pub struct ClientboundSound {
pub sound: Holder<SoundEvent, CustomSound>,
pub source: SoundSource,
pub x: i32,
pub y: i32,
pub z: i32,
pub volume: f32,
pub pitch: f32,
pub seed: u64,
}
Fields§
§sound: Holder<SoundEvent, CustomSound>
§source: SoundSource
§x: i32
§y: i32
§z: i32
§volume: f32
§pitch: f32
§seed: u64
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundSound
impl AzaleaRead for ClientboundSound
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl AzaleaWrite for ClientboundSound
impl AzaleaWrite for ClientboundSound
Source§impl Clone for ClientboundSound
impl Clone for ClientboundSound
Source§fn clone(&self) -> ClientboundSound
fn clone(&self) -> ClientboundSound
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundSound
impl Debug for ClientboundSound
Source§impl Packet<ClientboundGamePacket> for ClientboundSound
impl Packet<ClientboundGamePacket> for ClientboundSound
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundSound
impl RefUnwindSafe for ClientboundSound
impl Send for ClientboundSound
impl Sync for ClientboundSound
impl Unpin for ClientboundSound
impl UnwindSafe for ClientboundSound
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.