SoundEvent

Enum SoundEvent 

Source
#[repr(u32)]
pub enum SoundEvent {
Show 1771 variants EntityAllayAmbientWithItem = 0, EntityAllayAmbientWithoutItem = 1, EntityAllayDeath = 2, EntityAllayHurt = 3, EntityAllayItemGiven = 4, EntityAllayItemTaken = 5, EntityAllayItemThrown = 6, AmbientCave = 7, AmbientBasaltDeltasAdditions = 8, AmbientBasaltDeltasLoop = 9, AmbientBasaltDeltasMood = 10, AmbientCrimsonForestAdditions = 11, AmbientCrimsonForestLoop = 12, AmbientCrimsonForestMood = 13, AmbientNetherWastesAdditions = 14, AmbientNetherWastesLoop = 15, AmbientNetherWastesMood = 16, AmbientSoulSandValleyAdditions = 17, AmbientSoulSandValleyLoop = 18, AmbientSoulSandValleyMood = 19, AmbientWarpedForestAdditions = 20, AmbientWarpedForestLoop = 21, AmbientWarpedForestMood = 22, AmbientUnderwaterEnter = 23, AmbientUnderwaterExit = 24, AmbientUnderwaterLoop = 25, AmbientUnderwaterLoopAdditions = 26, AmbientUnderwaterLoopAdditionsRare = 27, AmbientUnderwaterLoopAdditionsUltraRare = 28, BlockAmethystBlockBreak = 29, BlockAmethystBlockChime = 30, BlockAmethystBlockFall = 31, BlockAmethystBlockHit = 32, BlockAmethystBlockPlace = 33, BlockAmethystBlockResonate = 34, BlockAmethystBlockStep = 35, BlockAmethystClusterBreak = 36, BlockAmethystClusterFall = 37, BlockAmethystClusterHit = 38, BlockAmethystClusterPlace = 39, BlockAmethystClusterStep = 40, BlockAncientDebrisBreak = 41, BlockAncientDebrisStep = 42, BlockAncientDebrisPlace = 43, BlockAncientDebrisHit = 44, BlockAncientDebrisFall = 45, BlockAnvilBreak = 46, BlockAnvilDestroy = 47, BlockAnvilFall = 48, BlockAnvilHit = 49, BlockAnvilLand = 50, BlockAnvilPlace = 51, BlockAnvilStep = 52, BlockAnvilUse = 53, EntityArmadilloEat = 54, EntityArmadilloHurt = 55, EntityArmadilloHurtReduced = 56, EntityArmadilloAmbient = 57, EntityArmadilloStep = 58, EntityArmadilloDeath = 59, EntityArmadilloRoll = 60, EntityArmadilloLand = 61, EntityArmadilloScuteDrop = 62, EntityArmadilloUnrollFinish = 63, EntityArmadilloPeek = 64, EntityArmadilloUnrollStart = 65, EntityArmadilloBrush = 66, ItemArmorEquipChain = 67, ItemArmorEquipDiamond = 68, ItemArmorEquipElytra = 69, ItemArmorEquipGeneric = 70, ItemArmorEquipGold = 71, ItemArmorEquipIron = 72, ItemArmorEquipLeather = 73, ItemArmorEquipCopper = 74, ItemArmorEquipNetherite = 75, ItemArmorEquipTurtle = 76, ItemArmorEquipWolf = 77, ItemArmorUnequipWolf = 78, EntityArmorStandBreak = 79, EntityArmorStandFall = 80, EntityArmorStandHit = 81, EntityArmorStandPlace = 82, EntityArrowHit = 83, EntityArrowHitPlayer = 84, EntityArrowShoot = 85, ItemAxeStrip = 86, ItemAxeScrape = 87, ItemAxeWaxOff = 88, EntityAxolotlAttack = 89, EntityAxolotlDeath = 90, EntityAxolotlHurt = 91, EntityAxolotlIdleAir = 92, EntityAxolotlIdleWater = 93, EntityAxolotlSplash = 94, EntityAxolotlSwim = 95, BlockAzaleaBreak = 96, BlockAzaleaFall = 97, BlockAzaleaHit = 98, BlockAzaleaPlace = 99, BlockAzaleaStep = 100, BlockAzaleaLeavesBreak = 101, BlockAzaleaLeavesFall = 102, BlockAzaleaLeavesHit = 103, BlockAzaleaLeavesPlace = 104, BlockAzaleaLeavesStep = 105, BlockBambooBreak = 106, BlockBambooFall = 107, BlockBambooHit = 108, BlockBambooPlace = 109, BlockBambooStep = 110, BlockBambooSaplingBreak = 111, BlockBambooSaplingHit = 112, BlockBambooSaplingPlace = 113, BlockBambooWoodBreak = 114, BlockBambooWoodFall = 115, BlockBambooWoodHit = 116, BlockBambooWoodPlace = 117, BlockBambooWoodStep = 118, BlockBambooWoodDoorClose = 119, BlockBambooWoodDoorOpen = 120, BlockBambooWoodTrapdoorClose = 121, BlockBambooWoodTrapdoorOpen = 122, BlockBambooWoodButtonClickOff = 123, BlockBambooWoodButtonClickOn = 124, BlockBambooWoodPressurePlateClickOff = 125, BlockBambooWoodPressurePlateClickOn = 126, BlockBambooWoodFenceGateClose = 127, BlockBambooWoodFenceGateOpen = 128, BlockBarrelClose = 129, BlockBarrelOpen = 130, BlockBasaltBreak = 131, BlockBasaltStep = 132, BlockBasaltPlace = 133, BlockBasaltHit = 134, BlockBasaltFall = 135, EntityBatAmbient = 136, EntityBatDeath = 137, EntityBatHurt = 138, EntityBatLoop = 139, EntityBatTakeoff = 140, BlockBeaconActivate = 141, BlockBeaconAmbient = 142, BlockBeaconDeactivate = 143, BlockBeaconPowerSelect = 144, EntityBeeDeath = 145, EntityBeeHurt = 146, EntityBeeLoopAggressive = 147, EntityBeeLoop = 148, EntityBeeSting = 149, EntityBeePollinate = 150, BlockBeehiveDrip = 151, BlockBeehiveEnter = 152, BlockBeehiveExit = 153, BlockBeehiveShear = 154, BlockBeehiveWork = 155, BlockBellUse = 156, BlockBellResonate = 157, BlockBigDripleafBreak = 158, BlockBigDripleafFall = 159, BlockBigDripleafHit = 160, BlockBigDripleafPlace = 161, BlockBigDripleafStep = 162, EntityBlazeAmbient = 163, EntityBlazeBurn = 164, EntityBlazeDeath = 165, EntityBlazeHurt = 166, EntityBlazeShoot = 167, EntityBoatPaddleLand = 168, EntityBoatPaddleWater = 169, EntityBoggedAmbient = 170, EntityBoggedDeath = 171, EntityBoggedHurt = 172, EntityBoggedShear = 173, EntityBoggedStep = 174, BlockBoneBlockBreak = 175, BlockBoneBlockFall = 176, BlockBoneBlockHit = 177, BlockBoneBlockPlace = 178, BlockBoneBlockStep = 179, ItemBoneMealUse = 180, ItemBookPageTurn = 181, ItemBookPut = 182, BlockBlastfurnaceFireCrackle = 183, ItemBottleEmpty = 184, ItemBottleFill = 185, ItemBottleFillDragonbreath = 186, EntityBreezeCharge = 187, EntityBreezeDeflect = 188, EntityBreezeInhale = 189, EntityBreezeIdleGround = 190, EntityBreezeIdleAir = 191, EntityBreezeShoot = 192, EntityBreezeJump = 193, EntityBreezeLand = 194, EntityBreezeSlide = 195, EntityBreezeDeath = 196, EntityBreezeHurt = 197, EntityBreezeWhirl = 198, EntityBreezeWindBurst = 199, BlockBrewingStandBrew = 200, ItemBrushBrushingGeneric = 201, ItemBrushBrushingSand = 202, ItemBrushBrushingGravel = 203, ItemBrushBrushingSandComplete = 204, ItemBrushBrushingGravelComplete = 205, BlockBubbleColumnBubblePop = 206, BlockBubbleColumnUpwardsAmbient = 207, BlockBubbleColumnUpwardsInside = 208, BlockBubbleColumnWhirlpoolAmbient = 209, BlockBubbleColumnWhirlpoolInside = 210, UiHudBubblePop = 211, ItemBucketEmpty = 212, ItemBucketEmptyAxolotl = 213, ItemBucketEmptyFish = 214, ItemBucketEmptyLava = 215, ItemBucketEmptyPowderSnow = 216, ItemBucketEmptyTadpole = 217, ItemBucketFill = 218, ItemBucketFillAxolotl = 219, ItemBucketFillFish = 220, ItemBucketFillLava = 221, ItemBucketFillPowderSnow = 222, ItemBucketFillTadpole = 223, ItemBundleDropContents = 224, ItemBundleInsert = 225, ItemBundleInsertFail = 226, ItemBundleRemoveOne = 227, BlockCactusFlowerBreak = 228, BlockCactusFlowerPlace = 229, BlockCakeAddCandle = 230, BlockCalciteBreak = 231, BlockCalciteStep = 232, BlockCalcitePlace = 233, BlockCalciteHit = 234, BlockCalciteFall = 235, EntityCamelAmbient = 236, EntityCamelDash = 237, EntityCamelDashReady = 238, EntityCamelDeath = 239, EntityCamelEat = 240, EntityCamelHurt = 241, EntityCamelSaddle = 242, EntityCamelSit = 243, EntityCamelStand = 244, EntityCamelStep = 245, EntityCamelStepSand = 246, BlockCampfireCrackle = 247, BlockCandleAmbient = 248, BlockCandleBreak = 249, BlockCandleExtinguish = 250, BlockCandleFall = 251, BlockCandleHit = 252, BlockCandlePlace = 253, BlockCandleStep = 254, EntityCatAmbient = 255, EntityCatStrayAmbient = 256, EntityCatDeath = 257, EntityCatEat = 258, EntityCatHiss = 259, EntityCatBegForFood = 260, EntityCatHurt = 261, EntityCatPurr = 262, EntityCatPurreow = 263, BlockCaveVinesBreak = 264, BlockCaveVinesFall = 265, BlockCaveVinesHit = 266, BlockCaveVinesPlace = 267, BlockCaveVinesStep = 268, BlockCaveVinesPickBerries = 269, BlockChainBreak = 270, BlockChainFall = 271, BlockChainHit = 272, BlockChainPlace = 273, BlockChainStep = 274, BlockCherryWoodBreak = 275, BlockCherryWoodFall = 276, BlockCherryWoodHit = 277, BlockCherryWoodPlace = 278, BlockCherryWoodStep = 279, BlockCherrySaplingBreak = 280, BlockCherrySaplingFall = 281, BlockCherrySaplingHit = 282, BlockCherrySaplingPlace = 283, BlockCherrySaplingStep = 284, BlockCherryLeavesBreak = 285, BlockCherryLeavesFall = 286, BlockCherryLeavesHit = 287, BlockCherryLeavesPlace = 288, BlockCherryLeavesStep = 289, BlockCherryWoodHangingSignStep = 290, BlockCherryWoodHangingSignBreak = 291, BlockCherryWoodHangingSignFall = 292, BlockCherryWoodHangingSignHit = 293, BlockCherryWoodHangingSignPlace = 294, BlockCherryWoodDoorClose = 295, BlockCherryWoodDoorOpen = 296, BlockCherryWoodTrapdoorClose = 297, BlockCherryWoodTrapdoorOpen = 298, BlockCherryWoodButtonClickOff = 299, BlockCherryWoodButtonClickOn = 300, BlockCherryWoodPressurePlateClickOff = 301, BlockCherryWoodPressurePlateClickOn = 302, BlockCherryWoodFenceGateClose = 303, BlockCherryWoodFenceGateOpen = 304, BlockChestClose = 305, BlockChestLocked = 306, BlockChestOpen = 307, EntityChickenAmbient = 308, EntityChickenDeath = 309, EntityChickenEgg = 310, EntityChickenHurt = 311, EntityChickenStep = 312, BlockChiseledBookshelfBreak = 313, BlockChiseledBookshelfFall = 314, BlockChiseledBookshelfHit = 315, BlockChiseledBookshelfInsert = 316, BlockChiseledBookshelfInsertEnchanted = 317, BlockChiseledBookshelfStep = 318, BlockChiseledBookshelfPickup = 319, BlockChiseledBookshelfPickupEnchanted = 320, BlockChiseledBookshelfPlace = 321, BlockChorusFlowerDeath = 322, BlockChorusFlowerGrow = 323, ItemChorusFruitTeleport = 324, BlockCobwebBreak = 325, BlockCobwebStep = 326, BlockCobwebPlace = 327, BlockCobwebHit = 328, BlockCobwebFall = 329, EntityCodAmbient = 330, EntityCodDeath = 331, EntityCodFlop = 332, EntityCodHurt = 333, BlockComparatorClick = 334, BlockComposterEmpty = 335, BlockComposterFill = 336, BlockComposterFillSuccess = 337, BlockComposterReady = 338, BlockConduitActivate = 339, BlockConduitAmbient = 340, BlockConduitAmbientShort = 341, BlockConduitAttackTarget = 342, BlockConduitDeactivate = 343, BlockCopperBulbBreak = 344, BlockCopperBulbStep = 345, BlockCopperBulbPlace = 346, BlockCopperBulbHit = 347, BlockCopperBulbFall = 348, BlockCopperBulbTurnOn = 349, BlockCopperBulbTurnOff = 350, BlockCopperBreak = 351, BlockCopperStep = 352, BlockCopperPlace = 353, BlockCopperHit = 354, BlockCopperFall = 355, BlockCopperChestClose = 356, BlockCopperChestOpen = 357, BlockCopperChestWeatheredClose = 358, BlockCopperChestWeatheredOpen = 359, BlockCopperChestOxidizedClose = 360, BlockCopperChestOxidizedOpen = 361, BlockCopperDoorClose = 362, BlockCopperDoorOpen = 363, EntityCopperGolemStep = 364, EntityCopperGolemHurt = 365, EntityCopperGolemDeath = 366, EntityCopperGolemWeatheredStep = 367, EntityCopperGolemWeatheredHurt = 368, EntityCopperGolemWeatheredDeath = 369, EntityCopperGolemOxidizedStep = 370, EntityCopperGolemOxidizedHurt = 371, EntityCopperGolemOxidizedDeath = 372, EntityCopperGolemSpin = 373, EntityCopperGolemWeatheredSpin = 374, EntityCopperGolemOxidizedSpin = 375, EntityCopperGolemNoItemGet = 376, EntityCopperGolemNoItemNoGet = 377, EntityCopperGolemItemDrop = 378, EntityCopperGolemItemNoDrop = 379, EntityCopperGolemBecomeStatue = 380, BlockCopperGolemStatueBreak = 381, BlockCopperGolemStatuePlace = 382, BlockCopperGolemStatueHit = 383, BlockCopperGolemStatueStep = 384, BlockCopperGolemStatueFall = 385, EntityCopperGolemSpawn = 386, EntityCopperGolemShear = 387, BlockCopperGrateBreak = 388, BlockCopperGrateStep = 389, BlockCopperGratePlace = 390, BlockCopperGrateHit = 391, BlockCopperGrateFall = 392, BlockCopperTrapdoorClose = 393, BlockCopperTrapdoorOpen = 394, BlockCoralBlockBreak = 395, BlockCoralBlockFall = 396, BlockCoralBlockHit = 397, BlockCoralBlockPlace = 398, BlockCoralBlockStep = 399, EntityCowAmbient = 400, EntityCowDeath = 401, EntityCowHurt = 402, EntityCowMilk = 403, EntityCowStep = 404, BlockCrafterCraft = 405, BlockCrafterFail = 406, EntityCreakingAmbient = 407, EntityCreakingActivate = 408, EntityCreakingDeactivate = 409, EntityCreakingAttack = 410, EntityCreakingDeath = 411, EntityCreakingStep = 412, EntityCreakingFreeze = 413, EntityCreakingUnfreeze = 414, EntityCreakingSpawn = 415, EntityCreakingSway = 416, EntityCreakingTwitch = 417, BlockCreakingHeartBreak = 418, BlockCreakingHeartFall = 419, BlockCreakingHeartHit = 420, BlockCreakingHeartHurt = 421, BlockCreakingHeartPlace = 422, BlockCreakingHeartStep = 423, BlockCreakingHeartIdle = 424, BlockCreakingHeartSpawn = 425, EntityCreeperDeath = 426, EntityCreeperHurt = 427, EntityCreeperPrimed = 428, BlockCropBreak = 429, ItemCropPlant = 430, ItemCrossbowHit = 431, ItemCrossbowLoadingEnd = 432, ItemCrossbowLoadingMiddle = 433, ItemCrossbowLoadingStart = 434, ItemCrossbowQuickCharge1 = 435, ItemCrossbowQuickCharge2 = 436, ItemCrossbowQuickCharge3 = 437, ItemCrossbowShoot = 438, BlockDeadbushIdle = 439, BlockDecoratedPotBreak = 440, BlockDecoratedPotFall = 441, BlockDecoratedPotHit = 442, BlockDecoratedPotInsert = 443, BlockDecoratedPotInsertFail = 444, BlockDecoratedPotStep = 445, BlockDecoratedPotPlace = 446, BlockDecoratedPotShatter = 447, BlockDeepslateBricksBreak = 448, BlockDeepslateBricksFall = 449, BlockDeepslateBricksHit = 450, BlockDeepslateBricksPlace = 451, BlockDeepslateBricksStep = 452, BlockDeepslateBreak = 453, BlockDeepslateFall = 454, BlockDeepslateHit = 455, BlockDeepslatePlace = 456, BlockDeepslateStep = 457, BlockDeepslateTilesBreak = 458, BlockDeepslateTilesFall = 459, BlockDeepslateTilesHit = 460, BlockDeepslateTilesPlace = 461, BlockDeepslateTilesStep = 462, BlockDispenserDispense = 463, BlockDispenserFail = 464, BlockDispenserLaunch = 465, EntityDolphinAmbient = 466, EntityDolphinAmbientWater = 467, EntityDolphinAttack = 468, EntityDolphinDeath = 469, EntityDolphinEat = 470, EntityDolphinHurt = 471, EntityDolphinJump = 472, EntityDolphinPlay = 473, EntityDolphinSplash = 474, EntityDolphinSwim = 475, EntityDonkeyAmbient = 476, EntityDonkeyAngry = 477, EntityDonkeyChest = 478, EntityDonkeyDeath = 479, EntityDonkeyEat = 480, EntityDonkeyHurt = 481, EntityDonkeyJump = 482, BlockDriedGhastBreak = 483, BlockDriedGhastStep = 484, BlockDriedGhastFall = 485, BlockDriedGhastAmbient = 486, BlockDriedGhastAmbientWater = 487, BlockDriedGhastPlace = 488, BlockDriedGhastPlaceInWater = 489, BlockDriedGhastTransition = 490, BlockDripstoneBlockBreak = 491, BlockDripstoneBlockStep = 492, BlockDripstoneBlockPlace = 493, BlockDripstoneBlockHit = 494, BlockDripstoneBlockFall = 495, BlockDryGrassAmbient = 496, BlockPointedDripstoneBreak = 497, BlockPointedDripstoneStep = 498, BlockPointedDripstonePlace = 499, BlockPointedDripstoneHit = 500, BlockPointedDripstoneFall = 501, BlockPointedDripstoneLand = 502, BlockPointedDripstoneDripLava = 503, BlockPointedDripstoneDripWater = 504, BlockPointedDripstoneDripLavaIntoCauldron = 505, BlockPointedDripstoneDripWaterIntoCauldron = 506, BlockBigDripleafTiltDown = 507, BlockBigDripleafTiltUp = 508, EntityDrownedAmbient = 509, EntityDrownedAmbientWater = 510, EntityDrownedDeath = 511, EntityDrownedDeathWater = 512, EntityDrownedHurt = 513, EntityDrownedHurtWater = 514, EntityDrownedShoot = 515, EntityDrownedStep = 516, EntityDrownedSwim = 517, ItemDyeUse = 518, EntityEggThrow = 519, EntityElderGuardianAmbient = 520, EntityElderGuardianAmbientLand = 521, EntityElderGuardianCurse = 522, EntityElderGuardianDeath = 523, EntityElderGuardianDeathLand = 524, EntityElderGuardianFlop = 525, EntityElderGuardianHurt = 526, EntityElderGuardianHurtLand = 527, ItemElytraFlying = 528, BlockEnchantmentTableUse = 529, BlockEnderChestClose = 530, BlockEnderChestOpen = 531, EntityEnderDragonAmbient = 532, EntityEnderDragonDeath = 533, EntityDragonFireballExplode = 534, EntityEnderDragonFlap = 535, EntityEnderDragonGrowl = 536, EntityEnderDragonHurt = 537, EntityEnderDragonShoot = 538, EntityEnderEyeDeath = 539, EntityEnderEyeLaunch = 540, EntityEndermanAmbient = 541, EntityEndermanDeath = 542, EntityEndermanHurt = 543, EntityEndermanScream = 544, EntityEndermanStare = 545, EntityEndermanTeleport = 546, EntityEndermiteAmbient = 547, EntityEndermiteDeath = 548, EntityEndermiteHurt = 549, EntityEndermiteStep = 550, EntityEnderPearlThrow = 551, BlockEndGatewaySpawn = 552, BlockEndPortalFrameFill = 553, BlockEndPortalSpawn = 554, EntityEvokerAmbient = 555, EntityEvokerCastSpell = 556, EntityEvokerCelebrate = 557, EntityEvokerDeath = 558, EntityEvokerFangsAttack = 559, EntityEvokerHurt = 560, EntityEvokerPrepareAttack = 561, EntityEvokerPrepareSummon = 562, EntityEvokerPrepareWololo = 563, EntityExperienceBottleThrow = 564, EntityExperienceOrbPickup = 565, BlockEyeblossomOpenLong = 566, BlockEyeblossomOpen = 567, BlockEyeblossomCloseLong = 568, BlockEyeblossomClose = 569, BlockEyeblossomIdle = 570, BlockFenceGateClose = 571, BlockFenceGateOpen = 572, ItemFirechargeUse = 573, BlockFireflyBushIdle = 574, EntityFireworkRocketBlast = 575, EntityFireworkRocketBlastFar = 576, EntityFireworkRocketLargeBlast = 577, EntityFireworkRocketLargeBlastFar = 578, EntityFireworkRocketLaunch = 579, EntityFireworkRocketShoot = 580, EntityFireworkRocketTwinkle = 581, EntityFireworkRocketTwinkleFar = 582, BlockFireAmbient = 583, BlockFireExtinguish = 584, EntityFishSwim = 585, EntityFishingBobberRetrieve = 586, EntityFishingBobberSplash = 587, EntityFishingBobberThrow = 588, ItemFlintandsteelUse = 589, BlockFloweringAzaleaBreak = 590, BlockFloweringAzaleaFall = 591, BlockFloweringAzaleaHit = 592, BlockFloweringAzaleaPlace = 593, BlockFloweringAzaleaStep = 594, EntityFoxAggro = 595, EntityFoxAmbient = 596, EntityFoxBite = 597, EntityFoxDeath = 598, EntityFoxEat = 599, EntityFoxHurt = 600, EntityFoxScreech = 601, EntityFoxSleep = 602, EntityFoxSniff = 603, EntityFoxSpit = 604, EntityFoxTeleport = 605, BlockSuspiciousSandBreak = 606, BlockSuspiciousSandStep = 607, BlockSuspiciousSandPlace = 608, BlockSuspiciousSandHit = 609, BlockSuspiciousSandFall = 610, BlockSuspiciousGravelBreak = 611, BlockSuspiciousGravelStep = 612, BlockSuspiciousGravelPlace = 613, BlockSuspiciousGravelHit = 614, BlockSuspiciousGravelFall = 615, BlockFroglightBreak = 616, BlockFroglightFall = 617, BlockFroglightHit = 618, BlockFroglightPlace = 619, BlockFroglightStep = 620, BlockFrogspawnStep = 621, BlockFrogspawnBreak = 622, BlockFrogspawnFall = 623, BlockFrogspawnHatch = 624, BlockFrogspawnHit = 625, BlockFrogspawnPlace = 626, EntityFrogAmbient = 627, EntityFrogDeath = 628, EntityFrogEat = 629, EntityFrogHurt = 630, EntityFrogLaySpawn = 631, EntityFrogLongJump = 632, EntityFrogStep = 633, EntityFrogTongue = 634, BlockRootsBreak = 635, BlockRootsStep = 636, BlockRootsPlace = 637, BlockRootsHit = 638, BlockRootsFall = 639, BlockFurnaceFireCrackle = 640, EntityGenericBigFall = 641, EntityGenericBurn = 642, EntityGenericDeath = 643, EntityGenericDrink = 644, EntityGenericEat = 645, EntityGenericExplode = 646, EntityGenericExtinguishFire = 647, EntityGenericHurt = 648, EntityGenericSmallFall = 649, EntityGenericSplash = 650, EntityGenericSwim = 651, EntityGhastAmbient = 652, EntityGhastDeath = 653, EntityGhastHurt = 654, EntityGhastScream = 655, EntityGhastShoot = 656, EntityGhastWarn = 657, EntityGhastlingAmbient = 658, EntityGhastlingDeath = 659, EntityGhastlingHurt = 660, EntityGhastlingSpawn = 661, BlockGildedBlackstoneBreak = 662, BlockGildedBlackstoneFall = 663, BlockGildedBlackstoneHit = 664, BlockGildedBlackstonePlace = 665, BlockGildedBlackstoneStep = 666, BlockGlassBreak = 667, BlockGlassFall = 668, BlockGlassHit = 669, BlockGlassPlace = 670, BlockGlassStep = 671, ItemGlowInkSacUse = 672, EntityGlowItemFrameAddItem = 673, EntityGlowItemFrameBreak = 674, EntityGlowItemFramePlace = 675, EntityGlowItemFrameRemoveItem = 676, EntityGlowItemFrameRotateItem = 677, EntityGlowSquidAmbient = 678, EntityGlowSquidDeath = 679, EntityGlowSquidHurt = 680, EntityGlowSquidSquirt = 681, EntityGoatAmbient = 682, EntityGoatDeath = 683, EntityGoatEat = 684, EntityGoatHurt = 685, EntityGoatLongJump = 686, EntityGoatMilk = 687, EntityGoatPrepareRam = 688, EntityGoatRamImpact = 689, EntityGoatHornBreak = 690, EntityGoatScreamingAmbient = 691, EntityGoatScreamingDeath = 692, EntityGoatScreamingEat = 693, EntityGoatScreamingHurt = 694, EntityGoatScreamingLongJump = 695, EntityGoatScreamingMilk = 696, EntityGoatScreamingPrepareRam = 697, EntityGoatScreamingRamImpact = 698, EntityGoatStep = 699, BlockGrassBreak = 700, BlockGrassFall = 701, BlockGrassHit = 702, BlockGrassPlace = 703, BlockGrassStep = 704, BlockGravelBreak = 705, BlockGravelFall = 706, BlockGravelHit = 707, BlockGravelPlace = 708, BlockGravelStep = 709, BlockGrindstoneUse = 710, BlockGrowingPlantCrop = 711, EntityGuardianAmbient = 712, EntityGuardianAmbientLand = 713, EntityGuardianAttack = 714, EntityGuardianDeath = 715, EntityGuardianDeathLand = 716, EntityGuardianFlop = 717, EntityGuardianHurt = 718, EntityGuardianHurtLand = 719, BlockHangingRootsBreak = 720, BlockHangingRootsFall = 721, BlockHangingRootsHit = 722, BlockHangingRootsPlace = 723, BlockHangingRootsStep = 724, BlockHangingSignStep = 725, BlockHangingSignBreak = 726, BlockHangingSignFall = 727, BlockHangingSignHit = 728, BlockHangingSignPlace = 729, EntityHappyGhastAmbient = 730, EntityHappyGhastDeath = 731, EntityHappyGhastHurt = 732, EntityHappyGhastRiding = 733, BlockHeavyCoreBreak = 734, BlockHeavyCoreFall = 735, BlockHeavyCoreHit = 736, BlockHeavyCorePlace = 737, BlockHeavyCoreStep = 738, BlockNetherWoodHangingSignStep = 739, BlockNetherWoodHangingSignBreak = 740, BlockNetherWoodHangingSignFall = 741, BlockNetherWoodHangingSignHit = 742, BlockNetherWoodHangingSignPlace = 743, BlockBambooWoodHangingSignStep = 744, BlockBambooWoodHangingSignBreak = 745, BlockBambooWoodHangingSignFall = 746, BlockBambooWoodHangingSignHit = 747, BlockBambooWoodHangingSignPlace = 748, BlockTrialSpawnerBreak = 749, BlockTrialSpawnerStep = 750, BlockTrialSpawnerPlace = 751, BlockTrialSpawnerHit = 752, BlockTrialSpawnerFall = 753, BlockTrialSpawnerSpawnMob = 754, BlockTrialSpawnerAboutToSpawnItem = 755, BlockTrialSpawnerSpawnItem = 756, BlockTrialSpawnerSpawnItemBegin = 757, BlockTrialSpawnerDetectPlayer = 758, BlockTrialSpawnerOminousActivate = 759, BlockTrialSpawnerAmbient = 760, BlockTrialSpawnerAmbientOminous = 761, BlockTrialSpawnerOpenShutter = 762, BlockTrialSpawnerCloseShutter = 763, BlockTrialSpawnerEjectItem = 764, EntityHappyGhastEquip = 765, EntityHappyGhastUnequip = 766, EntityHappyGhastHarnessGogglesUp = 767, EntityHappyGhastHarnessGogglesDown = 768, ItemHoeTill = 769, EntityHoglinAmbient = 770, EntityHoglinAngry = 771, EntityHoglinAttack = 772, EntityHoglinConvertedToZombified = 773, EntityHoglinDeath = 774, EntityHoglinHurt = 775, EntityHoglinRetreat = 776, EntityHoglinStep = 777, BlockHoneyBlockBreak = 778, BlockHoneyBlockFall = 779, BlockHoneyBlockHit = 780, BlockHoneyBlockPlace = 781, BlockHoneyBlockSlide = 782, BlockHoneyBlockStep = 783, ItemHoneycombWaxOn = 784, ItemHoneyBottleDrink = 785, ItemGoatHornSound0 = 786, ItemGoatHornSound1 = 787, ItemGoatHornSound2 = 788, ItemGoatHornSound3 = 789, ItemGoatHornSound4 = 790, ItemGoatHornSound5 = 791, ItemGoatHornSound6 = 792, ItemGoatHornSound7 = 793, EntityHorseAmbient = 794, EntityHorseAngry = 795, EntityHorseArmor = 796, ItemHorseArmorUnequip = 797, EntityHorseBreathe = 798, EntityHorseDeath = 799, EntityHorseEat = 800, EntityHorseGallop = 801, EntityHorseHurt = 802, EntityHorseJump = 803, EntityHorseLand = 804, EntityHorseSaddle = 805, EntityHorseStep = 806, EntityHorseStepWood = 807, EntityHostileBigFall = 808, EntityHostileDeath = 809, EntityHostileHurt = 810, EntityHostileSmallFall = 811, EntityHostileSplash = 812, EntityHostileSwim = 813, EntityHuskAmbient = 814, EntityHuskConvertedToZombie = 815, EntityHuskDeath = 816, EntityHuskHurt = 817, EntityHuskStep = 818, EntityIllusionerAmbient = 819, EntityIllusionerCastSpell = 820, EntityIllusionerDeath = 821, EntityIllusionerHurt = 822, EntityIllusionerMirrorMove = 823, EntityIllusionerPrepareBlindness = 824, EntityIllusionerPrepareMirror = 825, ItemInkSacUse = 826, BlockIronBreak = 827, BlockIronStep = 828, BlockIronPlace = 829, BlockIronHit = 830, BlockIronFall = 831, BlockIronDoorClose = 832, BlockIronDoorOpen = 833, EntityIronGolemAttack = 834, EntityIronGolemDamage = 835, EntityIronGolemDeath = 836, EntityIronGolemHurt = 837, EntityIronGolemRepair = 838, EntityIronGolemStep = 839, BlockIronTrapdoorClose = 840, BlockIronTrapdoorOpen = 841, EntityItemFrameAddItem = 842, EntityItemFrameBreak = 843, EntityItemFramePlace = 844, EntityItemFrameRemoveItem = 845, EntityItemFrameRotateItem = 846, EntityItemBreak = 847, EntityItemPickup = 848, BlockLadderBreak = 849, BlockLadderFall = 850, BlockLadderHit = 851, BlockLadderPlace = 852, BlockLadderStep = 853, BlockLanternBreak = 854, BlockLanternFall = 855, BlockLanternHit = 856, BlockLanternPlace = 857, BlockLanternStep = 858, BlockLargeAmethystBudBreak = 859, BlockLargeAmethystBudPlace = 860, BlockLavaAmbient = 861, BlockLavaExtinguish = 862, BlockLavaPop = 863, BlockLeafLitterBreak = 864, BlockLeafLitterStep = 865, BlockLeafLitterPlace = 866, BlockLeafLitterHit = 867, BlockLeafLitterFall = 868, ItemLeadUntied = 869, ItemLeadTied = 870, ItemLeadBreak = 871, BlockLeverClick = 872, EntityLightningBoltImpact = 873, EntityLightningBoltThunder = 874, EntityLingeringPotionThrow = 875, EntityLlamaAmbient = 876, EntityLlamaAngry = 877, EntityLlamaChest = 878, EntityLlamaDeath = 879, EntityLlamaEat = 880, EntityLlamaHurt = 881, EntityLlamaSpit = 882, EntityLlamaStep = 883, EntityLlamaSwag = 884, ItemLlamaCarpetUnequip = 885, EntityMagmaCubeDeathSmall = 886, BlockLodestoneBreak = 887, BlockLodestoneStep = 888, BlockLodestonePlace = 889, BlockLodestoneHit = 890, BlockLodestoneFall = 891, ItemLodestoneCompassLock = 892, ItemMaceSmashAir = 893, ItemMaceSmashGround = 894, ItemMaceSmashGroundHeavy = 895, EntityMagmaCubeDeath = 896, EntityMagmaCubeHurt = 897, EntityMagmaCubeHurtSmall = 898, EntityMagmaCubeJump = 899, EntityMagmaCubeSquish = 900, EntityMagmaCubeSquishSmall = 901, BlockMangroveRootsBreak = 902, BlockMangroveRootsFall = 903, BlockMangroveRootsHit = 904, BlockMangroveRootsPlace = 905, BlockMangroveRootsStep = 906, BlockMediumAmethystBudBreak = 907, BlockMediumAmethystBudPlace = 908, BlockMetalBreak = 909, BlockMetalFall = 910, BlockMetalHit = 911, BlockMetalPlace = 912, BlockMetalPressurePlateClickOff = 913, BlockMetalPressurePlateClickOn = 914, BlockMetalStep = 915, EntityMinecartInsideUnderwater = 916, EntityMinecartInside = 917, EntityMinecartRiding = 918, EntityMooshroomConvert = 919, EntityMooshroomEat = 920, EntityMooshroomMilk = 921, EntityMooshroomSuspiciousMilk = 922, EntityMooshroomShear = 923, BlockMossCarpetBreak = 924, BlockMossCarpetFall = 925, BlockMossCarpetHit = 926, BlockMossCarpetPlace = 927, BlockMossCarpetStep = 928, BlockPinkPetalsBreak = 929, BlockPinkPetalsFall = 930, BlockPinkPetalsHit = 931, BlockPinkPetalsPlace = 932, BlockPinkPetalsStep = 933, BlockMossBreak = 934, BlockMossFall = 935, BlockMossHit = 936, BlockMossPlace = 937, BlockMossStep = 938, BlockMudBreak = 939, BlockMudFall = 940, BlockMudHit = 941, BlockMudPlace = 942, BlockMudStep = 943, BlockMudBricksBreak = 944, BlockMudBricksFall = 945, BlockMudBricksHit = 946, BlockMudBricksPlace = 947, BlockMudBricksStep = 948, BlockMuddyMangroveRootsBreak = 949, BlockMuddyMangroveRootsFall = 950, BlockMuddyMangroveRootsHit = 951, BlockMuddyMangroveRootsPlace = 952, BlockMuddyMangroveRootsStep = 953, EntityMuleAmbient = 954, EntityMuleAngry = 955, EntityMuleChest = 956, EntityMuleDeath = 957, EntityMuleEat = 958, EntityMuleHurt = 959, EntityMuleJump = 960, MusicCreative = 961, MusicCredits = 962, MusicDisc5 = 963, MusicDisc11 = 964, MusicDisc13 = 965, MusicDiscBlocks = 966, MusicDiscCat = 967, MusicDiscChirp = 968, MusicDiscFar = 969, MusicDiscLavaChicken = 970, MusicDiscMall = 971, MusicDiscMellohi = 972, MusicDiscPigstep = 973, MusicDiscStal = 974, MusicDiscStrad = 975, MusicDiscWait = 976, MusicDiscWard = 977, MusicDiscOtherside = 978, MusicDiscRelic = 979, MusicDiscCreator = 980, MusicDiscCreatorMusicBox = 981, MusicDiscPrecipice = 982, MusicDiscTears = 983, MusicDragon = 984, MusicEnd = 985, MusicGame = 986, MusicMenu = 987, MusicNetherBasaltDeltas = 988, MusicNetherCrimsonForest = 989, MusicOverworldDeepDark = 990, MusicOverworldDripstoneCaves = 991, MusicOverworldGrove = 992, MusicOverworldJaggedPeaks = 993, MusicOverworldLushCaves = 994, MusicOverworldSwamp = 995, MusicOverworldForest = 996, MusicOverworldOldGrowthTaiga = 997, MusicOverworldMeadow = 998, MusicOverworldCherryGrove = 999, MusicNetherNetherWastes = 1_000, MusicOverworldFrozenPeaks = 1_001, MusicOverworldSnowySlopes = 1_002, MusicNetherSoulSandValley = 1_003, MusicOverworldStonyPeaks = 1_004, MusicNetherWarpedForest = 1_005, MusicOverworldFlowerForest = 1_006, MusicOverworldDesert = 1_007, MusicOverworldBadlands = 1_008, MusicOverworldJungle = 1_009, MusicOverworldSparseJungle = 1_010, MusicOverworldBambooJungle = 1_011, MusicUnderWater = 1_012, BlockNetherBricksBreak = 1_013, BlockNetherBricksStep = 1_014, BlockNetherBricksPlace = 1_015, BlockNetherBricksHit = 1_016, BlockNetherBricksFall = 1_017, BlockNetherWartBreak = 1_018, ItemNetherWartPlant = 1_019, BlockNetherWoodBreak = 1_020, BlockNetherWoodFall = 1_021, BlockNetherWoodHit = 1_022, BlockNetherWoodPlace = 1_023, BlockNetherWoodStep = 1_024, BlockNetherWoodDoorClose = 1_025, BlockNetherWoodDoorOpen = 1_026, BlockNetherWoodTrapdoorClose = 1_027, BlockNetherWoodTrapdoorOpen = 1_028, BlockNetherWoodButtonClickOff = 1_029, BlockNetherWoodButtonClickOn = 1_030, BlockNetherWoodPressurePlateClickOff = 1_031, BlockNetherWoodPressurePlateClickOn = 1_032, BlockNetherWoodFenceGateClose = 1_033, BlockNetherWoodFenceGateOpen = 1_034, IntentionallyEmpty = 1_035, BlockPackedMudBreak = 1_036, BlockPackedMudFall = 1_037, BlockPackedMudHit = 1_038, BlockPackedMudPlace = 1_039, BlockPackedMudStep = 1_040, BlockStemBreak = 1_041, BlockStemStep = 1_042, BlockStemPlace = 1_043, BlockStemHit = 1_044, BlockStemFall = 1_045, BlockNyliumBreak = 1_046, BlockNyliumStep = 1_047, BlockNyliumPlace = 1_048, BlockNyliumHit = 1_049, BlockNyliumFall = 1_050, BlockNetherSproutsBreak = 1_051, BlockNetherSproutsStep = 1_052, BlockNetherSproutsPlace = 1_053, BlockNetherSproutsHit = 1_054, BlockNetherSproutsFall = 1_055, BlockFungusBreak = 1_056, BlockFungusStep = 1_057, BlockFungusPlace = 1_058, BlockFungusHit = 1_059, BlockFungusFall = 1_060, BlockWeepingVinesBreak = 1_061, BlockWeepingVinesStep = 1_062, BlockWeepingVinesPlace = 1_063, BlockWeepingVinesHit = 1_064, BlockWeepingVinesFall = 1_065, BlockWartBlockBreak = 1_066, BlockWartBlockStep = 1_067, BlockWartBlockPlace = 1_068, BlockWartBlockHit = 1_069, BlockWartBlockFall = 1_070, BlockNetheriteBlockBreak = 1_071, BlockNetheriteBlockStep = 1_072, BlockNetheriteBlockPlace = 1_073, BlockNetheriteBlockHit = 1_074, BlockNetheriteBlockFall = 1_075, BlockNetherrackBreak = 1_076, BlockNetherrackStep = 1_077, BlockNetherrackPlace = 1_078, BlockNetherrackHit = 1_079, BlockNetherrackFall = 1_080, BlockNoteBlockBasedrum = 1_081, BlockNoteBlockBass = 1_082, BlockNoteBlockBell = 1_083, BlockNoteBlockChime = 1_084, BlockNoteBlockFlute = 1_085, BlockNoteBlockGuitar = 1_086, BlockNoteBlockHarp = 1_087, BlockNoteBlockHat = 1_088, BlockNoteBlockPling = 1_089, BlockNoteBlockSnare = 1_090, BlockNoteBlockXylophone = 1_091, BlockNoteBlockIronXylophone = 1_092, BlockNoteBlockCowBell = 1_093, BlockNoteBlockDidgeridoo = 1_094, BlockNoteBlockBit = 1_095, BlockNoteBlockBanjo = 1_096, BlockNoteBlockImitateZombie = 1_097, BlockNoteBlockImitateSkeleton = 1_098, BlockNoteBlockImitateCreeper = 1_099, BlockNoteBlockImitateEnderDragon = 1_100, BlockNoteBlockImitateWitherSkeleton = 1_101, BlockNoteBlockImitatePiglin = 1_102, EntityOcelotHurt = 1_103, EntityOcelotAmbient = 1_104, EntityOcelotDeath = 1_105, ItemOminousBottleDispose = 1_106, EntityPaintingBreak = 1_107, EntityPaintingPlace = 1_108, BlockPaleHangingMossIdle = 1_109, EntityPandaPreSneeze = 1_110, EntityPandaSneeze = 1_111, EntityPandaAmbient = 1_112, EntityPandaDeath = 1_113, EntityPandaEat = 1_114, EntityPandaStep = 1_115, EntityPandaCantBreed = 1_116, EntityPandaAggressiveAmbient = 1_117, EntityPandaWorriedAmbient = 1_118, EntityPandaHurt = 1_119, EntityPandaBite = 1_120, EntityParrotAmbient = 1_121, EntityParrotDeath = 1_122, EntityParrotEat = 1_123, EntityParrotFly = 1_124, EntityParrotHurt = 1_125, EntityParrotImitateBlaze = 1_126, EntityParrotImitateBogged = 1_127, EntityParrotImitateBreeze = 1_128, EntityParrotImitateCreaking = 1_129, EntityParrotImitateCreeper = 1_130, EntityParrotImitateDrowned = 1_131, EntityParrotImitateElderGuardian = 1_132, EntityParrotImitateEnderDragon = 1_133, EntityParrotImitateEndermite = 1_134, EntityParrotImitateEvoker = 1_135, EntityParrotImitateGhast = 1_136, EntityParrotImitateGuardian = 1_137, EntityParrotImitateHoglin = 1_138, EntityParrotImitateHusk = 1_139, EntityParrotImitateIllusioner = 1_140, EntityParrotImitateMagmaCube = 1_141, EntityParrotImitatePhantom = 1_142, EntityParrotImitatePiglin = 1_143, EntityParrotImitatePiglinBrute = 1_144, EntityParrotImitatePillager = 1_145, EntityParrotImitateRavager = 1_146, EntityParrotImitateShulker = 1_147, EntityParrotImitateSilverfish = 1_148, EntityParrotImitateSkeleton = 1_149, EntityParrotImitateSlime = 1_150, EntityParrotImitateSpider = 1_151, EntityParrotImitateStray = 1_152, EntityParrotImitateVex = 1_153, EntityParrotImitateVindicator = 1_154, EntityParrotImitateWarden = 1_155, EntityParrotImitateWitch = 1_156, EntityParrotImitateWither = 1_157, EntityParrotImitateWitherSkeleton = 1_158, EntityParrotImitateZoglin = 1_159, EntityParrotImitateZombie = 1_160, EntityParrotImitateZombieVillager = 1_161, EntityParrotStep = 1_162, EntityPhantomAmbient = 1_163, EntityPhantomBite = 1_164, EntityPhantomDeath = 1_165, EntityPhantomFlap = 1_166, EntityPhantomHurt = 1_167, EntityPhantomSwoop = 1_168, EntityPigAmbient = 1_169, EntityPigDeath = 1_170, EntityPigHurt = 1_171, EntityPigSaddle = 1_172, EntityPigStep = 1_173, EntityPiglinAdmiringItem = 1_174, EntityPiglinAmbient = 1_175, EntityPiglinAngry = 1_176, EntityPiglinCelebrate = 1_177, EntityPiglinDeath = 1_178, EntityPiglinJealous = 1_179, EntityPiglinHurt = 1_180, EntityPiglinRetreat = 1_181, EntityPiglinStep = 1_182, EntityPiglinConvertedToZombified = 1_183, EntityPiglinBruteAmbient = 1_184, EntityPiglinBruteAngry = 1_185, EntityPiglinBruteDeath = 1_186, EntityPiglinBruteHurt = 1_187, EntityPiglinBruteStep = 1_188, EntityPiglinBruteConvertedToZombified = 1_189, EntityPillagerAmbient = 1_190, EntityPillagerCelebrate = 1_191, EntityPillagerDeath = 1_192, EntityPillagerHurt = 1_193, BlockPistonContract = 1_194, BlockPistonExtend = 1_195, EntityPlayerAttackCrit = 1_196, EntityPlayerAttackKnockback = 1_197, EntityPlayerAttackNodamage = 1_198, EntityPlayerAttackStrong = 1_199, EntityPlayerAttackSweep = 1_200, EntityPlayerAttackWeak = 1_201, EntityPlayerBigFall = 1_202, EntityPlayerBreath = 1_203, EntityPlayerBurp = 1_204, EntityPlayerDeath = 1_205, EntityPlayerHurt = 1_206, EntityPlayerHurtDrown = 1_207, EntityPlayerHurtFreeze = 1_208, EntityPlayerHurtOnFire = 1_209, EntityPlayerHurtSweetBerryBush = 1_210, EntityPlayerLevelup = 1_211, EntityPlayerSmallFall = 1_212, EntityPlayerSplash = 1_213, EntityPlayerSplashHighSpeed = 1_214, EntityPlayerSwim = 1_215, EntityPlayerTeleport = 1_216, EntityPolarBearAmbient = 1_217, EntityPolarBearAmbientBaby = 1_218, EntityPolarBearDeath = 1_219, EntityPolarBearHurt = 1_220, EntityPolarBearStep = 1_221, EntityPolarBearWarning = 1_222, BlockPolishedDeepslateBreak = 1_223, BlockPolishedDeepslateFall = 1_224, BlockPolishedDeepslateHit = 1_225, BlockPolishedDeepslatePlace = 1_226, BlockPolishedDeepslateStep = 1_227, BlockPortalAmbient = 1_228, BlockPortalTravel = 1_229, BlockPortalTrigger = 1_230, BlockPowderSnowBreak = 1_231, BlockPowderSnowFall = 1_232, BlockPowderSnowHit = 1_233, BlockPowderSnowPlace = 1_234, BlockPowderSnowStep = 1_235, EntityPufferFishBlowOut = 1_236, EntityPufferFishBlowUp = 1_237, EntityPufferFishDeath = 1_238, EntityPufferFishFlop = 1_239, EntityPufferFishHurt = 1_240, EntityPufferFishSting = 1_241, BlockPumpkinCarve = 1_242, EntityRabbitAmbient = 1_243, EntityRabbitAttack = 1_244, EntityRabbitDeath = 1_245, EntityRabbitHurt = 1_246, EntityRabbitJump = 1_247, EventRaidHorn = 1_248, EntityRavagerAmbient = 1_249, EntityRavagerAttack = 1_250, EntityRavagerCelebrate = 1_251, EntityRavagerDeath = 1_252, EntityRavagerHurt = 1_253, EntityRavagerStep = 1_254, EntityRavagerStunned = 1_255, EntityRavagerRoar = 1_256, BlockNetherGoldOreBreak = 1_257, BlockNetherGoldOreFall = 1_258, BlockNetherGoldOreHit = 1_259, BlockNetherGoldOrePlace = 1_260, BlockNetherGoldOreStep = 1_261, BlockNetherOreBreak = 1_262, BlockNetherOreFall = 1_263, BlockNetherOreHit = 1_264, BlockNetherOrePlace = 1_265, BlockNetherOreStep = 1_266, BlockRedstoneTorchBurnout = 1_267, BlockRespawnAnchorAmbient = 1_268, BlockRespawnAnchorCharge = 1_269, BlockRespawnAnchorDeplete = 1_270, BlockRespawnAnchorSetSpawn = 1_271, BlockRootedDirtBreak = 1_272, BlockRootedDirtFall = 1_273, BlockRootedDirtHit = 1_274, BlockRootedDirtPlace = 1_275, BlockRootedDirtStep = 1_276, EntitySalmonAmbient = 1_277, EntitySalmonDeath = 1_278, EntitySalmonFlop = 1_279, EntitySalmonHurt = 1_280, BlockSandBreak = 1_281, BlockSandFall = 1_282, BlockSandHit = 1_283, BlockSandPlace = 1_284, BlockSandStep = 1_285, BlockSandIdle = 1_286, BlockScaffoldingBreak = 1_287, BlockScaffoldingFall = 1_288, BlockScaffoldingHit = 1_289, BlockScaffoldingPlace = 1_290, BlockScaffoldingStep = 1_291, BlockSculkSpread = 1_292, BlockSculkCharge = 1_293, BlockSculkBreak = 1_294, BlockSculkFall = 1_295, BlockSculkHit = 1_296, BlockSculkPlace = 1_297, BlockSculkStep = 1_298, BlockSculkCatalystBloom = 1_299, BlockSculkCatalystBreak = 1_300, BlockSculkCatalystFall = 1_301, BlockSculkCatalystHit = 1_302, BlockSculkCatalystPlace = 1_303, BlockSculkCatalystStep = 1_304, BlockSculkSensorClicking = 1_305, BlockSculkSensorClickingStop = 1_306, BlockSculkSensorBreak = 1_307, BlockSculkSensorFall = 1_308, BlockSculkSensorHit = 1_309, BlockSculkSensorPlace = 1_310, BlockSculkSensorStep = 1_311, BlockSculkShriekerBreak = 1_312, BlockSculkShriekerFall = 1_313, BlockSculkShriekerHit = 1_314, BlockSculkShriekerPlace = 1_315, BlockSculkShriekerShriek = 1_316, BlockSculkShriekerStep = 1_317, BlockSculkVeinBreak = 1_318, BlockSculkVeinFall = 1_319, BlockSculkVeinHit = 1_320, BlockSculkVeinPlace = 1_321, BlockSculkVeinStep = 1_322, EntitySheepAmbient = 1_323, EntitySheepDeath = 1_324, EntitySheepHurt = 1_325, EntitySheepShear = 1_326, EntitySheepStep = 1_327, ItemShearsSnip = 1_328, BlockShelfActivate = 1_329, BlockShelfBreak = 1_330, BlockShelfDeactivate = 1_331, BlockShelfFall = 1_332, BlockShelfHit = 1_333, BlockShelfMultiSwap = 1_334, BlockShelfPlace = 1_335, BlockShelfPlaceItem = 1_336, BlockShelfSingleSwap = 1_337, BlockShelfStep = 1_338, BlockShelfTakeItem = 1_339, ItemShieldBlock = 1_340, ItemShieldBreak = 1_341, BlockShroomlightBreak = 1_342, BlockShroomlightStep = 1_343, BlockShroomlightPlace = 1_344, BlockShroomlightHit = 1_345, BlockShroomlightFall = 1_346, ItemShovelFlatten = 1_347, EntityShulkerAmbient = 1_348, BlockShulkerBoxClose = 1_349, BlockShulkerBoxOpen = 1_350, EntityShulkerBulletHit = 1_351, EntityShulkerBulletHurt = 1_352, EntityShulkerClose = 1_353, EntityShulkerDeath = 1_354, EntityShulkerHurt = 1_355, EntityShulkerHurtClosed = 1_356, EntityShulkerOpen = 1_357, EntityShulkerShoot = 1_358, EntityShulkerTeleport = 1_359, EntitySilverfishAmbient = 1_360, EntitySilverfishDeath = 1_361, EntitySilverfishHurt = 1_362, EntitySilverfishStep = 1_363, EntitySkeletonAmbient = 1_364, EntitySkeletonConvertedToStray = 1_365, EntitySkeletonDeath = 1_366, EntitySkeletonHorseAmbient = 1_367, EntitySkeletonHorseDeath = 1_368, EntitySkeletonHorseHurt = 1_369, EntitySkeletonHorseSwim = 1_370, EntitySkeletonHorseAmbientWater = 1_371, EntitySkeletonHorseGallopWater = 1_372, EntitySkeletonHorseJumpWater = 1_373, EntitySkeletonHorseStepWater = 1_374, EntitySkeletonHurt = 1_375, EntitySkeletonShoot = 1_376, EntitySkeletonStep = 1_377, EntitySlimeAttack = 1_378, EntitySlimeDeath = 1_379, EntitySlimeHurt = 1_380, EntitySlimeJump = 1_381, EntitySlimeSquish = 1_382, BlockSlimeBlockBreak = 1_383, BlockSlimeBlockFall = 1_384, BlockSlimeBlockHit = 1_385, BlockSlimeBlockPlace = 1_386, BlockSlimeBlockStep = 1_387, BlockSmallAmethystBudBreak = 1_388, BlockSmallAmethystBudPlace = 1_389, BlockSmallDripleafBreak = 1_390, BlockSmallDripleafFall = 1_391, BlockSmallDripleafHit = 1_392, BlockSmallDripleafPlace = 1_393, BlockSmallDripleafStep = 1_394, BlockSoulSandBreak = 1_395, BlockSoulSandStep = 1_396, BlockSoulSandPlace = 1_397, BlockSoulSandHit = 1_398, BlockSoulSandFall = 1_399, BlockSoulSoilBreak = 1_400, BlockSoulSoilStep = 1_401, BlockSoulSoilPlace = 1_402, BlockSoulSoilHit = 1_403, BlockSoulSoilFall = 1_404, ParticleSoulEscape = 1_405, BlockSpawnerBreak = 1_406, BlockSpawnerFall = 1_407, BlockSpawnerHit = 1_408, BlockSpawnerPlace = 1_409, BlockSpawnerStep = 1_410, BlockResinBreak = 1_411, BlockResinFall = 1_412, BlockResinPlace = 1_413, BlockResinStep = 1_414, BlockResinBricksBreak = 1_415, BlockResinBricksFall = 1_416, BlockResinBricksHit = 1_417, BlockResinBricksPlace = 1_418, BlockResinBricksStep = 1_419, BlockSporeBlossomBreak = 1_420, BlockSporeBlossomFall = 1_421, BlockSporeBlossomHit = 1_422, BlockSporeBlossomPlace = 1_423, BlockSporeBlossomStep = 1_424, EntityStriderAmbient = 1_425, EntityStriderHappy = 1_426, EntityStriderRetreat = 1_427, EntityStriderDeath = 1_428, EntityStriderHurt = 1_429, EntityStriderStep = 1_430, EntityStriderStepLava = 1_431, EntityStriderEat = 1_432, EntityStriderSaddle = 1_433, EntitySlimeDeathSmall = 1_434, EntitySlimeHurtSmall = 1_435, EntitySlimeJumpSmall = 1_436, EntitySlimeSquishSmall = 1_437, BlockSmithingTableUse = 1_438, BlockSmokerSmoke = 1_439, EntitySnifferStep = 1_440, EntitySnifferEat = 1_441, EntitySnifferIdle = 1_442, EntitySnifferHurt = 1_443, EntitySnifferDeath = 1_444, EntitySnifferDropSeed = 1_445, EntitySnifferScenting = 1_446, EntitySnifferSniffing = 1_447, EntitySnifferSearching = 1_448, EntitySnifferDigging = 1_449, EntitySnifferDiggingStop = 1_450, EntitySnifferHappy = 1_451, BlockSnifferEggPlop = 1_452, BlockSnifferEggCrack = 1_453, BlockSnifferEggHatch = 1_454, EntitySnowballThrow = 1_455, BlockSnowBreak = 1_456, BlockSnowFall = 1_457, EntitySnowGolemAmbient = 1_458, EntitySnowGolemDeath = 1_459, EntitySnowGolemHurt = 1_460, EntitySnowGolemShoot = 1_461, EntitySnowGolemShear = 1_462, BlockSnowHit = 1_463, BlockSnowPlace = 1_464, BlockSnowStep = 1_465, EntitySpiderAmbient = 1_466, EntitySpiderDeath = 1_467, EntitySpiderHurt = 1_468, EntitySpiderStep = 1_469, EntitySplashPotionBreak = 1_470, EntitySplashPotionThrow = 1_471, BlockSpongeBreak = 1_472, BlockSpongeFall = 1_473, BlockSpongeHit = 1_474, BlockSpongePlace = 1_475, BlockSpongeStep = 1_476, BlockSpongeAbsorb = 1_477, ItemSpyglassUse = 1_478, ItemSpyglassStopUsing = 1_479, EntitySquidAmbient = 1_480, EntitySquidDeath = 1_481, EntitySquidHurt = 1_482, EntitySquidSquirt = 1_483, BlockStoneBreak = 1_484, BlockStoneButtonClickOff = 1_485, BlockStoneButtonClickOn = 1_486, BlockStoneFall = 1_487, BlockStoneHit = 1_488, BlockStonePlace = 1_489, BlockStonePressurePlateClickOff = 1_490, BlockStonePressurePlateClickOn = 1_491, BlockStoneStep = 1_492, EntityStrayAmbient = 1_493, EntityStrayDeath = 1_494, EntityStrayHurt = 1_495, EntityStrayStep = 1_496, BlockSweetBerryBushBreak = 1_497, BlockSweetBerryBushPlace = 1_498, BlockSweetBerryBushPickBerries = 1_499, EntityTadpoleDeath = 1_500, EntityTadpoleFlop = 1_501, EntityTadpoleGrowUp = 1_502, EntityTadpoleHurt = 1_503, EnchantThornsHit = 1_504, EntityTntPrimed = 1_505, ItemTotemUse = 1_506, ItemTridentHit = 1_507, ItemTridentHitGround = 1_508, ItemTridentReturn = 1_509, ItemTridentRiptide1 = 1_510, ItemTridentRiptide2 = 1_511, ItemTridentRiptide3 = 1_512, ItemTridentThrow = 1_513, ItemTridentThunder = 1_514, BlockTripwireAttach = 1_515, BlockTripwireClickOff = 1_516, BlockTripwireClickOn = 1_517, BlockTripwireDetach = 1_518, EntityTropicalFishAmbient = 1_519, EntityTropicalFishDeath = 1_520, EntityTropicalFishFlop = 1_521, EntityTropicalFishHurt = 1_522, BlockTuffBreak = 1_523, BlockTuffStep = 1_524, BlockTuffPlace = 1_525, BlockTuffHit = 1_526, BlockTuffFall = 1_527, BlockTuffBricksBreak = 1_528, BlockTuffBricksFall = 1_529, BlockTuffBricksHit = 1_530, BlockTuffBricksPlace = 1_531, BlockTuffBricksStep = 1_532, BlockPolishedTuffBreak = 1_533, BlockPolishedTuffFall = 1_534, BlockPolishedTuffHit = 1_535, BlockPolishedTuffPlace = 1_536, BlockPolishedTuffStep = 1_537, EntityTurtleAmbientLand = 1_538, EntityTurtleDeath = 1_539, EntityTurtleDeathBaby = 1_540, EntityTurtleEggBreak = 1_541, EntityTurtleEggCrack = 1_542, EntityTurtleEggHatch = 1_543, EntityTurtleHurt = 1_544, EntityTurtleHurtBaby = 1_545, EntityTurtleLayEgg = 1_546, EntityTurtleShamble = 1_547, EntityTurtleShambleBaby = 1_548, EntityTurtleSwim = 1_549, UiButtonClick = 1_550, UiLoomSelectPattern = 1_551, UiLoomTakeResult = 1_552, UiCartographyTableTakeResult = 1_553, UiStonecutterTakeResult = 1_554, UiStonecutterSelectRecipe = 1_555, UiToastChallengeComplete = 1_556, UiToastIn = 1_557, UiToastOut = 1_558, BlockVaultActivate = 1_559, BlockVaultAmbient = 1_560, BlockVaultBreak = 1_561, BlockVaultCloseShutter = 1_562, BlockVaultDeactivate = 1_563, BlockVaultEjectItem = 1_564, BlockVaultRejectRewardedPlayer = 1_565, BlockVaultFall = 1_566, BlockVaultHit = 1_567, BlockVaultInsertItem = 1_568, BlockVaultInsertItemFail = 1_569, BlockVaultOpenShutter = 1_570, BlockVaultPlace = 1_571, BlockVaultStep = 1_572, EntityVexAmbient = 1_573, EntityVexCharge = 1_574, EntityVexDeath = 1_575, EntityVexHurt = 1_576, EntityVillagerAmbient = 1_577, EntityVillagerCelebrate = 1_578, EntityVillagerDeath = 1_579, EntityVillagerHurt = 1_580, EntityVillagerNo = 1_581, EntityVillagerTrade = 1_582, EntityVillagerYes = 1_583, EntityVillagerWorkArmorer = 1_584, EntityVillagerWorkButcher = 1_585, EntityVillagerWorkCartographer = 1_586, EntityVillagerWorkCleric = 1_587, EntityVillagerWorkFarmer = 1_588, EntityVillagerWorkFisherman = 1_589, EntityVillagerWorkFletcher = 1_590, EntityVillagerWorkLeatherworker = 1_591, EntityVillagerWorkLibrarian = 1_592, EntityVillagerWorkMason = 1_593, EntityVillagerWorkShepherd = 1_594, EntityVillagerWorkToolsmith = 1_595, EntityVillagerWorkWeaponsmith = 1_596, EntityVindicatorAmbient = 1_597, EntityVindicatorCelebrate = 1_598, EntityVindicatorDeath = 1_599, EntityVindicatorHurt = 1_600, BlockVineBreak = 1_601, BlockVineFall = 1_602, BlockVineHit = 1_603, BlockVinePlace = 1_604, BlockVineStep = 1_605, BlockLilyPadPlace = 1_606, EntityWanderingTraderAmbient = 1_607, EntityWanderingTraderDeath = 1_608, EntityWanderingTraderDisappeared = 1_609, EntityWanderingTraderDrinkMilk = 1_610, EntityWanderingTraderDrinkPotion = 1_611, EntityWanderingTraderHurt = 1_612, EntityWanderingTraderNo = 1_613, EntityWanderingTraderReappeared = 1_614, EntityWanderingTraderTrade = 1_615, EntityWanderingTraderYes = 1_616, EntityWardenAgitated = 1_617, EntityWardenAmbient = 1_618, EntityWardenAngry = 1_619, EntityWardenAttackImpact = 1_620, EntityWardenDeath = 1_621, EntityWardenDig = 1_622, EntityWardenEmerge = 1_623, EntityWardenHeartbeat = 1_624, EntityWardenHurt = 1_625, EntityWardenListening = 1_626, EntityWardenListeningAngry = 1_627, EntityWardenNearbyClose = 1_628, EntityWardenNearbyCloser = 1_629, EntityWardenNearbyClosest = 1_630, EntityWardenRoar = 1_631, EntityWardenSniff = 1_632, EntityWardenSonicBoom = 1_633, EntityWardenSonicCharge = 1_634, EntityWardenStep = 1_635, EntityWardenTendrilClicks = 1_636, BlockHangingSignWaxedInteractFail = 1_637, BlockSignWaxedInteractFail = 1_638, BlockWaterAmbient = 1_639, WeatherEndFlash = 1_640, WeatherRain = 1_641, WeatherRainAbove = 1_642, BlockWetGrassBreak = 1_643, BlockWetGrassFall = 1_644, BlockWetGrassHit = 1_645, BlockWetGrassPlace = 1_646, BlockWetGrassStep = 1_647, BlockWetSpongeBreak = 1_648, BlockWetSpongeDries = 1_649, BlockWetSpongeFall = 1_650, BlockWetSpongeHit = 1_651, BlockWetSpongePlace = 1_652, BlockWetSpongeStep = 1_653, EntityWindChargeWindBurst = 1_654, EntityWindChargeThrow = 1_655, EntityWitchAmbient = 1_656, EntityWitchCelebrate = 1_657, EntityWitchDeath = 1_658, EntityWitchDrink = 1_659, EntityWitchHurt = 1_660, EntityWitchThrow = 1_661, EntityWitherAmbient = 1_662, EntityWitherBreakBlock = 1_663, EntityWitherDeath = 1_664, EntityWitherHurt = 1_665, EntityWitherShoot = 1_666, EntityWitherSkeletonAmbient = 1_667, EntityWitherSkeletonDeath = 1_668, EntityWitherSkeletonHurt = 1_669, EntityWitherSkeletonStep = 1_670, EntityWitherSpawn = 1_671, ItemWolfArmorBreak = 1_672, ItemWolfArmorCrack = 1_673, ItemWolfArmorDamage = 1_674, ItemWolfArmorRepair = 1_675, EntityWolfShake = 1_676, EntityWolfStep = 1_677, EntityWolfAmbient = 1_678, EntityWolfDeath = 1_679, EntityWolfGrowl = 1_680, EntityWolfHurt = 1_681, EntityWolfPant = 1_682, EntityWolfWhine = 1_683, EntityWolfPuglinAmbient = 1_684, EntityWolfPuglinDeath = 1_685, EntityWolfPuglinGrowl = 1_686, EntityWolfPuglinHurt = 1_687, EntityWolfPuglinPant = 1_688, EntityWolfPuglinWhine = 1_689, EntityWolfSadAmbient = 1_690, EntityWolfSadDeath = 1_691, EntityWolfSadGrowl = 1_692, EntityWolfSadHurt = 1_693, EntityWolfSadPant = 1_694, EntityWolfSadWhine = 1_695, EntityWolfAngryAmbient = 1_696, EntityWolfAngryDeath = 1_697, EntityWolfAngryGrowl = 1_698, EntityWolfAngryHurt = 1_699, EntityWolfAngryPant = 1_700, EntityWolfAngryWhine = 1_701, EntityWolfGrumpyAmbient = 1_702, EntityWolfGrumpyDeath = 1_703, EntityWolfGrumpyGrowl = 1_704, EntityWolfGrumpyHurt = 1_705, EntityWolfGrumpyPant = 1_706, EntityWolfGrumpyWhine = 1_707, EntityWolfBigAmbient = 1_708, EntityWolfBigDeath = 1_709, EntityWolfBigGrowl = 1_710, EntityWolfBigHurt = 1_711, EntityWolfBigPant = 1_712, EntityWolfBigWhine = 1_713, EntityWolfCuteAmbient = 1_714, EntityWolfCuteDeath = 1_715, EntityWolfCuteGrowl = 1_716, EntityWolfCuteHurt = 1_717, EntityWolfCutePant = 1_718, EntityWolfCuteWhine = 1_719, BlockWoodenDoorClose = 1_720, BlockWoodenDoorOpen = 1_721, BlockWoodenTrapdoorClose = 1_722, BlockWoodenTrapdoorOpen = 1_723, BlockWoodenButtonClickOff = 1_724, BlockWoodenButtonClickOn = 1_725, BlockWoodenPressurePlateClickOff = 1_726, BlockWoodenPressurePlateClickOn = 1_727, BlockWoodBreak = 1_728, BlockWoodFall = 1_729, BlockWoodHit = 1_730, BlockWoodPlace = 1_731, BlockWoodStep = 1_732, BlockWoolBreak = 1_733, BlockWoolFall = 1_734, BlockWoolHit = 1_735, BlockWoolPlace = 1_736, BlockWoolStep = 1_737, EntityZoglinAmbient = 1_738, EntityZoglinAngry = 1_739, EntityZoglinAttack = 1_740, EntityZoglinDeath = 1_741, EntityZoglinHurt = 1_742, EntityZoglinStep = 1_743, EntityZombieAmbient = 1_744, EntityZombieAttackWoodenDoor = 1_745, EntityZombieAttackIronDoor = 1_746, EntityZombieBreakWoodenDoor = 1_747, EntityZombieConvertedToDrowned = 1_748, EntityZombieDeath = 1_749, EntityZombieDestroyEgg = 1_750, EntityZombieHorseAmbient = 1_751, EntityZombieHorseDeath = 1_752, EntityZombieHorseHurt = 1_753, EntityZombieHurt = 1_754, EntityZombieInfect = 1_755, EntityZombifiedPiglinAmbient = 1_756, EntityZombifiedPiglinAngry = 1_757, EntityZombifiedPiglinDeath = 1_758, EntityZombifiedPiglinHurt = 1_759, EntityZombieStep = 1_760, EntityZombieVillagerAmbient = 1_761, EntityZombieVillagerConverted = 1_762, EntityZombieVillagerCure = 1_763, EntityZombieVillagerDeath = 1_764, EntityZombieVillagerHurt = 1_765, EntityZombieVillagerStep = 1_766, EventMobEffectBadOmen = 1_767, EventMobEffectTrialOmen = 1_768, EventMobEffectRaidOmen = 1_769, ItemSaddleUnequip = 1_770,
}
Expand description

A known type of sound in Minecraft.

If you need to support custom sounds from resource packs, you should use azalea_registry::Holder<SoundEvent, azalea_core::sound::CustomSound> instead.

Variants§

§

EntityAllayAmbientWithItem = 0

§

EntityAllayAmbientWithoutItem = 1

§

EntityAllayDeath = 2

§

EntityAllayHurt = 3

§

EntityAllayItemGiven = 4

§

EntityAllayItemTaken = 5

§

EntityAllayItemThrown = 6

§

AmbientCave = 7

§

AmbientBasaltDeltasAdditions = 8

§

AmbientBasaltDeltasLoop = 9

§

AmbientBasaltDeltasMood = 10

§

AmbientCrimsonForestAdditions = 11

§

AmbientCrimsonForestLoop = 12

§

AmbientCrimsonForestMood = 13

§

AmbientNetherWastesAdditions = 14

§

AmbientNetherWastesLoop = 15

§

AmbientNetherWastesMood = 16

§

AmbientSoulSandValleyAdditions = 17

§

AmbientSoulSandValleyLoop = 18

§

AmbientSoulSandValleyMood = 19

§

AmbientWarpedForestAdditions = 20

§

AmbientWarpedForestLoop = 21

§

AmbientWarpedForestMood = 22

§

AmbientUnderwaterEnter = 23

§

AmbientUnderwaterExit = 24

§

AmbientUnderwaterLoop = 25

§

AmbientUnderwaterLoopAdditions = 26

§

AmbientUnderwaterLoopAdditionsRare = 27

§

AmbientUnderwaterLoopAdditionsUltraRare = 28

§

BlockAmethystBlockBreak = 29

§

BlockAmethystBlockChime = 30

§

BlockAmethystBlockFall = 31

§

BlockAmethystBlockHit = 32

§

BlockAmethystBlockPlace = 33

§

BlockAmethystBlockResonate = 34

§

BlockAmethystBlockStep = 35

§

BlockAmethystClusterBreak = 36

§

BlockAmethystClusterFall = 37

§

BlockAmethystClusterHit = 38

§

BlockAmethystClusterPlace = 39

§

BlockAmethystClusterStep = 40

§

BlockAncientDebrisBreak = 41

§

BlockAncientDebrisStep = 42

§

BlockAncientDebrisPlace = 43

§

BlockAncientDebrisHit = 44

§

BlockAncientDebrisFall = 45

§

BlockAnvilBreak = 46

§

BlockAnvilDestroy = 47

§

BlockAnvilFall = 48

§

BlockAnvilHit = 49

§

BlockAnvilLand = 50

§

BlockAnvilPlace = 51

§

BlockAnvilStep = 52

§

BlockAnvilUse = 53

§

EntityArmadilloEat = 54

§

EntityArmadilloHurt = 55

§

EntityArmadilloHurtReduced = 56

§

EntityArmadilloAmbient = 57

§

EntityArmadilloStep = 58

§

EntityArmadilloDeath = 59

§

EntityArmadilloRoll = 60

§

EntityArmadilloLand = 61

§

EntityArmadilloScuteDrop = 62

§

EntityArmadilloUnrollFinish = 63

§

EntityArmadilloPeek = 64

§

EntityArmadilloUnrollStart = 65

§

EntityArmadilloBrush = 66

§

ItemArmorEquipChain = 67

§

ItemArmorEquipDiamond = 68

§

ItemArmorEquipElytra = 69

§

ItemArmorEquipGeneric = 70

§

ItemArmorEquipGold = 71

§

ItemArmorEquipIron = 72

§

ItemArmorEquipLeather = 73

§

ItemArmorEquipCopper = 74

§

ItemArmorEquipNetherite = 75

§

ItemArmorEquipTurtle = 76

§

ItemArmorEquipWolf = 77

§

ItemArmorUnequipWolf = 78

§

EntityArmorStandBreak = 79

§

EntityArmorStandFall = 80

§

EntityArmorStandHit = 81

§

EntityArmorStandPlace = 82

§

EntityArrowHit = 83

§

EntityArrowHitPlayer = 84

§

EntityArrowShoot = 85

§

ItemAxeStrip = 86

§

ItemAxeScrape = 87

§

ItemAxeWaxOff = 88

§

EntityAxolotlAttack = 89

§

EntityAxolotlDeath = 90

§

EntityAxolotlHurt = 91

§

EntityAxolotlIdleAir = 92

§

EntityAxolotlIdleWater = 93

§

EntityAxolotlSplash = 94

§

EntityAxolotlSwim = 95

§

BlockAzaleaBreak = 96

§

BlockAzaleaFall = 97

§

BlockAzaleaHit = 98

§

BlockAzaleaPlace = 99

§

BlockAzaleaStep = 100

§

BlockAzaleaLeavesBreak = 101

§

BlockAzaleaLeavesFall = 102

§

BlockAzaleaLeavesHit = 103

§

BlockAzaleaLeavesPlace = 104

§

BlockAzaleaLeavesStep = 105

§

BlockBambooBreak = 106

§

BlockBambooFall = 107

§

BlockBambooHit = 108

§

BlockBambooPlace = 109

§

BlockBambooStep = 110

§

BlockBambooSaplingBreak = 111

§

BlockBambooSaplingHit = 112

§

BlockBambooSaplingPlace = 113

§

BlockBambooWoodBreak = 114

§

BlockBambooWoodFall = 115

§

BlockBambooWoodHit = 116

§

BlockBambooWoodPlace = 117

§

BlockBambooWoodStep = 118

§

BlockBambooWoodDoorClose = 119

§

BlockBambooWoodDoorOpen = 120

§

BlockBambooWoodTrapdoorClose = 121

§

BlockBambooWoodTrapdoorOpen = 122

§

BlockBambooWoodButtonClickOff = 123

§

BlockBambooWoodButtonClickOn = 124

§

BlockBambooWoodPressurePlateClickOff = 125

§

BlockBambooWoodPressurePlateClickOn = 126

§

BlockBambooWoodFenceGateClose = 127

§

BlockBambooWoodFenceGateOpen = 128

§

BlockBarrelClose = 129

§

BlockBarrelOpen = 130

§

BlockBasaltBreak = 131

§

BlockBasaltStep = 132

§

BlockBasaltPlace = 133

§

BlockBasaltHit = 134

§

BlockBasaltFall = 135

§

EntityBatAmbient = 136

§

EntityBatDeath = 137

§

EntityBatHurt = 138

§

EntityBatLoop = 139

§

EntityBatTakeoff = 140

§

BlockBeaconActivate = 141

§

BlockBeaconAmbient = 142

§

BlockBeaconDeactivate = 143

§

BlockBeaconPowerSelect = 144

§

EntityBeeDeath = 145

§

EntityBeeHurt = 146

§

EntityBeeLoopAggressive = 147

§

EntityBeeLoop = 148

§

EntityBeeSting = 149

§

EntityBeePollinate = 150

§

BlockBeehiveDrip = 151

§

BlockBeehiveEnter = 152

§

BlockBeehiveExit = 153

§

BlockBeehiveShear = 154

§

BlockBeehiveWork = 155

§

BlockBellUse = 156

§

BlockBellResonate = 157

§

BlockBigDripleafBreak = 158

§

BlockBigDripleafFall = 159

§

BlockBigDripleafHit = 160

§

BlockBigDripleafPlace = 161

§

BlockBigDripleafStep = 162

§

EntityBlazeAmbient = 163

§

EntityBlazeBurn = 164

§

EntityBlazeDeath = 165

§

EntityBlazeHurt = 166

§

EntityBlazeShoot = 167

§

EntityBoatPaddleLand = 168

§

EntityBoatPaddleWater = 169

§

EntityBoggedAmbient = 170

§

EntityBoggedDeath = 171

§

EntityBoggedHurt = 172

§

EntityBoggedShear = 173

§

EntityBoggedStep = 174

§

BlockBoneBlockBreak = 175

§

BlockBoneBlockFall = 176

§

BlockBoneBlockHit = 177

§

BlockBoneBlockPlace = 178

§

BlockBoneBlockStep = 179

§

ItemBoneMealUse = 180

§

ItemBookPageTurn = 181

§

ItemBookPut = 182

§

BlockBlastfurnaceFireCrackle = 183

§

ItemBottleEmpty = 184

§

ItemBottleFill = 185

§

ItemBottleFillDragonbreath = 186

§

EntityBreezeCharge = 187

§

EntityBreezeDeflect = 188

§

EntityBreezeInhale = 189

§

EntityBreezeIdleGround = 190

§

EntityBreezeIdleAir = 191

§

EntityBreezeShoot = 192

§

EntityBreezeJump = 193

§

EntityBreezeLand = 194

§

EntityBreezeSlide = 195

§

EntityBreezeDeath = 196

§

EntityBreezeHurt = 197

§

EntityBreezeWhirl = 198

§

EntityBreezeWindBurst = 199

§

BlockBrewingStandBrew = 200

§

ItemBrushBrushingGeneric = 201

§

ItemBrushBrushingSand = 202

§

ItemBrushBrushingGravel = 203

§

ItemBrushBrushingSandComplete = 204

§

ItemBrushBrushingGravelComplete = 205

§

BlockBubbleColumnBubblePop = 206

§

BlockBubbleColumnUpwardsAmbient = 207

§

BlockBubbleColumnUpwardsInside = 208

§

BlockBubbleColumnWhirlpoolAmbient = 209

§

BlockBubbleColumnWhirlpoolInside = 210

§

UiHudBubblePop = 211

§

ItemBucketEmpty = 212

§

ItemBucketEmptyAxolotl = 213

§

ItemBucketEmptyFish = 214

§

ItemBucketEmptyLava = 215

§

ItemBucketEmptyPowderSnow = 216

§

ItemBucketEmptyTadpole = 217

§

ItemBucketFill = 218

§

ItemBucketFillAxolotl = 219

§

ItemBucketFillFish = 220

§

ItemBucketFillLava = 221

§

ItemBucketFillPowderSnow = 222

§

ItemBucketFillTadpole = 223

§

ItemBundleDropContents = 224

§

ItemBundleInsert = 225

§

ItemBundleInsertFail = 226

§

ItemBundleRemoveOne = 227

§

BlockCactusFlowerBreak = 228

§

BlockCactusFlowerPlace = 229

§

BlockCakeAddCandle = 230

§

BlockCalciteBreak = 231

§

BlockCalciteStep = 232

§

BlockCalcitePlace = 233

§

BlockCalciteHit = 234

§

BlockCalciteFall = 235

§

EntityCamelAmbient = 236

§

EntityCamelDash = 237

§

EntityCamelDashReady = 238

§

EntityCamelDeath = 239

§

EntityCamelEat = 240

§

EntityCamelHurt = 241

§

EntityCamelSaddle = 242

§

EntityCamelSit = 243

§

EntityCamelStand = 244

§

EntityCamelStep = 245

§

EntityCamelStepSand = 246

§

BlockCampfireCrackle = 247

§

BlockCandleAmbient = 248

§

BlockCandleBreak = 249

§

BlockCandleExtinguish = 250

§

BlockCandleFall = 251

§

BlockCandleHit = 252

§

BlockCandlePlace = 253

§

BlockCandleStep = 254

§

EntityCatAmbient = 255

§

EntityCatStrayAmbient = 256

§

EntityCatDeath = 257

§

EntityCatEat = 258

§

EntityCatHiss = 259

§

EntityCatBegForFood = 260

§

EntityCatHurt = 261

§

EntityCatPurr = 262

§

EntityCatPurreow = 263

§

BlockCaveVinesBreak = 264

§

BlockCaveVinesFall = 265

§

BlockCaveVinesHit = 266

§

BlockCaveVinesPlace = 267

§

BlockCaveVinesStep = 268

§

BlockCaveVinesPickBerries = 269

§

BlockChainBreak = 270

§

BlockChainFall = 271

§

BlockChainHit = 272

§

BlockChainPlace = 273

§

BlockChainStep = 274

§

BlockCherryWoodBreak = 275

§

BlockCherryWoodFall = 276

§

BlockCherryWoodHit = 277

§

BlockCherryWoodPlace = 278

§

BlockCherryWoodStep = 279

§

BlockCherrySaplingBreak = 280

§

BlockCherrySaplingFall = 281

§

BlockCherrySaplingHit = 282

§

BlockCherrySaplingPlace = 283

§

BlockCherrySaplingStep = 284

§

BlockCherryLeavesBreak = 285

§

BlockCherryLeavesFall = 286

§

BlockCherryLeavesHit = 287

§

BlockCherryLeavesPlace = 288

§

BlockCherryLeavesStep = 289

§

BlockCherryWoodHangingSignStep = 290

§

BlockCherryWoodHangingSignBreak = 291

§

BlockCherryWoodHangingSignFall = 292

§

BlockCherryWoodHangingSignHit = 293

§

BlockCherryWoodHangingSignPlace = 294

§

BlockCherryWoodDoorClose = 295

§

BlockCherryWoodDoorOpen = 296

§

BlockCherryWoodTrapdoorClose = 297

§

BlockCherryWoodTrapdoorOpen = 298

§

BlockCherryWoodButtonClickOff = 299

§

BlockCherryWoodButtonClickOn = 300

§

BlockCherryWoodPressurePlateClickOff = 301

§

BlockCherryWoodPressurePlateClickOn = 302

§

BlockCherryWoodFenceGateClose = 303

§

BlockCherryWoodFenceGateOpen = 304

§

BlockChestClose = 305

§

BlockChestLocked = 306

§

BlockChestOpen = 307

§

EntityChickenAmbient = 308

§

EntityChickenDeath = 309

§

EntityChickenEgg = 310

§

EntityChickenHurt = 311

§

EntityChickenStep = 312

§

BlockChiseledBookshelfBreak = 313

§

BlockChiseledBookshelfFall = 314

§

BlockChiseledBookshelfHit = 315

§

BlockChiseledBookshelfInsert = 316

§

BlockChiseledBookshelfInsertEnchanted = 317

§

BlockChiseledBookshelfStep = 318

§

BlockChiseledBookshelfPickup = 319

§

BlockChiseledBookshelfPickupEnchanted = 320

§

BlockChiseledBookshelfPlace = 321

§

BlockChorusFlowerDeath = 322

§

BlockChorusFlowerGrow = 323

§

ItemChorusFruitTeleport = 324

§

BlockCobwebBreak = 325

§

BlockCobwebStep = 326

§

BlockCobwebPlace = 327

§

BlockCobwebHit = 328

§

BlockCobwebFall = 329

§

EntityCodAmbient = 330

§

EntityCodDeath = 331

§

EntityCodFlop = 332

§

EntityCodHurt = 333

§

BlockComparatorClick = 334

§

BlockComposterEmpty = 335

§

BlockComposterFill = 336

§

BlockComposterFillSuccess = 337

§

BlockComposterReady = 338

§

BlockConduitActivate = 339

§

BlockConduitAmbient = 340

§

BlockConduitAmbientShort = 341

§

BlockConduitAttackTarget = 342

§

BlockConduitDeactivate = 343

§

BlockCopperBulbBreak = 344

§

BlockCopperBulbStep = 345

§

BlockCopperBulbPlace = 346

§

BlockCopperBulbHit = 347

§

BlockCopperBulbFall = 348

§

BlockCopperBulbTurnOn = 349

§

BlockCopperBulbTurnOff = 350

§

BlockCopperBreak = 351

§

BlockCopperStep = 352

§

BlockCopperPlace = 353

§

BlockCopperHit = 354

§

BlockCopperFall = 355

§

BlockCopperChestClose = 356

§

BlockCopperChestOpen = 357

§

BlockCopperChestWeatheredClose = 358

§

BlockCopperChestWeatheredOpen = 359

§

BlockCopperChestOxidizedClose = 360

§

BlockCopperChestOxidizedOpen = 361

§

BlockCopperDoorClose = 362

§

BlockCopperDoorOpen = 363

§

EntityCopperGolemStep = 364

§

EntityCopperGolemHurt = 365

§

EntityCopperGolemDeath = 366

§

EntityCopperGolemWeatheredStep = 367

§

EntityCopperGolemWeatheredHurt = 368

§

EntityCopperGolemWeatheredDeath = 369

§

EntityCopperGolemOxidizedStep = 370

§

EntityCopperGolemOxidizedHurt = 371

§

EntityCopperGolemOxidizedDeath = 372

§

EntityCopperGolemSpin = 373

§

EntityCopperGolemWeatheredSpin = 374

§

EntityCopperGolemOxidizedSpin = 375

§

EntityCopperGolemNoItemGet = 376

§

EntityCopperGolemNoItemNoGet = 377

§

EntityCopperGolemItemDrop = 378

§

EntityCopperGolemItemNoDrop = 379

§

EntityCopperGolemBecomeStatue = 380

§

BlockCopperGolemStatueBreak = 381

§

BlockCopperGolemStatuePlace = 382

§

BlockCopperGolemStatueHit = 383

§

BlockCopperGolemStatueStep = 384

§

BlockCopperGolemStatueFall = 385

§

EntityCopperGolemSpawn = 386

§

EntityCopperGolemShear = 387

§

BlockCopperGrateBreak = 388

§

BlockCopperGrateStep = 389

§

BlockCopperGratePlace = 390

§

BlockCopperGrateHit = 391

§

BlockCopperGrateFall = 392

§

BlockCopperTrapdoorClose = 393

§

BlockCopperTrapdoorOpen = 394

§

BlockCoralBlockBreak = 395

§

BlockCoralBlockFall = 396

§

BlockCoralBlockHit = 397

§

BlockCoralBlockPlace = 398

§

BlockCoralBlockStep = 399

§

EntityCowAmbient = 400

§

EntityCowDeath = 401

§

EntityCowHurt = 402

§

EntityCowMilk = 403

§

EntityCowStep = 404

§

BlockCrafterCraft = 405

§

BlockCrafterFail = 406

§

EntityCreakingAmbient = 407

§

EntityCreakingActivate = 408

§

EntityCreakingDeactivate = 409

§

EntityCreakingAttack = 410

§

EntityCreakingDeath = 411

§

EntityCreakingStep = 412

§

EntityCreakingFreeze = 413

§

EntityCreakingUnfreeze = 414

§

EntityCreakingSpawn = 415

§

EntityCreakingSway = 416

§

EntityCreakingTwitch = 417

§

BlockCreakingHeartBreak = 418

§

BlockCreakingHeartFall = 419

§

BlockCreakingHeartHit = 420

§

BlockCreakingHeartHurt = 421

§

BlockCreakingHeartPlace = 422

§

BlockCreakingHeartStep = 423

§

BlockCreakingHeartIdle = 424

§

BlockCreakingHeartSpawn = 425

§

EntityCreeperDeath = 426

§

EntityCreeperHurt = 427

§

EntityCreeperPrimed = 428

§

BlockCropBreak = 429

§

ItemCropPlant = 430

§

ItemCrossbowHit = 431

§

ItemCrossbowLoadingEnd = 432

§

ItemCrossbowLoadingMiddle = 433

§

ItemCrossbowLoadingStart = 434

§

ItemCrossbowQuickCharge1 = 435

§

ItemCrossbowQuickCharge2 = 436

§

ItemCrossbowQuickCharge3 = 437

§

ItemCrossbowShoot = 438

§

BlockDeadbushIdle = 439

§

BlockDecoratedPotBreak = 440

§

BlockDecoratedPotFall = 441

§

BlockDecoratedPotHit = 442

§

BlockDecoratedPotInsert = 443

§

BlockDecoratedPotInsertFail = 444

§

BlockDecoratedPotStep = 445

§

BlockDecoratedPotPlace = 446

§

BlockDecoratedPotShatter = 447

§

BlockDeepslateBricksBreak = 448

§

BlockDeepslateBricksFall = 449

§

BlockDeepslateBricksHit = 450

§

BlockDeepslateBricksPlace = 451

§

BlockDeepslateBricksStep = 452

§

BlockDeepslateBreak = 453

§

BlockDeepslateFall = 454

§

BlockDeepslateHit = 455

§

BlockDeepslatePlace = 456

§

BlockDeepslateStep = 457

§

BlockDeepslateTilesBreak = 458

§

BlockDeepslateTilesFall = 459

§

BlockDeepslateTilesHit = 460

§

BlockDeepslateTilesPlace = 461

§

BlockDeepslateTilesStep = 462

§

BlockDispenserDispense = 463

§

BlockDispenserFail = 464

§

BlockDispenserLaunch = 465

§

EntityDolphinAmbient = 466

§

EntityDolphinAmbientWater = 467

§

EntityDolphinAttack = 468

§

EntityDolphinDeath = 469

§

EntityDolphinEat = 470

§

EntityDolphinHurt = 471

§

EntityDolphinJump = 472

§

EntityDolphinPlay = 473

§

EntityDolphinSplash = 474

§

EntityDolphinSwim = 475

§

EntityDonkeyAmbient = 476

§

EntityDonkeyAngry = 477

§

EntityDonkeyChest = 478

§

EntityDonkeyDeath = 479

§

EntityDonkeyEat = 480

§

EntityDonkeyHurt = 481

§

EntityDonkeyJump = 482

§

BlockDriedGhastBreak = 483

§

BlockDriedGhastStep = 484

§

BlockDriedGhastFall = 485

§

BlockDriedGhastAmbient = 486

§

BlockDriedGhastAmbientWater = 487

§

BlockDriedGhastPlace = 488

§

BlockDriedGhastPlaceInWater = 489

§

BlockDriedGhastTransition = 490

§

BlockDripstoneBlockBreak = 491

§

BlockDripstoneBlockStep = 492

§

BlockDripstoneBlockPlace = 493

§

BlockDripstoneBlockHit = 494

§

BlockDripstoneBlockFall = 495

§

BlockDryGrassAmbient = 496

§

BlockPointedDripstoneBreak = 497

§

BlockPointedDripstoneStep = 498

§

BlockPointedDripstonePlace = 499

§

BlockPointedDripstoneHit = 500

§

BlockPointedDripstoneFall = 501

§

BlockPointedDripstoneLand = 502

§

BlockPointedDripstoneDripLava = 503

§

BlockPointedDripstoneDripWater = 504

§

BlockPointedDripstoneDripLavaIntoCauldron = 505

§

BlockPointedDripstoneDripWaterIntoCauldron = 506

§

BlockBigDripleafTiltDown = 507

§

BlockBigDripleafTiltUp = 508

§

EntityDrownedAmbient = 509

§

EntityDrownedAmbientWater = 510

§

EntityDrownedDeath = 511

§

EntityDrownedDeathWater = 512

§

EntityDrownedHurt = 513

§

EntityDrownedHurtWater = 514

§

EntityDrownedShoot = 515

§

EntityDrownedStep = 516

§

EntityDrownedSwim = 517

§

ItemDyeUse = 518

§

EntityEggThrow = 519

§

EntityElderGuardianAmbient = 520

§

EntityElderGuardianAmbientLand = 521

§

EntityElderGuardianCurse = 522

§

EntityElderGuardianDeath = 523

§

EntityElderGuardianDeathLand = 524

§

EntityElderGuardianFlop = 525

§

EntityElderGuardianHurt = 526

§

EntityElderGuardianHurtLand = 527

§

ItemElytraFlying = 528

§

BlockEnchantmentTableUse = 529

§

BlockEnderChestClose = 530

§

BlockEnderChestOpen = 531

§

EntityEnderDragonAmbient = 532

§

EntityEnderDragonDeath = 533

§

EntityDragonFireballExplode = 534

§

EntityEnderDragonFlap = 535

§

EntityEnderDragonGrowl = 536

§

EntityEnderDragonHurt = 537

§

EntityEnderDragonShoot = 538

§

EntityEnderEyeDeath = 539

§

EntityEnderEyeLaunch = 540

§

EntityEndermanAmbient = 541

§

EntityEndermanDeath = 542

§

EntityEndermanHurt = 543

§

EntityEndermanScream = 544

§

EntityEndermanStare = 545

§

EntityEndermanTeleport = 546

§

EntityEndermiteAmbient = 547

§

EntityEndermiteDeath = 548

§

EntityEndermiteHurt = 549

§

EntityEndermiteStep = 550

§

EntityEnderPearlThrow = 551

§

BlockEndGatewaySpawn = 552

§

BlockEndPortalFrameFill = 553

§

BlockEndPortalSpawn = 554

§

EntityEvokerAmbient = 555

§

EntityEvokerCastSpell = 556

§

EntityEvokerCelebrate = 557

§

EntityEvokerDeath = 558

§

EntityEvokerFangsAttack = 559

§

EntityEvokerHurt = 560

§

EntityEvokerPrepareAttack = 561

§

EntityEvokerPrepareSummon = 562

§

EntityEvokerPrepareWololo = 563

§

EntityExperienceBottleThrow = 564

§

EntityExperienceOrbPickup = 565

§

BlockEyeblossomOpenLong = 566

§

BlockEyeblossomOpen = 567

§

BlockEyeblossomCloseLong = 568

§

BlockEyeblossomClose = 569

§

BlockEyeblossomIdle = 570

§

BlockFenceGateClose = 571

§

BlockFenceGateOpen = 572

§

ItemFirechargeUse = 573

§

BlockFireflyBushIdle = 574

§

EntityFireworkRocketBlast = 575

§

EntityFireworkRocketBlastFar = 576

§

EntityFireworkRocketLargeBlast = 577

§

EntityFireworkRocketLargeBlastFar = 578

§

EntityFireworkRocketLaunch = 579

§

EntityFireworkRocketShoot = 580

§

EntityFireworkRocketTwinkle = 581

§

EntityFireworkRocketTwinkleFar = 582

§

BlockFireAmbient = 583

§

BlockFireExtinguish = 584

§

EntityFishSwim = 585

§

EntityFishingBobberRetrieve = 586

§

EntityFishingBobberSplash = 587

§

EntityFishingBobberThrow = 588

§

ItemFlintandsteelUse = 589

§

BlockFloweringAzaleaBreak = 590

§

BlockFloweringAzaleaFall = 591

§

BlockFloweringAzaleaHit = 592

§

BlockFloweringAzaleaPlace = 593

§

BlockFloweringAzaleaStep = 594

§

EntityFoxAggro = 595

§

EntityFoxAmbient = 596

§

EntityFoxBite = 597

§

EntityFoxDeath = 598

§

EntityFoxEat = 599

§

EntityFoxHurt = 600

§

EntityFoxScreech = 601

§

EntityFoxSleep = 602

§

EntityFoxSniff = 603

§

EntityFoxSpit = 604

§

EntityFoxTeleport = 605

§

BlockSuspiciousSandBreak = 606

§

BlockSuspiciousSandStep = 607

§

BlockSuspiciousSandPlace = 608

§

BlockSuspiciousSandHit = 609

§

BlockSuspiciousSandFall = 610

§

BlockSuspiciousGravelBreak = 611

§

BlockSuspiciousGravelStep = 612

§

BlockSuspiciousGravelPlace = 613

§

BlockSuspiciousGravelHit = 614

§

BlockSuspiciousGravelFall = 615

§

BlockFroglightBreak = 616

§

BlockFroglightFall = 617

§

BlockFroglightHit = 618

§

BlockFroglightPlace = 619

§

BlockFroglightStep = 620

§

BlockFrogspawnStep = 621

§

BlockFrogspawnBreak = 622

§

BlockFrogspawnFall = 623

§

BlockFrogspawnHatch = 624

§

BlockFrogspawnHit = 625

§

BlockFrogspawnPlace = 626

§

EntityFrogAmbient = 627

§

EntityFrogDeath = 628

§

EntityFrogEat = 629

§

EntityFrogHurt = 630

§

EntityFrogLaySpawn = 631

§

EntityFrogLongJump = 632

§

EntityFrogStep = 633

§

EntityFrogTongue = 634

§

BlockRootsBreak = 635

§

BlockRootsStep = 636

§

BlockRootsPlace = 637

§

BlockRootsHit = 638

§

BlockRootsFall = 639

§

BlockFurnaceFireCrackle = 640

§

EntityGenericBigFall = 641

§

EntityGenericBurn = 642

§

EntityGenericDeath = 643

§

EntityGenericDrink = 644

§

EntityGenericEat = 645

§

EntityGenericExplode = 646

§

EntityGenericExtinguishFire = 647

§

EntityGenericHurt = 648

§

EntityGenericSmallFall = 649

§

EntityGenericSplash = 650

§

EntityGenericSwim = 651

§

EntityGhastAmbient = 652

§

EntityGhastDeath = 653

§

EntityGhastHurt = 654

§

EntityGhastScream = 655

§

EntityGhastShoot = 656

§

EntityGhastWarn = 657

§

EntityGhastlingAmbient = 658

§

EntityGhastlingDeath = 659

§

EntityGhastlingHurt = 660

§

EntityGhastlingSpawn = 661

§

BlockGildedBlackstoneBreak = 662

§

BlockGildedBlackstoneFall = 663

§

BlockGildedBlackstoneHit = 664

§

BlockGildedBlackstonePlace = 665

§

BlockGildedBlackstoneStep = 666

§

BlockGlassBreak = 667

§

BlockGlassFall = 668

§

BlockGlassHit = 669

§

BlockGlassPlace = 670

§

BlockGlassStep = 671

§

ItemGlowInkSacUse = 672

§

EntityGlowItemFrameAddItem = 673

§

EntityGlowItemFrameBreak = 674

§

EntityGlowItemFramePlace = 675

§

EntityGlowItemFrameRemoveItem = 676

§

EntityGlowItemFrameRotateItem = 677

§

EntityGlowSquidAmbient = 678

§

EntityGlowSquidDeath = 679

§

EntityGlowSquidHurt = 680

§

EntityGlowSquidSquirt = 681

§

EntityGoatAmbient = 682

§

EntityGoatDeath = 683

§

EntityGoatEat = 684

§

EntityGoatHurt = 685

§

EntityGoatLongJump = 686

§

EntityGoatMilk = 687

§

EntityGoatPrepareRam = 688

§

EntityGoatRamImpact = 689

§

EntityGoatHornBreak = 690

§

EntityGoatScreamingAmbient = 691

§

EntityGoatScreamingDeath = 692

§

EntityGoatScreamingEat = 693

§

EntityGoatScreamingHurt = 694

§

EntityGoatScreamingLongJump = 695

§

EntityGoatScreamingMilk = 696

§

EntityGoatScreamingPrepareRam = 697

§

EntityGoatScreamingRamImpact = 698

§

EntityGoatStep = 699

§

BlockGrassBreak = 700

§

BlockGrassFall = 701

§

BlockGrassHit = 702

§

BlockGrassPlace = 703

§

BlockGrassStep = 704

§

BlockGravelBreak = 705

§

BlockGravelFall = 706

§

BlockGravelHit = 707

§

BlockGravelPlace = 708

§

BlockGravelStep = 709

§

BlockGrindstoneUse = 710

§

BlockGrowingPlantCrop = 711

§

EntityGuardianAmbient = 712

§

EntityGuardianAmbientLand = 713

§

EntityGuardianAttack = 714

§

EntityGuardianDeath = 715

§

EntityGuardianDeathLand = 716

§

EntityGuardianFlop = 717

§

EntityGuardianHurt = 718

§

EntityGuardianHurtLand = 719

§

BlockHangingRootsBreak = 720

§

BlockHangingRootsFall = 721

§

BlockHangingRootsHit = 722

§

BlockHangingRootsPlace = 723

§

BlockHangingRootsStep = 724

§

BlockHangingSignStep = 725

§

BlockHangingSignBreak = 726

§

BlockHangingSignFall = 727

§

BlockHangingSignHit = 728

§

BlockHangingSignPlace = 729

§

EntityHappyGhastAmbient = 730

§

EntityHappyGhastDeath = 731

§

EntityHappyGhastHurt = 732

§

EntityHappyGhastRiding = 733

§

BlockHeavyCoreBreak = 734

§

BlockHeavyCoreFall = 735

§

BlockHeavyCoreHit = 736

§

BlockHeavyCorePlace = 737

§

BlockHeavyCoreStep = 738

§

BlockNetherWoodHangingSignStep = 739

§

BlockNetherWoodHangingSignBreak = 740

§

BlockNetherWoodHangingSignFall = 741

§

BlockNetherWoodHangingSignHit = 742

§

BlockNetherWoodHangingSignPlace = 743

§

BlockBambooWoodHangingSignStep = 744

§

BlockBambooWoodHangingSignBreak = 745

§

BlockBambooWoodHangingSignFall = 746

§

BlockBambooWoodHangingSignHit = 747

§

BlockBambooWoodHangingSignPlace = 748

§

BlockTrialSpawnerBreak = 749

§

BlockTrialSpawnerStep = 750

§

BlockTrialSpawnerPlace = 751

§

BlockTrialSpawnerHit = 752

§

BlockTrialSpawnerFall = 753

§

BlockTrialSpawnerSpawnMob = 754

§

BlockTrialSpawnerAboutToSpawnItem = 755

§

BlockTrialSpawnerSpawnItem = 756

§

BlockTrialSpawnerSpawnItemBegin = 757

§

BlockTrialSpawnerDetectPlayer = 758

§

BlockTrialSpawnerOminousActivate = 759

§

BlockTrialSpawnerAmbient = 760

§

BlockTrialSpawnerAmbientOminous = 761

§

BlockTrialSpawnerOpenShutter = 762

§

BlockTrialSpawnerCloseShutter = 763

§

BlockTrialSpawnerEjectItem = 764

§

EntityHappyGhastEquip = 765

§

EntityHappyGhastUnequip = 766

§

EntityHappyGhastHarnessGogglesUp = 767

§

EntityHappyGhastHarnessGogglesDown = 768

§

ItemHoeTill = 769

§

EntityHoglinAmbient = 770

§

EntityHoglinAngry = 771

§

EntityHoglinAttack = 772

§

EntityHoglinConvertedToZombified = 773

§

EntityHoglinDeath = 774

§

EntityHoglinHurt = 775

§

EntityHoglinRetreat = 776

§

EntityHoglinStep = 777

§

BlockHoneyBlockBreak = 778

§

BlockHoneyBlockFall = 779

§

BlockHoneyBlockHit = 780

§

BlockHoneyBlockPlace = 781

§

BlockHoneyBlockSlide = 782

§

BlockHoneyBlockStep = 783

§

ItemHoneycombWaxOn = 784

§

ItemHoneyBottleDrink = 785

§

ItemGoatHornSound0 = 786

§

ItemGoatHornSound1 = 787

§

ItemGoatHornSound2 = 788

§

ItemGoatHornSound3 = 789

§

ItemGoatHornSound4 = 790

§

ItemGoatHornSound5 = 791

§

ItemGoatHornSound6 = 792

§

ItemGoatHornSound7 = 793

§

EntityHorseAmbient = 794

§

EntityHorseAngry = 795

§

EntityHorseArmor = 796

§

ItemHorseArmorUnequip = 797

§

EntityHorseBreathe = 798

§

EntityHorseDeath = 799

§

EntityHorseEat = 800

§

EntityHorseGallop = 801

§

EntityHorseHurt = 802

§

EntityHorseJump = 803

§

EntityHorseLand = 804

§

EntityHorseSaddle = 805

§

EntityHorseStep = 806

§

EntityHorseStepWood = 807

§

EntityHostileBigFall = 808

§

EntityHostileDeath = 809

§

EntityHostileHurt = 810

§

EntityHostileSmallFall = 811

§

EntityHostileSplash = 812

§

EntityHostileSwim = 813

§

EntityHuskAmbient = 814

§

EntityHuskConvertedToZombie = 815

§

EntityHuskDeath = 816

§

EntityHuskHurt = 817

§

EntityHuskStep = 818

§

EntityIllusionerAmbient = 819

§

EntityIllusionerCastSpell = 820

§

EntityIllusionerDeath = 821

§

EntityIllusionerHurt = 822

§

EntityIllusionerMirrorMove = 823

§

EntityIllusionerPrepareBlindness = 824

§

EntityIllusionerPrepareMirror = 825

§

ItemInkSacUse = 826

§

BlockIronBreak = 827

§

BlockIronStep = 828

§

BlockIronPlace = 829

§

BlockIronHit = 830

§

BlockIronFall = 831

§

BlockIronDoorClose = 832

§

BlockIronDoorOpen = 833

§

EntityIronGolemAttack = 834

§

EntityIronGolemDamage = 835

§

EntityIronGolemDeath = 836

§

EntityIronGolemHurt = 837

§

EntityIronGolemRepair = 838

§

EntityIronGolemStep = 839

§

BlockIronTrapdoorClose = 840

§

BlockIronTrapdoorOpen = 841

§

EntityItemFrameAddItem = 842

§

EntityItemFrameBreak = 843

§

EntityItemFramePlace = 844

§

EntityItemFrameRemoveItem = 845

§

EntityItemFrameRotateItem = 846

§

EntityItemBreak = 847

§

EntityItemPickup = 848

§

BlockLadderBreak = 849

§

BlockLadderFall = 850

§

BlockLadderHit = 851

§

BlockLadderPlace = 852

§

BlockLadderStep = 853

§

BlockLanternBreak = 854

§

BlockLanternFall = 855

§

BlockLanternHit = 856

§

BlockLanternPlace = 857

§

BlockLanternStep = 858

§

BlockLargeAmethystBudBreak = 859

§

BlockLargeAmethystBudPlace = 860

§

BlockLavaAmbient = 861

§

BlockLavaExtinguish = 862

§

BlockLavaPop = 863

§

BlockLeafLitterBreak = 864

§

BlockLeafLitterStep = 865

§

BlockLeafLitterPlace = 866

§

BlockLeafLitterHit = 867

§

BlockLeafLitterFall = 868

§

ItemLeadUntied = 869

§

ItemLeadTied = 870

§

ItemLeadBreak = 871

§

BlockLeverClick = 872

§

EntityLightningBoltImpact = 873

§

EntityLightningBoltThunder = 874

§

EntityLingeringPotionThrow = 875

§

EntityLlamaAmbient = 876

§

EntityLlamaAngry = 877

§

EntityLlamaChest = 878

§

EntityLlamaDeath = 879

§

EntityLlamaEat = 880

§

EntityLlamaHurt = 881

§

EntityLlamaSpit = 882

§

EntityLlamaStep = 883

§

EntityLlamaSwag = 884

§

ItemLlamaCarpetUnequip = 885

§

EntityMagmaCubeDeathSmall = 886

§

BlockLodestoneBreak = 887

§

BlockLodestoneStep = 888

§

BlockLodestonePlace = 889

§

BlockLodestoneHit = 890

§

BlockLodestoneFall = 891

§

ItemLodestoneCompassLock = 892

§

ItemMaceSmashAir = 893

§

ItemMaceSmashGround = 894

§

ItemMaceSmashGroundHeavy = 895

§

EntityMagmaCubeDeath = 896

§

EntityMagmaCubeHurt = 897

§

EntityMagmaCubeHurtSmall = 898

§

EntityMagmaCubeJump = 899

§

EntityMagmaCubeSquish = 900

§

EntityMagmaCubeSquishSmall = 901

§

BlockMangroveRootsBreak = 902

§

BlockMangroveRootsFall = 903

§

BlockMangroveRootsHit = 904

§

BlockMangroveRootsPlace = 905

§

BlockMangroveRootsStep = 906

§

BlockMediumAmethystBudBreak = 907

§

BlockMediumAmethystBudPlace = 908

§

BlockMetalBreak = 909

§

BlockMetalFall = 910

§

BlockMetalHit = 911

§

BlockMetalPlace = 912

§

BlockMetalPressurePlateClickOff = 913

§

BlockMetalPressurePlateClickOn = 914

§

BlockMetalStep = 915

§

EntityMinecartInsideUnderwater = 916

§

EntityMinecartInside = 917

§

EntityMinecartRiding = 918

§

EntityMooshroomConvert = 919

§

EntityMooshroomEat = 920

§

EntityMooshroomMilk = 921

§

EntityMooshroomSuspiciousMilk = 922

§

EntityMooshroomShear = 923

§

BlockMossCarpetBreak = 924

§

BlockMossCarpetFall = 925

§

BlockMossCarpetHit = 926

§

BlockMossCarpetPlace = 927

§

BlockMossCarpetStep = 928

§

BlockPinkPetalsBreak = 929

§

BlockPinkPetalsFall = 930

§

BlockPinkPetalsHit = 931

§

BlockPinkPetalsPlace = 932

§

BlockPinkPetalsStep = 933

§

BlockMossBreak = 934

§

BlockMossFall = 935

§

BlockMossHit = 936

§

BlockMossPlace = 937

§

BlockMossStep = 938

§

BlockMudBreak = 939

§

BlockMudFall = 940

§

BlockMudHit = 941

§

BlockMudPlace = 942

§

BlockMudStep = 943

§

BlockMudBricksBreak = 944

§

BlockMudBricksFall = 945

§

BlockMudBricksHit = 946

§

BlockMudBricksPlace = 947

§

BlockMudBricksStep = 948

§

BlockMuddyMangroveRootsBreak = 949

§

BlockMuddyMangroveRootsFall = 950

§

BlockMuddyMangroveRootsHit = 951

§

BlockMuddyMangroveRootsPlace = 952

§

BlockMuddyMangroveRootsStep = 953

§

EntityMuleAmbient = 954

§

EntityMuleAngry = 955

§

EntityMuleChest = 956

§

EntityMuleDeath = 957

§

EntityMuleEat = 958

§

EntityMuleHurt = 959

§

EntityMuleJump = 960

§

MusicCreative = 961

§

MusicCredits = 962

§

MusicDisc5 = 963

§

MusicDisc11 = 964

§

MusicDisc13 = 965

§

MusicDiscBlocks = 966

§

MusicDiscCat = 967

§

MusicDiscChirp = 968

§

MusicDiscFar = 969

§

MusicDiscLavaChicken = 970

§

MusicDiscMall = 971

§

MusicDiscMellohi = 972

§

MusicDiscPigstep = 973

§

MusicDiscStal = 974

§

MusicDiscStrad = 975

§

MusicDiscWait = 976

§

MusicDiscWard = 977

§

MusicDiscOtherside = 978

§

MusicDiscRelic = 979

§

MusicDiscCreator = 980

§

MusicDiscCreatorMusicBox = 981

§

MusicDiscPrecipice = 982

§

MusicDiscTears = 983

§

MusicDragon = 984

§

MusicEnd = 985

§

MusicGame = 986

§

MusicMenu = 987

§

MusicNetherBasaltDeltas = 988

§

MusicNetherCrimsonForest = 989

§

MusicOverworldDeepDark = 990

§

MusicOverworldDripstoneCaves = 991

§

MusicOverworldGrove = 992

§

MusicOverworldJaggedPeaks = 993

§

MusicOverworldLushCaves = 994

§

MusicOverworldSwamp = 995

§

MusicOverworldForest = 996

§

MusicOverworldOldGrowthTaiga = 997

§

MusicOverworldMeadow = 998

§

MusicOverworldCherryGrove = 999

§

MusicNetherNetherWastes = 1_000

§

MusicOverworldFrozenPeaks = 1_001

§

MusicOverworldSnowySlopes = 1_002

§

MusicNetherSoulSandValley = 1_003

§

MusicOverworldStonyPeaks = 1_004

§

MusicNetherWarpedForest = 1_005

§

MusicOverworldFlowerForest = 1_006

§

MusicOverworldDesert = 1_007

§

MusicOverworldBadlands = 1_008

§

MusicOverworldJungle = 1_009

§

MusicOverworldSparseJungle = 1_010

§

MusicOverworldBambooJungle = 1_011

§

MusicUnderWater = 1_012

§

BlockNetherBricksBreak = 1_013

§

BlockNetherBricksStep = 1_014

§

BlockNetherBricksPlace = 1_015

§

BlockNetherBricksHit = 1_016

§

BlockNetherBricksFall = 1_017

§

BlockNetherWartBreak = 1_018

§

ItemNetherWartPlant = 1_019

§

BlockNetherWoodBreak = 1_020

§

BlockNetherWoodFall = 1_021

§

BlockNetherWoodHit = 1_022

§

BlockNetherWoodPlace = 1_023

§

BlockNetherWoodStep = 1_024

§

BlockNetherWoodDoorClose = 1_025

§

BlockNetherWoodDoorOpen = 1_026

§

BlockNetherWoodTrapdoorClose = 1_027

§

BlockNetherWoodTrapdoorOpen = 1_028

§

BlockNetherWoodButtonClickOff = 1_029

§

BlockNetherWoodButtonClickOn = 1_030

§

BlockNetherWoodPressurePlateClickOff = 1_031

§

BlockNetherWoodPressurePlateClickOn = 1_032

§

BlockNetherWoodFenceGateClose = 1_033

§

BlockNetherWoodFenceGateOpen = 1_034

§

IntentionallyEmpty = 1_035

§

BlockPackedMudBreak = 1_036

§

BlockPackedMudFall = 1_037

§

BlockPackedMudHit = 1_038

§

BlockPackedMudPlace = 1_039

§

BlockPackedMudStep = 1_040

§

BlockStemBreak = 1_041

§

BlockStemStep = 1_042

§

BlockStemPlace = 1_043

§

BlockStemHit = 1_044

§

BlockStemFall = 1_045

§

BlockNyliumBreak = 1_046

§

BlockNyliumStep = 1_047

§

BlockNyliumPlace = 1_048

§

BlockNyliumHit = 1_049

§

BlockNyliumFall = 1_050

§

BlockNetherSproutsBreak = 1_051

§

BlockNetherSproutsStep = 1_052

§

BlockNetherSproutsPlace = 1_053

§

BlockNetherSproutsHit = 1_054

§

BlockNetherSproutsFall = 1_055

§

BlockFungusBreak = 1_056

§

BlockFungusStep = 1_057

§

BlockFungusPlace = 1_058

§

BlockFungusHit = 1_059

§

BlockFungusFall = 1_060

§

BlockWeepingVinesBreak = 1_061

§

BlockWeepingVinesStep = 1_062

§

BlockWeepingVinesPlace = 1_063

§

BlockWeepingVinesHit = 1_064

§

BlockWeepingVinesFall = 1_065

§

BlockWartBlockBreak = 1_066

§

BlockWartBlockStep = 1_067

§

BlockWartBlockPlace = 1_068

§

BlockWartBlockHit = 1_069

§

BlockWartBlockFall = 1_070

§

BlockNetheriteBlockBreak = 1_071

§

BlockNetheriteBlockStep = 1_072

§

BlockNetheriteBlockPlace = 1_073

§

BlockNetheriteBlockHit = 1_074

§

BlockNetheriteBlockFall = 1_075

§

BlockNetherrackBreak = 1_076

§

BlockNetherrackStep = 1_077

§

BlockNetherrackPlace = 1_078

§

BlockNetherrackHit = 1_079

§

BlockNetherrackFall = 1_080

§

BlockNoteBlockBasedrum = 1_081

§

BlockNoteBlockBass = 1_082

§

BlockNoteBlockBell = 1_083

§

BlockNoteBlockChime = 1_084

§

BlockNoteBlockFlute = 1_085

§

BlockNoteBlockGuitar = 1_086

§

BlockNoteBlockHarp = 1_087

§

BlockNoteBlockHat = 1_088

§

BlockNoteBlockPling = 1_089

§

BlockNoteBlockSnare = 1_090

§

BlockNoteBlockXylophone = 1_091

§

BlockNoteBlockIronXylophone = 1_092

§

BlockNoteBlockCowBell = 1_093

§

BlockNoteBlockDidgeridoo = 1_094

§

BlockNoteBlockBit = 1_095

§

BlockNoteBlockBanjo = 1_096

§

BlockNoteBlockImitateZombie = 1_097

§

BlockNoteBlockImitateSkeleton = 1_098

§

BlockNoteBlockImitateCreeper = 1_099

§

BlockNoteBlockImitateEnderDragon = 1_100

§

BlockNoteBlockImitateWitherSkeleton = 1_101

§

BlockNoteBlockImitatePiglin = 1_102

§

EntityOcelotHurt = 1_103

§

EntityOcelotAmbient = 1_104

§

EntityOcelotDeath = 1_105

§

ItemOminousBottleDispose = 1_106

§

EntityPaintingBreak = 1_107

§

EntityPaintingPlace = 1_108

§

BlockPaleHangingMossIdle = 1_109

§

EntityPandaPreSneeze = 1_110

§

EntityPandaSneeze = 1_111

§

EntityPandaAmbient = 1_112

§

EntityPandaDeath = 1_113

§

EntityPandaEat = 1_114

§

EntityPandaStep = 1_115

§

EntityPandaCantBreed = 1_116

§

EntityPandaAggressiveAmbient = 1_117

§

EntityPandaWorriedAmbient = 1_118

§

EntityPandaHurt = 1_119

§

EntityPandaBite = 1_120

§

EntityParrotAmbient = 1_121

§

EntityParrotDeath = 1_122

§

EntityParrotEat = 1_123

§

EntityParrotFly = 1_124

§

EntityParrotHurt = 1_125

§

EntityParrotImitateBlaze = 1_126

§

EntityParrotImitateBogged = 1_127

§

EntityParrotImitateBreeze = 1_128

§

EntityParrotImitateCreaking = 1_129

§

EntityParrotImitateCreeper = 1_130

§

EntityParrotImitateDrowned = 1_131

§

EntityParrotImitateElderGuardian = 1_132

§

EntityParrotImitateEnderDragon = 1_133

§

EntityParrotImitateEndermite = 1_134

§

EntityParrotImitateEvoker = 1_135

§

EntityParrotImitateGhast = 1_136

§

EntityParrotImitateGuardian = 1_137

§

EntityParrotImitateHoglin = 1_138

§

EntityParrotImitateHusk = 1_139

§

EntityParrotImitateIllusioner = 1_140

§

EntityParrotImitateMagmaCube = 1_141

§

EntityParrotImitatePhantom = 1_142

§

EntityParrotImitatePiglin = 1_143

§

EntityParrotImitatePiglinBrute = 1_144

§

EntityParrotImitatePillager = 1_145

§

EntityParrotImitateRavager = 1_146

§

EntityParrotImitateShulker = 1_147

§

EntityParrotImitateSilverfish = 1_148

§

EntityParrotImitateSkeleton = 1_149

§

EntityParrotImitateSlime = 1_150

§

EntityParrotImitateSpider = 1_151

§

EntityParrotImitateStray = 1_152

§

EntityParrotImitateVex = 1_153

§

EntityParrotImitateVindicator = 1_154

§

EntityParrotImitateWarden = 1_155

§

EntityParrotImitateWitch = 1_156

§

EntityParrotImitateWither = 1_157

§

EntityParrotImitateWitherSkeleton = 1_158

§

EntityParrotImitateZoglin = 1_159

§

EntityParrotImitateZombie = 1_160

§

EntityParrotImitateZombieVillager = 1_161

§

EntityParrotStep = 1_162

§

EntityPhantomAmbient = 1_163

§

EntityPhantomBite = 1_164

§

EntityPhantomDeath = 1_165

§

EntityPhantomFlap = 1_166

§

EntityPhantomHurt = 1_167

§

EntityPhantomSwoop = 1_168

§

EntityPigAmbient = 1_169

§

EntityPigDeath = 1_170

§

EntityPigHurt = 1_171

§

EntityPigSaddle = 1_172

§

EntityPigStep = 1_173

§

EntityPiglinAdmiringItem = 1_174

§

EntityPiglinAmbient = 1_175

§

EntityPiglinAngry = 1_176

§

EntityPiglinCelebrate = 1_177

§

EntityPiglinDeath = 1_178

§

EntityPiglinJealous = 1_179

§

EntityPiglinHurt = 1_180

§

EntityPiglinRetreat = 1_181

§

EntityPiglinStep = 1_182

§

EntityPiglinConvertedToZombified = 1_183

§

EntityPiglinBruteAmbient = 1_184

§

EntityPiglinBruteAngry = 1_185

§

EntityPiglinBruteDeath = 1_186

§

EntityPiglinBruteHurt = 1_187

§

EntityPiglinBruteStep = 1_188

§

EntityPiglinBruteConvertedToZombified = 1_189

§

EntityPillagerAmbient = 1_190

§

EntityPillagerCelebrate = 1_191

§

EntityPillagerDeath = 1_192

§

EntityPillagerHurt = 1_193

§

BlockPistonContract = 1_194

§

BlockPistonExtend = 1_195

§

EntityPlayerAttackCrit = 1_196

§

EntityPlayerAttackKnockback = 1_197

§

EntityPlayerAttackNodamage = 1_198

§

EntityPlayerAttackStrong = 1_199

§

EntityPlayerAttackSweep = 1_200

§

EntityPlayerAttackWeak = 1_201

§

EntityPlayerBigFall = 1_202

§

EntityPlayerBreath = 1_203

§

EntityPlayerBurp = 1_204

§

EntityPlayerDeath = 1_205

§

EntityPlayerHurt = 1_206

§

EntityPlayerHurtDrown = 1_207

§

EntityPlayerHurtFreeze = 1_208

§

EntityPlayerHurtOnFire = 1_209

§

EntityPlayerHurtSweetBerryBush = 1_210

§

EntityPlayerLevelup = 1_211

§

EntityPlayerSmallFall = 1_212

§

EntityPlayerSplash = 1_213

§

EntityPlayerSplashHighSpeed = 1_214

§

EntityPlayerSwim = 1_215

§

EntityPlayerTeleport = 1_216

§

EntityPolarBearAmbient = 1_217

§

EntityPolarBearAmbientBaby = 1_218

§

EntityPolarBearDeath = 1_219

§

EntityPolarBearHurt = 1_220

§

EntityPolarBearStep = 1_221

§

EntityPolarBearWarning = 1_222

§

BlockPolishedDeepslateBreak = 1_223

§

BlockPolishedDeepslateFall = 1_224

§

BlockPolishedDeepslateHit = 1_225

§

BlockPolishedDeepslatePlace = 1_226

§

BlockPolishedDeepslateStep = 1_227

§

BlockPortalAmbient = 1_228

§

BlockPortalTravel = 1_229

§

BlockPortalTrigger = 1_230

§

BlockPowderSnowBreak = 1_231

§

BlockPowderSnowFall = 1_232

§

BlockPowderSnowHit = 1_233

§

BlockPowderSnowPlace = 1_234

§

BlockPowderSnowStep = 1_235

§

EntityPufferFishBlowOut = 1_236

§

EntityPufferFishBlowUp = 1_237

§

EntityPufferFishDeath = 1_238

§

EntityPufferFishFlop = 1_239

§

EntityPufferFishHurt = 1_240

§

EntityPufferFishSting = 1_241

§

BlockPumpkinCarve = 1_242

§

EntityRabbitAmbient = 1_243

§

EntityRabbitAttack = 1_244

§

EntityRabbitDeath = 1_245

§

EntityRabbitHurt = 1_246

§

EntityRabbitJump = 1_247

§

EventRaidHorn = 1_248

§

EntityRavagerAmbient = 1_249

§

EntityRavagerAttack = 1_250

§

EntityRavagerCelebrate = 1_251

§

EntityRavagerDeath = 1_252

§

EntityRavagerHurt = 1_253

§

EntityRavagerStep = 1_254

§

EntityRavagerStunned = 1_255

§

EntityRavagerRoar = 1_256

§

BlockNetherGoldOreBreak = 1_257

§

BlockNetherGoldOreFall = 1_258

§

BlockNetherGoldOreHit = 1_259

§

BlockNetherGoldOrePlace = 1_260

§

BlockNetherGoldOreStep = 1_261

§

BlockNetherOreBreak = 1_262

§

BlockNetherOreFall = 1_263

§

BlockNetherOreHit = 1_264

§

BlockNetherOrePlace = 1_265

§

BlockNetherOreStep = 1_266

§

BlockRedstoneTorchBurnout = 1_267

§

BlockRespawnAnchorAmbient = 1_268

§

BlockRespawnAnchorCharge = 1_269

§

BlockRespawnAnchorDeplete = 1_270

§

BlockRespawnAnchorSetSpawn = 1_271

§

BlockRootedDirtBreak = 1_272

§

BlockRootedDirtFall = 1_273

§

BlockRootedDirtHit = 1_274

§

BlockRootedDirtPlace = 1_275

§

BlockRootedDirtStep = 1_276

§

EntitySalmonAmbient = 1_277

§

EntitySalmonDeath = 1_278

§

EntitySalmonFlop = 1_279

§

EntitySalmonHurt = 1_280

§

BlockSandBreak = 1_281

§

BlockSandFall = 1_282

§

BlockSandHit = 1_283

§

BlockSandPlace = 1_284

§

BlockSandStep = 1_285

§

BlockSandIdle = 1_286

§

BlockScaffoldingBreak = 1_287

§

BlockScaffoldingFall = 1_288

§

BlockScaffoldingHit = 1_289

§

BlockScaffoldingPlace = 1_290

§

BlockScaffoldingStep = 1_291

§

BlockSculkSpread = 1_292

§

BlockSculkCharge = 1_293

§

BlockSculkBreak = 1_294

§

BlockSculkFall = 1_295

§

BlockSculkHit = 1_296

§

BlockSculkPlace = 1_297

§

BlockSculkStep = 1_298

§

BlockSculkCatalystBloom = 1_299

§

BlockSculkCatalystBreak = 1_300

§

BlockSculkCatalystFall = 1_301

§

BlockSculkCatalystHit = 1_302

§

BlockSculkCatalystPlace = 1_303

§

BlockSculkCatalystStep = 1_304

§

BlockSculkSensorClicking = 1_305

§

BlockSculkSensorClickingStop = 1_306

§

BlockSculkSensorBreak = 1_307

§

BlockSculkSensorFall = 1_308

§

BlockSculkSensorHit = 1_309

§

BlockSculkSensorPlace = 1_310

§

BlockSculkSensorStep = 1_311

§

BlockSculkShriekerBreak = 1_312

§

BlockSculkShriekerFall = 1_313

§

BlockSculkShriekerHit = 1_314

§

BlockSculkShriekerPlace = 1_315

§

BlockSculkShriekerShriek = 1_316

§

BlockSculkShriekerStep = 1_317

§

BlockSculkVeinBreak = 1_318

§

BlockSculkVeinFall = 1_319

§

BlockSculkVeinHit = 1_320

§

BlockSculkVeinPlace = 1_321

§

BlockSculkVeinStep = 1_322

§

EntitySheepAmbient = 1_323

§

EntitySheepDeath = 1_324

§

EntitySheepHurt = 1_325

§

EntitySheepShear = 1_326

§

EntitySheepStep = 1_327

§

ItemShearsSnip = 1_328

§

BlockShelfActivate = 1_329

§

BlockShelfBreak = 1_330

§

BlockShelfDeactivate = 1_331

§

BlockShelfFall = 1_332

§

BlockShelfHit = 1_333

§

BlockShelfMultiSwap = 1_334

§

BlockShelfPlace = 1_335

§

BlockShelfPlaceItem = 1_336

§

BlockShelfSingleSwap = 1_337

§

BlockShelfStep = 1_338

§

BlockShelfTakeItem = 1_339

§

ItemShieldBlock = 1_340

§

ItemShieldBreak = 1_341

§

BlockShroomlightBreak = 1_342

§

BlockShroomlightStep = 1_343

§

BlockShroomlightPlace = 1_344

§

BlockShroomlightHit = 1_345

§

BlockShroomlightFall = 1_346

§

ItemShovelFlatten = 1_347

§

EntityShulkerAmbient = 1_348

§

BlockShulkerBoxClose = 1_349

§

BlockShulkerBoxOpen = 1_350

§

EntityShulkerBulletHit = 1_351

§

EntityShulkerBulletHurt = 1_352

§

EntityShulkerClose = 1_353

§

EntityShulkerDeath = 1_354

§

EntityShulkerHurt = 1_355

§

EntityShulkerHurtClosed = 1_356

§

EntityShulkerOpen = 1_357

§

EntityShulkerShoot = 1_358

§

EntityShulkerTeleport = 1_359

§

EntitySilverfishAmbient = 1_360

§

EntitySilverfishDeath = 1_361

§

EntitySilverfishHurt = 1_362

§

EntitySilverfishStep = 1_363

§

EntitySkeletonAmbient = 1_364

§

EntitySkeletonConvertedToStray = 1_365

§

EntitySkeletonDeath = 1_366

§

EntitySkeletonHorseAmbient = 1_367

§

EntitySkeletonHorseDeath = 1_368

§

EntitySkeletonHorseHurt = 1_369

§

EntitySkeletonHorseSwim = 1_370

§

EntitySkeletonHorseAmbientWater = 1_371

§

EntitySkeletonHorseGallopWater = 1_372

§

EntitySkeletonHorseJumpWater = 1_373

§

EntitySkeletonHorseStepWater = 1_374

§

EntitySkeletonHurt = 1_375

§

EntitySkeletonShoot = 1_376

§

EntitySkeletonStep = 1_377

§

EntitySlimeAttack = 1_378

§

EntitySlimeDeath = 1_379

§

EntitySlimeHurt = 1_380

§

EntitySlimeJump = 1_381

§

EntitySlimeSquish = 1_382

§

BlockSlimeBlockBreak = 1_383

§

BlockSlimeBlockFall = 1_384

§

BlockSlimeBlockHit = 1_385

§

BlockSlimeBlockPlace = 1_386

§

BlockSlimeBlockStep = 1_387

§

BlockSmallAmethystBudBreak = 1_388

§

BlockSmallAmethystBudPlace = 1_389

§

BlockSmallDripleafBreak = 1_390

§

BlockSmallDripleafFall = 1_391

§

BlockSmallDripleafHit = 1_392

§

BlockSmallDripleafPlace = 1_393

§

BlockSmallDripleafStep = 1_394

§

BlockSoulSandBreak = 1_395

§

BlockSoulSandStep = 1_396

§

BlockSoulSandPlace = 1_397

§

BlockSoulSandHit = 1_398

§

BlockSoulSandFall = 1_399

§

BlockSoulSoilBreak = 1_400

§

BlockSoulSoilStep = 1_401

§

BlockSoulSoilPlace = 1_402

§

BlockSoulSoilHit = 1_403

§

BlockSoulSoilFall = 1_404

§

ParticleSoulEscape = 1_405

§

BlockSpawnerBreak = 1_406

§

BlockSpawnerFall = 1_407

§

BlockSpawnerHit = 1_408

§

BlockSpawnerPlace = 1_409

§

BlockSpawnerStep = 1_410

§

BlockResinBreak = 1_411

§

BlockResinFall = 1_412

§

BlockResinPlace = 1_413

§

BlockResinStep = 1_414

§

BlockResinBricksBreak = 1_415

§

BlockResinBricksFall = 1_416

§

BlockResinBricksHit = 1_417

§

BlockResinBricksPlace = 1_418

§

BlockResinBricksStep = 1_419

§

BlockSporeBlossomBreak = 1_420

§

BlockSporeBlossomFall = 1_421

§

BlockSporeBlossomHit = 1_422

§

BlockSporeBlossomPlace = 1_423

§

BlockSporeBlossomStep = 1_424

§

EntityStriderAmbient = 1_425

§

EntityStriderHappy = 1_426

§

EntityStriderRetreat = 1_427

§

EntityStriderDeath = 1_428

§

EntityStriderHurt = 1_429

§

EntityStriderStep = 1_430

§

EntityStriderStepLava = 1_431

§

EntityStriderEat = 1_432

§

EntityStriderSaddle = 1_433

§

EntitySlimeDeathSmall = 1_434

§

EntitySlimeHurtSmall = 1_435

§

EntitySlimeJumpSmall = 1_436

§

EntitySlimeSquishSmall = 1_437

§

BlockSmithingTableUse = 1_438

§

BlockSmokerSmoke = 1_439

§

EntitySnifferStep = 1_440

§

EntitySnifferEat = 1_441

§

EntitySnifferIdle = 1_442

§

EntitySnifferHurt = 1_443

§

EntitySnifferDeath = 1_444

§

EntitySnifferDropSeed = 1_445

§

EntitySnifferScenting = 1_446

§

EntitySnifferSniffing = 1_447

§

EntitySnifferSearching = 1_448

§

EntitySnifferDigging = 1_449

§

EntitySnifferDiggingStop = 1_450

§

EntitySnifferHappy = 1_451

§

BlockSnifferEggPlop = 1_452

§

BlockSnifferEggCrack = 1_453

§

BlockSnifferEggHatch = 1_454

§

EntitySnowballThrow = 1_455

§

BlockSnowBreak = 1_456

§

BlockSnowFall = 1_457

§

EntitySnowGolemAmbient = 1_458

§

EntitySnowGolemDeath = 1_459

§

EntitySnowGolemHurt = 1_460

§

EntitySnowGolemShoot = 1_461

§

EntitySnowGolemShear = 1_462

§

BlockSnowHit = 1_463

§

BlockSnowPlace = 1_464

§

BlockSnowStep = 1_465

§

EntitySpiderAmbient = 1_466

§

EntitySpiderDeath = 1_467

§

EntitySpiderHurt = 1_468

§

EntitySpiderStep = 1_469

§

EntitySplashPotionBreak = 1_470

§

EntitySplashPotionThrow = 1_471

§

BlockSpongeBreak = 1_472

§

BlockSpongeFall = 1_473

§

BlockSpongeHit = 1_474

§

BlockSpongePlace = 1_475

§

BlockSpongeStep = 1_476

§

BlockSpongeAbsorb = 1_477

§

ItemSpyglassUse = 1_478

§

ItemSpyglassStopUsing = 1_479

§

EntitySquidAmbient = 1_480

§

EntitySquidDeath = 1_481

§

EntitySquidHurt = 1_482

§

EntitySquidSquirt = 1_483

§

BlockStoneBreak = 1_484

§

BlockStoneButtonClickOff = 1_485

§

BlockStoneButtonClickOn = 1_486

§

BlockStoneFall = 1_487

§

BlockStoneHit = 1_488

§

BlockStonePlace = 1_489

§

BlockStonePressurePlateClickOff = 1_490

§

BlockStonePressurePlateClickOn = 1_491

§

BlockStoneStep = 1_492

§

EntityStrayAmbient = 1_493

§

EntityStrayDeath = 1_494

§

EntityStrayHurt = 1_495

§

EntityStrayStep = 1_496

§

BlockSweetBerryBushBreak = 1_497

§

BlockSweetBerryBushPlace = 1_498

§

BlockSweetBerryBushPickBerries = 1_499

§

EntityTadpoleDeath = 1_500

§

EntityTadpoleFlop = 1_501

§

EntityTadpoleGrowUp = 1_502

§

EntityTadpoleHurt = 1_503

§

EnchantThornsHit = 1_504

§

EntityTntPrimed = 1_505

§

ItemTotemUse = 1_506

§

ItemTridentHit = 1_507

§

ItemTridentHitGround = 1_508

§

ItemTridentReturn = 1_509

§

ItemTridentRiptide1 = 1_510

§

ItemTridentRiptide2 = 1_511

§

ItemTridentRiptide3 = 1_512

§

ItemTridentThrow = 1_513

§

ItemTridentThunder = 1_514

§

BlockTripwireAttach = 1_515

§

BlockTripwireClickOff = 1_516

§

BlockTripwireClickOn = 1_517

§

BlockTripwireDetach = 1_518

§

EntityTropicalFishAmbient = 1_519

§

EntityTropicalFishDeath = 1_520

§

EntityTropicalFishFlop = 1_521

§

EntityTropicalFishHurt = 1_522

§

BlockTuffBreak = 1_523

§

BlockTuffStep = 1_524

§

BlockTuffPlace = 1_525

§

BlockTuffHit = 1_526

§

BlockTuffFall = 1_527

§

BlockTuffBricksBreak = 1_528

§

BlockTuffBricksFall = 1_529

§

BlockTuffBricksHit = 1_530

§

BlockTuffBricksPlace = 1_531

§

BlockTuffBricksStep = 1_532

§

BlockPolishedTuffBreak = 1_533

§

BlockPolishedTuffFall = 1_534

§

BlockPolishedTuffHit = 1_535

§

BlockPolishedTuffPlace = 1_536

§

BlockPolishedTuffStep = 1_537

§

EntityTurtleAmbientLand = 1_538

§

EntityTurtleDeath = 1_539

§

EntityTurtleDeathBaby = 1_540

§

EntityTurtleEggBreak = 1_541

§

EntityTurtleEggCrack = 1_542

§

EntityTurtleEggHatch = 1_543

§

EntityTurtleHurt = 1_544

§

EntityTurtleHurtBaby = 1_545

§

EntityTurtleLayEgg = 1_546

§

EntityTurtleShamble = 1_547

§

EntityTurtleShambleBaby = 1_548

§

EntityTurtleSwim = 1_549

§

UiButtonClick = 1_550

§

UiLoomSelectPattern = 1_551

§

UiLoomTakeResult = 1_552

§

UiCartographyTableTakeResult = 1_553

§

UiStonecutterTakeResult = 1_554

§

UiStonecutterSelectRecipe = 1_555

§

UiToastChallengeComplete = 1_556

§

UiToastIn = 1_557

§

UiToastOut = 1_558

§

BlockVaultActivate = 1_559

§

BlockVaultAmbient = 1_560

§

BlockVaultBreak = 1_561

§

BlockVaultCloseShutter = 1_562

§

BlockVaultDeactivate = 1_563

§

BlockVaultEjectItem = 1_564

§

BlockVaultRejectRewardedPlayer = 1_565

§

BlockVaultFall = 1_566

§

BlockVaultHit = 1_567

§

BlockVaultInsertItem = 1_568

§

BlockVaultInsertItemFail = 1_569

§

BlockVaultOpenShutter = 1_570

§

BlockVaultPlace = 1_571

§

BlockVaultStep = 1_572

§

EntityVexAmbient = 1_573

§

EntityVexCharge = 1_574

§

EntityVexDeath = 1_575

§

EntityVexHurt = 1_576

§

EntityVillagerAmbient = 1_577

§

EntityVillagerCelebrate = 1_578

§

EntityVillagerDeath = 1_579

§

EntityVillagerHurt = 1_580

§

EntityVillagerNo = 1_581

§

EntityVillagerTrade = 1_582

§

EntityVillagerYes = 1_583

§

EntityVillagerWorkArmorer = 1_584

§

EntityVillagerWorkButcher = 1_585

§

EntityVillagerWorkCartographer = 1_586

§

EntityVillagerWorkCleric = 1_587

§

EntityVillagerWorkFarmer = 1_588

§

EntityVillagerWorkFisherman = 1_589

§

EntityVillagerWorkFletcher = 1_590

§

EntityVillagerWorkLeatherworker = 1_591

§

EntityVillagerWorkLibrarian = 1_592

§

EntityVillagerWorkMason = 1_593

§

EntityVillagerWorkShepherd = 1_594

§

EntityVillagerWorkToolsmith = 1_595

§

EntityVillagerWorkWeaponsmith = 1_596

§

EntityVindicatorAmbient = 1_597

§

EntityVindicatorCelebrate = 1_598

§

EntityVindicatorDeath = 1_599

§

EntityVindicatorHurt = 1_600

§

BlockVineBreak = 1_601

§

BlockVineFall = 1_602

§

BlockVineHit = 1_603

§

BlockVinePlace = 1_604

§

BlockVineStep = 1_605

§

BlockLilyPadPlace = 1_606

§

EntityWanderingTraderAmbient = 1_607

§

EntityWanderingTraderDeath = 1_608

§

EntityWanderingTraderDisappeared = 1_609

§

EntityWanderingTraderDrinkMilk = 1_610

§

EntityWanderingTraderDrinkPotion = 1_611

§

EntityWanderingTraderHurt = 1_612

§

EntityWanderingTraderNo = 1_613

§

EntityWanderingTraderReappeared = 1_614

§

EntityWanderingTraderTrade = 1_615

§

EntityWanderingTraderYes = 1_616

§

EntityWardenAgitated = 1_617

§

EntityWardenAmbient = 1_618

§

EntityWardenAngry = 1_619

§

EntityWardenAttackImpact = 1_620

§

EntityWardenDeath = 1_621

§

EntityWardenDig = 1_622

§

EntityWardenEmerge = 1_623

§

EntityWardenHeartbeat = 1_624

§

EntityWardenHurt = 1_625

§

EntityWardenListening = 1_626

§

EntityWardenListeningAngry = 1_627

§

EntityWardenNearbyClose = 1_628

§

EntityWardenNearbyCloser = 1_629

§

EntityWardenNearbyClosest = 1_630

§

EntityWardenRoar = 1_631

§

EntityWardenSniff = 1_632

§

EntityWardenSonicBoom = 1_633

§

EntityWardenSonicCharge = 1_634

§

EntityWardenStep = 1_635

§

EntityWardenTendrilClicks = 1_636

§

BlockHangingSignWaxedInteractFail = 1_637

§

BlockSignWaxedInteractFail = 1_638

§

BlockWaterAmbient = 1_639

§

WeatherEndFlash = 1_640

§

WeatherRain = 1_641

§

WeatherRainAbove = 1_642

§

BlockWetGrassBreak = 1_643

§

BlockWetGrassFall = 1_644

§

BlockWetGrassHit = 1_645

§

BlockWetGrassPlace = 1_646

§

BlockWetGrassStep = 1_647

§

BlockWetSpongeBreak = 1_648

§

BlockWetSpongeDries = 1_649

§

BlockWetSpongeFall = 1_650

§

BlockWetSpongeHit = 1_651

§

BlockWetSpongePlace = 1_652

§

BlockWetSpongeStep = 1_653

§

EntityWindChargeWindBurst = 1_654

§

EntityWindChargeThrow = 1_655

§

EntityWitchAmbient = 1_656

§

EntityWitchCelebrate = 1_657

§

EntityWitchDeath = 1_658

§

EntityWitchDrink = 1_659

§

EntityWitchHurt = 1_660

§

EntityWitchThrow = 1_661

§

EntityWitherAmbient = 1_662

§

EntityWitherBreakBlock = 1_663

§

EntityWitherDeath = 1_664

§

EntityWitherHurt = 1_665

§

EntityWitherShoot = 1_666

§

EntityWitherSkeletonAmbient = 1_667

§

EntityWitherSkeletonDeath = 1_668

§

EntityWitherSkeletonHurt = 1_669

§

EntityWitherSkeletonStep = 1_670

§

EntityWitherSpawn = 1_671

§

ItemWolfArmorBreak = 1_672

§

ItemWolfArmorCrack = 1_673

§

ItemWolfArmorDamage = 1_674

§

ItemWolfArmorRepair = 1_675

§

EntityWolfShake = 1_676

§

EntityWolfStep = 1_677

§

EntityWolfAmbient = 1_678

§

EntityWolfDeath = 1_679

§

EntityWolfGrowl = 1_680

§

EntityWolfHurt = 1_681

§

EntityWolfPant = 1_682

§

EntityWolfWhine = 1_683

§

EntityWolfPuglinAmbient = 1_684

§

EntityWolfPuglinDeath = 1_685

§

EntityWolfPuglinGrowl = 1_686

§

EntityWolfPuglinHurt = 1_687

§

EntityWolfPuglinPant = 1_688

§

EntityWolfPuglinWhine = 1_689

§

EntityWolfSadAmbient = 1_690

§

EntityWolfSadDeath = 1_691

§

EntityWolfSadGrowl = 1_692

§

EntityWolfSadHurt = 1_693

§

EntityWolfSadPant = 1_694

§

EntityWolfSadWhine = 1_695

§

EntityWolfAngryAmbient = 1_696

§

EntityWolfAngryDeath = 1_697

§

EntityWolfAngryGrowl = 1_698

§

EntityWolfAngryHurt = 1_699

§

EntityWolfAngryPant = 1_700

§

EntityWolfAngryWhine = 1_701

§

EntityWolfGrumpyAmbient = 1_702

§

EntityWolfGrumpyDeath = 1_703

§

EntityWolfGrumpyGrowl = 1_704

§

EntityWolfGrumpyHurt = 1_705

§

EntityWolfGrumpyPant = 1_706

§

EntityWolfGrumpyWhine = 1_707

§

EntityWolfBigAmbient = 1_708

§

EntityWolfBigDeath = 1_709

§

EntityWolfBigGrowl = 1_710

§

EntityWolfBigHurt = 1_711

§

EntityWolfBigPant = 1_712

§

EntityWolfBigWhine = 1_713

§

EntityWolfCuteAmbient = 1_714

§

EntityWolfCuteDeath = 1_715

§

EntityWolfCuteGrowl = 1_716

§

EntityWolfCuteHurt = 1_717

§

EntityWolfCutePant = 1_718

§

EntityWolfCuteWhine = 1_719

§

BlockWoodenDoorClose = 1_720

§

BlockWoodenDoorOpen = 1_721

§

BlockWoodenTrapdoorClose = 1_722

§

BlockWoodenTrapdoorOpen = 1_723

§

BlockWoodenButtonClickOff = 1_724

§

BlockWoodenButtonClickOn = 1_725

§

BlockWoodenPressurePlateClickOff = 1_726

§

BlockWoodenPressurePlateClickOn = 1_727

§

BlockWoodBreak = 1_728

§

BlockWoodFall = 1_729

§

BlockWoodHit = 1_730

§

BlockWoodPlace = 1_731

§

BlockWoodStep = 1_732

§

BlockWoolBreak = 1_733

§

BlockWoolFall = 1_734

§

BlockWoolHit = 1_735

§

BlockWoolPlace = 1_736

§

BlockWoolStep = 1_737

§

EntityZoglinAmbient = 1_738

§

EntityZoglinAngry = 1_739

§

EntityZoglinAttack = 1_740

§

EntityZoglinDeath = 1_741

§

EntityZoglinHurt = 1_742

§

EntityZoglinStep = 1_743

§

EntityZombieAmbient = 1_744

§

EntityZombieAttackWoodenDoor = 1_745

§

EntityZombieAttackIronDoor = 1_746

§

EntityZombieBreakWoodenDoor = 1_747

§

EntityZombieConvertedToDrowned = 1_748

§

EntityZombieDeath = 1_749

§

EntityZombieDestroyEgg = 1_750

§

EntityZombieHorseAmbient = 1_751

§

EntityZombieHorseDeath = 1_752

§

EntityZombieHorseHurt = 1_753

§

EntityZombieHurt = 1_754

§

EntityZombieInfect = 1_755

§

EntityZombifiedPiglinAmbient = 1_756

§

EntityZombifiedPiglinAngry = 1_757

§

EntityZombifiedPiglinDeath = 1_758

§

EntityZombifiedPiglinHurt = 1_759

§

EntityZombieStep = 1_760

§

EntityZombieVillagerAmbient = 1_761

§

EntityZombieVillagerConverted = 1_762

§

EntityZombieVillagerCure = 1_763

§

EntityZombieVillagerDeath = 1_764

§

EntityZombieVillagerHurt = 1_765

§

EntityZombieVillagerStep = 1_766

§

EventMobEffectBadOmen = 1_767

§

EventMobEffectTrialOmen = 1_768

§

EventMobEffectRaidOmen = 1_769

§

ItemSaddleUnequip = 1_770

Implementations§

Source§

impl SoundEvent

Source

pub fn azalea_read_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>

Source§

impl SoundEvent

Source

pub unsafe fn from_u32_unchecked(id: u32) -> Self

Transmutes a u32 to a SoundEvent.

§Safety

The id should be at most 1770.

Source

pub fn is_valid_id(id: u32) -> bool

Trait Implementations§

Source§

impl AzaleaRead for SoundEvent

Source§

fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

Source§

impl AzaleaWrite for SoundEvent

Source§

fn azalea_write(&self, buf: &mut impl Write) -> Result<(), Error>

Source§

impl Clone for SoundEvent

Source§

fn clone(&self) -> SoundEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SoundEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for SoundEvent

Available on crate feature serde only.
Source§

fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for SoundEvent

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl FromNbtTag for SoundEvent

Source§

fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>

§

fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>

Source§

impl FromStr for SoundEvent

Source§

type Err = String

The associated error which can be returned from parsing.
Source§

fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
Source§

impl Hash for SoundEvent

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for SoundEvent

Source§

fn eq(&self, other: &SoundEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Registry for SoundEvent

Source§

fn from_u32(value: u32) -> Option<Self>

Source§

fn to_u32(&self) -> u32

Source§

impl Serialize for SoundEvent

Available on crate feature serde only.
Source§

fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl ToNbtTag for SoundEvent

Source§

fn to_nbt_tag(self) -> NbtTag

§

fn to_optional_nbt_tag(self) -> Option<NbtTag>

Source§

impl TryFrom<u32> for SoundEvent

Source§

fn try_from(id: u32) -> Result<Self, Self::Error>

Safely transmutes a u32 to a SoundEvent.

Source§

type Error = ()

The type returned in the event of a conversion error.
Source§

impl Copy for SoundEvent

Source§

impl Eq for SoundEvent

Source§

impl StructuralPartialEq for SoundEvent

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,