pub struct GrassBlock {
pub snowy: bool,
}
Fields§
§snowy: bool
Trait Implementations§
Source§impl Block for GrassBlock
impl Block for GrassBlock
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for GrassBlock
impl Clone for GrassBlock
Source§fn clone(&self) -> GrassBlock
fn clone(&self) -> GrassBlock
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GrassBlock
impl Debug for GrassBlock
Source§impl Default for GrassBlock
impl Default for GrassBlock
Source§impl From<GrassBlock> for BlockState
impl From<GrassBlock> for BlockState
Source§fn from(b: GrassBlock) -> Self
fn from(b: GrassBlock) -> Self
Converts to this type from the input type.
impl Copy for GrassBlock
Auto Trait Implementations§
impl Freeze for GrassBlock
impl RefUnwindSafe for GrassBlock
impl Send for GrassBlock
impl Sync for GrassBlock
impl Unpin for GrassBlock
impl UnwindSafe for GrassBlock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)