pub enum EntityEffect {
Show 15 variants
AllOf(AllOf),
ApplyMobEffect(ApplyMobEffect),
ChangeItemDamage(ChangeItemDamage),
DamageEntity(DamageEntity),
Explode(Explode),
Ignite(Ignite),
ApplyImpulse(ApplyEntityImpulse),
ApplyExhaustion(ApplyExhaustion),
PlaySound(PlaySound),
ReplaceBlock(ReplaceBlock),
ReplaceDisk(ReplaceDisk),
RunFunction(RunFunction),
SetBlockProperties(SetBlockProperties),
SpawnParticles(SpawnParticles),
SummonEntity(SummonEntity),
}Variants§
AllOf(AllOf)
ApplyMobEffect(ApplyMobEffect)
ChangeItemDamage(ChangeItemDamage)
DamageEntity(DamageEntity)
Explode(Explode)
Ignite(Ignite)
ApplyImpulse(ApplyEntityImpulse)
ApplyExhaustion(ApplyExhaustion)
PlaySound(PlaySound)
ReplaceBlock(ReplaceBlock)
ReplaceDisk(ReplaceDisk)
RunFunction(RunFunction)
SetBlockProperties(SetBlockProperties)
SpawnParticles(SpawnParticles)
SummonEntity(SummonEntity)
Trait Implementations§
Source§impl Clone for EntityEffect
impl Clone for EntityEffect
Source§fn clone(&self) -> EntityEffect
fn clone(&self) -> EntityEffect
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityEffect
impl Debug for EntityEffect
Source§impl Deserialize for EntityEffect
impl Deserialize for EntityEffect
Auto Trait Implementations§
impl Freeze for EntityEffect
impl RefUnwindSafe for EntityEffect
impl Send for EntityEffect
impl Sync for EntityEffect
impl Unpin for EntityEffect
impl UnwindSafe for EntityEffect
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> FromNbtTag for Twhere
T: Deserialize,
impl<T> FromNbtTag for Twhere
T: Deserialize,
fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<T>
fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.