#[repr(u32)]pub enum WorldgenStructurePlacement {
RandomSpread = 0,
ConcentricRings = 1,
}
Variants§
Implementations§
Source§impl WorldgenStructurePlacement
impl WorldgenStructurePlacement
Sourcepub unsafe fn from_u32_unchecked(id: u32) -> Self
pub unsafe fn from_u32_unchecked(id: u32) -> Self
pub fn is_valid_id(id: u32) -> bool
Trait Implementations§
Source§impl AzaleaRead for WorldgenStructurePlacement
impl AzaleaRead for WorldgenStructurePlacement
Source§impl AzaleaWrite for WorldgenStructurePlacement
impl AzaleaWrite for WorldgenStructurePlacement
Source§impl Clone for WorldgenStructurePlacement
impl Clone for WorldgenStructurePlacement
Source§fn clone(&self) -> WorldgenStructurePlacement
fn clone(&self) -> WorldgenStructurePlacement
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for WorldgenStructurePlacement
impl Debug for WorldgenStructurePlacement
Source§impl<'de> Deserialize<'de> for WorldgenStructurePlacement
impl<'de> Deserialize<'de> for WorldgenStructurePlacement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for WorldgenStructurePlacement
impl Display for WorldgenStructurePlacement
Source§impl FromNbtTag for WorldgenStructurePlacement
impl FromNbtTag for WorldgenStructurePlacement
fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>
fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>
Source§impl FromStr for WorldgenStructurePlacement
impl FromStr for WorldgenStructurePlacement
Source§impl Hash for WorldgenStructurePlacement
impl Hash for WorldgenStructurePlacement
Source§impl PartialEq for WorldgenStructurePlacement
impl PartialEq for WorldgenStructurePlacement
Source§fn eq(&self, other: &WorldgenStructurePlacement) -> bool
fn eq(&self, other: &WorldgenStructurePlacement) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl ToNbtTag for WorldgenStructurePlacement
impl ToNbtTag for WorldgenStructurePlacement
fn to_nbt_tag(self) -> NbtTag
fn to_optional_nbt_tag(self) -> Option<NbtTag>
Source§impl TryFrom<u32> for WorldgenStructurePlacement
impl TryFrom<u32> for WorldgenStructurePlacement
impl Copy for WorldgenStructurePlacement
impl Eq for WorldgenStructurePlacement
impl StructuralPartialEq for WorldgenStructurePlacement
Auto Trait Implementations§
impl Freeze for WorldgenStructurePlacement
impl RefUnwindSafe for WorldgenStructurePlacement
impl Send for WorldgenStructurePlacement
impl Sync for WorldgenStructurePlacement
impl Unpin for WorldgenStructurePlacement
impl UnwindSafe for WorldgenStructurePlacement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more