pub struct PartialWorld {
pub chunks: PartialChunkStorage,
pub entity_infos: PartialEntityInfos,
}Expand description
A reference to a slice of the world, as seen by an individual client.
A PartialWorld will typically be owned by a client, and it holds strong
references to chunks and entities in a Worlds.
In other words, this type holds the chunks and entities that are within
render distance for a client. The same chunk/entity may be referenced by
more than one PartialWorld.
Fields§
§chunks: PartialChunkStorage§entity_infos: PartialEntityInfosSome metadata about entities, like what entities are in certain chunks. This does not contain the entity data itself, that’s in the ECS.
Implementations§
Source§impl PartialWorld
impl PartialWorld
Trait Implementations§
Source§impl Debug for PartialWorld
impl Debug for PartialWorld
Source§impl Default for PartialWorld
impl Default for PartialWorld
Source§fn default() -> Self
fn default() -> Self
Creates a completely self-contained PartialWorld. This is only for
testing and shouldn’t be used in actual code!
Auto Trait Implementations§
impl Freeze for PartialWorld
impl !RefUnwindSafe for PartialWorld
impl Send for PartialWorld
impl Sync for PartialWorld
impl Unpin for PartialWorld
impl !UnwindSafe for PartialWorld
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using default().
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.