pub struct Campfire {
pub facing: FacingCardinal,
pub lit: bool,
pub signal_fire: bool,
pub waterlogged: bool,
}Fields§
§facing: FacingCardinal§lit: bool§signal_fire: bool§waterlogged: boolTrait Implementations§
Source§impl BlockTrait for Campfire
impl BlockTrait for Campfire
fn behavior(&self) -> BlockBehavior
Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block struct to a
BlockState. Read moreSource§fn as_registry_block(&self) -> BlockKind
fn as_registry_block(&self) -> BlockKind
Convert the block struct to a [
BlockKind]. Read moreSource§impl From<Campfire> for BlockState
impl From<Campfire> for BlockState
impl Copy for Campfire
impl StructuralPartialEq for Campfire
Auto Trait Implementations§
impl Freeze for Campfire
impl RefUnwindSafe for Campfire
impl Send for Campfire
impl Sync for Campfire
impl Unpin for Campfire
impl UnwindSafe for Campfire
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)