#[repr(u32)]pub enum WorldgenStructurePoolElement {
SinglePoolElement = 0,
ListPoolElement = 1,
FeaturePoolElement = 2,
EmptyPoolElement = 3,
LegacySinglePoolElement = 4,
}
Variants§
SinglePoolElement = 0
ListPoolElement = 1
FeaturePoolElement = 2
EmptyPoolElement = 3
LegacySinglePoolElement = 4
Implementations§
Source§impl WorldgenStructurePoolElement
impl WorldgenStructurePoolElement
pub fn read_from_id( buf: &mut Cursor<&[u8]>, id: u32, ) -> Result<Self, BufReadError>
Source§impl WorldgenStructurePoolElement
impl WorldgenStructurePoolElement
Sourcepub unsafe fn from_u32_unchecked(id: u32) -> Self
pub unsafe fn from_u32_unchecked(id: u32) -> Self
pub fn is_valid_id(id: u32) -> bool
Trait Implementations§
Source§impl Clone for WorldgenStructurePoolElement
impl Clone for WorldgenStructurePoolElement
Source§fn clone(&self) -> WorldgenStructurePoolElement
fn clone(&self) -> WorldgenStructurePoolElement
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for WorldgenStructurePoolElement
impl Debug for WorldgenStructurePoolElement
Source§impl<'de> Deserialize<'de> for WorldgenStructurePoolElement
impl<'de> Deserialize<'de> for WorldgenStructurePoolElement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromNbtTag for WorldgenStructurePoolElement
impl FromNbtTag for WorldgenStructurePoolElement
fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>
fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>
Source§impl Hash for WorldgenStructurePoolElement
impl Hash for WorldgenStructurePoolElement
Source§impl PartialEq for WorldgenStructurePoolElement
impl PartialEq for WorldgenStructurePoolElement
Source§fn eq(&self, other: &WorldgenStructurePoolElement) -> bool
fn eq(&self, other: &WorldgenStructurePoolElement) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl ToNbtTag for WorldgenStructurePoolElement
impl ToNbtTag for WorldgenStructurePoolElement
fn to_nbt_tag(self) -> NbtTag
fn to_optional_nbt_tag(self) -> Option<NbtTag>
Source§impl TryFrom<u32> for WorldgenStructurePoolElement
impl TryFrom<u32> for WorldgenStructurePoolElement
impl Copy for WorldgenStructurePoolElement
impl Eq for WorldgenStructurePoolElement
impl StructuralPartialEq for WorldgenStructurePoolElement
Auto Trait Implementations§
impl Freeze for WorldgenStructurePoolElement
impl RefUnwindSafe for WorldgenStructurePoolElement
impl Send for WorldgenStructurePoolElement
impl Sync for WorldgenStructurePoolElement
impl Unpin for WorldgenStructurePoolElement
impl UnwindSafe for WorldgenStructurePoolElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)