pub struct ClientboundTickingState {
pub tick_rate: f32,
pub is_frozen: bool,
}
Fields§
§tick_rate: f32
§is_frozen: bool
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundTickingState
impl AzaleaRead for ClientboundTickingState
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundTickingState
impl Clone for ClientboundTickingState
Source§fn clone(&self) -> ClientboundTickingState
fn clone(&self) -> ClientboundTickingState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundTickingState
impl Debug for ClientboundTickingState
Source§impl Packet<ClientboundGamePacket> for ClientboundTickingState
impl Packet<ClientboundGamePacket> for ClientboundTickingState
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundTickingState
impl RefUnwindSafe for ClientboundTickingState
impl Send for ClientboundTickingState
impl Sync for ClientboundTickingState
impl Unpin for ClientboundTickingState
impl UnwindSafe for ClientboundTickingState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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