azalea_block

Struct BlockBehavior

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pub struct BlockBehavior {
    pub friction: f32,
    pub jump_factor: f32,
    pub destroy_time: f32,
    pub explosion_resistance: f32,
    pub requires_correct_tool_for_drops: bool,
}

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§friction: f32§jump_factor: f32§destroy_time: f32§explosion_resistance: f32§requires_correct_tool_for_drops: bool

Implementations§

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impl BlockBehavior

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pub fn new() -> Self

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pub fn friction(self, friction: f32) -> Self

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pub fn jump_factor(self, jump_factor: f32) -> Self

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pub fn destroy_time(self, destroy_time: f32) -> Self

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pub fn explosion_resistance(self, explosion_resistance: f32) -> Self

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pub fn strength(self, destroy_time: f32, explosion_resistance: f32) -> Self

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pub fn requires_correct_tool_for_drops(self) -> Self

Trait Implementations§

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impl Default for BlockBehavior

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fn default() -> Self

Returns the “default value” for a type. Read more

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