pub fn check_node_reached(
query: Query<'_, '_, (Entity, &mut Pathfinder, &mut ExecutingPath, &Position, &Physics)>,
walk_events: EventWriter<'_, StartWalkEvent>,
commands: Commands<'_, '_>,
)
pub fn check_node_reached(
query: Query<'_, '_, (Entity, &mut Pathfinder, &mut ExecutingPath, &Position, &Physics)>,
walk_events: EventWriter<'_, StartWalkEvent>,
commands: Commands<'_, '_>,
)