pub struct ClientboundPlayerLookAt {
pub from_anchor: Anchor,
pub pos: Vec3,
pub entity: Option<AtEntity>,
}
Fields§
§from_anchor: Anchor
§pos: Vec3
§entity: Option<AtEntity>
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundPlayerLookAt
impl AzaleaRead for ClientboundPlayerLookAt
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundPlayerLookAt
impl Clone for ClientboundPlayerLookAt
Source§fn clone(&self) -> ClientboundPlayerLookAt
fn clone(&self) -> ClientboundPlayerLookAt
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundPlayerLookAt
impl Debug for ClientboundPlayerLookAt
Source§impl Packet<ClientboundGamePacket> for ClientboundPlayerLookAt
impl Packet<ClientboundGamePacket> for ClientboundPlayerLookAt
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundPlayerLookAt
impl RefUnwindSafe for ClientboundPlayerLookAt
impl Send for ClientboundPlayerLookAt
impl Sync for ClientboundPlayerLookAt
impl Unpin for ClientboundPlayerLookAt
impl UnwindSafe for ClientboundPlayerLookAt
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
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where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.