Struct azalea::container::ContainerHandle

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pub struct ContainerHandle(/* private fields */);
Expand description

A handle to the open container. The container will be closed once this is dropped.

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impl ContainerHandle

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pub fn id(&self) -> u8

Get the id of the container. If this is 0, that means it’s the player’s inventory. Otherwise, the number isn’t really meaningful since only one container can be open at a time.

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pub fn menu(&self) -> Option<Menu>

Returns the menu of the container. If the container is closed, this will return None.

Note that any modifications you make to the Menu you’re given will not actually cause any packets to be sent. If you’re trying to modify your inventory, use ContainerHandle::click instead

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pub fn contents(&self) -> Option<Vec<ItemSlot>>

Returns the item slots in the container, not including the player’s inventory. If the container is closed, this will return None.

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pub fn click(&self, operation: impl Into<ClickOperation>)

Trait Implementations§

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impl Debug for ContainerHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for ContainerHandle

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

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fn type_name(&self) -> &'static str

Gets the type name of self
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

Should always be Self
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The type returned in the event of a conversion error.
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Performs the conversion.
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