pub struct ClipPointOpts<'a> {
pub t: &'a mut f64,
pub approach_dir: Option<Direction>,
pub delta: &'a Vec3,
pub begin: f64,
pub min_x: f64,
pub max_x: f64,
pub min_z: f64,
pub max_z: f64,
pub result_dir: Direction,
pub start: &'a Vec3,
}
Fields§
§t: &'a mut f64
§approach_dir: Option<Direction>
§delta: &'a Vec3
§begin: f64
§min_x: f64
§max_x: f64
§min_z: f64
§max_z: f64
§result_dir: Direction
§start: &'a Vec3
Auto Trait Implementations§
impl<'a> Freeze for ClipPointOpts<'a>
impl<'a> RefUnwindSafe for ClipPointOpts<'a>
impl<'a> Send for ClipPointOpts<'a>
impl<'a> Sync for ClipPointOpts<'a>
impl<'a> Unpin for ClipPointOpts<'a>
impl<'a> !UnwindSafe for ClipPointOpts<'a>
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