pub struct Water {
pub level: WaterLevel,
}
Fields§
§level: WaterLevel
Trait Implementations§
Source§impl BlockTrait for Water
impl BlockTrait for Water
fn behavior(&self) -> BlockBehavior
Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. Read more
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. Read moreSource§impl From<Water> for BlockState
impl From<Water> for BlockState
impl Copy for Water
impl StructuralPartialEq for Water
Auto Trait Implementations§
impl Freeze for Water
impl RefUnwindSafe for Water
impl Send for Water
impl Sync for Water
impl Unpin for Water
impl UnwindSafe for Water
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more