pub struct Tripwire {
pub attached: bool,
pub disarmed: bool,
pub east: bool,
pub north: bool,
pub powered: bool,
pub south: bool,
pub west: bool,
}
Fields§
§attached: bool
§disarmed: bool
§east: bool
§north: bool
§powered: bool
§south: bool
§west: bool
Trait Implementations§
Source§impl BlockTrait for Tripwire
impl BlockTrait for Tripwire
fn behavior(&self) -> BlockBehavior
Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. Read more
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. Read moreSource§impl From<Tripwire> for BlockState
impl From<Tripwire> for BlockState
impl Copy for Tripwire
impl StructuralPartialEq for Tripwire
Auto Trait Implementations§
impl Freeze for Tripwire
impl RefUnwindSafe for Tripwire
impl Send for Tripwire
impl Sync for Tripwire
impl Unpin for Tripwire
impl UnwindSafe for Tripwire
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more