§

BlockSporeBlossomFall = 1_533

§

BlockSporeBlossomHit = 1_534

§

BlockSporeBlossomPlace = 1_535

§

BlockSporeBlossomStep = 1_536

§

EntityStriderAmbient = 1_537

§

EntityStriderHappy = 1_538

§

EntityStriderRetreat = 1_539

§

EntityStriderDeath = 1_540

§

EntityStriderHurt = 1_541

§

EntityStriderStep = 1_542

§

EntityStriderStepLava = 1_543

§

EntityStriderEat = 1_544

§

EntityStriderSaddle = 1_545

§

EntitySlimeDeathSmall = 1_546

§

EntitySlimeHurtSmall = 1_547

§

EntitySlimeJumpSmall = 1_548

§

EntitySlimeSquishSmall = 1_549

§

BlockSmithingTableUse = 1_550

§

BlockSmokerSmoke = 1_551

§

EntitySnifferStep = 1_552

§

EntitySnifferEat = 1_553

§

EntitySnifferIdle = 1_554

§

EntitySnifferHurt = 1_555

§

EntitySnifferDeath = 1_556

§

EntitySnifferDropSeed = 1_557

§

EntitySnifferScenting = 1_558

§

EntitySnifferSniffing = 1_559

§

EntitySnifferSearching = 1_560

§

EntitySnifferDigging = 1_561

§

EntitySnifferDiggingStop = 1_562

§

EntitySnifferHappy = 1_563

§

BlockSnifferEggPlop = 1_564

§

BlockSnifferEggCrack = 1_565

§

BlockSnifferEggHatch = 1_566

§

EntitySnowballThrow = 1_567

§

BlockSnowBreak = 1_568

§

BlockSnowFall = 1_569

§

EntitySnowGolemAmbient = 1_570

§

EntitySnowGolemDeath = 1_571

§

EntitySnowGolemHurt = 1_572

§

EntitySnowGolemShoot = 1_573

§

EntitySnowGolemShear = 1_574

§

BlockSnowHit = 1_575

§

BlockSnowPlace = 1_576

§

BlockSnowStep = 1_577

§

EntitySpiderAmbient = 1_578

§

EntitySpiderDeath = 1_579

§

EntitySpiderHurt = 1_580

§

EntitySpiderStep = 1_581

§

EntitySplashPotionBreak = 1_582

§

EntitySplashPotionThrow = 1_583

§

BlockSpongeBreak = 1_584

§

BlockSpongeFall = 1_585

§

BlockSpongeHit = 1_586

§

BlockSpongePlace = 1_587

§

BlockSpongeStep = 1_588

§

BlockSpongeAbsorb = 1_589

§

ItemSpyglassUse = 1_590

§

ItemSpyglassStopUsing = 1_591

§

EntitySquidAmbient = 1_592

§

EntitySquidDeath = 1_593

§

EntitySquidHurt = 1_594

§

EntitySquidSquirt = 1_595

§

BlockStoneBreak = 1_596

§

BlockStoneButtonClickOff = 1_597

§

BlockStoneButtonClickOn = 1_598

§

BlockStoneFall = 1_599

§

BlockStoneHit = 1_600

§

BlockStonePlace = 1_601

§

BlockStonePressurePlateClickOff = 1_602

§

BlockStonePressurePlateClickOn = 1_603

§

BlockStoneStep = 1_604

§

EntityStrayAmbient = 1_605

§

EntityStrayDeath = 1_606

§

EntityStrayHurt = 1_607

§

EntityStrayStep = 1_608

§

BlockSulfurSpikeBreak = 1_609

§

BlockSulfurSpikeStep = 1_610

§

BlockSulfurSpikePlace = 1_611

§

BlockSulfurSpikeHit = 1_612

§

BlockSulfurSpikeFall = 1_613

§

BlockSulfurSpikeLand = 1_614

§

BlockSweetBerryBushBreak = 1_615

§

BlockSweetBerryBushPlace = 1_616

§

BlockSweetBerryBushPickBerries = 1_617

§

EntityTadpoleDeath = 1_618

§

EntityTadpoleFlop = 1_619

§

EntityTadpoleGrowUp = 1_620

§

EntityTadpoleHurt = 1_621

§

EnchantThornsHit = 1_622

§

EntityTntPrimed = 1_623

§

ItemTotemUse = 1_624

§

ItemTridentHit = 1_625

§

ItemTridentHitGround = 1_626

§

ItemTridentReturn = 1_627

§

ItemTridentRiptide1 = 1_628

§

ItemTridentRiptide2 = 1_629

§

ItemTridentRiptide3 = 1_630

§

ItemTridentThrow = 1_631

§

ItemTridentThunder = 1_632

§

BlockTripwireAttach = 1_633

§

BlockTripwireClickOff = 1_634

§

BlockTripwireClickOn = 1_635

§

BlockTripwireDetach = 1_636

§

EntityTropicalFishAmbient = 1_637

§

EntityTropicalFishDeath = 1_638

§

EntityTropicalFishFlop = 1_639

§

EntityTropicalFishHurt = 1_640

§

BlockTuffBreak = 1_641

§

BlockTuffStep = 1_642

§

BlockTuffPlace = 1_643

§

BlockTuffHit = 1_644

§

BlockTuffFall = 1_645

§

BlockTuffBricksBreak = 1_646

§

BlockTuffBricksFall = 1_647

§

BlockTuffBricksHit = 1_648

§

BlockTuffBricksPlace = 1_649

§

BlockTuffBricksStep = 1_650

§

BlockPolishedTuffBreak = 1_651

§

BlockPolishedTuffFall = 1_652

§

BlockPolishedTuffHit = 1_653

§

BlockPolishedTuffPlace = 1_654

§

BlockPolishedTuffStep = 1_655

§

EntityTurtleAmbientLand = 1_656

§

EntityTurtleDeath = 1_657

§

EntityTurtleDeathBaby = 1_658

§

EntityTurtleEggBreak = 1_659

§

EntityTurtleEggCrack = 1_660

§

EntityTurtleEggHatch = 1_661

§

EntityTurtleHurt = 1_662

§

EntityTurtleHurtBaby = 1_663

§

EntityTurtleLayEgg = 1_664

§

EntityTurtleShamble = 1_665

§

EntityTurtleShambleBaby = 1_666

§

EntityTurtleSwim = 1_667

§

UiButtonClick = 1_668

§

UiLoomSelectPattern = 1_669

§

UiLoomTakeResult = 1_670

§

UiCartographyTableTakeResult = 1_671

§

UiStonecutterTakeResult = 1_672

§

UiStonecutterSelectRecipe = 1_673

§

UiToastChallengeComplete = 1_674

§

UiToastIn = 1_675

§

UiToastOut = 1_676

§

BlockVaultActivate = 1_677

§

BlockVaultAmbient = 1_678

§

BlockVaultBreak = 1_679

§

BlockVaultCloseShutter = 1_680

§

BlockVaultDeactivate = 1_681

§

BlockVaultEjectItem = 1_682

§

BlockVaultRejectRewardedPlayer = 1_683

§

BlockVaultFall = 1_684

§

BlockVaultHit = 1_685

§

BlockVaultInsertItem = 1_686

§

BlockVaultInsertItemFail = 1_687

§

BlockVaultOpenShutter = 1_688

§

BlockVaultPlace = 1_689

§

BlockVaultStep = 1_690

§

EntityVexAmbient = 1_691

§

EntityVexCharge = 1_692

§

EntityVexDeath = 1_693

§

EntityVexHurt = 1_694

§

EntityVillagerAmbient = 1_695

§

EntityVillagerCelebrate = 1_696

§

EntityVillagerDeath = 1_697

§

EntityVillagerHurt = 1_698

§

EntityVillagerNo = 1_699

§

EntityVillagerTrade = 1_700

§

EntityVillagerYes = 1_701

§

EntityVillagerWorkArmorer = 1_702

§

EntityVillagerWorkButcher = 1_703

§

EntityVillagerWorkCartographer = 1_704

§

EntityVillagerWorkCleric = 1_705

§

EntityVillagerWorkFarmer = 1_706

§

EntityVillagerWorkFisherman = 1_707

§

EntityVillagerWorkFletcher = 1_708

§

EntityVillagerWorkLeatherworker = 1_709

§

EntityVillagerWorkLibrarian = 1_710

§

EntityVillagerWorkMason = 1_711

§

EntityVillagerWorkShepherd = 1_712

§

EntityVillagerWorkToolsmith = 1_713

§

EntityVillagerWorkWeaponsmith = 1_714

§

EntityVindicatorAmbient = 1_715

§

EntityVindicatorCelebrate = 1_716

§

EntityVindicatorDeath = 1_717

§

EntityVindicatorHurt = 1_718

§

BlockVineBreak = 1_719

§

BlockVineFall = 1_720

§

BlockVineHit = 1_721

§

BlockVinePlace = 1_722

§

BlockVineStep = 1_723

§

BlockLilyPadPlace = 1_724

§

EntityWanderingTraderAmbient = 1_725

§

EntityWanderingTraderDeath = 1_726

§

EntityWanderingTraderDisappeared = 1_727

§

EntityWanderingTraderDrinkMilk = 1_728

§

EntityWanderingTraderDrinkPotion = 1_729

§

EntityWanderingTraderHurt = 1_730

§

EntityWanderingTraderNo = 1_731

§

EntityWanderingTraderReappeared = 1_732

§

EntityWanderingTraderTrade = 1_733

§

EntityWanderingTraderYes = 1_734

§

EntityWardenAgitated = 1_735

§

EntityWardenAmbient = 1_736

§

EntityWardenAngry = 1_737

§

EntityWardenAttackImpact = 1_738

§

EntityWardenDeath = 1_739

§

EntityWardenDig = 1_740

§

EntityWardenEmerge = 1_741

§

EntityWardenHeartbeat = 1_742

§

EntityWardenHurt = 1_743

§

EntityWardenListening = 1_744

§

EntityWardenListeningAngry = 1_745

§

EntityWardenNearbyClose = 1_746

§

EntityWardenNearbyCloser = 1_747

§

EntityWardenNearbyClosest = 1_748

§

EntityWardenRoar = 1_749

§

EntityWardenSniff = 1_750

§

EntityWardenSonicBoom = 1_751

§

EntityWardenSonicCharge = 1_752

§

EntityWardenStep = 1_753

§

EntityWardenTendrilClicks = 1_754

§

BlockHangingSignWaxedInteractFail = 1_755

§

BlockSignWaxedInteractFail = 1_756

§

BlockWaterAmbient = 1_757

§

WeatherEndFlash = 1_758

§

WeatherRain = 1_759

§

WeatherRainAbove = 1_760

§

BlockWetGrassBreak = 1_761

§

BlockWetGrassFall = 1_762

§

BlockWetGrassHit = 1_763

§

BlockWetGrassPlace = 1_764

§

BlockWetGrassStep = 1_765

§

BlockWetSpongeBreak = 1_766

§

BlockWetSpongeDries = 1_767

§

BlockWetSpongeFall = 1_768

§

BlockWetSpongeHit = 1_769

§

BlockWetSpongePlace = 1_770

§

BlockWetSpongeStep = 1_771

§

EntityWindChargeWindBurst = 1_772

§

EntityWindChargeThrow = 1_773

§

EntityWitchAmbient = 1_774

§

EntityWitchCelebrate = 1_775

§

EntityWitchDeath = 1_776

§

EntityWitchDrink = 1_777

§

EntityWitchHurt = 1_778

§

EntityWitchThrow = 1_779

§

EntityWitherAmbient = 1_780

§

EntityWitherBreakBlock = 1_781

§

EntityWitherDeath = 1_782

§

EntityWitherHurt = 1_783

§

EntityWitherShoot = 1_784

§

EntityWitherSkeletonAmbient = 1_785

§

EntityWitherSkeletonDeath = 1_786

§

EntityWitherSkeletonHurt = 1_787

§

EntityWitherSkeletonStep = 1_788

§

EntityWitherSpawn = 1_789

§

ItemWolfArmorBreak = 1_790

§

EntityBabyWolfAmbient = 1_791

§

ItemWolfArmorCrack = 1_792

§

ItemWolfArmorDamage = 1_793

§

ItemWolfArmorRepair = 1_794

§

EntityBabyWolfDeath = 1_795

§

EntityBabyWolfGrowl = 1_796

§

EntityBabyWolfHurt = 1_797

§

EntityBabyWolfPant = 1_798

§

EntityWolfShake = 1_799

§

EntityWolfStep = 1_800

§

EntityBabyWolfStep = 1_801

§

EntityBabyWolfWhine = 1_802

§

EntityWolfAmbient = 1_803

§

EntityWolfDeath = 1_804

§

EntityWolfGrowl = 1_805

§

EntityWolfHurt = 1_806

§

EntityWolfPant = 1_807

§

EntityWolfWhine = 1_808

§

EntityWolfPuglinAmbient = 1_809

§

EntityWolfPuglinDeath = 1_810

§

EntityWolfPuglinGrowl = 1_811

§

EntityWolfPuglinHurt = 1_812

§

EntityWolfPuglinPant = 1_813

§

EntityWolfPuglinWhine = 1_814

§

EntityWolfSadAmbient = 1_815

§

EntityWolfSadDeath = 1_816

§

EntityWolfSadGrowl = 1_817

§

EntityWolfSadHurt = 1_818

§

EntityWolfSadPant = 1_819

§

EntityWolfSadWhine = 1_820

§

EntityWolfAngryAmbient = 1_821

§

EntityWolfAngryDeath = 1_822

§

EntityWolfAngryGrowl = 1_823

§

EntityWolfAngryHurt = 1_824

§

EntityWolfAngryPant = 1_825

§

EntityWolfAngryWhine = 1_826

§

EntityWolfGrumpyAmbient = 1_827

§

EntityWolfGrumpyDeath = 1_828

§

EntityWolfGrumpyGrowl = 1_829

§

EntityWolfGrumpyHurt = 1_830

§

EntityWolfGrumpyPant = 1_831

§

EntityWolfGrumpyWhine = 1_832

§

EntityWolfBigAmbient = 1_833

§

EntityWolfBigDeath = 1_834

§

EntityWolfBigGrowl = 1_835

§

EntityWolfBigHurt = 1_836

§

EntityWolfBigPant = 1_837

§

EntityWolfBigWhine = 1_838

§

EntityWolfCuteAmbient = 1_839

§

EntityWolfCuteDeath = 1_840

§

EntityWolfCuteGrowl = 1_841

§

EntityWolfCuteHurt = 1_842

§

EntityWolfCutePant = 1_843

§

EntityWolfCuteWhine = 1_844

§

BlockWoodenDoorClose = 1_845

§

BlockWoodenDoorOpen = 1_846

§

BlockWoodenTrapdoorClose = 1_847

§

BlockWoodenTrapdoorOpen = 1_848

§

BlockWoodenButtonClickOff = 1_849

§

BlockWoodenButtonClickOn = 1_850

§

BlockWoodenPressurePlateClickOff = 1_851

§

BlockWoodenPressurePlateClickOn = 1_852

§

BlockWoodBreak = 1_853

§

BlockWoodFall = 1_854

§

BlockWoodHit = 1_855

§

BlockWoodPlace = 1_856

§

BlockWoodStep = 1_857

§

BlockWoolBreak = 1_858

§

BlockWoolFall = 1_859

§

BlockWoolHit = 1_860

§

BlockWoolPlace = 1_861

§

BlockWoolStep = 1_862

§

EntityZoglinAmbient = 1_863

§

EntityZoglinAngry = 1_864

§

EntityZoglinAttack = 1_865

§

EntityZoglinDeath = 1_866

§

EntityZoglinHurt = 1_867

§

EntityZoglinStep = 1_868

§

EntityZombieAmbient = 1_869

§

EntityZombieAttackWoodenDoor = 1_870

§

EntityZombieAttackIronDoor = 1_871

§

EntityZombieBreakWoodenDoor = 1_872

§

EntityZombieConvertedToDrowned = 1_873

§

EntityZombieDeath = 1_874

§

EntityZombieDestroyEgg = 1_875

§

EntityZombieHorseAmbient = 1_876

§

EntityZombieHorseAngry = 1_877

§

EntityZombieHorseDeath = 1_878

§

EntityZombieHorseEat = 1_879

§

EntityZombieHorseHurt = 1_880

§

EntityZombieHurt = 1_881

§

EntityZombieInfect = 1_882

§

EntityZombieNautilusAmbient = 1_883

§

EntityZombieNautilusAmbientLand = 1_884

§

EntityZombieNautilusDash = 1_885

§

EntityZombieNautilusDashLand = 1_886

§

EntityZombieNautilusDashReady = 1_887

§

EntityZombieNautilusDashReadyLand = 1_888

§

EntityZombieNautilusDeath = 1_889

§

EntityZombieNautilusDeathLand = 1_890

§

EntityZombieNautilusEat = 1_891

§

EntityZombieNautilusHurt = 1_892

§

EntityZombieNautilusHurtLand = 1_893

§

EntityZombieNautilusSwim = 1_894

§

EntityZombifiedPiglinAmbient = 1_895

§

EntityZombifiedPiglinAngry = 1_896

§

EntityZombifiedPiglinDeath = 1_897

§

EntityZombifiedPiglinHurt = 1_898

§

EntityZombieStep = 1_899

§

EntityZombieVillagerAmbient = 1_900

§

EntityZombieVillagerConverted = 1_901

§

EntityZombieVillagerCure = 1_902

§

EntityZombieVillagerDeath = 1_903

§

EntityZombieVillagerHurt = 1_904

§

EntityZombieVillagerStep = 1_905

§

EventMobEffectBadOmen = 1_906

§

EventMobEffectTrialOmen = 1_907

§

EventMobEffectRaidOmen = 1_908

§

ItemSaddleUnequip = 1_909

§

ItemNautilusSaddleUnderwaterEquip = 1_910

§

ItemNautilusSaddleEquip = 1_911

§

BlockSulfurBreak = 1_912

§

BlockSulfurStep = 1_913

§

BlockSulfurPlace = 1_914

§

BlockSulfurHit = 1_915

§

BlockSulfurFall = 1_916

§

BlockPotentSulfurBreak = 1_917

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BlockPotentSulfurStep = 1_918

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BlockPotentSulfurPlace = 1_919

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BlockPotentSulfurHit = 1_920

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BlockPotentSulfurFall = 1_921

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BlockPotentSulfurGeyserEruption = 1_922

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BlockPotentSulfurGeyserEruptionActive = 1_923

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BlockPotentSulfurGeyserContinuousEruption = 1_924

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BlockPotentSulfurGeyserContinuousEruptionActive = 1_925

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BlockCinnabarBreak = 1_926

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BlockCinnabarStep = 1_927

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BlockCinnabarPlace = 1_928

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BlockCinnabarHit = 1_929

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BlockCinnabarFall = 1_930

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EntitySulfurCubeAbsorb = 1_931

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EntitySulfurCubeBounce = 1_932

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EntitySulfurCubeDeath = 1_933

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EntitySulfurCubeEject = 1_934

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EntitySulfurCubeHurt = 1_935

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EntitySulfurCubeJump = 1_936

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EntitySulfurCubeRegularHit = 1_937

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EntitySulfurCubeRegularPush = 1_938

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EntitySulfurCubeBouncyHit = 1_939

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EntitySulfurCubeBouncyPush = 1_940

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EntitySulfurCubeSlowBouncyHit = 1_941

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EntitySulfurCubeSlowBouncyPush = 1_942

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EntitySulfurCubeSlowFlatHit = 1_943

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EntitySulfurCubeSlowFlatPush = 1_944

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EntitySulfurCubeFastFlatHit = 1_945

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EntitySulfurCubeFastFlatPush = 1_946

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EntitySulfurCubeLightHit = 1_947

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EntitySulfurCubeLightPush = 1_948

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EntitySulfurCubeFastSlidingHit = 1_949

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EntitySulfurCubeFastSlidingPush = 1_950

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EntitySulfurCubeSlowSlidingHit = 1_951

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EntitySulfurCubeSlowSlidingPush = 1_952

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EntitySulfurCubeStickyHit = 1_953

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EntitySulfurCubeStickyPush = 1_954

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EntitySulfurCubeHighResistanceHit = 1_955

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EntitySulfurCubeHighResistancePush = 1_956

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EntitySulfurCubeExplosiveHit = 1_957

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EntitySulfurCubeExplosivePush = 1_958

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EntitySulfurCubeHotHit = 1_959

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EntitySulfurCubeHotPush = 1_960

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EntitySulfurCubeSquish = 1_961

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BlockPotentSulfurNoxiousGas = 1_962

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EntitySmallSulfurCubeDeath = 1_963

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EntitySmallSulfurCubeHurt = 1_964

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EntitySmallSulfurCubeJump = 1_965

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EntitySmallSulfurCubeSquish = 1_966

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EntitySmallSulfurCubeEat = 1_967

Implementations§

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impl SoundEvent

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pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a SoundEvent.

§Safety

The id should be at most 1967.

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pub const fn is_valid_id(id: u32) -> bool

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impl SoundEvent

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pub fn to_str(&self) -> &'static str

Convert the value to a stringified identifier, formatted like "minecraft:air".

Trait Implementations§

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impl AzBuf for SoundEvent

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fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>

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fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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impl Clone for SoundEvent

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fn clone(&self) -> SoundEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SoundEvent

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impl Debug for SoundEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SoundEvent

Available on crate feature serde only.
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for SoundEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Convert the value to a stringified identifier, formatted like "minecraft:air".

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impl Eq for SoundEvent

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impl<'a> From<SoundEvent> for Identifier

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fn from(value: SoundEvent) -> Self

Converts to this type from the input type.
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impl FromNbtTag for SoundEvent

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fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

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fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

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impl FromStr for SoundEvent

Parse the value from a stringified identifier, formatted like either "air" or "minecraft:air".

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type Err = ()

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for SoundEvent

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for SoundEvent

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fn cmp(&self, other: &SoundEvent) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for SoundEvent

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fn eq(&self, other: &SoundEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SoundEvent

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fn partial_cmp(&self, other: &SoundEvent) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Registry for SoundEvent

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fn from_u32(value: u32) -> Option<Self>

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fn to_u32(&self) -> u32

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impl Serialize for SoundEvent

Available on crate feature serde only.
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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SoundEvent

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impl ToNbtTag for SoundEvent

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fn to_nbt_tag(self) -> NbtTag

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fn to_optional_nbt_tag(self) -> Option<NbtTag>

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impl<'a> TryFrom<&'a Identifier> for SoundEvent

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(ident: &'a Identifier) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<u32> for SoundEvent

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fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a SoundEvent.

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type Error = ()

The type returned in the event of a conversion error.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more