pub struct ClientboundEntityEvent {
pub entity_id: MinecraftEntityId,
pub event_id: u8,
}
Fields§
§entity_id: MinecraftEntityId
§event_id: u8
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundEntityEvent
impl AzaleaRead for ClientboundEntityEvent
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ClientboundEntityEvent
impl AzaleaWrite for ClientboundEntityEvent
Source§impl Clone for ClientboundEntityEvent
impl Clone for ClientboundEntityEvent
Source§fn clone(&self) -> ClientboundEntityEvent
fn clone(&self) -> ClientboundEntityEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundEntityEvent
impl Debug for ClientboundEntityEvent
Source§impl Packet<ClientboundGamePacket> for ClientboundEntityEvent
impl Packet<ClientboundGamePacket> for ClientboundEntityEvent
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundEntityEvent
impl RefUnwindSafe for ClientboundEntityEvent
impl Send for ClientboundEntityEvent
impl Sync for ClientboundEntityEvent
impl Unpin for ClientboundEntityEvent
impl UnwindSafe for ClientboundEntityEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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