pub struct ClientboundSetDefaultSpawnPosition {
pub global_pos: GlobalPos,
pub yaw: f32,
pub pitch: f32,
}Fields§
§global_pos: GlobalPos§yaw: f32§pitch: f32Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundSetDefaultSpawnPosition
impl AzaleaRead for ClientboundSetDefaultSpawnPosition
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundSetDefaultSpawnPosition
impl Clone for ClientboundSetDefaultSpawnPosition
Source§fn clone(&self) -> ClientboundSetDefaultSpawnPosition
fn clone(&self) -> ClientboundSetDefaultSpawnPosition
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Packet<ClientboundGamePacket> for ClientboundSetDefaultSpawnPosition
impl Packet<ClientboundGamePacket> for ClientboundSetDefaultSpawnPosition
fn into_variant(self) -> ClientboundGamePacket
impl StructuralPartialEq for ClientboundSetDefaultSpawnPosition
Auto Trait Implementations§
impl Freeze for ClientboundSetDefaultSpawnPosition
impl RefUnwindSafe for ClientboundSetDefaultSpawnPosition
impl Send for ClientboundSetDefaultSpawnPosition
impl Sync for ClientboundSetDefaultSpawnPosition
impl Unpin for ClientboundSetDefaultSpawnPosition
impl UnwindSafe for ClientboundSetDefaultSpawnPosition
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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