pub struct ClientboundChunksBiomes {
pub chunk_biome_data: Vec<ChunkBiomeData>,
}
Fields§
§chunk_biome_data: Vec<ChunkBiomeData>
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundChunksBiomes
impl AzaleaRead for ClientboundChunksBiomes
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundChunksBiomes
impl Clone for ClientboundChunksBiomes
Source§fn clone(&self) -> ClientboundChunksBiomes
fn clone(&self) -> ClientboundChunksBiomes
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundChunksBiomes
impl Debug for ClientboundChunksBiomes
Source§impl Packet<ClientboundGamePacket> for ClientboundChunksBiomes
impl Packet<ClientboundGamePacket> for ClientboundChunksBiomes
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundChunksBiomes
impl RefUnwindSafe for ClientboundChunksBiomes
impl Send for ClientboundChunksBiomes
impl Sync for ClientboundChunksBiomes
impl Unpin for ClientboundChunksBiomes
impl UnwindSafe for ClientboundChunksBiomes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.