azalea
0.10.3+mc1.21.1
Module components
Module Items
Structs
Enums
Traits
Functions
In azalea::
inventory
azalea
::
inventory
Module
components
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Representations of various inventory data structures in Minecraft.
Structs
§
Adventure
Mode
Predicate
Attribute
Modifier
Attribute
Modifiers
Attribute
Modifiers
Entry
Banner
Pattern
Banner
Patterns
Base
Color
Beehive
Occupant
Bees
Block
Entity
Data
Block
Predicate
Block
State
Block
State
Property
Matcher
Bucket
Entity
Data
Bundle
Contents
CanBreak
CanPlace
On
Charged
Projectiles
Consumable
Container
Container
Loot
Creative
Slot
Lock
Custom
Data
Custom
Model
Data
Custom
Name
Damage
Damage
Resistant
Death
Protection
Debug
Stick
State
Dyed
Color
Enchantable
Enchantment
Glint
Override
Enchantments
Entity
Data
Equippable
Firework
Explosion
Fireworks
Food
Game
Profile
Property
Glider
Hide
Additional
Tooltip
Hide
Tooltip
Instrument
Intangible
Projectile
Item
Model
Item
Name
Jukebox
Playable
Lock
Lodestone
Tracker
Lore
MapColor
MapDecorations
MapId
MaxDamage
MaxStack
Size
MobEffect
Details
MobEffect
Instance
Note
Block
Sound
Ominous
Bottle
Amplifier
Possible
Effect
PotDecorations
Potion
Contents
Profile
Recipes
Repair
Cost
Repairable
Stored
Enchantments
Suspicious
Stew
Effect
Suspicious
Stew
Effects
Tool
Tool
Rule
Tooltip
Style
Trim
Unbreakable
UseCooldown
UseRemainder
Writable
Book
Content
Written
Book
Content
Enums
§
Attribute
Modifier
Operation
Block
State
Value
Matcher
DyeColor
Equipment
Slot
Equipment
Slot
Group
Firework
Explosion
Shape
Item
UseAnimation
MapPost
Processing
Rarity
Traits
§
Data
Component
Encodable
Data
Component
Functions
§
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