pub struct Water {
pub level: WaterLevel,
}Fields§
§level: WaterLevelTrait Implementations§
Source§impl BlockTrait for Water
impl BlockTrait for Water
fn behavior(&self) -> BlockBehavior
Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block struct to a
BlockState. Read moreSource§fn as_registry_block(&self) -> BlockKind
fn as_registry_block(&self) -> BlockKind
Convert the block struct to a [
BlockKind]. Read moreSource§impl From<Water> for BlockState
impl From<Water> for BlockState
impl Copy for Water
impl StructuralPartialEq for Water
Auto Trait Implementations§
impl Freeze for Water
impl RefUnwindSafe for Water
impl Send for Water
impl Sync for Water
impl Unpin for Water
impl UnwindSafe for Water
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)