pub struct ClientboundUpdateMobEffect {
pub entity_id: MinecraftEntityId,
pub mob_effect: MobEffect,
pub effect_amplifier: u32,
pub effect_duration_ticks: u32,
pub flags: u8,
}
Fields§
§entity_id: MinecraftEntityId
§mob_effect: MobEffect
§effect_amplifier: u32
§effect_duration_ticks: u32
§flags: u8
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ClientboundUpdateMobEffect
impl AzaleaRead for ClientboundUpdateMobEffect
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ClientboundUpdateMobEffect
impl Clone for ClientboundUpdateMobEffect
Source§fn clone(&self) -> ClientboundUpdateMobEffect
fn clone(&self) -> ClientboundUpdateMobEffect
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientboundUpdateMobEffect
impl Debug for ClientboundUpdateMobEffect
Source§impl Packet<ClientboundGamePacket> for ClientboundUpdateMobEffect
impl Packet<ClientboundGamePacket> for ClientboundUpdateMobEffect
fn into_variant(self) -> ClientboundGamePacket
Auto Trait Implementations§
impl Freeze for ClientboundUpdateMobEffect
impl RefUnwindSafe for ClientboundUpdateMobEffect
impl Send for ClientboundUpdateMobEffect
impl Sync for ClientboundUpdateMobEffect
impl Unpin for ClientboundUpdateMobEffect
impl UnwindSafe for ClientboundUpdateMobEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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