pub struct ResinBrickSlab {
pub kind: Type,
pub waterlogged: bool,
}
Fields§
§kind: Type
§waterlogged: bool
Trait Implementations§
Source§impl Block for ResinBrickSlab
impl Block for ResinBrickSlab
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for ResinBrickSlab
impl Clone for ResinBrickSlab
Source§fn clone(&self) -> ResinBrickSlab
fn clone(&self) -> ResinBrickSlab
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ResinBrickSlab
impl Debug for ResinBrickSlab
Source§impl Default for ResinBrickSlab
impl Default for ResinBrickSlab
Source§impl From<ResinBrickSlab> for BlockState
impl From<ResinBrickSlab> for BlockState
Source§fn from(b: ResinBrickSlab) -> Self
fn from(b: ResinBrickSlab) -> Self
Converts to this type from the input type.
impl Copy for ResinBrickSlab
Auto Trait Implementations§
impl Freeze for ResinBrickSlab
impl RefUnwindSafe for ResinBrickSlab
impl Send for ResinBrickSlab
impl Sync for ResinBrickSlab
impl Unpin for ResinBrickSlab
impl UnwindSafe for ResinBrickSlab
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more