pub struct ServerboundPlayerAbilities {
pub is_flying: bool,
}
Fields§
§is_flying: bool
Implementations§
Trait Implementations§
Source§impl AzaleaRead for ServerboundPlayerAbilities
impl AzaleaRead for ServerboundPlayerAbilities
fn azalea_read(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>
Source§impl Clone for ServerboundPlayerAbilities
impl Clone for ServerboundPlayerAbilities
Source§fn clone(&self) -> ServerboundPlayerAbilities
fn clone(&self) -> ServerboundPlayerAbilities
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ServerboundPlayerAbilities
impl Debug for ServerboundPlayerAbilities
Source§impl Packet<ServerboundGamePacket> for ServerboundPlayerAbilities
impl Packet<ServerboundGamePacket> for ServerboundPlayerAbilities
fn into_variant(self) -> ServerboundGamePacket
Auto Trait Implementations§
impl Freeze for ServerboundPlayerAbilities
impl RefUnwindSafe for ServerboundPlayerAbilities
impl Send for ServerboundPlayerAbilities
impl Sync for ServerboundPlayerAbilities
impl Unpin for ServerboundPlayerAbilities
impl UnwindSafe for ServerboundPlayerAbilities
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast
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where ConcreteType
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
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where ConcreteType
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.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.