pub struct BambooBlock {
pub axis: Axis,
}
Fields§
§axis: Axis
Trait Implementations§
Source§impl Block for BambooBlock
impl Block for BambooBlock
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for BambooBlock
impl Clone for BambooBlock
Source§fn clone(&self) -> BambooBlock
fn clone(&self) -> BambooBlock
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BambooBlock
impl Debug for BambooBlock
Source§impl Default for BambooBlock
impl Default for BambooBlock
Source§impl From<BambooBlock> for BlockState
impl From<BambooBlock> for BlockState
Source§fn from(b: BambooBlock) -> Self
fn from(b: BambooBlock) -> Self
Converts to this type from the input type.
impl Copy for BambooBlock
Auto Trait Implementations§
impl Freeze for BambooBlock
impl RefUnwindSafe for BambooBlock
impl Send for BambooBlock
impl Sync for BambooBlock
impl Unpin for BambooBlock
impl UnwindSafe for BambooBlock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)