pub struct ResinBlock {}
Trait Implementations§
Source§impl Block for ResinBlock
impl Block for ResinBlock
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for ResinBlock
impl Clone for ResinBlock
Source§fn clone(&self) -> ResinBlock
fn clone(&self) -> ResinBlock
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ResinBlock
impl Debug for ResinBlock
Source§impl Default for ResinBlock
impl Default for ResinBlock
Source§impl From<ResinBlock> for BlockState
impl From<ResinBlock> for BlockState
Source§fn from(b: ResinBlock) -> Self
fn from(b: ResinBlock) -> Self
Converts to this type from the input type.
impl Copy for ResinBlock
Auto Trait Implementations§
impl Freeze for ResinBlock
impl RefUnwindSafe for ResinBlock
impl Send for ResinBlock
impl Sync for ResinBlock
impl Unpin for ResinBlock
impl UnwindSafe for ResinBlock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more