pub struct ClientboundHorseScreenOpen {
pub container_id: i32,
pub inventory_columns: u32,
pub entity_id: MinecraftEntityId,
}
Fields§
§container_id: i32
§inventory_columns: u32
§entity_id: MinecraftEntityId
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundHorseScreenOpen
impl AzaleaRead for ClientboundHorseScreenOpen
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundHorseScreenOpen
impl Clone for ClientboundHorseScreenOpen
Source§fn clone(&self) -> ClientboundHorseScreenOpen
fn clone(&self) -> ClientboundHorseScreenOpen
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundHorseScreenOpen
impl Debug for ClientboundHorseScreenOpen
Source§impl Packet<ClientboundGamePacket> for ClientboundHorseScreenOpen
impl Packet<ClientboundGamePacket> for ClientboundHorseScreenOpen
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundHorseScreenOpen
impl RefUnwindSafe for ClientboundHorseScreenOpen
impl Send for ClientboundHorseScreenOpen
impl Sync for ClientboundHorseScreenOpen
impl Unpin for ClientboundHorseScreenOpen
impl UnwindSafe for ClientboundHorseScreenOpen
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.