pub struct DriedGhast {
pub facing: FacingCardinal,
pub hydration: DriedGhastHydration,
pub waterlogged: bool,
}
Fields§
§facing: FacingCardinal
§hydration: DriedGhastHydration
§waterlogged: bool
Trait Implementations§
Source§impl BlockTrait for DriedGhast
impl BlockTrait for DriedGhast
fn behavior(&self) -> BlockBehavior
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Get the Minecraft ID for this block. For example
stone
or
grass_block
.Source§fn as_block_state(&self) -> BlockState
fn as_block_state(&self) -> BlockState
Convert the block to a block state. This is lossless, as the block
contains all the state data.
Source§fn as_registry_block(&self) -> Block
fn as_registry_block(&self) -> Block
Convert the block to an
azalea_registry::Block
. This is lossy, as
azalea_registry::Block
doesn’t contain any state data.Source§impl Clone for DriedGhast
impl Clone for DriedGhast
Source§fn clone(&self) -> DriedGhast
fn clone(&self) -> DriedGhast
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for DriedGhast
impl Debug for DriedGhast
Source§impl Default for DriedGhast
impl Default for DriedGhast
Source§impl From<DriedGhast> for BlockState
impl From<DriedGhast> for BlockState
Source§fn from(b: DriedGhast) -> Self
fn from(b: DriedGhast) -> Self
Converts to this type from the input type.
impl Copy for DriedGhast
Auto Trait Implementations§
impl Freeze for DriedGhast
impl RefUnwindSafe for DriedGhast
impl Send for DriedGhast
impl Sync for DriedGhast
impl Unpin for DriedGhast
impl UnwindSafe for DriedGhast
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more