azalea_registry

Enum SoundEvent

Source
#[repr(u32)]
pub enum SoundEvent {
Show 1636 variants EntityAllayAmbientWithItem = 0, EntityAllayAmbientWithoutItem = 1, EntityAllayDeath = 2, EntityAllayHurt = 3, EntityAllayItemGiven = 4, EntityAllayItemTaken = 5, EntityAllayItemThrown = 6, AmbientCave = 7, AmbientBasaltDeltasAdditions = 8, AmbientBasaltDeltasLoop = 9, AmbientBasaltDeltasMood = 10, AmbientCrimsonForestAdditions = 11, AmbientCrimsonForestLoop = 12, AmbientCrimsonForestMood = 13, AmbientNetherWastesAdditions = 14, AmbientNetherWastesLoop = 15, AmbientNetherWastesMood = 16, AmbientSoulSandValleyAdditions = 17, AmbientSoulSandValleyLoop = 18, AmbientSoulSandValleyMood = 19, AmbientWarpedForestAdditions = 20, AmbientWarpedForestLoop = 21, AmbientWarpedForestMood = 22, AmbientUnderwaterEnter = 23, AmbientUnderwaterExit = 24, AmbientUnderwaterLoop = 25, AmbientUnderwaterLoopAdditions = 26, AmbientUnderwaterLoopAdditionsRare = 27, AmbientUnderwaterLoopAdditionsUltraRare = 28, BlockAmethystBlockBreak = 29, BlockAmethystBlockChime = 30, BlockAmethystBlockFall = 31, BlockAmethystBlockHit = 32, BlockAmethystBlockPlace = 33, BlockAmethystBlockResonate = 34, BlockAmethystBlockStep = 35, BlockAmethystClusterBreak = 36, BlockAmethystClusterFall = 37, BlockAmethystClusterHit = 38, BlockAmethystClusterPlace = 39, BlockAmethystClusterStep = 40, BlockAncientDebrisBreak = 41, BlockAncientDebrisStep = 42, BlockAncientDebrisPlace = 43, BlockAncientDebrisHit = 44, BlockAncientDebrisFall = 45, BlockAnvilBreak = 46, BlockAnvilDestroy = 47, BlockAnvilFall = 48, BlockAnvilHit = 49, BlockAnvilLand = 50, BlockAnvilPlace = 51, BlockAnvilStep = 52, BlockAnvilUse = 53, EntityArmadilloEat = 54, EntityArmadilloHurt = 55, EntityArmadilloHurtReduced = 56, EntityArmadilloAmbient = 57, EntityArmadilloStep = 58, EntityArmadilloDeath = 59, EntityArmadilloRoll = 60, EntityArmadilloLand = 61, EntityArmadilloScuteDrop = 62, EntityArmadilloUnrollFinish = 63, EntityArmadilloPeek = 64, EntityArmadilloUnrollStart = 65, EntityArmadilloBrush = 66, ItemArmorEquipChain = 67, ItemArmorEquipDiamond = 68, ItemArmorEquipElytra = 69, ItemArmorEquipGeneric = 70, ItemArmorEquipGold = 71, ItemArmorEquipIron = 72, ItemArmorEquipLeather = 73, ItemArmorEquipNetherite = 74, ItemArmorEquipTurtle = 75, ItemArmorEquipWolf = 76, ItemArmorUnequipWolf = 77, EntityArmorStandBreak = 78, EntityArmorStandFall = 79, EntityArmorStandHit = 80, EntityArmorStandPlace = 81, EntityArrowHit = 82, EntityArrowHitPlayer = 83, EntityArrowShoot = 84, ItemAxeStrip = 85, ItemAxeScrape = 86, ItemAxeWaxOff = 87, EntityAxolotlAttack = 88, EntityAxolotlDeath = 89, EntityAxolotlHurt = 90, EntityAxolotlIdleAir = 91, EntityAxolotlIdleWater = 92, EntityAxolotlSplash = 93, EntityAxolotlSwim = 94, BlockAzaleaBreak = 95, BlockAzaleaFall = 96, BlockAzaleaHit = 97, BlockAzaleaPlace = 98, BlockAzaleaStep = 99, BlockAzaleaLeavesBreak = 100, BlockAzaleaLeavesFall = 101, BlockAzaleaLeavesHit = 102, BlockAzaleaLeavesPlace = 103, BlockAzaleaLeavesStep = 104, BlockBambooBreak = 105, BlockBambooFall = 106, BlockBambooHit = 107, BlockBambooPlace = 108, BlockBambooStep = 109, BlockBambooSaplingBreak = 110, BlockBambooSaplingHit = 111, BlockBambooSaplingPlace = 112, BlockBambooWoodBreak = 113, BlockBambooWoodFall = 114, BlockBambooWoodHit = 115, BlockBambooWoodPlace = 116, BlockBambooWoodStep = 117, BlockBambooWoodDoorClose = 118, BlockBambooWoodDoorOpen = 119, BlockBambooWoodTrapdoorClose = 120, BlockBambooWoodTrapdoorOpen = 121, BlockBambooWoodButtonClickOff = 122, BlockBambooWoodButtonClickOn = 123, BlockBambooWoodPressurePlateClickOff = 124, BlockBambooWoodPressurePlateClickOn = 125, BlockBambooWoodFenceGateClose = 126, BlockBambooWoodFenceGateOpen = 127, BlockBarrelClose = 128, BlockBarrelOpen = 129, BlockBasaltBreak = 130, BlockBasaltStep = 131, BlockBasaltPlace = 132, BlockBasaltHit = 133, BlockBasaltFall = 134, EntityBatAmbient = 135, EntityBatDeath = 136, EntityBatHurt = 137, EntityBatLoop = 138, EntityBatTakeoff = 139, BlockBeaconActivate = 140, BlockBeaconAmbient = 141, BlockBeaconDeactivate = 142, BlockBeaconPowerSelect = 143, EntityBeeDeath = 144, EntityBeeHurt = 145, EntityBeeLoopAggressive = 146, EntityBeeLoop = 147, EntityBeeSting = 148, EntityBeePollinate = 149, BlockBeehiveDrip = 150, BlockBeehiveEnter = 151, BlockBeehiveExit = 152, BlockBeehiveShear = 153, BlockBeehiveWork = 154, BlockBellUse = 155, BlockBellResonate = 156, BlockBigDripleafBreak = 157, BlockBigDripleafFall = 158, BlockBigDripleafHit = 159, BlockBigDripleafPlace = 160, BlockBigDripleafStep = 161, EntityBlazeAmbient = 162, EntityBlazeBurn = 163, EntityBlazeDeath = 164, EntityBlazeHurt = 165, EntityBlazeShoot = 166, EntityBoatPaddleLand = 167, EntityBoatPaddleWater = 168, EntityBoggedAmbient = 169, EntityBoggedDeath = 170, EntityBoggedHurt = 171, EntityBoggedShear = 172, EntityBoggedStep = 173, BlockBoneBlockBreak = 174, BlockBoneBlockFall = 175, BlockBoneBlockHit = 176, BlockBoneBlockPlace = 177, BlockBoneBlockStep = 178, ItemBoneMealUse = 179, ItemBookPageTurn = 180, ItemBookPut = 181, BlockBlastfurnaceFireCrackle = 182, ItemBottleEmpty = 183, ItemBottleFill = 184, ItemBottleFillDragonbreath = 185, EntityBreezeCharge = 186, EntityBreezeDeflect = 187, EntityBreezeInhale = 188, EntityBreezeIdleGround = 189, EntityBreezeIdleAir = 190, EntityBreezeShoot = 191, EntityBreezeJump = 192, EntityBreezeLand = 193, EntityBreezeSlide = 194, EntityBreezeDeath = 195, EntityBreezeHurt = 196, EntityBreezeWhirl = 197, EntityBreezeWindBurst = 198, BlockBrewingStandBrew = 199, ItemBrushBrushingGeneric = 200, ItemBrushBrushingSand = 201, ItemBrushBrushingGravel = 202, ItemBrushBrushingSandComplete = 203, ItemBrushBrushingGravelComplete = 204, BlockBubbleColumnBubblePop = 205, BlockBubbleColumnUpwardsAmbient = 206, BlockBubbleColumnUpwardsInside = 207, BlockBubbleColumnWhirlpoolAmbient = 208, BlockBubbleColumnWhirlpoolInside = 209, UiHudBubblePop = 210, ItemBucketEmpty = 211, ItemBucketEmptyAxolotl = 212, ItemBucketEmptyFish = 213, ItemBucketEmptyLava = 214, ItemBucketEmptyPowderSnow = 215, ItemBucketEmptyTadpole = 216, ItemBucketFill = 217, ItemBucketFillAxolotl = 218, ItemBucketFillFish = 219, ItemBucketFillLava = 220, ItemBucketFillPowderSnow = 221, ItemBucketFillTadpole = 222, ItemBundleDropContents = 223, ItemBundleInsert = 224, ItemBundleInsertFail = 225, ItemBundleRemoveOne = 226, BlockCakeAddCandle = 227, BlockCalciteBreak = 228, BlockCalciteStep = 229, BlockCalcitePlace = 230, BlockCalciteHit = 231, BlockCalciteFall = 232, EntityCamelAmbient = 233, EntityCamelDash = 234, EntityCamelDashReady = 235, EntityCamelDeath = 236, EntityCamelEat = 237, EntityCamelHurt = 238, EntityCamelSaddle = 239, EntityCamelSit = 240, EntityCamelStand = 241, EntityCamelStep = 242, EntityCamelStepSand = 243, BlockCampfireCrackle = 244, BlockCandleAmbient = 245, BlockCandleBreak = 246, BlockCandleExtinguish = 247, BlockCandleFall = 248, BlockCandleHit = 249, BlockCandlePlace = 250, BlockCandleStep = 251, EntityCatAmbient = 252, EntityCatStrayAmbient = 253, EntityCatDeath = 254, EntityCatEat = 255, EntityCatHiss = 256, EntityCatBegForFood = 257, EntityCatHurt = 258, EntityCatPurr = 259, EntityCatPurreow = 260, BlockCaveVinesBreak = 261, BlockCaveVinesFall = 262, BlockCaveVinesHit = 263, BlockCaveVinesPlace = 264, BlockCaveVinesStep = 265, BlockCaveVinesPickBerries = 266, BlockChainBreak = 267, BlockChainFall = 268, BlockChainHit = 269, BlockChainPlace = 270, BlockChainStep = 271, BlockCherryWoodBreak = 272, BlockCherryWoodFall = 273, BlockCherryWoodHit = 274, BlockCherryWoodPlace = 275, BlockCherryWoodStep = 276, BlockCherrySaplingBreak = 277, BlockCherrySaplingFall = 278, BlockCherrySaplingHit = 279, BlockCherrySaplingPlace = 280, BlockCherrySaplingStep = 281, BlockCherryLeavesBreak = 282, BlockCherryLeavesFall = 283, BlockCherryLeavesHit = 284, BlockCherryLeavesPlace = 285, BlockCherryLeavesStep = 286, BlockCherryWoodHangingSignStep = 287, BlockCherryWoodHangingSignBreak = 288, BlockCherryWoodHangingSignFall = 289, BlockCherryWoodHangingSignHit = 290, BlockCherryWoodHangingSignPlace = 291, BlockCherryWoodDoorClose = 292, BlockCherryWoodDoorOpen = 293, BlockCherryWoodTrapdoorClose = 294, BlockCherryWoodTrapdoorOpen = 295, BlockCherryWoodButtonClickOff = 296, BlockCherryWoodButtonClickOn = 297, BlockCherryWoodPressurePlateClickOff = 298, BlockCherryWoodPressurePlateClickOn = 299, BlockCherryWoodFenceGateClose = 300, BlockCherryWoodFenceGateOpen = 301, BlockChestClose = 302, BlockChestLocked = 303, BlockChestOpen = 304, EntityChickenAmbient = 305, EntityChickenDeath = 306, EntityChickenEgg = 307, EntityChickenHurt = 308, EntityChickenStep = 309, BlockChiseledBookshelfBreak = 310, BlockChiseledBookshelfFall = 311, BlockChiseledBookshelfHit = 312, BlockChiseledBookshelfInsert = 313, BlockChiseledBookshelfInsertEnchanted = 314, BlockChiseledBookshelfStep = 315, BlockChiseledBookshelfPickup = 316, BlockChiseledBookshelfPickupEnchanted = 317, BlockChiseledBookshelfPlace = 318, BlockChorusFlowerDeath = 319, BlockChorusFlowerGrow = 320, ItemChorusFruitTeleport = 321, BlockCobwebBreak = 322, BlockCobwebStep = 323, BlockCobwebPlace = 324, BlockCobwebHit = 325, BlockCobwebFall = 326, EntityCodAmbient = 327, EntityCodDeath = 328, EntityCodFlop = 329, EntityCodHurt = 330, BlockComparatorClick = 331, BlockComposterEmpty = 332, BlockComposterFill = 333, BlockComposterFillSuccess = 334, BlockComposterReady = 335, BlockConduitActivate = 336, BlockConduitAmbient = 337, BlockConduitAmbientShort = 338, BlockConduitAttackTarget = 339, BlockConduitDeactivate = 340, BlockCopperBulbBreak = 341, BlockCopperBulbStep = 342, BlockCopperBulbPlace = 343, BlockCopperBulbHit = 344, BlockCopperBulbFall = 345, BlockCopperBulbTurnOn = 346, BlockCopperBulbTurnOff = 347, BlockCopperBreak = 348, BlockCopperStep = 349, BlockCopperPlace = 350, BlockCopperHit = 351, BlockCopperFall = 352, BlockCopperDoorClose = 353, BlockCopperDoorOpen = 354, BlockCopperGrateBreak = 355, BlockCopperGrateStep = 356, BlockCopperGratePlace = 357, BlockCopperGrateHit = 358, BlockCopperGrateFall = 359, BlockCopperTrapdoorClose = 360, BlockCopperTrapdoorOpen = 361, BlockCoralBlockBreak = 362, BlockCoralBlockFall = 363, BlockCoralBlockHit = 364, BlockCoralBlockPlace = 365, BlockCoralBlockStep = 366, EntityCowAmbient = 367, EntityCowDeath = 368, EntityCowHurt = 369, EntityCowMilk = 370, EntityCowStep = 371, BlockCrafterCraft = 372, BlockCrafterFail = 373, EntityCreakingAmbient = 374, EntityCreakingActivate = 375, EntityCreakingDeactivate = 376, EntityCreakingAttack = 377, EntityCreakingDeath = 378, EntityCreakingStep = 379, EntityCreakingFreeze = 380, EntityCreakingUnfreeze = 381, EntityCreakingSpawn = 382, EntityCreakingSway = 383, BlockCreakingHeartBreak = 384, BlockCreakingHeartFall = 385, BlockCreakingHeartHit = 386, BlockCreakingHeartHurt = 387, BlockCreakingHeartPlace = 388, BlockCreakingHeartStep = 389, BlockCreakingHeartIdle = 390, BlockCreakingHeartSpawn = 391, EntityCreeperDeath = 392, EntityCreeperHurt = 393, EntityCreeperPrimed = 394, BlockCropBreak = 395, ItemCropPlant = 396, ItemCrossbowHit = 397, ItemCrossbowLoadingEnd = 398, ItemCrossbowLoadingMiddle = 399, ItemCrossbowLoadingStart = 400, ItemCrossbowQuickCharge1 = 401, ItemCrossbowQuickCharge2 = 402, ItemCrossbowQuickCharge3 = 403, ItemCrossbowShoot = 404, BlockDecoratedPotBreak = 405, BlockDecoratedPotFall = 406, BlockDecoratedPotHit = 407, BlockDecoratedPotInsert = 408, BlockDecoratedPotInsertFail = 409, BlockDecoratedPotStep = 410, BlockDecoratedPotPlace = 411, BlockDecoratedPotShatter = 412, BlockDeepslateBricksBreak = 413, BlockDeepslateBricksFall = 414, BlockDeepslateBricksHit = 415, BlockDeepslateBricksPlace = 416, BlockDeepslateBricksStep = 417, BlockDeepslateBreak = 418, BlockDeepslateFall = 419, BlockDeepslateHit = 420, BlockDeepslatePlace = 421, BlockDeepslateStep = 422, BlockDeepslateTilesBreak = 423, BlockDeepslateTilesFall = 424, BlockDeepslateTilesHit = 425, BlockDeepslateTilesPlace = 426, BlockDeepslateTilesStep = 427, BlockDispenserDispense = 428, BlockDispenserFail = 429, BlockDispenserLaunch = 430, EntityDolphinAmbient = 431, EntityDolphinAmbientWater = 432, EntityDolphinAttack = 433, EntityDolphinDeath = 434, EntityDolphinEat = 435, EntityDolphinHurt = 436, EntityDolphinJump = 437, EntityDolphinPlay = 438, EntityDolphinSplash = 439, EntityDolphinSwim = 440, EntityDonkeyAmbient = 441, EntityDonkeyAngry = 442, EntityDonkeyChest = 443, EntityDonkeyDeath = 444, EntityDonkeyEat = 445, EntityDonkeyHurt = 446, EntityDonkeyJump = 447, BlockDripstoneBlockBreak = 448, BlockDripstoneBlockStep = 449, BlockDripstoneBlockPlace = 450, BlockDripstoneBlockHit = 451, BlockDripstoneBlockFall = 452, BlockPointedDripstoneBreak = 453, BlockPointedDripstoneStep = 454, BlockPointedDripstonePlace = 455, BlockPointedDripstoneHit = 456, BlockPointedDripstoneFall = 457, BlockPointedDripstoneLand = 458, BlockPointedDripstoneDripLava = 459, BlockPointedDripstoneDripWater = 460, BlockPointedDripstoneDripLavaIntoCauldron = 461, BlockPointedDripstoneDripWaterIntoCauldron = 462, BlockBigDripleafTiltDown = 463, BlockBigDripleafTiltUp = 464, EntityDrownedAmbient = 465, EntityDrownedAmbientWater = 466, EntityDrownedDeath = 467, EntityDrownedDeathWater = 468, EntityDrownedHurt = 469, EntityDrownedHurtWater = 470, EntityDrownedShoot = 471, EntityDrownedStep = 472, EntityDrownedSwim = 473, ItemDyeUse = 474, EntityEggThrow = 475, EntityElderGuardianAmbient = 476, EntityElderGuardianAmbientLand = 477, EntityElderGuardianCurse = 478, EntityElderGuardianDeath = 479, EntityElderGuardianDeathLand = 480, EntityElderGuardianFlop = 481, EntityElderGuardianHurt = 482, EntityElderGuardianHurtLand = 483, ItemElytraFlying = 484, BlockEnchantmentTableUse = 485, BlockEnderChestClose = 486, BlockEnderChestOpen = 487, EntityEnderDragonAmbient = 488, EntityEnderDragonDeath = 489, EntityDragonFireballExplode = 490, EntityEnderDragonFlap = 491, EntityEnderDragonGrowl = 492, EntityEnderDragonHurt = 493, EntityEnderDragonShoot = 494, EntityEnderEyeDeath = 495, EntityEnderEyeLaunch = 496, EntityEndermanAmbient = 497, EntityEndermanDeath = 498, EntityEndermanHurt = 499, EntityEndermanScream = 500, EntityEndermanStare = 501, EntityEndermanTeleport = 502, EntityEndermiteAmbient = 503, EntityEndermiteDeath = 504, EntityEndermiteHurt = 505, EntityEndermiteStep = 506, EntityEnderPearlThrow = 507, BlockEndGatewaySpawn = 508, BlockEndPortalFrameFill = 509, BlockEndPortalSpawn = 510, EntityEvokerAmbient = 511, EntityEvokerCastSpell = 512, EntityEvokerCelebrate = 513, EntityEvokerDeath = 514, EntityEvokerFangsAttack = 515, EntityEvokerHurt = 516, EntityEvokerPrepareAttack = 517, EntityEvokerPrepareSummon = 518, EntityEvokerPrepareWololo = 519, EntityExperienceBottleThrow = 520, EntityExperienceOrbPickup = 521, BlockFenceGateClose = 522, BlockFenceGateOpen = 523, ItemFirechargeUse = 524, EntityFireworkRocketBlast = 525, EntityFireworkRocketBlastFar = 526, EntityFireworkRocketLargeBlast = 527, EntityFireworkRocketLargeBlastFar = 528, EntityFireworkRocketLaunch = 529, EntityFireworkRocketShoot = 530, EntityFireworkRocketTwinkle = 531, EntityFireworkRocketTwinkleFar = 532, BlockFireAmbient = 533, BlockFireExtinguish = 534, EntityFishSwim = 535, EntityFishingBobberRetrieve = 536, EntityFishingBobberSplash = 537, EntityFishingBobberThrow = 538, ItemFlintandsteelUse = 539, BlockFloweringAzaleaBreak = 540, BlockFloweringAzaleaFall = 541, BlockFloweringAzaleaHit = 542, BlockFloweringAzaleaPlace = 543, BlockFloweringAzaleaStep = 544, EntityFoxAggro = 545, EntityFoxAmbient = 546, EntityFoxBite = 547, EntityFoxDeath = 548, EntityFoxEat = 549, EntityFoxHurt = 550, EntityFoxScreech = 551, EntityFoxSleep = 552, EntityFoxSniff = 553, EntityFoxSpit = 554, EntityFoxTeleport = 555, BlockSuspiciousSandBreak = 556, BlockSuspiciousSandStep = 557, BlockSuspiciousSandPlace = 558, BlockSuspiciousSandHit = 559, BlockSuspiciousSandFall = 560, BlockSuspiciousGravelBreak = 561, BlockSuspiciousGravelStep = 562, BlockSuspiciousGravelPlace = 563, BlockSuspiciousGravelHit = 564, BlockSuspiciousGravelFall = 565, BlockFroglightBreak = 566, BlockFroglightFall = 567, BlockFroglightHit = 568, BlockFroglightPlace = 569, BlockFroglightStep = 570, BlockFrogspawnStep = 571, BlockFrogspawnBreak = 572, BlockFrogspawnFall = 573, BlockFrogspawnHatch = 574, BlockFrogspawnHit = 575, BlockFrogspawnPlace = 576, EntityFrogAmbient = 577, EntityFrogDeath = 578, EntityFrogEat = 579, EntityFrogHurt = 580, EntityFrogLaySpawn = 581, EntityFrogLongJump = 582, EntityFrogStep = 583, EntityFrogTongue = 584, BlockRootsBreak = 585, BlockRootsStep = 586, BlockRootsPlace = 587, BlockRootsHit = 588, BlockRootsFall = 589, BlockFurnaceFireCrackle = 590, EntityGenericBigFall = 591, EntityGenericBurn = 592, EntityGenericDeath = 593, EntityGenericDrink = 594, EntityGenericEat = 595, EntityGenericExplode = 596, EntityGenericExtinguishFire = 597, EntityGenericHurt = 598, EntityGenericSmallFall = 599, EntityGenericSplash = 600, EntityGenericSwim = 601, EntityGhastAmbient = 602, EntityGhastDeath = 603, EntityGhastHurt = 604, EntityGhastScream = 605, EntityGhastShoot = 606, EntityGhastWarn = 607, BlockGildedBlackstoneBreak = 608, BlockGildedBlackstoneFall = 609, BlockGildedBlackstoneHit = 610, BlockGildedBlackstonePlace = 611, BlockGildedBlackstoneStep = 612, BlockGlassBreak = 613, BlockGlassFall = 614, BlockGlassHit = 615, BlockGlassPlace = 616, BlockGlassStep = 617, ItemGlowInkSacUse = 618, EntityGlowItemFrameAddItem = 619, EntityGlowItemFrameBreak = 620, EntityGlowItemFramePlace = 621, EntityGlowItemFrameRemoveItem = 622, EntityGlowItemFrameRotateItem = 623, EntityGlowSquidAmbient = 624, EntityGlowSquidDeath = 625, EntityGlowSquidHurt = 626, EntityGlowSquidSquirt = 627, EntityGoatAmbient = 628, EntityGoatDeath = 629, EntityGoatEat = 630, EntityGoatHurt = 631, EntityGoatLongJump = 632, EntityGoatMilk = 633, EntityGoatPrepareRam = 634, EntityGoatRamImpact = 635, EntityGoatHornBreak = 636, EntityGoatScreamingAmbient = 637, EntityGoatScreamingDeath = 638, EntityGoatScreamingEat = 639, EntityGoatScreamingHurt = 640, EntityGoatScreamingLongJump = 641, EntityGoatScreamingMilk = 642, EntityGoatScreamingPrepareRam = 643, EntityGoatScreamingRamImpact = 644, EntityGoatStep = 645, BlockGrassBreak = 646, BlockGrassFall = 647, BlockGrassHit = 648, BlockGrassPlace = 649, BlockGrassStep = 650, BlockGravelBreak = 651, BlockGravelFall = 652, BlockGravelHit = 653, BlockGravelPlace = 654, BlockGravelStep = 655, BlockGrindstoneUse = 656, BlockGrowingPlantCrop = 657, EntityGuardianAmbient = 658, EntityGuardianAmbientLand = 659, EntityGuardianAttack = 660, EntityGuardianDeath = 661, EntityGuardianDeathLand = 662, EntityGuardianFlop = 663, EntityGuardianHurt = 664, EntityGuardianHurtLand = 665, BlockHangingRootsBreak = 666, BlockHangingRootsFall = 667, BlockHangingRootsHit = 668, BlockHangingRootsPlace = 669, BlockHangingRootsStep = 670, BlockHangingSignStep = 671, BlockHangingSignBreak = 672, BlockHangingSignFall = 673, BlockHangingSignHit = 674, BlockHangingSignPlace = 675, BlockHeavyCoreBreak = 676, BlockHeavyCoreFall = 677, BlockHeavyCoreHit = 678, BlockHeavyCorePlace = 679, BlockHeavyCoreStep = 680, BlockNetherWoodHangingSignStep = 681, BlockNetherWoodHangingSignBreak = 682, BlockNetherWoodHangingSignFall = 683, BlockNetherWoodHangingSignHit = 684, BlockNetherWoodHangingSignPlace = 685, BlockBambooWoodHangingSignStep = 686, BlockBambooWoodHangingSignBreak = 687, BlockBambooWoodHangingSignFall = 688, BlockBambooWoodHangingSignHit = 689, BlockBambooWoodHangingSignPlace = 690, BlockTrialSpawnerBreak = 691, BlockTrialSpawnerStep = 692, BlockTrialSpawnerPlace = 693, BlockTrialSpawnerHit = 694, BlockTrialSpawnerFall = 695, BlockTrialSpawnerSpawnMob = 696, BlockTrialSpawnerAboutToSpawnItem = 697, BlockTrialSpawnerSpawnItem = 698, BlockTrialSpawnerSpawnItemBegin = 699, BlockTrialSpawnerDetectPlayer = 700, BlockTrialSpawnerOminousActivate = 701, BlockTrialSpawnerAmbient = 702, BlockTrialSpawnerAmbientOminous = 703, BlockTrialSpawnerOpenShutter = 704, BlockTrialSpawnerCloseShutter = 705, BlockTrialSpawnerEjectItem = 706, ItemHoeTill = 707, EntityHoglinAmbient = 708, EntityHoglinAngry = 709, EntityHoglinAttack = 710, EntityHoglinConvertedToZombified = 711, EntityHoglinDeath = 712, EntityHoglinHurt = 713, EntityHoglinRetreat = 714, EntityHoglinStep = 715, BlockHoneyBlockBreak = 716, BlockHoneyBlockFall = 717, BlockHoneyBlockHit = 718, BlockHoneyBlockPlace = 719, BlockHoneyBlockSlide = 720, BlockHoneyBlockStep = 721, ItemHoneycombWaxOn = 722, ItemHoneyBottleDrink = 723, ItemGoatHornSound0 = 724, ItemGoatHornSound1 = 725, ItemGoatHornSound2 = 726, ItemGoatHornSound3 = 727, ItemGoatHornSound4 = 728, ItemGoatHornSound5 = 729, ItemGoatHornSound6 = 730, ItemGoatHornSound7 = 731, EntityHorseAmbient = 732, EntityHorseAngry = 733, EntityHorseArmor = 734, EntityHorseBreathe = 735, EntityHorseDeath = 736, EntityHorseEat = 737, EntityHorseGallop = 738, EntityHorseHurt = 739, EntityHorseJump = 740, EntityHorseLand = 741, EntityHorseSaddle = 742, EntityHorseStep = 743, EntityHorseStepWood = 744, EntityHostileBigFall = 745, EntityHostileDeath = 746, EntityHostileHurt = 747, EntityHostileSmallFall = 748, EntityHostileSplash = 749, EntityHostileSwim = 750, EntityHuskAmbient = 751, EntityHuskConvertedToZombie = 752, EntityHuskDeath = 753, EntityHuskHurt = 754, EntityHuskStep = 755, EntityIllusionerAmbient = 756, EntityIllusionerCastSpell = 757, EntityIllusionerDeath = 758, EntityIllusionerHurt = 759, EntityIllusionerMirrorMove = 760, EntityIllusionerPrepareBlindness = 761, EntityIllusionerPrepareMirror = 762, ItemInkSacUse = 763, BlockIronDoorClose = 764, BlockIronDoorOpen = 765, EntityIronGolemAttack = 766, EntityIronGolemDamage = 767, EntityIronGolemDeath = 768, EntityIronGolemHurt = 769, EntityIronGolemRepair = 770, EntityIronGolemStep = 771, BlockIronTrapdoorClose = 772, BlockIronTrapdoorOpen = 773, EntityItemFrameAddItem = 774, EntityItemFrameBreak = 775, EntityItemFramePlace = 776, EntityItemFrameRemoveItem = 777, EntityItemFrameRotateItem = 778, EntityItemBreak = 779, EntityItemPickup = 780, BlockLadderBreak = 781, BlockLadderFall = 782, BlockLadderHit = 783, BlockLadderPlace = 784, BlockLadderStep = 785, BlockLanternBreak = 786, BlockLanternFall = 787, BlockLanternHit = 788, BlockLanternPlace = 789, BlockLanternStep = 790, BlockLargeAmethystBudBreak = 791, BlockLargeAmethystBudPlace = 792, BlockLavaAmbient = 793, BlockLavaExtinguish = 794, BlockLavaPop = 795, EntityLeashKnotBreak = 796, EntityLeashKnotPlace = 797, BlockLeverClick = 798, EntityLightningBoltImpact = 799, EntityLightningBoltThunder = 800, EntityLingeringPotionThrow = 801, EntityLlamaAmbient = 802, EntityLlamaAngry = 803, EntityLlamaChest = 804, EntityLlamaDeath = 805, EntityLlamaEat = 806, EntityLlamaHurt = 807, EntityLlamaSpit = 808, EntityLlamaStep = 809, EntityLlamaSwag = 810, EntityMagmaCubeDeathSmall = 811, BlockLodestoneBreak = 812, BlockLodestoneStep = 813, BlockLodestonePlace = 814, BlockLodestoneHit = 815, BlockLodestoneFall = 816, ItemLodestoneCompassLock = 817, ItemMaceSmashAir = 818, ItemMaceSmashGround = 819, ItemMaceSmashGroundHeavy = 820, EntityMagmaCubeDeath = 821, EntityMagmaCubeHurt = 822, EntityMagmaCubeHurtSmall = 823, EntityMagmaCubeJump = 824, EntityMagmaCubeSquish = 825, EntityMagmaCubeSquishSmall = 826, BlockMangroveRootsBreak = 827, BlockMangroveRootsFall = 828, BlockMangroveRootsHit = 829, BlockMangroveRootsPlace = 830, BlockMangroveRootsStep = 831, BlockMediumAmethystBudBreak = 832, BlockMediumAmethystBudPlace = 833, BlockMetalBreak = 834, BlockMetalFall = 835, BlockMetalHit = 836, BlockMetalPlace = 837, BlockMetalPressurePlateClickOff = 838, BlockMetalPressurePlateClickOn = 839, BlockMetalStep = 840, EntityMinecartInsideUnderwater = 841, EntityMinecartInside = 842, EntityMinecartRiding = 843, EntityMooshroomConvert = 844, EntityMooshroomEat = 845, EntityMooshroomMilk = 846, EntityMooshroomSuspiciousMilk = 847, EntityMooshroomShear = 848, BlockMossCarpetBreak = 849, BlockMossCarpetFall = 850, BlockMossCarpetHit = 851, BlockMossCarpetPlace = 852, BlockMossCarpetStep = 853, BlockPinkPetalsBreak = 854, BlockPinkPetalsFall = 855, BlockPinkPetalsHit = 856, BlockPinkPetalsPlace = 857, BlockPinkPetalsStep = 858, BlockMossBreak = 859, BlockMossFall = 860, BlockMossHit = 861, BlockMossPlace = 862, BlockMossStep = 863, BlockMudBreak = 864, BlockMudFall = 865, BlockMudHit = 866, BlockMudPlace = 867, BlockMudStep = 868, BlockMudBricksBreak = 869, BlockMudBricksFall = 870, BlockMudBricksHit = 871, BlockMudBricksPlace = 872, BlockMudBricksStep = 873, BlockMuddyMangroveRootsBreak = 874, BlockMuddyMangroveRootsFall = 875, BlockMuddyMangroveRootsHit = 876, BlockMuddyMangroveRootsPlace = 877, BlockMuddyMangroveRootsStep = 878, EntityMuleAmbient = 879, EntityMuleAngry = 880, EntityMuleChest = 881, EntityMuleDeath = 882, EntityMuleEat = 883, EntityMuleHurt = 884, EntityMuleJump = 885, MusicCreative = 886, MusicCredits = 887, MusicDisc5 = 888, MusicDisc11 = 889, MusicDisc13 = 890, MusicDiscBlocks = 891, MusicDiscCat = 892, MusicDiscChirp = 893, MusicDiscFar = 894, MusicDiscMall = 895, MusicDiscMellohi = 896, MusicDiscPigstep = 897, MusicDiscStal = 898, MusicDiscStrad = 899, MusicDiscWait = 900, MusicDiscWard = 901, MusicDiscOtherside = 902, MusicDiscRelic = 903, MusicDiscCreator = 904, MusicDiscCreatorMusicBox = 905, MusicDiscPrecipice = 906, MusicDragon = 907, MusicEnd = 908, MusicGame = 909, MusicMenu = 910, MusicNetherBasaltDeltas = 911, MusicNetherCrimsonForest = 912, MusicOverworldDeepDark = 913, MusicOverworldDripstoneCaves = 914, MusicOverworldGrove = 915, MusicOverworldJaggedPeaks = 916, MusicOverworldLushCaves = 917, MusicOverworldSwamp = 918, MusicOverworldForest = 919, MusicOverworldOldGrowthTaiga = 920, MusicOverworldMeadow = 921, MusicOverworldCherryGrove = 922, MusicNetherNetherWastes = 923, MusicOverworldFrozenPeaks = 924, MusicOverworldSnowySlopes = 925, MusicNetherSoulSandValley = 926, MusicOverworldStonyPeaks = 927, MusicNetherWarpedForest = 928, MusicOverworldFlowerForest = 929, MusicOverworldDesert = 930, MusicOverworldBadlands = 931, MusicOverworldJungle = 932, MusicOverworldSparseJungle = 933, MusicOverworldBambooJungle = 934, MusicUnderWater = 935, BlockNetherBricksBreak = 936, BlockNetherBricksStep = 937, BlockNetherBricksPlace = 938, BlockNetherBricksHit = 939, BlockNetherBricksFall = 940, BlockNetherWartBreak = 941, ItemNetherWartPlant = 942, BlockNetherWoodBreak = 943, BlockNetherWoodFall = 944, BlockNetherWoodHit = 945, BlockNetherWoodPlace = 946, BlockNetherWoodStep = 947, BlockNetherWoodDoorClose = 948, BlockNetherWoodDoorOpen = 949, BlockNetherWoodTrapdoorClose = 950, BlockNetherWoodTrapdoorOpen = 951, BlockNetherWoodButtonClickOff = 952, BlockNetherWoodButtonClickOn = 953, BlockNetherWoodPressurePlateClickOff = 954, BlockNetherWoodPressurePlateClickOn = 955, BlockNetherWoodFenceGateClose = 956, BlockNetherWoodFenceGateOpen = 957, IntentionallyEmpty = 958, BlockPackedMudBreak = 959, BlockPackedMudFall = 960, BlockPackedMudHit = 961, BlockPackedMudPlace = 962, BlockPackedMudStep = 963, BlockStemBreak = 964, BlockStemStep = 965, BlockStemPlace = 966, BlockStemHit = 967, BlockStemFall = 968, BlockNyliumBreak = 969, BlockNyliumStep = 970, BlockNyliumPlace = 971, BlockNyliumHit = 972, BlockNyliumFall = 973, BlockNetherSproutsBreak = 974, BlockNetherSproutsStep = 975, BlockNetherSproutsPlace = 976, BlockNetherSproutsHit = 977, BlockNetherSproutsFall = 978, BlockFungusBreak = 979, BlockFungusStep = 980, BlockFungusPlace = 981, BlockFungusHit = 982, BlockFungusFall = 983, BlockWeepingVinesBreak = 984, BlockWeepingVinesStep = 985, BlockWeepingVinesPlace = 986, BlockWeepingVinesHit = 987, BlockWeepingVinesFall = 988, BlockWartBlockBreak = 989, BlockWartBlockStep = 990, BlockWartBlockPlace = 991, BlockWartBlockHit = 992, BlockWartBlockFall = 993, BlockNetheriteBlockBreak = 994, BlockNetheriteBlockStep = 995, BlockNetheriteBlockPlace = 996, BlockNetheriteBlockHit = 997, BlockNetheriteBlockFall = 998, BlockNetherrackBreak = 999, BlockNetherrackStep = 1_000, BlockNetherrackPlace = 1_001, BlockNetherrackHit = 1_002, BlockNetherrackFall = 1_003, BlockNoteBlockBasedrum = 1_004, BlockNoteBlockBass = 1_005, BlockNoteBlockBell = 1_006, BlockNoteBlockChime = 1_007, BlockNoteBlockFlute = 1_008, BlockNoteBlockGuitar = 1_009, BlockNoteBlockHarp = 1_010, BlockNoteBlockHat = 1_011, BlockNoteBlockPling = 1_012, BlockNoteBlockSnare = 1_013, BlockNoteBlockXylophone = 1_014, BlockNoteBlockIronXylophone = 1_015, BlockNoteBlockCowBell = 1_016, BlockNoteBlockDidgeridoo = 1_017, BlockNoteBlockBit = 1_018, BlockNoteBlockBanjo = 1_019, BlockNoteBlockImitateZombie = 1_020, BlockNoteBlockImitateSkeleton = 1_021, BlockNoteBlockImitateCreeper = 1_022, BlockNoteBlockImitateEnderDragon = 1_023, BlockNoteBlockImitateWitherSkeleton = 1_024, BlockNoteBlockImitatePiglin = 1_025, EntityOcelotHurt = 1_026, EntityOcelotAmbient = 1_027, EntityOcelotDeath = 1_028, ItemOminousBottleDispose = 1_029, EntityPaintingBreak = 1_030, EntityPaintingPlace = 1_031, BlockPaleHangingMossIdle = 1_032, EntityPandaPreSneeze = 1_033, EntityPandaSneeze = 1_034, EntityPandaAmbient = 1_035, EntityPandaDeath = 1_036, EntityPandaEat = 1_037, EntityPandaStep = 1_038, EntityPandaCantBreed = 1_039, EntityPandaAggressiveAmbient = 1_040, EntityPandaWorriedAmbient = 1_041, EntityPandaHurt = 1_042, EntityPandaBite = 1_043, EntityParrotAmbient = 1_044, EntityParrotDeath = 1_045, EntityParrotEat = 1_046, EntityParrotFly = 1_047, EntityParrotHurt = 1_048, EntityParrotImitateBlaze = 1_049, EntityParrotImitateBogged = 1_050, EntityParrotImitateBreeze = 1_051, EntityParrotImitateCreaking = 1_052, EntityParrotImitateCreeper = 1_053, EntityParrotImitateDrowned = 1_054, EntityParrotImitateElderGuardian = 1_055, EntityParrotImitateEnderDragon = 1_056, EntityParrotImitateEndermite = 1_057, EntityParrotImitateEvoker = 1_058, EntityParrotImitateGhast = 1_059, EntityParrotImitateGuardian = 1_060, EntityParrotImitateHoglin = 1_061, EntityParrotImitateHusk = 1_062, EntityParrotImitateIllusioner = 1_063, EntityParrotImitateMagmaCube = 1_064, EntityParrotImitatePhantom = 1_065, EntityParrotImitatePiglin = 1_066, EntityParrotImitatePiglinBrute = 1_067, EntityParrotImitatePillager = 1_068, EntityParrotImitateRavager = 1_069, EntityParrotImitateShulker = 1_070, EntityParrotImitateSilverfish = 1_071, EntityParrotImitateSkeleton = 1_072, EntityParrotImitateSlime = 1_073, EntityParrotImitateSpider = 1_074, EntityParrotImitateStray = 1_075, EntityParrotImitateVex = 1_076, EntityParrotImitateVindicator = 1_077, EntityParrotImitateWarden = 1_078, EntityParrotImitateWitch = 1_079, EntityParrotImitateWither = 1_080, EntityParrotImitateWitherSkeleton = 1_081, EntityParrotImitateZoglin = 1_082, EntityParrotImitateZombie = 1_083, EntityParrotImitateZombieVillager = 1_084, EntityParrotStep = 1_085, EntityPhantomAmbient = 1_086, EntityPhantomBite = 1_087, EntityPhantomDeath = 1_088, EntityPhantomFlap = 1_089, EntityPhantomHurt = 1_090, EntityPhantomSwoop = 1_091, EntityPigAmbient = 1_092, EntityPigDeath = 1_093, EntityPigHurt = 1_094, EntityPigSaddle = 1_095, EntityPigStep = 1_096, EntityPiglinAdmiringItem = 1_097, EntityPiglinAmbient = 1_098, EntityPiglinAngry = 1_099, EntityPiglinCelebrate = 1_100, EntityPiglinDeath = 1_101, EntityPiglinJealous = 1_102, EntityPiglinHurt = 1_103, EntityPiglinRetreat = 1_104, EntityPiglinStep = 1_105, EntityPiglinConvertedToZombified = 1_106, EntityPiglinBruteAmbient = 1_107, EntityPiglinBruteAngry = 1_108, EntityPiglinBruteDeath = 1_109, EntityPiglinBruteHurt = 1_110, EntityPiglinBruteStep = 1_111, EntityPiglinBruteConvertedToZombified = 1_112, EntityPillagerAmbient = 1_113, EntityPillagerCelebrate = 1_114, EntityPillagerDeath = 1_115, EntityPillagerHurt = 1_116, BlockPistonContract = 1_117, BlockPistonExtend = 1_118, EntityPlayerAttackCrit = 1_119, EntityPlayerAttackKnockback = 1_120, EntityPlayerAttackNodamage = 1_121, EntityPlayerAttackStrong = 1_122, EntityPlayerAttackSweep = 1_123, EntityPlayerAttackWeak = 1_124, EntityPlayerBigFall = 1_125, EntityPlayerBreath = 1_126, EntityPlayerBurp = 1_127, EntityPlayerDeath = 1_128, EntityPlayerHurt = 1_129, EntityPlayerHurtDrown = 1_130, EntityPlayerHurtFreeze = 1_131, EntityPlayerHurtOnFire = 1_132, EntityPlayerHurtSweetBerryBush = 1_133, EntityPlayerLevelup = 1_134, EntityPlayerSmallFall = 1_135, EntityPlayerSplash = 1_136, EntityPlayerSplashHighSpeed = 1_137, EntityPlayerSwim = 1_138, EntityPlayerTeleport = 1_139, EntityPolarBearAmbient = 1_140, EntityPolarBearAmbientBaby = 1_141, EntityPolarBearDeath = 1_142, EntityPolarBearHurt = 1_143, EntityPolarBearStep = 1_144, EntityPolarBearWarning = 1_145, BlockPolishedDeepslateBreak = 1_146, BlockPolishedDeepslateFall = 1_147, BlockPolishedDeepslateHit = 1_148, BlockPolishedDeepslatePlace = 1_149, BlockPolishedDeepslateStep = 1_150, BlockPortalAmbient = 1_151, BlockPortalTravel = 1_152, BlockPortalTrigger = 1_153, BlockPowderSnowBreak = 1_154, BlockPowderSnowFall = 1_155, BlockPowderSnowHit = 1_156, BlockPowderSnowPlace = 1_157, BlockPowderSnowStep = 1_158, EntityPufferFishAmbient = 1_159, EntityPufferFishBlowOut = 1_160, EntityPufferFishBlowUp = 1_161, EntityPufferFishDeath = 1_162, EntityPufferFishFlop = 1_163, EntityPufferFishHurt = 1_164, EntityPufferFishSting = 1_165, BlockPumpkinCarve = 1_166, EntityRabbitAmbient = 1_167, EntityRabbitAttack = 1_168, EntityRabbitDeath = 1_169, EntityRabbitHurt = 1_170, EntityRabbitJump = 1_171, EventRaidHorn = 1_172, EntityRavagerAmbient = 1_173, EntityRavagerAttack = 1_174, EntityRavagerCelebrate = 1_175, EntityRavagerDeath = 1_176, EntityRavagerHurt = 1_177, EntityRavagerStep = 1_178, EntityRavagerStunned = 1_179, EntityRavagerRoar = 1_180, BlockNetherGoldOreBreak = 1_181, BlockNetherGoldOreFall = 1_182, BlockNetherGoldOreHit = 1_183, BlockNetherGoldOrePlace = 1_184, BlockNetherGoldOreStep = 1_185, BlockNetherOreBreak = 1_186, BlockNetherOreFall = 1_187, BlockNetherOreHit = 1_188, BlockNetherOrePlace = 1_189, BlockNetherOreStep = 1_190, BlockRedstoneTorchBurnout = 1_191, BlockRespawnAnchorAmbient = 1_192, BlockRespawnAnchorCharge = 1_193, BlockRespawnAnchorDeplete = 1_194, BlockRespawnAnchorSetSpawn = 1_195, BlockRootedDirtBreak = 1_196, BlockRootedDirtFall = 1_197, BlockRootedDirtHit = 1_198, BlockRootedDirtPlace = 1_199, BlockRootedDirtStep = 1_200, EntitySalmonAmbient = 1_201, EntitySalmonDeath = 1_202, EntitySalmonFlop = 1_203, EntitySalmonHurt = 1_204, BlockSandBreak = 1_205, BlockSandFall = 1_206, BlockSandHit = 1_207, BlockSandPlace = 1_208, BlockSandStep = 1_209, BlockScaffoldingBreak = 1_210, BlockScaffoldingFall = 1_211, BlockScaffoldingHit = 1_212, BlockScaffoldingPlace = 1_213, BlockScaffoldingStep = 1_214, BlockSculkSpread = 1_215, BlockSculkCharge = 1_216, BlockSculkBreak = 1_217, BlockSculkFall = 1_218, BlockSculkHit = 1_219, BlockSculkPlace = 1_220, BlockSculkStep = 1_221, BlockSculkCatalystBloom = 1_222, BlockSculkCatalystBreak = 1_223, BlockSculkCatalystFall = 1_224, BlockSculkCatalystHit = 1_225, BlockSculkCatalystPlace = 1_226, BlockSculkCatalystStep = 1_227, BlockSculkSensorClicking = 1_228, BlockSculkSensorClickingStop = 1_229, BlockSculkSensorBreak = 1_230, BlockSculkSensorFall = 1_231, BlockSculkSensorHit = 1_232, BlockSculkSensorPlace = 1_233, BlockSculkSensorStep = 1_234, BlockSculkShriekerBreak = 1_235, BlockSculkShriekerFall = 1_236, BlockSculkShriekerHit = 1_237, BlockSculkShriekerPlace = 1_238, BlockSculkShriekerShriek = 1_239, BlockSculkShriekerStep = 1_240, BlockSculkVeinBreak = 1_241, BlockSculkVeinFall = 1_242, BlockSculkVeinHit = 1_243, BlockSculkVeinPlace = 1_244, BlockSculkVeinStep = 1_245, EntitySheepAmbient = 1_246, EntitySheepDeath = 1_247, EntitySheepHurt = 1_248, EntitySheepShear = 1_249, EntitySheepStep = 1_250, ItemShieldBlock = 1_251, ItemShieldBreak = 1_252, BlockShroomlightBreak = 1_253, BlockShroomlightStep = 1_254, BlockShroomlightPlace = 1_255, BlockShroomlightHit = 1_256, BlockShroomlightFall = 1_257, ItemShovelFlatten = 1_258, EntityShulkerAmbient = 1_259, BlockShulkerBoxClose = 1_260, BlockShulkerBoxOpen = 1_261, EntityShulkerBulletHit = 1_262, EntityShulkerBulletHurt = 1_263, EntityShulkerClose = 1_264, EntityShulkerDeath = 1_265, EntityShulkerHurt = 1_266, EntityShulkerHurtClosed = 1_267, EntityShulkerOpen = 1_268, EntityShulkerShoot = 1_269, EntityShulkerTeleport = 1_270, EntitySilverfishAmbient = 1_271, EntitySilverfishDeath = 1_272, EntitySilverfishHurt = 1_273, EntitySilverfishStep = 1_274, EntitySkeletonAmbient = 1_275, EntitySkeletonConvertedToStray = 1_276, EntitySkeletonDeath = 1_277, EntitySkeletonHorseAmbient = 1_278, EntitySkeletonHorseDeath = 1_279, EntitySkeletonHorseHurt = 1_280, EntitySkeletonHorseSwim = 1_281, EntitySkeletonHorseAmbientWater = 1_282, EntitySkeletonHorseGallopWater = 1_283, EntitySkeletonHorseJumpWater = 1_284, EntitySkeletonHorseStepWater = 1_285, EntitySkeletonHurt = 1_286, EntitySkeletonShoot = 1_287, EntitySkeletonStep = 1_288, EntitySlimeAttack = 1_289, EntitySlimeDeath = 1_290, EntitySlimeHurt = 1_291, EntitySlimeJump = 1_292, EntitySlimeSquish = 1_293, BlockSlimeBlockBreak = 1_294, BlockSlimeBlockFall = 1_295, BlockSlimeBlockHit = 1_296, BlockSlimeBlockPlace = 1_297, BlockSlimeBlockStep = 1_298, BlockSmallAmethystBudBreak = 1_299, BlockSmallAmethystBudPlace = 1_300, BlockSmallDripleafBreak = 1_301, BlockSmallDripleafFall = 1_302, BlockSmallDripleafHit = 1_303, BlockSmallDripleafPlace = 1_304, BlockSmallDripleafStep = 1_305, BlockSoulSandBreak = 1_306, BlockSoulSandStep = 1_307, BlockSoulSandPlace = 1_308, BlockSoulSandHit = 1_309, BlockSoulSandFall = 1_310, BlockSoulSoilBreak = 1_311, BlockSoulSoilStep = 1_312, BlockSoulSoilPlace = 1_313, BlockSoulSoilHit = 1_314, BlockSoulSoilFall = 1_315, ParticleSoulEscape = 1_316, BlockSpawnerBreak = 1_317, BlockSpawnerFall = 1_318, BlockSpawnerHit = 1_319, BlockSpawnerPlace = 1_320, BlockSpawnerStep = 1_321, BlockSporeBlossomBreak = 1_322, BlockSporeBlossomFall = 1_323, BlockSporeBlossomHit = 1_324, BlockSporeBlossomPlace = 1_325, BlockSporeBlossomStep = 1_326, EntityStriderAmbient = 1_327, EntityStriderHappy = 1_328, EntityStriderRetreat = 1_329, EntityStriderDeath = 1_330, EntityStriderHurt = 1_331, EntityStriderStep = 1_332, EntityStriderStepLava = 1_333, EntityStriderEat = 1_334, EntityStriderSaddle = 1_335, EntitySlimeDeathSmall = 1_336, EntitySlimeHurtSmall = 1_337, EntitySlimeJumpSmall = 1_338, EntitySlimeSquishSmall = 1_339, BlockSmithingTableUse = 1_340, BlockSmokerSmoke = 1_341, EntitySnifferStep = 1_342, EntitySnifferEat = 1_343, EntitySnifferIdle = 1_344, EntitySnifferHurt = 1_345, EntitySnifferDeath = 1_346, EntitySnifferDropSeed = 1_347, EntitySnifferScenting = 1_348, EntitySnifferSniffing = 1_349, EntitySnifferSearching = 1_350, EntitySnifferDigging = 1_351, EntitySnifferDiggingStop = 1_352, EntitySnifferHappy = 1_353, BlockSnifferEggPlop = 1_354, BlockSnifferEggCrack = 1_355, BlockSnifferEggHatch = 1_356, EntitySnowballThrow = 1_357, BlockSnowBreak = 1_358, BlockSnowFall = 1_359, EntitySnowGolemAmbient = 1_360, EntitySnowGolemDeath = 1_361, EntitySnowGolemHurt = 1_362, EntitySnowGolemShoot = 1_363, EntitySnowGolemShear = 1_364, BlockSnowHit = 1_365, BlockSnowPlace = 1_366, BlockSnowStep = 1_367, EntitySpiderAmbient = 1_368, EntitySpiderDeath = 1_369, EntitySpiderHurt = 1_370, EntitySpiderStep = 1_371, EntitySplashPotionBreak = 1_372, EntitySplashPotionThrow = 1_373, BlockSpongeBreak = 1_374, BlockSpongeFall = 1_375, BlockSpongeHit = 1_376, BlockSpongePlace = 1_377, BlockSpongeStep = 1_378, BlockSpongeAbsorb = 1_379, ItemSpyglassUse = 1_380, ItemSpyglassStopUsing = 1_381, EntitySquidAmbient = 1_382, EntitySquidDeath = 1_383, EntitySquidHurt = 1_384, EntitySquidSquirt = 1_385, BlockStoneBreak = 1_386, BlockStoneButtonClickOff = 1_387, BlockStoneButtonClickOn = 1_388, BlockStoneFall = 1_389, BlockStoneHit = 1_390, BlockStonePlace = 1_391, BlockStonePressurePlateClickOff = 1_392, BlockStonePressurePlateClickOn = 1_393, BlockStoneStep = 1_394, EntityStrayAmbient = 1_395, EntityStrayDeath = 1_396, EntityStrayHurt = 1_397, EntityStrayStep = 1_398, BlockSweetBerryBushBreak = 1_399, BlockSweetBerryBushPlace = 1_400, BlockSweetBerryBushPickBerries = 1_401, EntityTadpoleDeath = 1_402, EntityTadpoleFlop = 1_403, EntityTadpoleGrowUp = 1_404, EntityTadpoleHurt = 1_405, EnchantThornsHit = 1_406, EntityTntPrimed = 1_407, ItemTotemUse = 1_408, ItemTridentHit = 1_409, ItemTridentHitGround = 1_410, ItemTridentReturn = 1_411, ItemTridentRiptide1 = 1_412, ItemTridentRiptide2 = 1_413, ItemTridentRiptide3 = 1_414, ItemTridentThrow = 1_415, ItemTridentThunder = 1_416, BlockTripwireAttach = 1_417, BlockTripwireClickOff = 1_418, BlockTripwireClickOn = 1_419, BlockTripwireDetach = 1_420, EntityTropicalFishAmbient = 1_421, EntityTropicalFishDeath = 1_422, EntityTropicalFishFlop = 1_423, EntityTropicalFishHurt = 1_424, BlockTuffBreak = 1_425, BlockTuffStep = 1_426, BlockTuffPlace = 1_427, BlockTuffHit = 1_428, BlockTuffFall = 1_429, BlockTuffBricksBreak = 1_430, BlockTuffBricksFall = 1_431, BlockTuffBricksHit = 1_432, BlockTuffBricksPlace = 1_433, BlockTuffBricksStep = 1_434, BlockPolishedTuffBreak = 1_435, BlockPolishedTuffFall = 1_436, BlockPolishedTuffHit = 1_437, BlockPolishedTuffPlace = 1_438, BlockPolishedTuffStep = 1_439, EntityTurtleAmbientLand = 1_440, EntityTurtleDeath = 1_441, EntityTurtleDeathBaby = 1_442, EntityTurtleEggBreak = 1_443, EntityTurtleEggCrack = 1_444, EntityTurtleEggHatch = 1_445, EntityTurtleHurt = 1_446, EntityTurtleHurtBaby = 1_447, EntityTurtleLayEgg = 1_448, EntityTurtleShamble = 1_449, EntityTurtleShambleBaby = 1_450, EntityTurtleSwim = 1_451, UiButtonClick = 1_452, UiLoomSelectPattern = 1_453, UiLoomTakeResult = 1_454, UiCartographyTableTakeResult = 1_455, UiStonecutterTakeResult = 1_456, UiStonecutterSelectRecipe = 1_457, UiToastChallengeComplete = 1_458, UiToastIn = 1_459, UiToastOut = 1_460, BlockVaultActivate = 1_461, BlockVaultAmbient = 1_462, BlockVaultBreak = 1_463, BlockVaultCloseShutter = 1_464, BlockVaultDeactivate = 1_465, BlockVaultEjectItem = 1_466, BlockVaultRejectRewardedPlayer = 1_467, BlockVaultFall = 1_468, BlockVaultHit = 1_469, BlockVaultInsertItem = 1_470, BlockVaultInsertItemFail = 1_471, BlockVaultOpenShutter = 1_472, BlockVaultPlace = 1_473, BlockVaultStep = 1_474, EntityVexAmbient = 1_475, EntityVexCharge = 1_476, EntityVexDeath = 1_477, EntityVexHurt = 1_478, EntityVillagerAmbient = 1_479, EntityVillagerCelebrate = 1_480, EntityVillagerDeath = 1_481, EntityVillagerHurt = 1_482, EntityVillagerNo = 1_483, EntityVillagerTrade = 1_484, EntityVillagerYes = 1_485, EntityVillagerWorkArmorer = 1_486, EntityVillagerWorkButcher = 1_487, EntityVillagerWorkCartographer = 1_488, EntityVillagerWorkCleric = 1_489, EntityVillagerWorkFarmer = 1_490, EntityVillagerWorkFisherman = 1_491, EntityVillagerWorkFletcher = 1_492, EntityVillagerWorkLeatherworker = 1_493, EntityVillagerWorkLibrarian = 1_494, EntityVillagerWorkMason = 1_495, EntityVillagerWorkShepherd = 1_496, EntityVillagerWorkToolsmith = 1_497, EntityVillagerWorkWeaponsmith = 1_498, EntityVindicatorAmbient = 1_499, EntityVindicatorCelebrate = 1_500, EntityVindicatorDeath = 1_501, EntityVindicatorHurt = 1_502, BlockVineBreak = 1_503, BlockVineFall = 1_504, BlockVineHit = 1_505, BlockVinePlace = 1_506, BlockVineStep = 1_507, BlockLilyPadPlace = 1_508, EntityWanderingTraderAmbient = 1_509, EntityWanderingTraderDeath = 1_510, EntityWanderingTraderDisappeared = 1_511, EntityWanderingTraderDrinkMilk = 1_512, EntityWanderingTraderDrinkPotion = 1_513, EntityWanderingTraderHurt = 1_514, EntityWanderingTraderNo = 1_515, EntityWanderingTraderReappeared = 1_516, EntityWanderingTraderTrade = 1_517, EntityWanderingTraderYes = 1_518, EntityWardenAgitated = 1_519, EntityWardenAmbient = 1_520, EntityWardenAngry = 1_521, EntityWardenAttackImpact = 1_522, EntityWardenDeath = 1_523, EntityWardenDig = 1_524, EntityWardenEmerge = 1_525, EntityWardenHeartbeat = 1_526, EntityWardenHurt = 1_527, EntityWardenListening = 1_528, EntityWardenListeningAngry = 1_529, EntityWardenNearbyClose = 1_530, EntityWardenNearbyCloser = 1_531, EntityWardenNearbyClosest = 1_532, EntityWardenRoar = 1_533, EntityWardenSniff = 1_534, EntityWardenSonicBoom = 1_535, EntityWardenSonicCharge = 1_536, EntityWardenStep = 1_537, EntityWardenTendrilClicks = 1_538, BlockHangingSignWaxedInteractFail = 1_539, BlockSignWaxedInteractFail = 1_540, BlockWaterAmbient = 1_541, WeatherRain = 1_542, WeatherRainAbove = 1_543, BlockWetGrassBreak = 1_544, BlockWetGrassFall = 1_545, BlockWetGrassHit = 1_546, BlockWetGrassPlace = 1_547, BlockWetGrassStep = 1_548, BlockWetSpongeBreak = 1_549, BlockWetSpongeDries = 1_550, BlockWetSpongeFall = 1_551, BlockWetSpongeHit = 1_552, BlockWetSpongePlace = 1_553, BlockWetSpongeStep = 1_554, EntityWindChargeWindBurst = 1_555, EntityWindChargeThrow = 1_556, EntityWitchAmbient = 1_557, EntityWitchCelebrate = 1_558, EntityWitchDeath = 1_559, EntityWitchDrink = 1_560, EntityWitchHurt = 1_561, EntityWitchThrow = 1_562, EntityWitherAmbient = 1_563, EntityWitherBreakBlock = 1_564, EntityWitherDeath = 1_565, EntityWitherHurt = 1_566, EntityWitherShoot = 1_567, EntityWitherSkeletonAmbient = 1_568, EntityWitherSkeletonDeath = 1_569, EntityWitherSkeletonHurt = 1_570, EntityWitherSkeletonStep = 1_571, EntityWitherSpawn = 1_572, ItemWolfArmorBreak = 1_573, ItemWolfArmorCrack = 1_574, ItemWolfArmorDamage = 1_575, ItemWolfArmorRepair = 1_576, EntityWolfAmbient = 1_577, EntityWolfDeath = 1_578, EntityWolfGrowl = 1_579, EntityWolfHowl = 1_580, EntityWolfHurt = 1_581, EntityWolfPant = 1_582, EntityWolfShake = 1_583, EntityWolfStep = 1_584, EntityWolfWhine = 1_585, BlockWoodenDoorClose = 1_586, BlockWoodenDoorOpen = 1_587, BlockWoodenTrapdoorClose = 1_588, BlockWoodenTrapdoorOpen = 1_589, BlockWoodenButtonClickOff = 1_590, BlockWoodenButtonClickOn = 1_591, BlockWoodenPressurePlateClickOff = 1_592, BlockWoodenPressurePlateClickOn = 1_593, BlockWoodBreak = 1_594, BlockWoodFall = 1_595, BlockWoodHit = 1_596, BlockWoodPlace = 1_597, BlockWoodStep = 1_598, BlockWoolBreak = 1_599, BlockWoolFall = 1_600, BlockWoolHit = 1_601, BlockWoolPlace = 1_602, BlockWoolStep = 1_603, EntityZoglinAmbient = 1_604, EntityZoglinAngry = 1_605, EntityZoglinAttack = 1_606, EntityZoglinDeath = 1_607, EntityZoglinHurt = 1_608, EntityZoglinStep = 1_609, EntityZombieAmbient = 1_610, EntityZombieAttackWoodenDoor = 1_611, EntityZombieAttackIronDoor = 1_612, EntityZombieBreakWoodenDoor = 1_613, EntityZombieConvertedToDrowned = 1_614, EntityZombieDeath = 1_615, EntityZombieDestroyEgg = 1_616, EntityZombieHorseAmbient = 1_617, EntityZombieHorseDeath = 1_618, EntityZombieHorseHurt = 1_619, EntityZombieHurt = 1_620, EntityZombieInfect = 1_621, EntityZombifiedPiglinAmbient = 1_622, EntityZombifiedPiglinAngry = 1_623, EntityZombifiedPiglinDeath = 1_624, EntityZombifiedPiglinHurt = 1_625, EntityZombieStep = 1_626, EntityZombieVillagerAmbient = 1_627, EntityZombieVillagerConverted = 1_628, EntityZombieVillagerCure = 1_629, EntityZombieVillagerDeath = 1_630, EntityZombieVillagerHurt = 1_631, EntityZombieVillagerStep = 1_632, EventMobEffectBadOmen = 1_633, EventMobEffectTrialOmen = 1_634, EventMobEffectRaidOmen = 1_635,
}

Variants§

§

EntityAllayAmbientWithItem = 0

§

EntityAllayAmbientWithoutItem = 1

§

EntityAllayDeath = 2

§

EntityAllayHurt = 3

§

EntityAllayItemGiven = 4

§

EntityAllayItemTaken = 5

§

EntityAllayItemThrown = 6

§

AmbientCave = 7

§

AmbientBasaltDeltasAdditions = 8

§

AmbientBasaltDeltasLoop = 9

§

AmbientBasaltDeltasMood = 10

§

AmbientCrimsonForestAdditions = 11

§

AmbientCrimsonForestLoop = 12

§

AmbientCrimsonForestMood = 13

§

AmbientNetherWastesAdditions = 14

§

AmbientNetherWastesLoop = 15

§

AmbientNetherWastesMood = 16

§

AmbientSoulSandValleyAdditions = 17

§

AmbientSoulSandValleyLoop = 18

§

AmbientSoulSandValleyMood = 19

§

AmbientWarpedForestAdditions = 20

§

AmbientWarpedForestLoop = 21

§

AmbientWarpedForestMood = 22

§

AmbientUnderwaterEnter = 23

§

AmbientUnderwaterExit = 24

§

AmbientUnderwaterLoop = 25

§

AmbientUnderwaterLoopAdditions = 26

§

AmbientUnderwaterLoopAdditionsRare = 27

§

AmbientUnderwaterLoopAdditionsUltraRare = 28

§

BlockAmethystBlockBreak = 29

§

BlockAmethystBlockChime = 30

§

BlockAmethystBlockFall = 31

§

BlockAmethystBlockHit = 32

§

BlockAmethystBlockPlace = 33

§

BlockAmethystBlockResonate = 34

§

BlockAmethystBlockStep = 35

§

BlockAmethystClusterBreak = 36

§

BlockAmethystClusterFall = 37

§

BlockAmethystClusterHit = 38

§

BlockAmethystClusterPlace = 39

§

BlockAmethystClusterStep = 40

§

BlockAncientDebrisBreak = 41

§

BlockAncientDebrisStep = 42

§

BlockAncientDebrisPlace = 43

§

BlockAncientDebrisHit = 44

§

BlockAncientDebrisFall = 45

§

BlockAnvilBreak = 46

§

BlockAnvilDestroy = 47

§

BlockAnvilFall = 48

§

BlockAnvilHit = 49

§

BlockAnvilLand = 50

§

BlockAnvilPlace = 51

§

BlockAnvilStep = 52

§

BlockAnvilUse = 53

§

EntityArmadilloEat = 54

§

EntityArmadilloHurt = 55

§

EntityArmadilloHurtReduced = 56

§

EntityArmadilloAmbient = 57

§

EntityArmadilloStep = 58

§

EntityArmadilloDeath = 59

§

EntityArmadilloRoll = 60

§

EntityArmadilloLand = 61

§

EntityArmadilloScuteDrop = 62

§

EntityArmadilloUnrollFinish = 63

§

EntityArmadilloPeek = 64

§

EntityArmadilloUnrollStart = 65

§

EntityArmadilloBrush = 66

§

ItemArmorEquipChain = 67

§

ItemArmorEquipDiamond = 68

§

ItemArmorEquipElytra = 69

§

ItemArmorEquipGeneric = 70

§

ItemArmorEquipGold = 71

§

ItemArmorEquipIron = 72

§

ItemArmorEquipLeather = 73

§

ItemArmorEquipNetherite = 74

§

ItemArmorEquipTurtle = 75

§

ItemArmorEquipWolf = 76

§

ItemArmorUnequipWolf = 77

§

EntityArmorStandBreak = 78

§

EntityArmorStandFall = 79

§

EntityArmorStandHit = 80

§

EntityArmorStandPlace = 81

§

EntityArrowHit = 82

§

EntityArrowHitPlayer = 83

§

EntityArrowShoot = 84

§

ItemAxeStrip = 85

§

ItemAxeScrape = 86

§

ItemAxeWaxOff = 87

§

EntityAxolotlAttack = 88

§

EntityAxolotlDeath = 89

§

EntityAxolotlHurt = 90

§

EntityAxolotlIdleAir = 91

§

EntityAxolotlIdleWater = 92

§

EntityAxolotlSplash = 93

§

EntityAxolotlSwim = 94

§

BlockAzaleaBreak = 95

§

BlockAzaleaFall = 96

§

BlockAzaleaHit = 97

§

BlockAzaleaPlace = 98

§

BlockAzaleaStep = 99

§

BlockAzaleaLeavesBreak = 100

§

BlockAzaleaLeavesFall = 101

§

BlockAzaleaLeavesHit = 102

§

BlockAzaleaLeavesPlace = 103

§

BlockAzaleaLeavesStep = 104

§

BlockBambooBreak = 105

§

BlockBambooFall = 106

§

BlockBambooHit = 107

§

BlockBambooPlace = 108

§

BlockBambooStep = 109

§

BlockBambooSaplingBreak = 110

§

BlockBambooSaplingHit = 111

§

BlockBambooSaplingPlace = 112

§

BlockBambooWoodBreak = 113

§

BlockBambooWoodFall = 114

§

BlockBambooWoodHit = 115

§

BlockBambooWoodPlace = 116

§

BlockBambooWoodStep = 117

§

BlockBambooWoodDoorClose = 118

§

BlockBambooWoodDoorOpen = 119

§

BlockBambooWoodTrapdoorClose = 120

§

BlockBambooWoodTrapdoorOpen = 121

§

BlockBambooWoodButtonClickOff = 122

§

BlockBambooWoodButtonClickOn = 123

§

BlockBambooWoodPressurePlateClickOff = 124

§

BlockBambooWoodPressurePlateClickOn = 125

§

BlockBambooWoodFenceGateClose = 126

§

BlockBambooWoodFenceGateOpen = 127

§

BlockBarrelClose = 128

§

BlockBarrelOpen = 129

§

BlockBasaltBreak = 130

§

BlockBasaltStep = 131

§

BlockBasaltPlace = 132

§

BlockBasaltHit = 133

§

BlockBasaltFall = 134

§

EntityBatAmbient = 135

§

EntityBatDeath = 136

§

EntityBatHurt = 137

§

EntityBatLoop = 138

§

EntityBatTakeoff = 139

§

BlockBeaconActivate = 140

§

BlockBeaconAmbient = 141

§

BlockBeaconDeactivate = 142

§

BlockBeaconPowerSelect = 143

§

EntityBeeDeath = 144

§

EntityBeeHurt = 145

§

EntityBeeLoopAggressive = 146

§

EntityBeeLoop = 147

§

EntityBeeSting = 148

§

EntityBeePollinate = 149

§

BlockBeehiveDrip = 150

§

BlockBeehiveEnter = 151

§

BlockBeehiveExit = 152

§

BlockBeehiveShear = 153

§

BlockBeehiveWork = 154

§

BlockBellUse = 155

§

BlockBellResonate = 156

§

BlockBigDripleafBreak = 157

§

BlockBigDripleafFall = 158

§

BlockBigDripleafHit = 159

§

BlockBigDripleafPlace = 160

§

BlockBigDripleafStep = 161

§

EntityBlazeAmbient = 162

§

EntityBlazeBurn = 163

§

EntityBlazeDeath = 164

§

EntityBlazeHurt = 165

§

EntityBlazeShoot = 166

§

EntityBoatPaddleLand = 167

§

EntityBoatPaddleWater = 168

§

EntityBoggedAmbient = 169

§

EntityBoggedDeath = 170

§

EntityBoggedHurt = 171

§

EntityBoggedShear = 172

§

EntityBoggedStep = 173

§

BlockBoneBlockBreak = 174

§

BlockBoneBlockFall = 175

§

BlockBoneBlockHit = 176

§

BlockBoneBlockPlace = 177

§

BlockBoneBlockStep = 178

§

ItemBoneMealUse = 179

§

ItemBookPageTurn = 180

§

ItemBookPut = 181

§

BlockBlastfurnaceFireCrackle = 182

§

ItemBottleEmpty = 183

§

ItemBottleFill = 184

§

ItemBottleFillDragonbreath = 185

§

EntityBreezeCharge = 186

§

EntityBreezeDeflect = 187

§

EntityBreezeInhale = 188

§

EntityBreezeIdleGround = 189

§

EntityBreezeIdleAir = 190

§

EntityBreezeShoot = 191

§

EntityBreezeJump = 192

§

EntityBreezeLand = 193

§

EntityBreezeSlide = 194

§

EntityBreezeDeath = 195

§

EntityBreezeHurt = 196

§

EntityBreezeWhirl = 197

§

EntityBreezeWindBurst = 198

§

BlockBrewingStandBrew = 199

§

ItemBrushBrushingGeneric = 200

§

ItemBrushBrushingSand = 201

§

ItemBrushBrushingGravel = 202

§

ItemBrushBrushingSandComplete = 203

§

ItemBrushBrushingGravelComplete = 204

§

BlockBubbleColumnBubblePop = 205

§

BlockBubbleColumnUpwardsAmbient = 206

§

BlockBubbleColumnUpwardsInside = 207

§

BlockBubbleColumnWhirlpoolAmbient = 208

§

BlockBubbleColumnWhirlpoolInside = 209

§

UiHudBubblePop = 210

§

ItemBucketEmpty = 211

§

ItemBucketEmptyAxolotl = 212

§

ItemBucketEmptyFish = 213

§

ItemBucketEmptyLava = 214

§

ItemBucketEmptyPowderSnow = 215

§

ItemBucketEmptyTadpole = 216

§

ItemBucketFill = 217

§

ItemBucketFillAxolotl = 218

§

ItemBucketFillFish = 219

§

ItemBucketFillLava = 220

§

ItemBucketFillPowderSnow = 221

§

ItemBucketFillTadpole = 222

§

ItemBundleDropContents = 223

§

ItemBundleInsert = 224

§

ItemBundleInsertFail = 225

§

ItemBundleRemoveOne = 226

§

BlockCakeAddCandle = 227

§

BlockCalciteBreak = 228

§

BlockCalciteStep = 229

§

BlockCalcitePlace = 230

§

BlockCalciteHit = 231

§

BlockCalciteFall = 232

§

EntityCamelAmbient = 233

§

EntityCamelDash = 234

§

EntityCamelDashReady = 235

§

EntityCamelDeath = 236

§

EntityCamelEat = 237

§

EntityCamelHurt = 238

§

EntityCamelSaddle = 239

§

EntityCamelSit = 240

§

EntityCamelStand = 241

§

EntityCamelStep = 242

§

EntityCamelStepSand = 243

§

BlockCampfireCrackle = 244

§

BlockCandleAmbient = 245

§

BlockCandleBreak = 246

§

BlockCandleExtinguish = 247

§

BlockCandleFall = 248

§

BlockCandleHit = 249

§

BlockCandlePlace = 250

§

BlockCandleStep = 251

§

EntityCatAmbient = 252

§

EntityCatStrayAmbient = 253

§

EntityCatDeath = 254

§

EntityCatEat = 255

§

EntityCatHiss = 256

§

EntityCatBegForFood = 257

§

EntityCatHurt = 258

§

EntityCatPurr = 259

§

EntityCatPurreow = 260

§

BlockCaveVinesBreak = 261

§

BlockCaveVinesFall = 262

§

BlockCaveVinesHit = 263

§

BlockCaveVinesPlace = 264

§

BlockCaveVinesStep = 265

§

BlockCaveVinesPickBerries = 266

§

BlockChainBreak = 267

§

BlockChainFall = 268

§

BlockChainHit = 269

§

BlockChainPlace = 270

§

BlockChainStep = 271

§

BlockCherryWoodBreak = 272

§

BlockCherryWoodFall = 273

§

BlockCherryWoodHit = 274

§

BlockCherryWoodPlace = 275

§

BlockCherryWoodStep = 276

§

BlockCherrySaplingBreak = 277

§

BlockCherrySaplingFall = 278

§

BlockCherrySaplingHit = 279

§

BlockCherrySaplingPlace = 280

§

BlockCherrySaplingStep = 281

§

BlockCherryLeavesBreak = 282

§

BlockCherryLeavesFall = 283

§

BlockCherryLeavesHit = 284

§

BlockCherryLeavesPlace = 285

§

BlockCherryLeavesStep = 286

§

BlockCherryWoodHangingSignStep = 287

§

BlockCherryWoodHangingSignBreak = 288

§

BlockCherryWoodHangingSignFall = 289

§

BlockCherryWoodHangingSignHit = 290

§

BlockCherryWoodHangingSignPlace = 291

§

BlockCherryWoodDoorClose = 292

§

BlockCherryWoodDoorOpen = 293

§

BlockCherryWoodTrapdoorClose = 294

§

BlockCherryWoodTrapdoorOpen = 295

§

BlockCherryWoodButtonClickOff = 296

§

BlockCherryWoodButtonClickOn = 297

§

BlockCherryWoodPressurePlateClickOff = 298

§

BlockCherryWoodPressurePlateClickOn = 299

§

BlockCherryWoodFenceGateClose = 300

§

BlockCherryWoodFenceGateOpen = 301

§

BlockChestClose = 302

§

BlockChestLocked = 303

§

BlockChestOpen = 304

§

EntityChickenAmbient = 305

§

EntityChickenDeath = 306

§

EntityChickenEgg = 307

§

EntityChickenHurt = 308

§

EntityChickenStep = 309

§

BlockChiseledBookshelfBreak = 310

§

BlockChiseledBookshelfFall = 311

§

BlockChiseledBookshelfHit = 312

§

BlockChiseledBookshelfInsert = 313

§

BlockChiseledBookshelfInsertEnchanted = 314

§

BlockChiseledBookshelfStep = 315

§

BlockChiseledBookshelfPickup = 316

§

BlockChiseledBookshelfPickupEnchanted = 317

§

BlockChiseledBookshelfPlace = 318

§

BlockChorusFlowerDeath = 319

§

BlockChorusFlowerGrow = 320

§

ItemChorusFruitTeleport = 321

§

BlockCobwebBreak = 322

§

BlockCobwebStep = 323

§

BlockCobwebPlace = 324

§

BlockCobwebHit = 325

§

BlockCobwebFall = 326

§

EntityCodAmbient = 327

§

EntityCodDeath = 328

§

EntityCodFlop = 329

§

EntityCodHurt = 330

§

BlockComparatorClick = 331

§

BlockComposterEmpty = 332

§

BlockComposterFill = 333

§

BlockComposterFillSuccess = 334

§

BlockComposterReady = 335

§

BlockConduitActivate = 336

§

BlockConduitAmbient = 337

§

BlockConduitAmbientShort = 338

§

BlockConduitAttackTarget = 339

§

BlockConduitDeactivate = 340

§

BlockCopperBulbBreak = 341

§

BlockCopperBulbStep = 342

§

BlockCopperBulbPlace = 343

§

BlockCopperBulbHit = 344

§

BlockCopperBulbFall = 345

§

BlockCopperBulbTurnOn = 346

§

BlockCopperBulbTurnOff = 347

§

BlockCopperBreak = 348

§

BlockCopperStep = 349

§

BlockCopperPlace = 350

§

BlockCopperHit = 351

§

BlockCopperFall = 352

§

BlockCopperDoorClose = 353

§

BlockCopperDoorOpen = 354

§

BlockCopperGrateBreak = 355

§

BlockCopperGrateStep = 356

§

BlockCopperGratePlace = 357

§

BlockCopperGrateHit = 358

§

BlockCopperGrateFall = 359

§

BlockCopperTrapdoorClose = 360

§

BlockCopperTrapdoorOpen = 361

§

BlockCoralBlockBreak = 362

§

BlockCoralBlockFall = 363

§

BlockCoralBlockHit = 364

§

BlockCoralBlockPlace = 365

§

BlockCoralBlockStep = 366

§

EntityCowAmbient = 367

§

EntityCowDeath = 368

§

EntityCowHurt = 369

§

EntityCowMilk = 370

§

EntityCowStep = 371

§

BlockCrafterCraft = 372

§

BlockCrafterFail = 373

§

EntityCreakingAmbient = 374

§

EntityCreakingActivate = 375

§

EntityCreakingDeactivate = 376

§

EntityCreakingAttack = 377

§

EntityCreakingDeath = 378

§

EntityCreakingStep = 379

§

EntityCreakingFreeze = 380

§

EntityCreakingUnfreeze = 381

§

EntityCreakingSpawn = 382

§

EntityCreakingSway = 383

§

BlockCreakingHeartBreak = 384

§

BlockCreakingHeartFall = 385

§

BlockCreakingHeartHit = 386

§

BlockCreakingHeartHurt = 387

§

BlockCreakingHeartPlace = 388

§

BlockCreakingHeartStep = 389

§

BlockCreakingHeartIdle = 390

§

BlockCreakingHeartSpawn = 391

§

EntityCreeperDeath = 392

§

EntityCreeperHurt = 393

§

EntityCreeperPrimed = 394

§

BlockCropBreak = 395

§

ItemCropPlant = 396

§

ItemCrossbowHit = 397

§

ItemCrossbowLoadingEnd = 398

§

ItemCrossbowLoadingMiddle = 399

§

ItemCrossbowLoadingStart = 400

§

ItemCrossbowQuickCharge1 = 401

§

ItemCrossbowQuickCharge2 = 402

§

ItemCrossbowQuickCharge3 = 403

§

ItemCrossbowShoot = 404

§

BlockDecoratedPotBreak = 405

§

BlockDecoratedPotFall = 406

§

BlockDecoratedPotHit = 407

§

BlockDecoratedPotInsert = 408

§

BlockDecoratedPotInsertFail = 409

§

BlockDecoratedPotStep = 410

§

BlockDecoratedPotPlace = 411

§

BlockDecoratedPotShatter = 412

§

BlockDeepslateBricksBreak = 413

§

BlockDeepslateBricksFall = 414

§

BlockDeepslateBricksHit = 415

§

BlockDeepslateBricksPlace = 416

§

BlockDeepslateBricksStep = 417

§

BlockDeepslateBreak = 418

§

BlockDeepslateFall = 419

§

BlockDeepslateHit = 420

§

BlockDeepslatePlace = 421

§

BlockDeepslateStep = 422

§

BlockDeepslateTilesBreak = 423

§

BlockDeepslateTilesFall = 424

§

BlockDeepslateTilesHit = 425

§

BlockDeepslateTilesPlace = 426

§

BlockDeepslateTilesStep = 427

§

BlockDispenserDispense = 428

§

BlockDispenserFail = 429

§

BlockDispenserLaunch = 430

§

EntityDolphinAmbient = 431

§

EntityDolphinAmbientWater = 432

§

EntityDolphinAttack = 433

§

EntityDolphinDeath = 434

§

EntityDolphinEat = 435

§

EntityDolphinHurt = 436

§

EntityDolphinJump = 437

§

EntityDolphinPlay = 438

§

EntityDolphinSplash = 439

§

EntityDolphinSwim = 440

§

EntityDonkeyAmbient = 441

§

EntityDonkeyAngry = 442

§

EntityDonkeyChest = 443

§

EntityDonkeyDeath = 444

§

EntityDonkeyEat = 445

§

EntityDonkeyHurt = 446

§

EntityDonkeyJump = 447

§

BlockDripstoneBlockBreak = 448

§

BlockDripstoneBlockStep = 449

§

BlockDripstoneBlockPlace = 450

§

BlockDripstoneBlockHit = 451

§

BlockDripstoneBlockFall = 452

§

BlockPointedDripstoneBreak = 453

§

BlockPointedDripstoneStep = 454

§

BlockPointedDripstonePlace = 455

§

BlockPointedDripstoneHit = 456

§

BlockPointedDripstoneFall = 457

§

BlockPointedDripstoneLand = 458

§

BlockPointedDripstoneDripLava = 459

§

BlockPointedDripstoneDripWater = 460

§

BlockPointedDripstoneDripLavaIntoCauldron = 461

§

BlockPointedDripstoneDripWaterIntoCauldron = 462

§

BlockBigDripleafTiltDown = 463

§

BlockBigDripleafTiltUp = 464

§

EntityDrownedAmbient = 465

§

EntityDrownedAmbientWater = 466

§

EntityDrownedDeath = 467

§

EntityDrownedDeathWater = 468

§

EntityDrownedHurt = 469

§

EntityDrownedHurtWater = 470

§

EntityDrownedShoot = 471

§

EntityDrownedStep = 472

§

EntityDrownedSwim = 473

§

ItemDyeUse = 474

§

EntityEggThrow = 475

§

EntityElderGuardianAmbient = 476

§

EntityElderGuardianAmbientLand = 477

§

EntityElderGuardianCurse = 478

§

EntityElderGuardianDeath = 479

§

EntityElderGuardianDeathLand = 480

§

EntityElderGuardianFlop = 481

§

EntityElderGuardianHurt = 482

§

EntityElderGuardianHurtLand = 483

§

ItemElytraFlying = 484

§

BlockEnchantmentTableUse = 485

§

BlockEnderChestClose = 486

§

BlockEnderChestOpen = 487

§

EntityEnderDragonAmbient = 488

§

EntityEnderDragonDeath = 489

§

EntityDragonFireballExplode = 490

§

EntityEnderDragonFlap = 491

§

EntityEnderDragonGrowl = 492

§

EntityEnderDragonHurt = 493

§

EntityEnderDragonShoot = 494

§

EntityEnderEyeDeath = 495

§

EntityEnderEyeLaunch = 496

§

EntityEndermanAmbient = 497

§

EntityEndermanDeath = 498

§

EntityEndermanHurt = 499

§

EntityEndermanScream = 500

§

EntityEndermanStare = 501

§

EntityEndermanTeleport = 502

§

EntityEndermiteAmbient = 503

§

EntityEndermiteDeath = 504

§

EntityEndermiteHurt = 505

§

EntityEndermiteStep = 506

§

EntityEnderPearlThrow = 507

§

BlockEndGatewaySpawn = 508

§

BlockEndPortalFrameFill = 509

§

BlockEndPortalSpawn = 510

§

EntityEvokerAmbient = 511

§

EntityEvokerCastSpell = 512

§

EntityEvokerCelebrate = 513

§

EntityEvokerDeath = 514

§

EntityEvokerFangsAttack = 515

§

EntityEvokerHurt = 516

§

EntityEvokerPrepareAttack = 517

§

EntityEvokerPrepareSummon = 518

§

EntityEvokerPrepareWololo = 519

§

EntityExperienceBottleThrow = 520

§

EntityExperienceOrbPickup = 521

§

BlockFenceGateClose = 522

§

BlockFenceGateOpen = 523

§

ItemFirechargeUse = 524

§

EntityFireworkRocketBlast = 525

§

EntityFireworkRocketBlastFar = 526

§

EntityFireworkRocketLargeBlast = 527

§

EntityFireworkRocketLargeBlastFar = 528

§

EntityFireworkRocketLaunch = 529

§

EntityFireworkRocketShoot = 530

§

EntityFireworkRocketTwinkle = 531

§

EntityFireworkRocketTwinkleFar = 532

§

BlockFireAmbient = 533

§

BlockFireExtinguish = 534

§

EntityFishSwim = 535

§

EntityFishingBobberRetrieve = 536

§

EntityFishingBobberSplash = 537

§

EntityFishingBobberThrow = 538

§

ItemFlintandsteelUse = 539

§

BlockFloweringAzaleaBreak = 540

§

BlockFloweringAzaleaFall = 541

§

BlockFloweringAzaleaHit = 542

§

BlockFloweringAzaleaPlace = 543

§

BlockFloweringAzaleaStep = 544

§

EntityFoxAggro = 545

§

EntityFoxAmbient = 546

§

EntityFoxBite = 547

§

EntityFoxDeath = 548

§

EntityFoxEat = 549

§

EntityFoxHurt = 550

§

EntityFoxScreech = 551

§

EntityFoxSleep = 552

§

EntityFoxSniff = 553

§

EntityFoxSpit = 554

§

EntityFoxTeleport = 555

§

BlockSuspiciousSandBreak = 556

§

BlockSuspiciousSandStep = 557

§

BlockSuspiciousSandPlace = 558

§

BlockSuspiciousSandHit = 559

§

BlockSuspiciousSandFall = 560

§

BlockSuspiciousGravelBreak = 561

§

BlockSuspiciousGravelStep = 562

§

BlockSuspiciousGravelPlace = 563

§

BlockSuspiciousGravelHit = 564

§

BlockSuspiciousGravelFall = 565

§

BlockFroglightBreak = 566

§

BlockFroglightFall = 567

§

BlockFroglightHit = 568

§

BlockFroglightPlace = 569

§

BlockFroglightStep = 570

§

BlockFrogspawnStep = 571

§

BlockFrogspawnBreak = 572

§

BlockFrogspawnFall = 573

§

BlockFrogspawnHatch = 574

§

BlockFrogspawnHit = 575

§

BlockFrogspawnPlace = 576

§

EntityFrogAmbient = 577

§

EntityFrogDeath = 578

§

EntityFrogEat = 579

§

EntityFrogHurt = 580

§

EntityFrogLaySpawn = 581

§

EntityFrogLongJump = 582

§

EntityFrogStep = 583

§

EntityFrogTongue = 584

§

BlockRootsBreak = 585

§

BlockRootsStep = 586

§

BlockRootsPlace = 587

§

BlockRootsHit = 588

§

BlockRootsFall = 589

§

BlockFurnaceFireCrackle = 590

§

EntityGenericBigFall = 591

§

EntityGenericBurn = 592

§

EntityGenericDeath = 593

§

EntityGenericDrink = 594

§

EntityGenericEat = 595

§

EntityGenericExplode = 596

§

EntityGenericExtinguishFire = 597

§

EntityGenericHurt = 598

§

EntityGenericSmallFall = 599

§

EntityGenericSplash = 600

§

EntityGenericSwim = 601

§

EntityGhastAmbient = 602

§

EntityGhastDeath = 603

§

EntityGhastHurt = 604

§

EntityGhastScream = 605

§

EntityGhastShoot = 606

§

EntityGhastWarn = 607

§

BlockGildedBlackstoneBreak = 608

§

BlockGildedBlackstoneFall = 609

§

BlockGildedBlackstoneHit = 610

§

BlockGildedBlackstonePlace = 611

§

BlockGildedBlackstoneStep = 612

§

BlockGlassBreak = 613

§

BlockGlassFall = 614

§

BlockGlassHit = 615

§

BlockGlassPlace = 616

§

BlockGlassStep = 617

§

ItemGlowInkSacUse = 618

§

EntityGlowItemFrameAddItem = 619

§

EntityGlowItemFrameBreak = 620

§

EntityGlowItemFramePlace = 621

§

EntityGlowItemFrameRemoveItem = 622

§

EntityGlowItemFrameRotateItem = 623

§

EntityGlowSquidAmbient = 624

§

EntityGlowSquidDeath = 625

§

EntityGlowSquidHurt = 626

§

EntityGlowSquidSquirt = 627

§

EntityGoatAmbient = 628

§

EntityGoatDeath = 629

§

EntityGoatEat = 630

§

EntityGoatHurt = 631

§

EntityGoatLongJump = 632

§

EntityGoatMilk = 633

§

EntityGoatPrepareRam = 634

§

EntityGoatRamImpact = 635

§

EntityGoatHornBreak = 636

§

EntityGoatScreamingAmbient = 637

§

EntityGoatScreamingDeath = 638

§

EntityGoatScreamingEat = 639

§

EntityGoatScreamingHurt = 640

§

EntityGoatScreamingLongJump = 641

§

EntityGoatScreamingMilk = 642

§

EntityGoatScreamingPrepareRam = 643

§

EntityGoatScreamingRamImpact = 644

§

EntityGoatStep = 645

§

BlockGrassBreak = 646

§

BlockGrassFall = 647

§

BlockGrassHit = 648

§

BlockGrassPlace = 649

§

BlockGrassStep = 650

§

BlockGravelBreak = 651

§

BlockGravelFall = 652

§

BlockGravelHit = 653

§

BlockGravelPlace = 654

§

BlockGravelStep = 655

§

BlockGrindstoneUse = 656

§

BlockGrowingPlantCrop = 657

§

EntityGuardianAmbient = 658

§

EntityGuardianAmbientLand = 659

§

EntityGuardianAttack = 660

§

EntityGuardianDeath = 661

§

EntityGuardianDeathLand = 662

§

EntityGuardianFlop = 663

§

EntityGuardianHurt = 664

§

EntityGuardianHurtLand = 665

§

BlockHangingRootsBreak = 666

§

BlockHangingRootsFall = 667

§

BlockHangingRootsHit = 668

§

BlockHangingRootsPlace = 669

§

BlockHangingRootsStep = 670

§

BlockHangingSignStep = 671

§

BlockHangingSignBreak = 672

§

BlockHangingSignFall = 673

§

BlockHangingSignHit = 674

§

BlockHangingSignPlace = 675

§

BlockHeavyCoreBreak = 676

§

BlockHeavyCoreFall = 677

§

BlockHeavyCoreHit = 678

§

BlockHeavyCorePlace = 679

§

BlockHeavyCoreStep = 680

§

BlockNetherWoodHangingSignStep = 681

§

BlockNetherWoodHangingSignBreak = 682

§

BlockNetherWoodHangingSignFall = 683

§

BlockNetherWoodHangingSignHit = 684

§

BlockNetherWoodHangingSignPlace = 685

§

BlockBambooWoodHangingSignStep = 686

§

BlockBambooWoodHangingSignBreak = 687

§

BlockBambooWoodHangingSignFall = 688

§

BlockBambooWoodHangingSignHit = 689

§

BlockBambooWoodHangingSignPlace = 690

§

BlockTrialSpawnerBreak = 691

§

BlockTrialSpawnerStep = 692

§

BlockTrialSpawnerPlace = 693

§

BlockTrialSpawnerHit = 694

§

BlockTrialSpawnerFall = 695

§

BlockTrialSpawnerSpawnMob = 696

§

BlockTrialSpawnerAboutToSpawnItem = 697

§

BlockTrialSpawnerSpawnItem = 698

§

BlockTrialSpawnerSpawnItemBegin = 699

§

BlockTrialSpawnerDetectPlayer = 700

§

BlockTrialSpawnerOminousActivate = 701

§

BlockTrialSpawnerAmbient = 702

§

BlockTrialSpawnerAmbientOminous = 703

§

BlockTrialSpawnerOpenShutter = 704

§

BlockTrialSpawnerCloseShutter = 705

§

BlockTrialSpawnerEjectItem = 706

§

ItemHoeTill = 707

§

EntityHoglinAmbient = 708

§

EntityHoglinAngry = 709

§

EntityHoglinAttack = 710

§

EntityHoglinConvertedToZombified = 711

§

EntityHoglinDeath = 712

§

EntityHoglinHurt = 713

§

EntityHoglinRetreat = 714

§

EntityHoglinStep = 715

§

BlockHoneyBlockBreak = 716

§

BlockHoneyBlockFall = 717

§

BlockHoneyBlockHit = 718

§

BlockHoneyBlockPlace = 719

§

BlockHoneyBlockSlide = 720

§

BlockHoneyBlockStep = 721

§

ItemHoneycombWaxOn = 722

§

ItemHoneyBottleDrink = 723

§

ItemGoatHornSound0 = 724

§

ItemGoatHornSound1 = 725

§

ItemGoatHornSound2 = 726

§

ItemGoatHornSound3 = 727

§

ItemGoatHornSound4 = 728

§

ItemGoatHornSound5 = 729

§

ItemGoatHornSound6 = 730

§

ItemGoatHornSound7 = 731

§

EntityHorseAmbient = 732

§

EntityHorseAngry = 733

§

EntityHorseArmor = 734

§

EntityHorseBreathe = 735

§

EntityHorseDeath = 736

§

EntityHorseEat = 737

§

EntityHorseGallop = 738

§

EntityHorseHurt = 739

§

EntityHorseJump = 740

§

EntityHorseLand = 741

§

EntityHorseSaddle = 742

§

EntityHorseStep = 743

§

EntityHorseStepWood = 744

§

EntityHostileBigFall = 745

§

EntityHostileDeath = 746

§

EntityHostileHurt = 747

§

EntityHostileSmallFall = 748

§

EntityHostileSplash = 749

§

EntityHostileSwim = 750

§

EntityHuskAmbient = 751

§

EntityHuskConvertedToZombie = 752

§

EntityHuskDeath = 753

§

EntityHuskHurt = 754

§

EntityHuskStep = 755

§

EntityIllusionerAmbient = 756

§

EntityIllusionerCastSpell = 757

§

EntityIllusionerDeath = 758

§

EntityIllusionerHurt = 759

§

EntityIllusionerMirrorMove = 760

§

EntityIllusionerPrepareBlindness = 761

§

EntityIllusionerPrepareMirror = 762

§

ItemInkSacUse = 763

§

BlockIronDoorClose = 764

§

BlockIronDoorOpen = 765

§

EntityIronGolemAttack = 766

§

EntityIronGolemDamage = 767

§

EntityIronGolemDeath = 768

§

EntityIronGolemHurt = 769

§

EntityIronGolemRepair = 770

§

EntityIronGolemStep = 771

§

BlockIronTrapdoorClose = 772

§

BlockIronTrapdoorOpen = 773

§

EntityItemFrameAddItem = 774

§

EntityItemFrameBreak = 775

§

EntityItemFramePlace = 776

§

EntityItemFrameRemoveItem = 777

§

EntityItemFrameRotateItem = 778

§

EntityItemBreak = 779

§

EntityItemPickup = 780

§

BlockLadderBreak = 781

§

BlockLadderFall = 782

§

BlockLadderHit = 783

§

BlockLadderPlace = 784

§

BlockLadderStep = 785

§

BlockLanternBreak = 786

§

BlockLanternFall = 787

§

BlockLanternHit = 788

§

BlockLanternPlace = 789

§

BlockLanternStep = 790

§

BlockLargeAmethystBudBreak = 791

§

BlockLargeAmethystBudPlace = 792

§

BlockLavaAmbient = 793

§

BlockLavaExtinguish = 794

§

BlockLavaPop = 795

§

EntityLeashKnotBreak = 796

§

EntityLeashKnotPlace = 797

§

BlockLeverClick = 798

§

EntityLightningBoltImpact = 799

§

EntityLightningBoltThunder = 800

§

EntityLingeringPotionThrow = 801

§

EntityLlamaAmbient = 802

§

EntityLlamaAngry = 803

§

EntityLlamaChest = 804

§

EntityLlamaDeath = 805

§

EntityLlamaEat = 806

§

EntityLlamaHurt = 807

§

EntityLlamaSpit = 808

§

EntityLlamaStep = 809

§

EntityLlamaSwag = 810

§

EntityMagmaCubeDeathSmall = 811

§

BlockLodestoneBreak = 812

§

BlockLodestoneStep = 813

§

BlockLodestonePlace = 814

§

BlockLodestoneHit = 815

§

BlockLodestoneFall = 816

§

ItemLodestoneCompassLock = 817

§

ItemMaceSmashAir = 818

§

ItemMaceSmashGround = 819

§

ItemMaceSmashGroundHeavy = 820

§

EntityMagmaCubeDeath = 821

§

EntityMagmaCubeHurt = 822

§

EntityMagmaCubeHurtSmall = 823

§

EntityMagmaCubeJump = 824

§

EntityMagmaCubeSquish = 825

§

EntityMagmaCubeSquishSmall = 826

§

BlockMangroveRootsBreak = 827

§

BlockMangroveRootsFall = 828

§

BlockMangroveRootsHit = 829

§

BlockMangroveRootsPlace = 830

§

BlockMangroveRootsStep = 831

§

BlockMediumAmethystBudBreak = 832

§

BlockMediumAmethystBudPlace = 833

§

BlockMetalBreak = 834

§

BlockMetalFall = 835

§

BlockMetalHit = 836

§

BlockMetalPlace = 837

§

BlockMetalPressurePlateClickOff = 838

§

BlockMetalPressurePlateClickOn = 839

§

BlockMetalStep = 840

§

EntityMinecartInsideUnderwater = 841

§

EntityMinecartInside = 842

§

EntityMinecartRiding = 843

§

EntityMooshroomConvert = 844

§

EntityMooshroomEat = 845

§

EntityMooshroomMilk = 846

§

EntityMooshroomSuspiciousMilk = 847

§

EntityMooshroomShear = 848

§

BlockMossCarpetBreak = 849

§

BlockMossCarpetFall = 850

§

BlockMossCarpetHit = 851

§

BlockMossCarpetPlace = 852

§

BlockMossCarpetStep = 853

§

BlockPinkPetalsBreak = 854

§

BlockPinkPetalsFall = 855

§

BlockPinkPetalsHit = 856

§

BlockPinkPetalsPlace = 857

§

BlockPinkPetalsStep = 858

§

BlockMossBreak = 859

§

BlockMossFall = 860

§

BlockMossHit = 861

§

BlockMossPlace = 862

§

BlockMossStep = 863

§

BlockMudBreak = 864

§

BlockMudFall = 865

§

BlockMudHit = 866

§

BlockMudPlace = 867

§

BlockMudStep = 868

§

BlockMudBricksBreak = 869

§

BlockMudBricksFall = 870

§

BlockMudBricksHit = 871

§

BlockMudBricksPlace = 872

§

BlockMudBricksStep = 873

§

BlockMuddyMangroveRootsBreak = 874

§

BlockMuddyMangroveRootsFall = 875

§

BlockMuddyMangroveRootsHit = 876

§

BlockMuddyMangroveRootsPlace = 877

§

BlockMuddyMangroveRootsStep = 878

§

EntityMuleAmbient = 879

§

EntityMuleAngry = 880

§

EntityMuleChest = 881

§

EntityMuleDeath = 882

§

EntityMuleEat = 883

§

EntityMuleHurt = 884

§

EntityMuleJump = 885

§

MusicCreative = 886

§

MusicCredits = 887

§

MusicDisc5 = 888

§

MusicDisc11 = 889

§

MusicDisc13 = 890

§

MusicDiscBlocks = 891

§

MusicDiscCat = 892

§

MusicDiscChirp = 893

§

MusicDiscFar = 894

§

MusicDiscMall = 895

§

MusicDiscMellohi = 896

§

MusicDiscPigstep = 897

§

MusicDiscStal = 898

§

MusicDiscStrad = 899

§

MusicDiscWait = 900

§

MusicDiscWard = 901

§

MusicDiscOtherside = 902

§

MusicDiscRelic = 903

§

MusicDiscCreator = 904

§

MusicDiscCreatorMusicBox = 905

§

MusicDiscPrecipice = 906

§

MusicDragon = 907

§

MusicEnd = 908

§

MusicGame = 909

§

MusicMenu = 910

§

MusicNetherBasaltDeltas = 911

§

MusicNetherCrimsonForest = 912

§

MusicOverworldDeepDark = 913

§

MusicOverworldDripstoneCaves = 914

§

MusicOverworldGrove = 915

§

MusicOverworldJaggedPeaks = 916

§

MusicOverworldLushCaves = 917

§

MusicOverworldSwamp = 918

§

MusicOverworldForest = 919

§

MusicOverworldOldGrowthTaiga = 920

§

MusicOverworldMeadow = 921

§

MusicOverworldCherryGrove = 922

§

MusicNetherNetherWastes = 923

§

MusicOverworldFrozenPeaks = 924

§

MusicOverworldSnowySlopes = 925

§

MusicNetherSoulSandValley = 926

§

MusicOverworldStonyPeaks = 927

§

MusicNetherWarpedForest = 928

§

MusicOverworldFlowerForest = 929

§

MusicOverworldDesert = 930

§

MusicOverworldBadlands = 931

§

MusicOverworldJungle = 932

§

MusicOverworldSparseJungle = 933

§

MusicOverworldBambooJungle = 934

§

MusicUnderWater = 935

§

BlockNetherBricksBreak = 936

§

BlockNetherBricksStep = 937

§

BlockNetherBricksPlace = 938

§

BlockNetherBricksHit = 939

§

BlockNetherBricksFall = 940

§

BlockNetherWartBreak = 941

§

ItemNetherWartPlant = 942

§

BlockNetherWoodBreak = 943

§

BlockNetherWoodFall = 944

§

BlockNetherWoodHit = 945

§

BlockNetherWoodPlace = 946

§

BlockNetherWoodStep = 947

§

BlockNetherWoodDoorClose = 948

§

BlockNetherWoodDoorOpen = 949

§

BlockNetherWoodTrapdoorClose = 950

§

BlockNetherWoodTrapdoorOpen = 951

§

BlockNetherWoodButtonClickOff = 952

§

BlockNetherWoodButtonClickOn = 953

§

BlockNetherWoodPressurePlateClickOff = 954

§

BlockNetherWoodPressurePlateClickOn = 955

§

BlockNetherWoodFenceGateClose = 956

§

BlockNetherWoodFenceGateOpen = 957

§

IntentionallyEmpty = 958

§

BlockPackedMudBreak = 959

§

BlockPackedMudFall = 960

§

BlockPackedMudHit = 961

§

BlockPackedMudPlace = 962

§

BlockPackedMudStep = 963

§

BlockStemBreak = 964

§

BlockStemStep = 965

§

BlockStemPlace = 966

§

BlockStemHit = 967

§

BlockStemFall = 968

§

BlockNyliumBreak = 969

§

BlockNyliumStep = 970

§

BlockNyliumPlace = 971

§

BlockNyliumHit = 972

§

BlockNyliumFall = 973

§

BlockNetherSproutsBreak = 974

§

BlockNetherSproutsStep = 975

§

BlockNetherSproutsPlace = 976

§

BlockNetherSproutsHit = 977

§

BlockNetherSproutsFall = 978

§

BlockFungusBreak = 979

§

BlockFungusStep = 980

§

BlockFungusPlace = 981

§

BlockFungusHit = 982

§

BlockFungusFall = 983

§

BlockWeepingVinesBreak = 984

§

BlockWeepingVinesStep = 985

§

BlockWeepingVinesPlace = 986

§

BlockWeepingVinesHit = 987

§

BlockWeepingVinesFall = 988

§

BlockWartBlockBreak = 989

§

BlockWartBlockStep = 990

§

BlockWartBlockPlace = 991

§

BlockWartBlockHit = 992

§

BlockWartBlockFall = 993

§

BlockNetheriteBlockBreak = 994

§

BlockNetheriteBlockStep = 995

§

BlockNetheriteBlockPlace = 996

§

BlockNetheriteBlockHit = 997

§

BlockNetheriteBlockFall = 998

§

BlockNetherrackBreak = 999

§

BlockNetherrackStep = 1_000

§

BlockNetherrackPlace = 1_001

§

BlockNetherrackHit = 1_002

§

BlockNetherrackFall = 1_003

§

BlockNoteBlockBasedrum = 1_004

§

BlockNoteBlockBass = 1_005

§

BlockNoteBlockBell = 1_006

§

BlockNoteBlockChime = 1_007

§

BlockNoteBlockFlute = 1_008

§

BlockNoteBlockGuitar = 1_009

§

BlockNoteBlockHarp = 1_010

§

BlockNoteBlockHat = 1_011

§

BlockNoteBlockPling = 1_012

§

BlockNoteBlockSnare = 1_013

§

BlockNoteBlockXylophone = 1_014

§

BlockNoteBlockIronXylophone = 1_015

§

BlockNoteBlockCowBell = 1_016

§

BlockNoteBlockDidgeridoo = 1_017

§

BlockNoteBlockBit = 1_018

§

BlockNoteBlockBanjo = 1_019

§

BlockNoteBlockImitateZombie = 1_020

§

BlockNoteBlockImitateSkeleton = 1_021

§

BlockNoteBlockImitateCreeper = 1_022

§

BlockNoteBlockImitateEnderDragon = 1_023

§

BlockNoteBlockImitateWitherSkeleton = 1_024

§

BlockNoteBlockImitatePiglin = 1_025

§

EntityOcelotHurt = 1_026

§

EntityOcelotAmbient = 1_027

§

EntityOcelotDeath = 1_028

§

ItemOminousBottleDispose = 1_029

§

EntityPaintingBreak = 1_030

§

EntityPaintingPlace = 1_031

§

BlockPaleHangingMossIdle = 1_032

§

EntityPandaPreSneeze = 1_033

§

EntityPandaSneeze = 1_034

§

EntityPandaAmbient = 1_035

§

EntityPandaDeath = 1_036

§

EntityPandaEat = 1_037

§

EntityPandaStep = 1_038

§

EntityPandaCantBreed = 1_039

§

EntityPandaAggressiveAmbient = 1_040

§

EntityPandaWorriedAmbient = 1_041

§

EntityPandaHurt = 1_042

§

EntityPandaBite = 1_043

§

EntityParrotAmbient = 1_044

§

EntityParrotDeath = 1_045

§

EntityParrotEat = 1_046

§

EntityParrotFly = 1_047

§

EntityParrotHurt = 1_048

§

EntityParrotImitateBlaze = 1_049

§

EntityParrotImitateBogged = 1_050

§

EntityParrotImitateBreeze = 1_051

§

EntityParrotImitateCreaking = 1_052

§

EntityParrotImitateCreeper = 1_053

§

EntityParrotImitateDrowned = 1_054

§

EntityParrotImitateElderGuardian = 1_055

§

EntityParrotImitateEnderDragon = 1_056

§

EntityParrotImitateEndermite = 1_057

§

EntityParrotImitateEvoker = 1_058

§

EntityParrotImitateGhast = 1_059

§

EntityParrotImitateGuardian = 1_060

§

EntityParrotImitateHoglin = 1_061

§

EntityParrotImitateHusk = 1_062

§

EntityParrotImitateIllusioner = 1_063

§

EntityParrotImitateMagmaCube = 1_064

§

EntityParrotImitatePhantom = 1_065

§

EntityParrotImitatePiglin = 1_066

§

EntityParrotImitatePiglinBrute = 1_067

§

EntityParrotImitatePillager = 1_068

§

EntityParrotImitateRavager = 1_069

§

EntityParrotImitateShulker = 1_070

§

EntityParrotImitateSilverfish = 1_071

§

EntityParrotImitateSkeleton = 1_072

§

EntityParrotImitateSlime = 1_073

§

EntityParrotImitateSpider = 1_074

§

EntityParrotImitateStray = 1_075

§

EntityParrotImitateVex = 1_076

§

EntityParrotImitateVindicator = 1_077

§

EntityParrotImitateWarden = 1_078

§

EntityParrotImitateWitch = 1_079

§

EntityParrotImitateWither = 1_080

§

EntityParrotImitateWitherSkeleton = 1_081

§

EntityParrotImitateZoglin = 1_082

§

EntityParrotImitateZombie = 1_083

§

EntityParrotImitateZombieVillager = 1_084

§

EntityParrotStep = 1_085

§

EntityPhantomAmbient = 1_086

§

EntityPhantomBite = 1_087

§

EntityPhantomDeath = 1_088

§

EntityPhantomFlap = 1_089

§

EntityPhantomHurt = 1_090

§

EntityPhantomSwoop = 1_091

§

EntityPigAmbient = 1_092

§

EntityPigDeath = 1_093

§

EntityPigHurt = 1_094

§

EntityPigSaddle = 1_095

§

EntityPigStep = 1_096

§

EntityPiglinAdmiringItem = 1_097

§

EntityPiglinAmbient = 1_098

§

EntityPiglinAngry = 1_099

§

EntityPiglinCelebrate = 1_100

§

EntityPiglinDeath = 1_101

§

EntityPiglinJealous = 1_102

§

EntityPiglinHurt = 1_103

§

EntityPiglinRetreat = 1_104

§

EntityPiglinStep = 1_105

§

EntityPiglinConvertedToZombified = 1_106

§

EntityPiglinBruteAmbient = 1_107

§

EntityPiglinBruteAngry = 1_108

§

EntityPiglinBruteDeath = 1_109

§

EntityPiglinBruteHurt = 1_110

§

EntityPiglinBruteStep = 1_111

§

EntityPiglinBruteConvertedToZombified = 1_112

§

EntityPillagerAmbient = 1_113

§

EntityPillagerCelebrate = 1_114

§

EntityPillagerDeath = 1_115

§

EntityPillagerHurt = 1_116

§

BlockPistonContract = 1_117

§

BlockPistonExtend = 1_118

§

EntityPlayerAttackCrit = 1_119

§

EntityPlayerAttackKnockback = 1_120

§

EntityPlayerAttackNodamage = 1_121

§

EntityPlayerAttackStrong = 1_122

§

EntityPlayerAttackSweep = 1_123

§

EntityPlayerAttackWeak = 1_124

§

EntityPlayerBigFall = 1_125

§

EntityPlayerBreath = 1_126

§

EntityPlayerBurp = 1_127

§

EntityPlayerDeath = 1_128

§

EntityPlayerHurt = 1_129

§

EntityPlayerHurtDrown = 1_130

§

EntityPlayerHurtFreeze = 1_131

§

EntityPlayerHurtOnFire = 1_132

§

EntityPlayerHurtSweetBerryBush = 1_133

§

EntityPlayerLevelup = 1_134

§

EntityPlayerSmallFall = 1_135

§

EntityPlayerSplash = 1_136

§

EntityPlayerSplashHighSpeed = 1_137

§

EntityPlayerSwim = 1_138

§

EntityPlayerTeleport = 1_139

§

EntityPolarBearAmbient = 1_140

§

EntityPolarBearAmbientBaby = 1_141

§

EntityPolarBearDeath = 1_142

§

EntityPolarBearHurt = 1_143

§

EntityPolarBearStep = 1_144

§

EntityPolarBearWarning = 1_145

§

BlockPolishedDeepslateBreak = 1_146

§

BlockPolishedDeepslateFall = 1_147

§

BlockPolishedDeepslateHit = 1_148

§

BlockPolishedDeepslatePlace = 1_149

§

BlockPolishedDeepslateStep = 1_150

§

BlockPortalAmbient = 1_151

§

BlockPortalTravel = 1_152

§

BlockPortalTrigger = 1_153

§

BlockPowderSnowBreak = 1_154

§

BlockPowderSnowFall = 1_155

§

BlockPowderSnowHit = 1_156

§

BlockPowderSnowPlace = 1_157

§

BlockPowderSnowStep = 1_158

§

EntityPufferFishAmbient = 1_159

§

EntityPufferFishBlowOut = 1_160

§

EntityPufferFishBlowUp = 1_161

§

EntityPufferFishDeath = 1_162

§

EntityPufferFishFlop = 1_163

§

EntityPufferFishHurt = 1_164

§

EntityPufferFishSting = 1_165

§

BlockPumpkinCarve = 1_166

§

EntityRabbitAmbient = 1_167

§

EntityRabbitAttack = 1_168

§

EntityRabbitDeath = 1_169

§

EntityRabbitHurt = 1_170

§

EntityRabbitJump = 1_171

§

EventRaidHorn = 1_172

§

EntityRavagerAmbient = 1_173

§

EntityRavagerAttack = 1_174

§

EntityRavagerCelebrate = 1_175

§

EntityRavagerDeath = 1_176

§

EntityRavagerHurt = 1_177

§

EntityRavagerStep = 1_178

§

EntityRavagerStunned = 1_179

§

EntityRavagerRoar = 1_180

§

BlockNetherGoldOreBreak = 1_181

§

BlockNetherGoldOreFall = 1_182

§

BlockNetherGoldOreHit = 1_183

§

BlockNetherGoldOrePlace = 1_184

§

BlockNetherGoldOreStep = 1_185

§

BlockNetherOreBreak = 1_186

§

BlockNetherOreFall = 1_187

§

BlockNetherOreHit = 1_188

§

BlockNetherOrePlace = 1_189

§

BlockNetherOreStep = 1_190

§

BlockRedstoneTorchBurnout = 1_191

§

BlockRespawnAnchorAmbient = 1_192

§

BlockRespawnAnchorCharge = 1_193

§

BlockRespawnAnchorDeplete = 1_194

§

BlockRespawnAnchorSetSpawn = 1_195

§

BlockRootedDirtBreak = 1_196

§

BlockRootedDirtFall = 1_197

§

BlockRootedDirtHit = 1_198

§

BlockRootedDirtPlace = 1_199

§

BlockRootedDirtStep = 1_200

§

EntitySalmonAmbient = 1_201

§

EntitySalmonDeath = 1_202

§

EntitySalmonFlop = 1_203

§

EntitySalmonHurt = 1_204

§

BlockSandBreak = 1_205

§

BlockSandFall = 1_206

§

BlockSandHit = 1_207

§

BlockSandPlace = 1_208

§

BlockSandStep = 1_209

§

BlockScaffoldingBreak = 1_210

§

BlockScaffoldingFall = 1_211

§

BlockScaffoldingHit = 1_212

§

BlockScaffoldingPlace = 1_213

§

BlockScaffoldingStep = 1_214

§

BlockSculkSpread = 1_215

§

BlockSculkCharge = 1_216

§

BlockSculkBreak = 1_217

§

BlockSculkFall = 1_218

§

BlockSculkHit = 1_219

§

BlockSculkPlace = 1_220

§

BlockSculkStep = 1_221

§

BlockSculkCatalystBloom = 1_222

§

BlockSculkCatalystBreak = 1_223

§

BlockSculkCatalystFall = 1_224

§

BlockSculkCatalystHit = 1_225

§

BlockSculkCatalystPlace = 1_226

§

BlockSculkCatalystStep = 1_227

§

BlockSculkSensorClicking = 1_228

§

BlockSculkSensorClickingStop = 1_229

§

BlockSculkSensorBreak = 1_230

§

BlockSculkSensorFall = 1_231

§

BlockSculkSensorHit = 1_232

§

BlockSculkSensorPlace = 1_233

§

BlockSculkSensorStep = 1_234

§

BlockSculkShriekerBreak = 1_235

§

BlockSculkShriekerFall = 1_236

§

BlockSculkShriekerHit = 1_237

§

BlockSculkShriekerPlace = 1_238

§

BlockSculkShriekerShriek = 1_239

§

BlockSculkShriekerStep = 1_240

§

BlockSculkVeinBreak = 1_241

§

BlockSculkVeinFall = 1_242

§

BlockSculkVeinHit = 1_243

§

BlockSculkVeinPlace = 1_244

§

BlockSculkVeinStep = 1_245

§

EntitySheepAmbient = 1_246

§

EntitySheepDeath = 1_247

§

EntitySheepHurt = 1_248

§

EntitySheepShear = 1_249

§

EntitySheepStep = 1_250

§

ItemShieldBlock = 1_251

§

ItemShieldBreak = 1_252

§

BlockShroomlightBreak = 1_253

§

BlockShroomlightStep = 1_254

§

BlockShroomlightPlace = 1_255

§

BlockShroomlightHit = 1_256

§

BlockShroomlightFall = 1_257

§

ItemShovelFlatten = 1_258

§

EntityShulkerAmbient = 1_259

§

BlockShulkerBoxClose = 1_260

§

BlockShulkerBoxOpen = 1_261

§

EntityShulkerBulletHit = 1_262

§

EntityShulkerBulletHurt = 1_263

§

EntityShulkerClose = 1_264

§

EntityShulkerDeath = 1_265

§

EntityShulkerHurt = 1_266

§

EntityShulkerHurtClosed = 1_267

§

EntityShulkerOpen = 1_268

§

EntityShulkerShoot = 1_269

§

EntityShulkerTeleport = 1_270

§

EntitySilverfishAmbient = 1_271

§

EntitySilverfishDeath = 1_272

§

EntitySilverfishHurt = 1_273

§

EntitySilverfishStep = 1_274

§

EntitySkeletonAmbient = 1_275

§

EntitySkeletonConvertedToStray = 1_276

§

EntitySkeletonDeath = 1_277

§

EntitySkeletonHorseAmbient = 1_278

§

EntitySkeletonHorseDeath = 1_279

§

EntitySkeletonHorseHurt = 1_280

§

EntitySkeletonHorseSwim = 1_281

§

EntitySkeletonHorseAmbientWater = 1_282

§

EntitySkeletonHorseGallopWater = 1_283

§

EntitySkeletonHorseJumpWater = 1_284

§

EntitySkeletonHorseStepWater = 1_285

§

EntitySkeletonHurt = 1_286

§

EntitySkeletonShoot = 1_287

§

EntitySkeletonStep = 1_288

§

EntitySlimeAttack = 1_289

§

EntitySlimeDeath = 1_290

§

EntitySlimeHurt = 1_291

§

EntitySlimeJump = 1_292

§

EntitySlimeSquish = 1_293

§

BlockSlimeBlockBreak = 1_294

§

BlockSlimeBlockFall = 1_295

§

BlockSlimeBlockHit = 1_296

§

BlockSlimeBlockPlace = 1_297

§

BlockSlimeBlockStep = 1_298

§

BlockSmallAmethystBudBreak = 1_299

§

BlockSmallAmethystBudPlace = 1_300

§

BlockSmallDripleafBreak = 1_301

§

BlockSmallDripleafFall = 1_302

§

BlockSmallDripleafHit = 1_303

§

BlockSmallDripleafPlace = 1_304

§

BlockSmallDripleafStep = 1_305

§

BlockSoulSandBreak = 1_306

§

BlockSoulSandStep = 1_307

§

BlockSoulSandPlace = 1_308

§

BlockSoulSandHit = 1_309

§

BlockSoulSandFall = 1_310

§

BlockSoulSoilBreak = 1_311

§

BlockSoulSoilStep = 1_312

§

BlockSoulSoilPlace = 1_313

§

BlockSoulSoilHit = 1_314

§

BlockSoulSoilFall = 1_315

§

ParticleSoulEscape = 1_316

§

BlockSpawnerBreak = 1_317

§

BlockSpawnerFall = 1_318

§

BlockSpawnerHit = 1_319

§

BlockSpawnerPlace = 1_320

§

BlockSpawnerStep = 1_321

§

BlockSporeBlossomBreak = 1_322

§

BlockSporeBlossomFall = 1_323

§

BlockSporeBlossomHit = 1_324

§

BlockSporeBlossomPlace = 1_325

§

BlockSporeBlossomStep = 1_326

§

EntityStriderAmbient = 1_327

§

EntityStriderHappy = 1_328

§

EntityStriderRetreat = 1_329

§

EntityStriderDeath = 1_330

§

EntityStriderHurt = 1_331

§

EntityStriderStep = 1_332

§

EntityStriderStepLava = 1_333

§

EntityStriderEat = 1_334

§

EntityStriderSaddle = 1_335

§

EntitySlimeDeathSmall = 1_336

§

EntitySlimeHurtSmall = 1_337

§

EntitySlimeJumpSmall = 1_338

§

EntitySlimeSquishSmall = 1_339

§

BlockSmithingTableUse = 1_340

§

BlockSmokerSmoke = 1_341

§

EntitySnifferStep = 1_342

§

EntitySnifferEat = 1_343

§

EntitySnifferIdle = 1_344

§

EntitySnifferHurt = 1_345

§

EntitySnifferDeath = 1_346

§

EntitySnifferDropSeed = 1_347

§

EntitySnifferScenting = 1_348

§

EntitySnifferSniffing = 1_349

§

EntitySnifferSearching = 1_350

§

EntitySnifferDigging = 1_351

§

EntitySnifferDiggingStop = 1_352

§

EntitySnifferHappy = 1_353

§

BlockSnifferEggPlop = 1_354

§

BlockSnifferEggCrack = 1_355

§

BlockSnifferEggHatch = 1_356

§

EntitySnowballThrow = 1_357

§

BlockSnowBreak = 1_358

§

BlockSnowFall = 1_359

§

EntitySnowGolemAmbient = 1_360

§

EntitySnowGolemDeath = 1_361

§

EntitySnowGolemHurt = 1_362

§

EntitySnowGolemShoot = 1_363

§

EntitySnowGolemShear = 1_364

§

BlockSnowHit = 1_365

§

BlockSnowPlace = 1_366

§

BlockSnowStep = 1_367

§

EntitySpiderAmbient = 1_368

§

EntitySpiderDeath = 1_369

§

EntitySpiderHurt = 1_370

§

EntitySpiderStep = 1_371

§

EntitySplashPotionBreak = 1_372

§

EntitySplashPotionThrow = 1_373

§

BlockSpongeBreak = 1_374

§

BlockSpongeFall = 1_375

§

BlockSpongeHit = 1_376

§

BlockSpongePlace = 1_377

§

BlockSpongeStep = 1_378

§

BlockSpongeAbsorb = 1_379

§

ItemSpyglassUse = 1_380

§

ItemSpyglassStopUsing = 1_381

§

EntitySquidAmbient = 1_382

§

EntitySquidDeath = 1_383

§

EntitySquidHurt = 1_384

§

EntitySquidSquirt = 1_385

§

BlockStoneBreak = 1_386

§

BlockStoneButtonClickOff = 1_387

§

BlockStoneButtonClickOn = 1_388

§

BlockStoneFall = 1_389

§

BlockStoneHit = 1_390

§

BlockStonePlace = 1_391

§

BlockStonePressurePlateClickOff = 1_392

§

BlockStonePressurePlateClickOn = 1_393

§

BlockStoneStep = 1_394

§

EntityStrayAmbient = 1_395

§

EntityStrayDeath = 1_396

§

EntityStrayHurt = 1_397

§

EntityStrayStep = 1_398

§

BlockSweetBerryBushBreak = 1_399

§

BlockSweetBerryBushPlace = 1_400

§

BlockSweetBerryBushPickBerries = 1_401

§

EntityTadpoleDeath = 1_402

§

EntityTadpoleFlop = 1_403

§

EntityTadpoleGrowUp = 1_404

§

EntityTadpoleHurt = 1_405

§

EnchantThornsHit = 1_406

§

EntityTntPrimed = 1_407

§

ItemTotemUse = 1_408

§

ItemTridentHit = 1_409

§

ItemTridentHitGround = 1_410

§

ItemTridentReturn = 1_411

§

ItemTridentRiptide1 = 1_412

§

ItemTridentRiptide2 = 1_413

§

ItemTridentRiptide3 = 1_414

§

ItemTridentThrow = 1_415

§

ItemTridentThunder = 1_416

§

BlockTripwireAttach = 1_417

§

BlockTripwireClickOff = 1_418

§

BlockTripwireClickOn = 1_419

§

BlockTripwireDetach = 1_420

§

EntityTropicalFishAmbient = 1_421

§

EntityTropicalFishDeath = 1_422

§

EntityTropicalFishFlop = 1_423

§

EntityTropicalFishHurt = 1_424

§

BlockTuffBreak = 1_425

§

BlockTuffStep = 1_426

§

BlockTuffPlace = 1_427

§

BlockTuffHit = 1_428

§

BlockTuffFall = 1_429

§

BlockTuffBricksBreak = 1_430

§

BlockTuffBricksFall = 1_431

§

BlockTuffBricksHit = 1_432

§

BlockTuffBricksPlace = 1_433

§

BlockTuffBricksStep = 1_434

§

BlockPolishedTuffBreak = 1_435

§

BlockPolishedTuffFall = 1_436

§

BlockPolishedTuffHit = 1_437

§

BlockPolishedTuffPlace = 1_438

§

BlockPolishedTuffStep = 1_439

§

EntityTurtleAmbientLand = 1_440

§

EntityTurtleDeath = 1_441

§

EntityTurtleDeathBaby = 1_442

§

EntityTurtleEggBreak = 1_443

§

EntityTurtleEggCrack = 1_444

§

EntityTurtleEggHatch = 1_445

§

EntityTurtleHurt = 1_446

§

EntityTurtleHurtBaby = 1_447

§

EntityTurtleLayEgg = 1_448

§

EntityTurtleShamble = 1_449

§

EntityTurtleShambleBaby = 1_450

§

EntityTurtleSwim = 1_451

§

UiButtonClick = 1_452

§

UiLoomSelectPattern = 1_453

§

UiLoomTakeResult = 1_454

§

UiCartographyTableTakeResult = 1_455

§

UiStonecutterTakeResult = 1_456

§

UiStonecutterSelectRecipe = 1_457

§

UiToastChallengeComplete = 1_458

§

UiToastIn = 1_459

§

UiToastOut = 1_460

§

BlockVaultActivate = 1_461

§

BlockVaultAmbient = 1_462

§

BlockVaultBreak = 1_463

§

BlockVaultCloseShutter = 1_464

§

BlockVaultDeactivate = 1_465

§

BlockVaultEjectItem = 1_466

§

BlockVaultRejectRewardedPlayer = 1_467

§

BlockVaultFall = 1_468

§

BlockVaultHit = 1_469

§

BlockVaultInsertItem = 1_470

§

BlockVaultInsertItemFail = 1_471

§

BlockVaultOpenShutter = 1_472

§

BlockVaultPlace = 1_473

§

BlockVaultStep = 1_474

§

EntityVexAmbient = 1_475

§

EntityVexCharge = 1_476

§

EntityVexDeath = 1_477

§

EntityVexHurt = 1_478

§

EntityVillagerAmbient = 1_479

§

EntityVillagerCelebrate = 1_480

§

EntityVillagerDeath = 1_481

§

EntityVillagerHurt = 1_482

§

EntityVillagerNo = 1_483

§

EntityVillagerTrade = 1_484

§

EntityVillagerYes = 1_485

§

EntityVillagerWorkArmorer = 1_486

§

EntityVillagerWorkButcher = 1_487

§

EntityVillagerWorkCartographer = 1_488

§

EntityVillagerWorkCleric = 1_489

§

EntityVillagerWorkFarmer = 1_490

§

EntityVillagerWorkFisherman = 1_491

§

EntityVillagerWorkFletcher = 1_492

§

EntityVillagerWorkLeatherworker = 1_493

§

EntityVillagerWorkLibrarian = 1_494

§

EntityVillagerWorkMason = 1_495

§

EntityVillagerWorkShepherd = 1_496

§

EntityVillagerWorkToolsmith = 1_497

§

EntityVillagerWorkWeaponsmith = 1_498

§

EntityVindicatorAmbient = 1_499

§

EntityVindicatorCelebrate = 1_500

§

EntityVindicatorDeath = 1_501

§

EntityVindicatorHurt = 1_502

§

BlockVineBreak = 1_503

§

BlockVineFall = 1_504

§

BlockVineHit = 1_505

§

BlockVinePlace = 1_506

§

BlockVineStep = 1_507

§

BlockLilyPadPlace = 1_508

§

EntityWanderingTraderAmbient = 1_509

§

EntityWanderingTraderDeath = 1_510

§

EntityWanderingTraderDisappeared = 1_511

§

EntityWanderingTraderDrinkMilk = 1_512

§

EntityWanderingTraderDrinkPotion = 1_513

§

EntityWanderingTraderHurt = 1_514

§

EntityWanderingTraderNo = 1_515

§

EntityWanderingTraderReappeared = 1_516

§

EntityWanderingTraderTrade = 1_517

§

EntityWanderingTraderYes = 1_518

§

EntityWardenAgitated = 1_519

§

EntityWardenAmbient = 1_520

§

EntityWardenAngry = 1_521

§

EntityWardenAttackImpact = 1_522

§

EntityWardenDeath = 1_523

§

EntityWardenDig = 1_524

§

EntityWardenEmerge = 1_525

§

EntityWardenHeartbeat = 1_526

§

EntityWardenHurt = 1_527

§

EntityWardenListening = 1_528

§

EntityWardenListeningAngry = 1_529

§

EntityWardenNearbyClose = 1_530

§

EntityWardenNearbyCloser = 1_531

§

EntityWardenNearbyClosest = 1_532

§

EntityWardenRoar = 1_533

§

EntityWardenSniff = 1_534

§

EntityWardenSonicBoom = 1_535

§

EntityWardenSonicCharge = 1_536

§

EntityWardenStep = 1_537

§

EntityWardenTendrilClicks = 1_538

§

BlockHangingSignWaxedInteractFail = 1_539

§

BlockSignWaxedInteractFail = 1_540

§

BlockWaterAmbient = 1_541

§

WeatherRain = 1_542

§

WeatherRainAbove = 1_543

§

BlockWetGrassBreak = 1_544

§

BlockWetGrassFall = 1_545

§

BlockWetGrassHit = 1_546

§

BlockWetGrassPlace = 1_547

§

BlockWetGrassStep = 1_548

§

BlockWetSpongeBreak = 1_549

§

BlockWetSpongeDries = 1_550

§

BlockWetSpongeFall = 1_551

§

BlockWetSpongeHit = 1_552

§

BlockWetSpongePlace = 1_553

§

BlockWetSpongeStep = 1_554

§

EntityWindChargeWindBurst = 1_555

§

EntityWindChargeThrow = 1_556

§

EntityWitchAmbient = 1_557

§

EntityWitchCelebrate = 1_558

§

EntityWitchDeath = 1_559

§

EntityWitchDrink = 1_560

§

EntityWitchHurt = 1_561

§

EntityWitchThrow = 1_562

§

EntityWitherAmbient = 1_563

§

EntityWitherBreakBlock = 1_564

§

EntityWitherDeath = 1_565

§

EntityWitherHurt = 1_566

§

EntityWitherShoot = 1_567

§

EntityWitherSkeletonAmbient = 1_568

§

EntityWitherSkeletonDeath = 1_569

§

EntityWitherSkeletonHurt = 1_570

§

EntityWitherSkeletonStep = 1_571

§

EntityWitherSpawn = 1_572

§

ItemWolfArmorBreak = 1_573

§

ItemWolfArmorCrack = 1_574

§

ItemWolfArmorDamage = 1_575

§

ItemWolfArmorRepair = 1_576

§

EntityWolfAmbient = 1_577

§

EntityWolfDeath = 1_578

§

EntityWolfGrowl = 1_579

§

EntityWolfHowl = 1_580

§

EntityWolfHurt = 1_581

§

EntityWolfPant = 1_582

§

EntityWolfShake = 1_583

§

EntityWolfStep = 1_584

§

EntityWolfWhine = 1_585

§

BlockWoodenDoorClose = 1_586

§

BlockWoodenDoorOpen = 1_587

§

BlockWoodenTrapdoorClose = 1_588

§

BlockWoodenTrapdoorOpen = 1_589

§

BlockWoodenButtonClickOff = 1_590

§

BlockWoodenButtonClickOn = 1_591

§

BlockWoodenPressurePlateClickOff = 1_592

§

BlockWoodenPressurePlateClickOn = 1_593

§

BlockWoodBreak = 1_594

§

BlockWoodFall = 1_595

§

BlockWoodHit = 1_596

§

BlockWoodPlace = 1_597

§

BlockWoodStep = 1_598

§

BlockWoolBreak = 1_599

§

BlockWoolFall = 1_600

§

BlockWoolHit = 1_601

§

BlockWoolPlace = 1_602

§

BlockWoolStep = 1_603

§

EntityZoglinAmbient = 1_604

§

EntityZoglinAngry = 1_605

§

EntityZoglinAttack = 1_606

§

EntityZoglinDeath = 1_607

§

EntityZoglinHurt = 1_608

§

EntityZoglinStep = 1_609

§

EntityZombieAmbient = 1_610

§

EntityZombieAttackWoodenDoor = 1_611

§

EntityZombieAttackIronDoor = 1_612

§

EntityZombieBreakWoodenDoor = 1_613

§

EntityZombieConvertedToDrowned = 1_614

§

EntityZombieDeath = 1_615

§

EntityZombieDestroyEgg = 1_616

§

EntityZombieHorseAmbient = 1_617

§

EntityZombieHorseDeath = 1_618

§

EntityZombieHorseHurt = 1_619

§

EntityZombieHurt = 1_620

§

EntityZombieInfect = 1_621

§

EntityZombifiedPiglinAmbient = 1_622

§

EntityZombifiedPiglinAngry = 1_623

§

EntityZombifiedPiglinDeath = 1_624

§

EntityZombifiedPiglinHurt = 1_625

§

EntityZombieStep = 1_626

§

EntityZombieVillagerAmbient = 1_627

§

EntityZombieVillagerConverted = 1_628

§

EntityZombieVillagerCure = 1_629

§

EntityZombieVillagerDeath = 1_630

§

EntityZombieVillagerHurt = 1_631

§

EntityZombieVillagerStep = 1_632

§

EventMobEffectBadOmen = 1_633

§

EventMobEffectTrialOmen = 1_634

§

EventMobEffectRaidOmen = 1_635

Implementations§

Source§

impl SoundEvent

Source

pub fn read_from_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>

Source§

impl SoundEvent

Source

pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a SoundEvent.

§Safety

The id should be at most 1636.

Source

pub fn is_valid_id(id: u32) -> bool

Trait Implementations§

Source§

impl Clone for SoundEvent

Source§

fn clone(&self) -> SoundEvent

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SoundEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SoundEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for SoundEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromNbtTag for SoundEvent

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fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

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fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

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impl FromStr for SoundEvent

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type Err = String

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for SoundEvent

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl McBufReadable for SoundEvent

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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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impl McBufWritable for SoundEvent

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fn write_into(&self, buf: &mut impl Write) -> Result<(), Error>

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impl PartialEq for SoundEvent

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fn eq(&self, other: &SoundEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Registry for SoundEvent

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fn from_u32(value: u32) -> Option<Self>

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fn to_u32(&self) -> u32

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impl Serialize for SoundEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ToNbtTag for SoundEvent

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fn to_nbt_tag(self) -> NbtTag

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fn to_optional_nbt_tag(self) -> Option<NbtTag>

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impl TryFrom<u32> for SoundEvent

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fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a SoundEvent.

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type Error = ()

The type returned in the event of a conversion error.
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impl Copy for SoundEvent

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impl Eq for SoundEvent

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impl StructuralPartialEq for SoundEvent

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,