azalea_registry

Enum MemoryModuleKind

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#[repr(u32)]
pub enum MemoryModuleKind {
Show 106 variants Dummy = 0, Home = 1, JobSite = 2, PotentialJobSite = 3, MeetingPoint = 4, SecondaryJobSite = 5, Mobs = 6, VisibleMobs = 7, VisibleVillagerBabies = 8, NearestPlayers = 9, NearestVisiblePlayer = 10, NearestVisibleTargetablePlayer = 11, WalkTarget = 12, LookTarget = 13, AttackTarget = 14, AttackCoolingDown = 15, InteractionTarget = 16, BreedTarget = 17, RideTarget = 18, Path = 19, InteractableDoors = 20, DoorsToClose = 21, NearestBed = 22, HurtBy = 23, HurtByEntity = 24, AvoidTarget = 25, NearestHostile = 26, NearestAttackable = 27, HidingPlace = 28, HeardBellTime = 29, CantReachWalkTargetSince = 30, GolemDetectedRecently = 31, DangerDetectedRecently = 32, LastSlept = 33, LastWoken = 34, LastWorkedAtPoi = 35, NearestVisibleAdult = 36, NearestVisibleWantedItem = 37, NearestVisibleNemesis = 38, PlayDeadTicks = 39, TemptingPlayer = 40, TemptationCooldownTicks = 41, GazeCooldownTicks = 42, IsTempted = 43, LongJumpCoolingDown = 44, LongJumpMidJump = 45, HasHuntingCooldown = 46, RamCooldownTicks = 47, RamTarget = 48, IsInWater = 49, IsPregnant = 50, IsPanicking = 51, UnreachableTongueTargets = 52, AngryAt = 53, UniversalAnger = 54, AdmiringItem = 55, TimeTryingToReachAdmireItem = 56, DisableWalkToAdmireItem = 57, AdmiringDisabled = 58, HuntedRecently = 59, CelebrateLocation = 60, Dancing = 61, NearestVisibleHuntableHoglin = 62, NearestVisibleBabyHoglin = 63, NearestTargetablePlayerNotWearingGold = 64, NearbyAdultPiglins = 65, NearestVisibleAdultPiglins = 66, NearestVisibleAdultHoglins = 67, NearestVisibleAdultPiglin = 68, NearestVisibleZombified = 69, VisibleAdultPiglinCount = 70, VisibleAdultHoglinCount = 71, NearestPlayerHoldingWantedItem = 72, AteRecently = 73, NearestRepellent = 74, Pacified = 75, RoarTarget = 76, DisturbanceLocation = 77, RecentProjectile = 78, IsSniffing = 79, IsEmerging = 80, RoarSoundDelay = 81, DigCooldown = 82, RoarSoundCooldown = 83, SniffCooldown = 84, TouchCooldown = 85, VibrationCooldown = 86, SonicBoomCooldown = 87, SonicBoomSoundCooldown = 88, SonicBoomSoundDelay = 89, LikedPlayer = 90, LikedNoteblock = 91, LikedNoteblockCooldownTicks = 92, ItemPickupCooldownTicks = 93, SnifferExploredPositions = 94, SnifferSniffingTarget = 95, SnifferDigging = 96, SnifferHappy = 97, BreezeJumpCooldown = 98, BreezeShoot = 99, BreezeShootCharging = 100, BreezeShootRecover = 101, BreezeShootCooldown = 102, BreezeJumpInhaling = 103, BreezeJumpTarget = 104, BreezeLeavingWater = 105,
}

Variants§

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Dummy = 0

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Home = 1

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JobSite = 2

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PotentialJobSite = 3

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MeetingPoint = 4

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SecondaryJobSite = 5

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Mobs = 6

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VisibleMobs = 7

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VisibleVillagerBabies = 8

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NearestPlayers = 9

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NearestVisiblePlayer = 10

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NearestVisibleTargetablePlayer = 11

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WalkTarget = 12

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LookTarget = 13

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AttackTarget = 14

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AttackCoolingDown = 15

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InteractionTarget = 16

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BreedTarget = 17

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RideTarget = 18

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Path = 19

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InteractableDoors = 20

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DoorsToClose = 21

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NearestBed = 22

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HurtBy = 23

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HurtByEntity = 24

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AvoidTarget = 25

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NearestHostile = 26

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NearestAttackable = 27

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HidingPlace = 28

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HeardBellTime = 29

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CantReachWalkTargetSince = 30

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GolemDetectedRecently = 31

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DangerDetectedRecently = 32

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LastSlept = 33

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LastWoken = 34

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LastWorkedAtPoi = 35

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NearestVisibleAdult = 36

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NearestVisibleWantedItem = 37

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NearestVisibleNemesis = 38

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PlayDeadTicks = 39

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TemptingPlayer = 40

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TemptationCooldownTicks = 41

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GazeCooldownTicks = 42

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IsTempted = 43

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LongJumpCoolingDown = 44

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LongJumpMidJump = 45

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HasHuntingCooldown = 46

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RamCooldownTicks = 47

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RamTarget = 48

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IsInWater = 49

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IsPregnant = 50

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IsPanicking = 51

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UnreachableTongueTargets = 52

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AngryAt = 53

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UniversalAnger = 54

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AdmiringItem = 55

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TimeTryingToReachAdmireItem = 56

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DisableWalkToAdmireItem = 57

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AdmiringDisabled = 58

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HuntedRecently = 59

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CelebrateLocation = 60

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Dancing = 61

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NearestVisibleHuntableHoglin = 62

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NearestVisibleBabyHoglin = 63

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NearestTargetablePlayerNotWearingGold = 64

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NearbyAdultPiglins = 65

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NearestVisibleAdultPiglins = 66

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NearestVisibleAdultHoglins = 67

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NearestVisibleAdultPiglin = 68

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NearestVisibleZombified = 69

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VisibleAdultPiglinCount = 70

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VisibleAdultHoglinCount = 71

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NearestPlayerHoldingWantedItem = 72

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AteRecently = 73

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NearestRepellent = 74

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Pacified = 75

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RoarTarget = 76

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DisturbanceLocation = 77

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RecentProjectile = 78

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IsSniffing = 79

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IsEmerging = 80

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RoarSoundDelay = 81

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DigCooldown = 82

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RoarSoundCooldown = 83

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SniffCooldown = 84

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TouchCooldown = 85

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VibrationCooldown = 86

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SonicBoomCooldown = 87

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SonicBoomSoundCooldown = 88

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SonicBoomSoundDelay = 89

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LikedPlayer = 90

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LikedNoteblock = 91

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LikedNoteblockCooldownTicks = 92

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ItemPickupCooldownTicks = 93

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SnifferExploredPositions = 94

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SnifferSniffingTarget = 95

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SnifferDigging = 96

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SnifferHappy = 97

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BreezeJumpCooldown = 98

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BreezeShoot = 99

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BreezeShootCharging = 100

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BreezeShootRecover = 101

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BreezeShootCooldown = 102

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BreezeJumpInhaling = 103

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BreezeJumpTarget = 104

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BreezeLeavingWater = 105

Implementations§

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impl MemoryModuleKind

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pub fn read_from_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>

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impl MemoryModuleKind

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pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a MemoryModuleKind.

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The id should be at most 106.

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pub fn is_valid_id(id: u32) -> bool

Trait Implementations§

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impl Clone for MemoryModuleKind

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fn clone(&self) -> MemoryModuleKind

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MemoryModuleKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MemoryModuleKind

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for MemoryModuleKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromNbtTag for MemoryModuleKind

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fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

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fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

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impl FromStr for MemoryModuleKind

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type Err = String

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for MemoryModuleKind

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl McBufReadable for MemoryModuleKind

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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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impl McBufWritable for MemoryModuleKind

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fn write_into(&self, buf: &mut impl Write) -> Result<(), Error>

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impl PartialEq for MemoryModuleKind

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fn eq(&self, other: &MemoryModuleKind) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Registry for MemoryModuleKind

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fn from_u32(value: u32) -> Option<Self>

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fn to_u32(&self) -> u32

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impl Serialize for MemoryModuleKind

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ToNbtTag for MemoryModuleKind

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fn to_nbt_tag(self) -> NbtTag

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fn to_optional_nbt_tag(self) -> Option<NbtTag>

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impl TryFrom<u32> for MemoryModuleKind

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fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a MemoryModuleKind.

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type Error = ()

The type returned in the event of a conversion error.
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impl Copy for MemoryModuleKind

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impl Eq for MemoryModuleKind

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impl StructuralPartialEq for MemoryModuleKind

Auto Trait Implementations§

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dst: *mut T)

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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type Owned = T

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default fn to_string(&self) -> String

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