pub struct PaleOakDoor {
pub facing: FacingCardinal,
pub half: Half,
pub hinge: Hinge,
pub open: bool,
pub powered: bool,
}
Fields§
§facing: FacingCardinal
§half: Half
§hinge: Hinge
§open: bool
§powered: bool
Trait Implementations§
Source§impl Block for PaleOakDoor
impl Block for PaleOakDoor
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for PaleOakDoor
impl Clone for PaleOakDoor
Source§fn clone(&self) -> PaleOakDoor
fn clone(&self) -> PaleOakDoor
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PaleOakDoor
impl Debug for PaleOakDoor
Source§impl Default for PaleOakDoor
impl Default for PaleOakDoor
Source§impl From<PaleOakDoor> for BlockState
impl From<PaleOakDoor> for BlockState
Source§fn from(b: PaleOakDoor) -> Self
fn from(b: PaleOakDoor) -> Self
Converts to this type from the input type.
impl Copy for PaleOakDoor
Auto Trait Implementations§
impl Freeze for PaleOakDoor
impl RefUnwindSafe for PaleOakDoor
impl Send for PaleOakDoor
impl Sync for PaleOakDoor
impl Unpin for PaleOakDoor
impl UnwindSafe for PaleOakDoor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more