pub struct RemovePlayerEvent {
pub entity: Entity,
pub info: PlayerInfo,
}
Expand description
A player left the game (or maybe is still in the game and was just removed from the tab list of a local player).
Fields§
§entity: Entity
The local player entity that received this event.
info: PlayerInfo
Trait Implementations§
Source§impl Clone for RemovePlayerEvent
impl Clone for RemovePlayerEvent
Source§fn clone(&self) -> RemovePlayerEvent
fn clone(&self) -> RemovePlayerEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RemovePlayerEvent
impl Debug for RemovePlayerEvent
impl Event for RemovePlayerEvent
Auto Trait Implementations§
impl Freeze for RemovePlayerEvent
impl RefUnwindSafe for RemovePlayerEvent
impl Send for RemovePlayerEvent
impl Sync for RemovePlayerEvent
impl Unpin for RemovePlayerEvent
impl UnwindSafe for RemovePlayerEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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’s.§impl<T> Downcast for Twhere
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impl<T> Downcast for Twhere
T: AsAny + ?Sized,
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T: AsAny,
fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
Forward to the method defined on the type
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T: AsAny,
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