pub struct Equippable {
pub slot: EquipmentSlot,
pub equip_sound: SoundEvent,
pub asset_id: Option<ResourceLocation>,
pub camera_overlay: Option<ResourceLocation>,
pub allowed_entities: Option<HolderSet<EntityKind, ResourceLocation>>,
pub dispensable: bool,
pub swappable: bool,
pub damage_on_hurt: bool,
pub equip_on_interact: bool,
pub can_be_sheared: bool,
pub shearing_sound: SoundEvent,
}
Fields§
§slot: EquipmentSlot
§equip_sound: SoundEvent
§asset_id: Option<ResourceLocation>
§camera_overlay: Option<ResourceLocation>
§allowed_entities: Option<HolderSet<EntityKind, ResourceLocation>>
§dispensable: bool
§swappable: bool
§damage_on_hurt: bool
§equip_on_interact: bool
§can_be_sheared: bool
§shearing_sound: SoundEvent
Implementations§
Source§impl Equippable
impl Equippable
pub const fn new() -> Equippable
Trait Implementations§
Source§impl AzaleaRead for Equippable
impl AzaleaRead for Equippable
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Equippable, BufReadError>
Source§impl AzaleaWrite for Equippable
impl AzaleaWrite for Equippable
Source§impl Clone for Equippable
impl Clone for Equippable
Source§fn clone(&self) -> Equippable
fn clone(&self) -> Equippable
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl DataComponentTrait for Equippable
impl DataComponentTrait for Equippable
Source§impl Debug for Equippable
impl Debug for Equippable
Source§impl Default for Equippable
impl Default for Equippable
Source§fn default() -> Equippable
fn default() -> Equippable
Returns the “default value” for a type. Read more
Source§impl DefaultableComponent for Equippable
impl DefaultableComponent for Equippable
fn default_for_item(item: Item) -> Option<Equippable>
Source§impl From<Equippable> for DataComponentUnion
impl From<Equippable> for DataComponentUnion
Source§fn from(value: Equippable) -> DataComponentUnion
fn from(value: Equippable) -> DataComponentUnion
Converts to this type from the input type.
Source§impl PartialEq for Equippable
impl PartialEq for Equippable
Source§impl Serialize for Equippable
impl Serialize for Equippable
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for Equippable
Auto Trait Implementations§
impl Freeze for Equippable
impl RefUnwindSafe for Equippable
impl Send for Equippable
impl Sync for Equippable
impl Unpin for Equippable
impl UnwindSafe for Equippable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> CompatExt for T
impl<T> CompatExt for T
Source§impl<T> DefaultableComponent for Twhere
T: DataComponentTrait,
impl<T> DefaultableComponent for Twhere
T: DataComponentTrait,
default fn default_for_item(_item: Item) -> Option<T>
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> EncodableDataComponent for T
impl<T> EncodableDataComponent for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.