pub struct Light {
pub level: LightLevel,
pub waterlogged: bool,
}
Fields§
§level: LightLevel
§waterlogged: bool
Trait Implementations§
Source§impl BlockTrait for Light
impl BlockTrait for Light
fn behavior(&self) -> BlockBehavior
Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. Read more
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. Read moreSource§impl From<Light> for BlockState
impl From<Light> for BlockState
impl Copy for Light
impl StructuralPartialEq for Light
Auto Trait Implementations§
impl Freeze for Light
impl RefUnwindSafe for Light
impl Send for Light
impl Sync for Light
impl Unpin for Light
impl UnwindSafe for Light
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more