pub struct PlayerInfoEntry {
pub profile: GameProfile,
pub listed: bool,
pub latency: i32,
pub game_mode: GameMode,
pub display_name: Option<FormattedText>,
pub list_order: i32,
pub chat_session: Option<RemoteChatSessionData>,
}
Fields§
§profile: GameProfile
§listed: bool
§latency: i32
§game_mode: GameMode
§display_name: Option<FormattedText>
§list_order: i32
§chat_session: Option<RemoteChatSessionData>
Trait Implementations§
Source§impl Clone for PlayerInfoEntry
impl Clone for PlayerInfoEntry
Source§fn clone(&self) -> PlayerInfoEntry
fn clone(&self) -> PlayerInfoEntry
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerInfoEntry
impl Debug for PlayerInfoEntry
Source§impl Default for PlayerInfoEntry
impl Default for PlayerInfoEntry
Source§fn default() -> PlayerInfoEntry
fn default() -> PlayerInfoEntry
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for PlayerInfoEntry
impl RefUnwindSafe for PlayerInfoEntry
impl Send for PlayerInfoEntry
impl Sync for PlayerInfoEntry
impl Unpin for PlayerInfoEntry
impl UnwindSafe for PlayerInfoEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: AsAny + ?Sized,
impl<T> Downcast for Twhere
T: AsAny + ?Sized,
§fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
fn downcast_ref<T>(&self) -> Option<&T>where
T: AsAny,
Forward to the method defined on the type
Any
.§fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: AsAny,
fn downcast_mut<T>(&mut self) -> Option<&mut T>where
T: AsAny,
Forward to the method defined on the type
Any
.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].