Trait Component

pub trait Component:
    Send
    + Sync
    + 'static {
    type Mutability: ComponentMutability;

    const STORAGE_TYPE: StorageType;

    // Provided methods
    fn register_component_hooks(hooks: &mut ComponentHooks) { ... }
    fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)> { ... }
    fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)> { ... }
    fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)> { ... }
    fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)> { ... }
    fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)> { ... }
    fn register_required_components(
        _component_id: ComponentId,
        _components: &mut ComponentsRegistrator<'_>,
        _required_components: &mut RequiredComponents,
        _inheritance_depth: u16,
        _recursion_check_stack: &mut Vec<ComponentId>,
    ) { ... }
    fn clone_behavior() -> ComponentCloneBehavior { ... }
    fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
       where E: EntityMapper { ... }
}
Expand description

A data type that can be used to store data for an entity.

Component is a derivable trait: this means that a data type can implement it by applying a #[derive(Component)] attribute to it. However, components must always satisfy the Send + Sync + 'static trait bounds.

§Examples

Components can take many forms: they are usually structs, but can also be of every other kind of data type, like enums or zero sized types. The following examples show how components are laid out in code.

// A component can contain data...
#[derive(Component)]
struct LicensePlate(String);

// ... but it can also be a zero-sized marker.
#[derive(Component)]
struct Car;

// Components can also be structs with named fields...
#[derive(Component)]
struct VehiclePerformance {
    acceleration: f32,
    top_speed: f32,
    handling: f32,
}

// ... or enums.
#[derive(Component)]
enum WheelCount {
    Two,
    Three,
    Four,
}

§Component and data access

Components can be marked as immutable by adding the #[component(immutable)] attribute when using the derive macro. See the documentation for ComponentMutability for more details around this feature.

See the entity module level documentation to learn how to add or remove components from an entity.

See the documentation for Query to learn how to access component data from a system.

§Choosing a storage type

Components can be stored in the world using different strategies with their own performance implications. By default, components are added to the Table storage, which is optimized for query iteration.

Alternatively, components can be added to the SparseSet storage, which is optimized for component insertion and removal. This is achieved by adding an additional #[component(storage = "SparseSet")] attribute to the derive one:

#[derive(Component)]
#[component(storage = "SparseSet")]
struct ComponentA;

§Required Components

Components can specify Required Components. If some Component A requires Component B, then when A is inserted, B will also be initialized and inserted (if it was not manually specified).

The Default constructor will be used to initialize the component, by default:

#[derive(Component)]
#[require(B)]
struct A;

#[derive(Component, Default, PartialEq, Eq, Debug)]
struct B(usize);

// This will implicitly also insert B with the Default constructor
let id = world.spawn(A).id();
assert_eq!(&B(0), world.entity(id).get::<B>().unwrap());

// This will _not_ implicitly insert B, because it was already provided
world.spawn((A, B(11)));

Components can have more than one required component:

#[derive(Component)]
#[require(B, C)]
struct A;

#[derive(Component, Default, PartialEq, Eq, Debug)]
#[require(C)]
struct B(usize);

#[derive(Component, Default, PartialEq, Eq, Debug)]
struct C(u32);

// This will implicitly also insert B and C with their Default constructors
let id = world.spawn(A).id();
assert_eq!(&B(0), world.entity(id).get::<B>().unwrap());
assert_eq!(&C(0), world.entity(id).get::<C>().unwrap());

You can define inline component values that take the following forms:

#[derive(Component)]
#[require(
    B(1), // tuple structs
    C { // named-field structs
        x: 1,
        ..Default::default()
    },
    D::One, // enum variants
    E::ONE, // associated consts
    F::new(1) // constructors
)]
struct A;

#[derive(Component, PartialEq, Eq, Debug)]
struct B(u8);

#[derive(Component, PartialEq, Eq, Debug, Default)]
struct C {
    x: u8,
    y: u8,
}

#[derive(Component, PartialEq, Eq, Debug)]
enum D {
   Zero,
   One,
}

#[derive(Component, PartialEq, Eq, Debug)]
struct E(u8);

impl E {
    pub const ONE: Self = Self(1);
}

#[derive(Component, PartialEq, Eq, Debug)]
struct F(u8);

impl F {
    fn new(value: u8) -> Self {
        Self(value)
    }
}

let id = world.spawn(A).id();
assert_eq!(&B(1), world.entity(id).get::<B>().unwrap());
assert_eq!(&C { x: 1, y: 0 }, world.entity(id).get::<C>().unwrap());
assert_eq!(&D::One, world.entity(id).get::<D>().unwrap());
assert_eq!(&E(1), world.entity(id).get::<E>().unwrap());
assert_eq!(&F(1), world.entity(id).get::<F>().unwrap());

You can also define arbitrary expressions by using =

#[derive(Component)]
#[require(C = init_c())]
struct A;

#[derive(Component, PartialEq, Eq, Debug)]
#[require(C = C(20))]
struct B;

#[derive(Component, PartialEq, Eq, Debug)]
struct C(usize);

fn init_c() -> C {
    C(10)
}

// This will implicitly also insert C with the init_c() constructor
let id = world.spawn(A).id();
assert_eq!(&C(10), world.entity(id).get::<C>().unwrap());

// This will implicitly also insert C with the `|| C(20)` constructor closure
let id = world.spawn(B).id();
assert_eq!(&C(20), world.entity(id).get::<C>().unwrap());

Required components are recursive. This means, if a Required Component has required components, those components will also be inserted if they are missing:

#[derive(Component)]
#[require(B)]
struct A;

#[derive(Component, Default, PartialEq, Eq, Debug)]
#[require(C)]
struct B(usize);

#[derive(Component, Default, PartialEq, Eq, Debug)]
struct C(u32);

// This will implicitly also insert B and C with their Default constructors
let id = world.spawn(A).id();
assert_eq!(&B(0), world.entity(id).get::<B>().unwrap());
assert_eq!(&C(0), world.entity(id).get::<C>().unwrap());

Note that cycles in the “component require tree” will result in stack overflows when attempting to insert a component.

This “multiple inheritance” pattern does mean that it is possible to have duplicate requires for a given type at different levels of the inheritance tree:

#[derive(Component)]
struct X(usize);

#[derive(Component, Default)]
#[require(X(1))]
struct Y;

#[derive(Component)]
#[require(
    Y,
    X(2),
)]
struct Z;

// In this case, the x2 constructor is used for X
let id = world.spawn(Z).id();
assert_eq!(2, world.entity(id).get::<X>().unwrap().0);

In general, this shouldn’t happen often, but when it does the algorithm for choosing the constructor from the tree is simple and predictable:

  1. A constructor from a direct #[require()], if one exists, is selected with priority.
  2. Otherwise, perform a Depth First Search on the tree of requirements and select the first one found.

From a user perspective, just think about this as the following:

  1. Specifying a required component constructor for Foo directly on a spawned component Bar will result in that constructor being used (and overriding existing constructors lower in the inheritance tree). This is the classic “inheritance override” behavior people expect.
  2. For cases where “multiple inheritance” results in constructor clashes, Components should be listed in “importance order”. List a component earlier in the requirement list to initialize its inheritance tree earlier.

§Registering required components at runtime

In most cases, required components should be registered using the require attribute as shown above. However, in some cases, it may be useful to register required components at runtime.

This can be done through [World::register_required_components] or [World::register_required_components_with] for the Default and custom constructors respectively:

#[derive(Component)]
struct A;

#[derive(Component, Default, PartialEq, Eq, Debug)]
struct B(usize);

#[derive(Component, PartialEq, Eq, Debug)]
struct C(u32);

// Register B as required by A and C as required by B.
world.register_required_components::<A, B>();
world.register_required_components_with::<B, C>(|| C(2));

// This will implicitly also insert B with its Default constructor
// and C with the custom constructor defined by B.
let id = world.spawn(A).id();
assert_eq!(&B(0), world.entity(id).get::<B>().unwrap());
assert_eq!(&C(2), world.entity(id).get::<C>().unwrap());

Similar rules as before apply to duplicate requires fer a given type at different levels of the inheritance tree. A requiring C directly would take precedence over indirectly requiring it through A requiring B and B requiring C.

Unlike with the require attribute, directly requiring the same component multiple times for the same component will result in a panic. This is done to prevent conflicting constructors and confusing ordering dependencies.

Note that requirements must currently be registered before the requiring component is inserted into the world for the first time. Registering requirements after this will lead to a panic.

§Relationships between Entities

Sometimes it is useful to define relationships between entities. A common example is the parent / child relationship. Since Components are how data is stored for Entities, one might naturally think to create a Component which has a field of type Entity.

To facilitate this pattern, Bevy provides the Relationship trait. You can derive the Relationship and RelationshipTarget traits in addition to the Component trait in order to implement data driven relationships between entities, see the trait docs for more details.

In addition, Bevy provides canonical implementations of the parent / child relationship via the ChildOf Relationship and the Children RelationshipTarget.

§Adding component’s hooks

See [ComponentHooks] for a detailed explanation of component’s hooks.

Alternatively to the example shown in [ComponentHooks]’ documentation, hooks can be configured using following attributes:

  • #[component(on_add = on_add_function)]
  • #[component(on_insert = on_insert_function)]
  • #[component(on_replace = on_replace_function)]
  • #[component(on_remove = on_remove_function)]
#[derive(Component)]
#[component(on_add = my_on_add_hook)]
#[component(on_insert = my_on_insert_hook)]
// Another possible way of configuring hooks:
// #[component(on_add = my_on_add_hook, on_insert = my_on_insert_hook)]
//
// We don't have a replace or remove hook, so we can leave them out:
// #[component(on_replace = my_on_replace_hook, on_remove = my_on_remove_hook)]
struct ComponentA;

fn my_on_add_hook(world: DeferredWorld, context: HookContext) {
    // ...
}

// You can also destructure items directly in the signature
fn my_on_insert_hook(world: DeferredWorld, HookContext { caller, .. }: HookContext) {
    // ...
}

This also supports function calls that yield closures

#[derive(Component)]
#[component(on_add = my_msg_hook("hello"))]
#[component(on_despawn = my_msg_hook("yoink"))]
struct ComponentA;

// a hook closure generating function
fn my_msg_hook(message: &'static str) -> impl Fn(DeferredWorld, HookContext) {
    move |_world, _ctx| {
        println!("{message}");
    }
}

§Implementing the trait for foreign types

As a consequence of the orphan rule, it is not possible to separate into two different crates the implementation of Component from the definition of a type. This means that it is not possible to directly have a type defined in a third party library as a component. This important limitation can be easily worked around using the newtype pattern: this makes it possible to locally define and implement Component for a tuple struct that wraps the foreign type. The following example gives a demonstration of this pattern.

// `Component` is defined in the `bevy_ecs` crate.
use bevy_ecs::component::Component;

// `Duration` is defined in the `std` crate.
use std::time::Duration;

// It is not possible to implement `Component` for `Duration` from this position, as they are
// both foreign items, defined in an external crate. However, nothing prevents to define a new
// `Cooldown` type that wraps `Duration`. As `Cooldown` is defined in a local crate, it is
// possible to implement `Component` for it.
#[derive(Component)]
struct Cooldown(Duration);

§!Sync Components

A !Sync type cannot implement Component. However, it is possible to wrap a Send but not Sync type in SyncCell or the currently unstable Exclusive to make it Sync. This forces only having mutable access (&mut T only, never &T), but makes it safe to reference across multiple threads.

This will fail to compile since RefCell is !Sync.

#[derive(Component)]
struct NotSync {
   counter: RefCell<usize>,
}

This will compile since the RefCell is wrapped with SyncCell.

use bevy_utils::synccell::SyncCell;

// This will compile.
#[derive(Component)]
struct ActuallySync {
   counter: SyncCell<RefCell<usize>>,
}

Required Associated Constants§

const STORAGE_TYPE: StorageType

A constant indicating the storage type used for this component.

Required Associated Types§

type Mutability: ComponentMutability

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have [Component<Mutability = Mutable>], while immutable components will instead have [Component<Mutability = Immutable>].

  • For a component to be mutable, this type must be [Mutable].
  • For a component to be immutable, this type must be [Immutable].

Provided Methods§

fn register_component_hooks(hooks: &mut ComponentHooks)

👎Deprecated since 0.16.0: Use the individual hook methods instead (e.g., Component::on_add, etc.)

Called when registering this component, allowing mutable access to its [ComponentHooks].

fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add [ComponentHook] for this Component if one is defined.

fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert [ComponentHook] for this Component if one is defined.

fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_replace [ComponentHook] for this Component if one is defined.

fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove [ComponentHook] for this Component if one is defined.

fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn [ComponentHook] for this Component if one is defined.

fn register_required_components( _component_id: ComponentId, _components: &mut ComponentsRegistrator<'_>, _required_components: &mut RequiredComponents, _inheritance_depth: u16, _recursion_check_stack: &mut Vec<ComponentId>, )

Registers required components.

fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component.

See Handlers section of EntityClonerBuilder to understand how this affects handler priority.

fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given [EntityMapper]. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities]

#[derive(Component)]
struct Inventory {
    #[entities]
    items: Vec<Entity>
}

Fields with #[entities] must implement MapEntities.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

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impl Component for Pose
where Pose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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fn map_entities<M>(this: &mut Pose, mapper: &mut M)
where M: EntityMapper,

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impl Component for Particle
where Particle: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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fn map_entities<M>(this: &mut Particle, mapper: &mut M)
where M: EntityMapper,

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impl Component for Attributes
where Attributes: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractAgeable
where AbstractAgeable: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractAgeableBaby
where AbstractAgeableBaby: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractAnimal
where AbstractAnimal: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractArrow
where AbstractArrow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractBoat
where AbstractBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractChestedHorse
where AbstractChestedHorse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractCreature
where AbstractCreature: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractDisplay
where AbstractDisplay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractDisplayHeight
where AbstractDisplayHeight: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractDisplayWidth
where AbstractDisplayWidth: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractEntity
where AbstractEntity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractFish
where AbstractFish: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractFishFromBucket
where AbstractFishFromBucket: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractHorse
where AbstractHorse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractHorseStanding
where AbstractHorseStanding: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractInsentient
where AbstractInsentient: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractLiving
where AbstractLiving: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractLivingUsingItem
where AbstractLivingUsingItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractMinecart
where AbstractMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractMonster
where AbstractMonster: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractPiglin
where AbstractPiglin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractPiglinImmuneToZombification

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractRaider
where AbstractRaider: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractSpellcasterIllager

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractTameable
where AbstractTameable: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractThrownItemProjectile

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractThrownItemProjectileItemStack

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractVehicle
where AbstractVehicle: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractVillager
where AbstractVillager: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AbstractVillagerUnhappyCounter

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AcaciaBoat
where AcaciaBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AcaciaChestBoat
where AcaciaChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Aggressive
where Aggressive: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AirSupply
where AirSupply: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Allay
where Allay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AreaEffectCloud
where AreaEffectCloud: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Armadillo
where Armadillo: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ArmadilloState
where ArmadilloState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ArmorStand
where ArmorStand: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ArmorStandMarker
where ArmorStandMarker: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Arrow
where Arrow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ArrowCount
where ArrowCount: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AttachFace
where AttachFace: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AttachedToTarget
where AttachedToTarget: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AttackTarget
where AttackTarget: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AutoSpinAttack
where AutoSpinAttack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Axolotl
where Axolotl: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AxolotlFromBucket
where AxolotlFromBucket: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AxolotlVariant
where AxolotlVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BackgroundColor
where BackgroundColor: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BambooChestRaft
where BambooChestRaft: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BambooRaft
where BambooRaft: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Bat
where Bat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BeamTarget
where BeamTarget: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Bee
where Bee: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BeeRemainingAngerTime
where BeeRemainingAngerTime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BeeRolling
where BeeRolling: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BillboardRenderConstraints

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BirchBoat
where BirchBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BirchChestBoat
where BirchChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Biting
where Biting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Blaze
where Blaze: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BlockDisplay
where BlockDisplay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BlockDisplayBlockState
where BlockDisplayBlockState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BodyPose
where BodyPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Bogged
where Bogged: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BoggedSheared
where BoggedSheared: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Bred
where Bred: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Breeze
where Breeze: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BreezeWindCharge
where BreezeWindCharge: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BrightnessOverride
where BrightnessOverride: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for BubbleTime
where BubbleTime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Camel
where Camel: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CanDuplicate
where CanDuplicate: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CanMove
where CanMove: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CarryState
where CarryState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Cat
where Cat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CatCollarColor
where CatCollarColor: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CatVariant
where CatVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CaveSpider
where CaveSpider: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Charged
where Charged: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CherryBoat
where CherryBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CherryChestBoat
where CherryChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Chest
where Chest: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ChestMinecart
where ChestMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Chicken
where Chicken: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ChickenVariant
where ChickenVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ClientAngerLevel
where ClientAngerLevel: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Climbing
where Climbing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Cod
where Cod: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Color
where Color: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CommandBlockMinecart
where CommandBlockMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CommandName
where CommandName: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Converting
where Converting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Cow
where Cow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CowVariant
where CowVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Creaking
where Creaking: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Creeper
where Creeper: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Creepy
where Creepy: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CritArrow
where CritArrow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Crouching
where Crouching: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CurrentlyGlowing
where CurrentlyGlowing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CustomDisplayBlock
where CustomDisplayBlock: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CustomName
where CustomName: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for CustomNameVisible
where CustomNameVisible: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Damage
where Damage: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Dancing
where Dancing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Dangerous
where Dangerous: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DarkOakBoat
where DarkOakBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DarkOakChestBoat
where DarkOakChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DarkTicksRemaining
where DarkTicksRemaining: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Dash
where Dash: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Defending
where Defending: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DisplayOffset
where DisplayOffset: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Dolphin
where Dolphin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Donkey
where Donkey: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DragonFireball
where DragonFireball: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DropSeedAtTick
where DropSeedAtTick: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Drowned
where Drowned: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for DrownedConversion
where DrownedConversion: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EatCounter
where EatCounter: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Eating
where Eating: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EffectAmbience
where EffectAmbience: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EffectColor
where EffectColor: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EffectParticles
where EffectParticles: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Egg
where Egg: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ElderGuardian
where ElderGuardian: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EndCrystal
where EndCrystal: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EnderDragon
where EnderDragon: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EnderPearl
where EnderPearl: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Enderman
where Enderman: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Endermite
where Endermite: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Evoker
where Evoker: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EvokerFangs
where EvokerFangs: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ExperienceBottle
where ExperienceBottle: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ExperienceOrb
where ExperienceOrb: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EyeOfEnder
where EyeOfEnder: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EyeOfEnderItemStack
where EyeOfEnderItemStack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Faceplanted
where Faceplanted: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FallFlying
where FallFlying: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FallingBlock
where FallingBlock: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Fireball
where Fireball: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FireballItemStack
where FireballItemStack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FireworkRocket
where FireworkRocket: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FireworksItem
where FireworksItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FishingBobber
where FishingBobber: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Foil
where Foil: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Fox
where Fox: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FoxInterested
where FoxInterested: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FoxKind
where FoxKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FoxSitting
where FoxSitting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Frog
where Frog: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FrogVariant
where FrogVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Fuel
where Fuel: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FurnaceMinecart
where FurnaceMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Fuse
where Fuse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Ghast
where Ghast: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Giant
where Giant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for GlowColorOverride
where GlowColorOverride: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for GlowItemFrame
where GlowItemFrame: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for GlowSquid
where GlowSquid: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Goat
where Goat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for GotFish
where GotFish: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Guardian
where Guardian: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasEgg
where HasEgg: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasLeftHorn
where HasLeftHorn: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasNectar
where HasNectar: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasPumpkin
where HasPumpkin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasRightHorn
where HasRightHorn: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HasStung
where HasStung: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HeadPose
where HeadPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Health
where Health: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HiddenGene
where HiddenGene: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Hoglin
where Hoglin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HoglinImmuneToZombification

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HomePos
where HomePos: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HookedEntity
where HookedEntity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HopperMinecart
where HopperMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Horse
where Horse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for HorseTypeVariant
where HorseTypeVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Hurt
where Hurt: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Hurtdir
where Hurtdir: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Husk
where Husk: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Illusioner
where Illusioner: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InGround
where InGround: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InSittingPose
where InSittingPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Interaction
where Interaction: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InteractionHeight
where InteractionHeight: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InteractionWidth
where InteractionWidth: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Inv
where Inv: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Invisible
where Invisible: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IronGolem
where IronGolem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsActive
where IsActive: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsCelebrating
where IsCelebrating: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsCharging
where IsCharging: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsDancing
where IsDancing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsIgnited
where IsIgnited: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsLying
where IsLying: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsPowered
where IsPowered: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsScreamingGoat
where IsScreamingGoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for IsTearingDown
where IsTearingDown: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Item
where Item: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemDisplay
where ItemDisplay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemDisplayItemDisplay
where ItemDisplayItemDisplay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemDisplayItemStack
where ItemDisplayItemStack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemFrame
where ItemFrame: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemFrameItem
where ItemFrameItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ItemItem
where ItemItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for JungleBoat
where JungleBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for JungleChestBoat
where JungleChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LastOutput
where LastOutput: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LastPoseChangeTick
where LastPoseChangeTick: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LayingEgg
where LayingEgg: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LeashKnot
where LeashKnot: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LeftArmPose
where LeftArmPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LeftHanded
where LeftHanded: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LeftLegPose
where LeftLegPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LeftRotation
where LeftRotation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LightningBolt
where LightningBolt: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LineWidth
where LineWidth: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LingeringPotion
where LingeringPotion: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Llama
where Llama: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LlamaSpit
where LlamaSpit: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LlamaVariant
where LlamaVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Loyalty
where Loyalty: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MagmaCube
where MagmaCube: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MangroveBoat
where MangroveBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MangroveChestBoat
where MangroveChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Marker
where Marker: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Minecart
where Minecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MoistnessLevel
where MoistnessLevel: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Mooshroom
where Mooshroom: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MooshroomKind
where MooshroomKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Moving
where Moving: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Mule
where Mule: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for NoAi
where NoAi: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for NoGravity
where NoGravity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for NoPhysics
where NoPhysics: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OakBoat
where OakBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OakChestBoat
where OakChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Ocelot
where Ocelot: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OminousItemSpawner
where OminousItemSpawner: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OminousItemSpawnerItem
where OminousItemSpawnerItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OnBack
where OnBack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OnFire
where OnFire: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Owneruuid
where Owneruuid: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PaddleLeft
where PaddleLeft: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PaddleRight
where PaddleRight: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Painting
where Painting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PaintingVariant
where PaintingVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PaleOakBoat
where PaleOakBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PaleOakChestBoat
where PaleOakChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Panda
where Panda: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PandaFlags
where PandaFlags: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PandaRolling
where PandaRolling: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PandaSitting
where PandaSitting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PandaUnhappyCounter
where PandaUnhappyCounter: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Parrot
where Parrot: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ParrotVariant
where ParrotVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Peek
where Peek: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Phantom
where Phantom: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PhantomSize
where PhantomSize: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Phase
where Phase: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PierceLevel
where PierceLevel: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Pig
where Pig: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PigBoostTime
where PigBoostTime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PigVariant
where PigVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Piglin
where Piglin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PiglinBaby
where PiglinBaby: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PiglinBrute
where PiglinBrute: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PiglinIsChargingCrossbow
where PiglinIsChargingCrossbow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Pillager
where Pillager: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PillagerIsChargingCrossbow

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Player
where Player: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PlayerAbsorption
where PlayerAbsorption: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PlayerCreated
where PlayerCreated: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PlayerMainHand
where PlayerMainHand: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PlayerModeCustomisation
where PlayerModeCustomisation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PlayingDead
where PlayingDead: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PolarBear
where PolarBear: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PolarBearStanding
where PolarBearStanding: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PosRotInterpolationDuration

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Pouncing
where Pouncing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PuffState
where PuffState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Pufferfish
where Pufferfish: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for PufferfishFromBucket
where PufferfishFromBucket: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Rabbit
where Rabbit: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for RabbitKind
where RabbitKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Radius
where Radius: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Ravager
where Ravager: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for RelaxStateOne
where RelaxStateOne: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Response
where Response: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Resting
where Resting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for RightArmPose
where RightArmPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for RightLegPose
where RightLegPose: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for RightRotation
where RightRotation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Rotation
where Rotation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Salmon
where Salmon: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SalmonKind
where SalmonKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Scale
where Scale: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Score
where Score: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShadowRadius
where ShadowRadius: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShadowStrength
where ShadowStrength: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Sheep
where Sheep: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SheepSheared
where SheepSheared: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShiftKeyDown
where ShiftKeyDown: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShotAtAngle
where ShotAtAngle: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShoulderLeft
where ShoulderLeft: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShoulderRight
where ShoulderRight: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShowArms
where ShowArms: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShowBasePlate
where ShowBasePlate: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShowBottom
where ShowBottom: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Shulker
where Shulker: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ShulkerBullet
where ShulkerBullet: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Silent
where Silent: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Silverfish
where Silverfish: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Skeleton
where Skeleton: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SkeletonHorse
where SkeletonHorse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Sleeping
where Sleeping: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SleepingPos
where SleepingPos: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Slime
where Slime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SlimeSize
where SlimeSize: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Small
where Small: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SmallFireball
where SmallFireball: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SmallFireballItemStack
where SmallFireballItemStack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SneezeCounter
where SneezeCounter: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Sneezing
where Sneezing: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Sniffer
where Sniffer: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SnifferState
where SnifferState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SnowGolem
where SnowGolem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Snowball
where Snowball: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SoundVariant
where SoundVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpawnerMinecart
where SpawnerMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpecialType
where SpecialType: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpectralArrow
where SpectralArrow: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpellCasting
where SpellCasting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Spider
where Spider: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SplashPotion
where SplashPotion: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Sprinting
where Sprinting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpruceBoat
where SpruceBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SpruceChestBoat
where SpruceChestBoat: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Squid
where Squid: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StaredAt
where StaredAt: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StartPos
where StartPos: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StingerCount
where StingerCount: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Stray
where Stray: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StrayConversion
where StrayConversion: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Strength
where Strength: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Strider
where Strider: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StriderBoostTime
where StriderBoostTime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for StyleFlags
where StyleFlags: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Suffocating
where Suffocating: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for SwellDir
where SwellDir: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Swimming
where Swimming: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Tadpole
where Tadpole: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TadpoleFromBucket
where TadpoleFromBucket: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Tame
where Tame: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Tamed
where Tamed: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TargetA
where TargetA: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TargetB
where TargetB: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TargetC
where TargetC: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Text
where Text: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TextDisplay
where TextDisplay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TextOpacity
where TextOpacity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TicksFrozen
where TicksFrozen: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Tnt
where Tnt: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TntBlockState
where TntBlockState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TntMinecart
where TntMinecart: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TongueTarget
where TongueTarget: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TraderLlama
where TraderLlama: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TransformationInterpolationDuration

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TransformationInterpolationStartDeltaTicks

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Translation
where Translation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Trident
where Trident: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TropicalFish
where TropicalFish: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TropicalFishTypeVariant
where TropicalFishTypeVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TrustedId0
where TrustedId0: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for TrustedId1
where TrustedId1: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Trusting
where Trusting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Turtle
where Turtle: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Value
where Value: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Vex
where Vex: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for VexFlags
where VexFlags: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ViewRange
where ViewRange: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Villager
where Villager: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for VillagerVillagerData
where VillagerVillagerData: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Vindicator
where Vindicator: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Waiting
where Waiting: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WanderingTrader
where WanderingTrader: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Warden
where Warden: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WindCharge
where WindCharge: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Witch
where Witch: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WitchUsingItem
where WitchUsingItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Wither
where Wither: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WitherSkeleton
where WitherSkeleton: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WitherSkull
where WitherSkull: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Wolf
where Wolf: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WolfCollarColor
where WolfCollarColor: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WolfInterested
where WolfInterested: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WolfRemainingAngerTime
where WolfRemainingAngerTime: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for WolfVariant
where WolfVariant: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Zoglin
where Zoglin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZoglinBaby
where ZoglinBaby: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Zombie
where Zombie: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZombieBaby
where ZombieBaby: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZombieHorse
where ZombieHorse: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZombieVillager
where ZombieVillager: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZombieVillagerVillagerData

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for ZombifiedPiglin
where ZombifiedPiglin: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EntityChunkPos
where EntityChunkPos: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EntityIdIndex
where EntityIdIndex: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InLoadedChunk
where InLoadedChunk: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LoadedBy
where LoadedBy: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Dead
where Dead: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EntityKind
where EntityKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EntityUuid
where EntityUuid: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for EyeHeight
where EyeHeight: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for FluidOnEyes
where FluidOnEyes: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Jumping
where Jumping: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LastSentPosition
where LastSentPosition: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LocalEntity
where LocalEntity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for LookDirection
where LookDirection: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for OnClimbable
where OnClimbable: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Physics
where Physics: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for Position
where Position: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for InstanceName
where InstanceName: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for MinecraftEntityId
where MinecraftEntityId: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

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fn clone_behavior() -> ComponentCloneBehavior

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impl Component for AttackStrengthScale
where AttackStrengthScale: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for TicksSinceLastAttack
where TicksSinceLastAttack: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for AutoReconnectDelay
where AutoReconnectDelay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for InternalReconnectAfter
where InternalReconnectAfter: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ChunkBatchInfo
where ChunkBatchInfo: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for RawConnection
where RawConnection: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for WaitingForInventoryOpen
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for IsConnectionAlive
where IsConnectionAlive: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for LocalPlayerEvents
where LocalPlayerEvents: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for SentSpawnEvent
where SentSpawnEvent: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for CurrentSequenceNumber
where CurrentSequenceNumber: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for HitResultComponent
where HitResultComponent: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Inventory
where Inventory: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ConnectOpts
where ConnectOpts: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for CreateConnectionTask
where CreateConnectionTask: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for StartJoinCallback
where StartJoinCallback: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for AuthTask
where AuthTask: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for LeftClickMine
where LeftClickMine: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for MineBlockPos
where MineBlockPos: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for MineDelay
where MineDelay: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for MineItem
where MineItem: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for MineProgress
where MineProgress: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for MineTicks
where MineTicks: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Mining
where Mining: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for LastSentInput
where LastSentInput: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for LastSentLookDirection
where LastSentLookDirection: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for InLoginState
where InLoginState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for PathfinderDebugParticles
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ComputePath
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ExecutingPath
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Pathfinder
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Account
where Account: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Bot
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ClientInformation
where ClientInformation: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for GameProfileComponent
where GameProfileComponent: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Hunger
where Hunger: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for InConfigState
where InConfigState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for InGameState
where InGameState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for InstanceHolder
where InstanceHolder: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for NoState
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for PhysicsState
where PhysicsState: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for TabList
where TabList: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ChildOf
where ChildOf: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Immutable

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impl Component for Children
where Children: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Disabled
where Disabled: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for Name
where Name: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable

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impl Component for ObservedBy

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const STORAGE_TYPE: StorageType = StorageType::SparseSet

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type Mutability = Mutable

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impl Component for Observer

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const STORAGE_TYPE: StorageType = StorageType::SparseSet

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type Mutability = Mutable

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impl Component for ObserverState

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const STORAGE_TYPE: StorageType = StorageType::SparseSet

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type Mutability = Mutable

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impl Component for SystemIdMarker
where SystemIdMarker: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

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type Mutability = Mutable