pub struct Repeater {
pub delay: RepeaterDelay,
pub facing: FacingCardinal,
pub locked: bool,
pub powered: bool,
}
Fields§
§delay: RepeaterDelay
§facing: FacingCardinal
§locked: bool
§powered: bool
Trait Implementations§
Source§impl Block for Repeater
impl Block for Repeater
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl From<Repeater> for BlockState
impl From<Repeater> for BlockState
impl Copy for Repeater
Auto Trait Implementations§
impl Freeze for Repeater
impl RefUnwindSafe for Repeater
impl Send for Repeater
impl Sync for Repeater
impl Unpin for Repeater
impl UnwindSafe for Repeater
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)