pub struct CreakingHeart {
pub active: bool,
pub axis: Axis,
pub natural: bool,
}
Fields§
§active: bool
§axis: Axis
§natural: bool
Trait Implementations§
Source§impl Block for CreakingHeart
impl Block for CreakingHeart
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for CreakingHeart
impl Clone for CreakingHeart
Source§fn clone(&self) -> CreakingHeart
fn clone(&self) -> CreakingHeart
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CreakingHeart
impl Debug for CreakingHeart
Source§impl Default for CreakingHeart
impl Default for CreakingHeart
Source§impl From<CreakingHeart> for BlockState
impl From<CreakingHeart> for BlockState
Source§fn from(b: CreakingHeart) -> Self
fn from(b: CreakingHeart) -> Self
Converts to this type from the input type.
impl Copy for CreakingHeart
Auto Trait Implementations§
impl Freeze for CreakingHeart
impl RefUnwindSafe for CreakingHeart
impl Send for CreakingHeart
impl Sync for CreakingHeart
impl Unpin for CreakingHeart
impl UnwindSafe for CreakingHeart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more