pub struct Equippable {
pub slot: EquipmentSlot,
pub equip_sound: SoundEvent,
pub asset_id: Option<ResourceLocation>,
pub camera_overlay: Option<ResourceLocation>,
pub allowed_entities: Option<HolderSet<EntityKind, ResourceLocation>>,
pub dispensable: bool,
pub swappable: bool,
pub damage_on_hurt: bool,
}
Fields§
§slot: EquipmentSlot
§equip_sound: SoundEvent
§asset_id: Option<ResourceLocation>
§camera_overlay: Option<ResourceLocation>
§allowed_entities: Option<HolderSet<EntityKind, ResourceLocation>>
§dispensable: bool
§swappable: bool
§damage_on_hurt: bool
Trait Implementations§
Source§impl AzaleaRead for Equippable
impl AzaleaRead for Equippable
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Equippable, BufReadError>
Source§impl AzaleaWrite for Equippable
impl AzaleaWrite for Equippable
Source§impl Clone for Equippable
impl Clone for Equippable
Source§fn clone(&self) -> Equippable
fn clone(&self) -> Equippable
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl DataComponent for Equippable
impl DataComponent for Equippable
const KIND: DataComponentKind = DataComponentKind::Equippable
Source§impl PartialEq for Equippable
impl PartialEq for Equippable
impl StructuralPartialEq for Equippable
Auto Trait Implementations§
impl Freeze for Equippable
impl RefUnwindSafe for Equippable
impl Send for Equippable
impl Sync for Equippable
impl Unpin for Equippable
impl UnwindSafe for Equippable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.