pub struct ClientboundSetEntityLink {
pub source_id: MinecraftEntityId,
pub dest_id: MinecraftEntityId,
}
Fields§
§source_id: MinecraftEntityId
§dest_id: MinecraftEntityId
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundSetEntityLink
impl AzaleaRead for ClientboundSetEntityLink
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundSetEntityLink
impl Clone for ClientboundSetEntityLink
Source§fn clone(&self) -> ClientboundSetEntityLink
fn clone(&self) -> ClientboundSetEntityLink
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundSetEntityLink
impl Debug for ClientboundSetEntityLink
Source§impl Packet<ClientboundGamePacket> for ClientboundSetEntityLink
impl Packet<ClientboundGamePacket> for ClientboundSetEntityLink
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundSetEntityLink
impl RefUnwindSafe for ClientboundSetEntityLink
impl Send for ClientboundSetEntityLink
impl Sync for ClientboundSetEntityLink
impl Unpin for ClientboundSetEntityLink
impl UnwindSafe for ClientboundSetEntityLink
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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