azalea_world

Struct PartialEntityInfos

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pub struct PartialEntityInfos {
    pub owner_entity: Option<Entity>,
    pub updates_received: IntMap<MinecraftEntityId, u32>,
}
Expand description

Keep track of certain metadatas that are only relevant for this partial world.

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§owner_entity: Option<Entity>

The entity id of the player that owns this partial world. This will make RelativeEntityUpdate pretend this entity doesn’t exist so it doesn’t get modified from outside sources.

§updates_received: IntMap<MinecraftEntityId, u32>

A counter for each entity that tracks how many updates we’ve observed for it.

This is used for shared worlds (i.e. swarms), to make sure we don’t update entities twice on accident.

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impl PartialEntityInfos

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pub fn new(owner_entity: Option<Entity>) -> Self

Trait Implementations§

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impl Debug for PartialEntityInfos

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PartialEntityInfos

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fn default() -> PartialEntityInfos

Returns the “default value” for a type. Read more

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given [World].
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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type Output = T

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type Error = Infallible

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