pub struct AddPlayerEvent {
pub entity: Entity,
pub info: PlayerInfo,
}
Expand description
A player joined the game (or more specifically, was added to the tab list of a local player).
Fields§
§entity: Entity
The local player entity that received this event.
info: PlayerInfo
Trait Implementations§
Source§impl Clone for AddPlayerEvent
impl Clone for AddPlayerEvent
Source§fn clone(&self) -> AddPlayerEvent
fn clone(&self) -> AddPlayerEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AddPlayerEvent
impl Debug for AddPlayerEvent
impl Event for AddPlayerEvent
Auto Trait Implementations§
impl Freeze for AddPlayerEvent
impl RefUnwindSafe for AddPlayerEvent
impl Send for AddPlayerEvent
impl Sync for AddPlayerEvent
impl Unpin for AddPlayerEvent
impl UnwindSafe for AddPlayerEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Convert
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. Box<dyn Any>
can
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fn as_any(&self) -> &(dyn Any + 'static)
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’s.§impl<T> Downcast for Twhere
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impl<T> Downcast for Twhere
T: AsAny + ?Sized,
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T: AsAny,
fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
Forward to the method defined on the type
Any
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T: AsAny,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
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